[util] Set textureMemory to 0 for Dark Sector

Works around some crashes
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Blisto91 2024-12-12 10:11:33 +01:00 committed by GitHub
parent 5868b067e4
commit 03808a6ceb
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@ -1010,6 +1010,10 @@ namespace dxvk {
{ R"(\\APGame\.exe$)", {{
{ "d3d9.forceSamplerTypeSpecConstants", "True" },
}} },
/* Dark Sector - Crashes in places */
{ R"(\\DS\.exe$)", {{
{ "d3d9.textureMemory", "0" },
}} },
/**********************************************/
/* D3D8 GAMES */