From 07094ac4f999651d9355aac4bf4c2ecdb2faaed7 Mon Sep 17 00:00:00 2001 From: xpander69 Date: Fri, 16 Sep 2022 23:12:29 +0300 Subject: [PATCH] [util] Remove fps cap from Warhammer Online This is a bit embarrassing. Added this config few days ago to counter the animation breakages, but now Return of Reckoning devs patched the executable on their side to cap the framerate by default. So the workaround is not needed anymore. --- src/util/config/config.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index f6e325d51..464362344 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -439,7 +439,6 @@ namespace dxvk { /* Warhammer: Online */ { R"(\\WAR(-64)?\.exe$)", {{ { "d3d9.customVendorId", "1002" }, - { "d3d9.maxFrameRate", "100" }, }} }, /* Dragon Nest */ { R"(\\DragonNest_x64\.exe$)", {{