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https://github.com/doitsujin/dxvk.git
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[d3d8] Refactor D3D8SwapChain implementation
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commit
0d9c13c6c2
3 changed files with 55 additions and 34 deletions
41
src/d3d8/d3d8_swapchain.cpp
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41
src/d3d8/d3d8_swapchain.cpp
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@ -0,0 +1,41 @@
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#include "d3d8_swapchain.h"
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namespace dxvk {
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D3D8SwapChain::D3D8SwapChain(
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D3D8Device* pDevice,
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D3DPRESENT_PARAMETERS* pPresentationParameters,
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Com<d3d9::IDirect3DSwapChain9>&& pSwapChain)
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: D3D8SwapChainBase(pDevice, std::move(pSwapChain)) {
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m_backBuffers.resize(pPresentationParameters->BackBufferCount);
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}
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HRESULT STDMETHODCALLTYPE D3D8SwapChain::Present(const RECT *src, const RECT *dst, HWND hWnd, const RGNDATA *dirtyRegion) {
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return GetD3D9()->Present(src, dst, hWnd, dirtyRegion, 0);
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}
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HRESULT STDMETHODCALLTYPE D3D8SwapChain::GetBackBuffer(
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UINT BackBuffer,
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D3DBACKBUFFER_TYPE Type,
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IDirect3DSurface8** ppBackBuffer) {
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if (unlikely(ppBackBuffer == nullptr))
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return D3DERR_INVALIDCALL;
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// Same logic as in D3D8Device::GetBackBuffer
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if (BackBuffer >= m_backBuffers.size() || m_backBuffers[BackBuffer] == nullptr) {
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Com<d3d9::IDirect3DSurface9> pSurface9;
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HRESULT res = GetD3D9()->GetBackBuffer(BackBuffer, (d3d9::D3DBACKBUFFER_TYPE)Type, &pSurface9);
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if (likely(SUCCEEDED(res))) {
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m_backBuffers[BackBuffer] = new D3D8Surface(GetParent(), std::move(pSurface9));
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*ppBackBuffer = m_backBuffers[BackBuffer].ref();
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}
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return res;
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}
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*ppBackBuffer = m_backBuffers[BackBuffer].ref();
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return D3D_OK;
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}
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}
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@ -2,7 +2,6 @@
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#include "d3d8_device_child.h"
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#include "d3d8_surface.h"
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#include "d3d8_d3d9_util.h"
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namespace dxvk {
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@ -12,39 +11,19 @@ namespace dxvk {
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public:
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D3D8SwapChain(
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D3D8Device* pDevice,
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D3DPRESENT_PARAMETERS* pPresentationParameters,
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Com<d3d9::IDirect3DSwapChain9>&& pSwapChain)
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: D3D8SwapChainBase(pDevice, std::move(pSwapChain)) {
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m_backBuffers.resize(pPresentationParameters->BackBufferCount);
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}
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D3D8Device* pDevice,
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D3DPRESENT_PARAMETERS* pPresentationParameters,
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Com<d3d9::IDirect3DSwapChain9>&& pSwapChain);
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HRESULT STDMETHODCALLTYPE Present(const RECT *src, const RECT *dst, HWND hWnd, const RGNDATA *dirtyRegion) final {
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return GetD3D9()->Present(src, dst, hWnd, dirtyRegion, 0);
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}
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HRESULT STDMETHODCALLTYPE GetBackBuffer(UINT BackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8** ppBackBuffer) final {
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if (unlikely(ppBackBuffer == nullptr))
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return D3DERR_INVALIDCALL;
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HRESULT STDMETHODCALLTYPE Present(const RECT *src, const RECT *dst, HWND hWnd, const RGNDATA *dirtyRegion) final;
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// Same logic as in D3D8Device::GetBackBuffer
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if (BackBuffer >= m_backBuffers.size() || m_backBuffers[BackBuffer] == nullptr) {
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Com<d3d9::IDirect3DSurface9> pSurface9;
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HRESULT res = GetD3D9()->GetBackBuffer(BackBuffer, (d3d9::D3DBACKBUFFER_TYPE)Type, &pSurface9);
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if (likely(SUCCEEDED(res))) {
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m_backBuffers[BackBuffer] = new D3D8Surface(GetParent(), std::move(pSurface9));
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*ppBackBuffer = m_backBuffers[BackBuffer].ref();
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}
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return res;
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}
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*ppBackBuffer = m_backBuffers[BackBuffer].ref();
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return D3D_OK;
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}
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HRESULT STDMETHODCALLTYPE GetBackBuffer(
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UINT BackBuffer,
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D3DBACKBUFFER_TYPE Type,
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IDirect3DSurface8** ppBackBuffer) final;
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private:
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std::vector<Com<D3D8Surface, false>> m_backBuffers;
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};
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@ -1,14 +1,15 @@
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d3d8_res = wrc_generator.process('version.rc')
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d3d8_src = [
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'd3d8_main.cpp',
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'd3d8_interface.cpp',
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'd3d8_device.cpp',
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'd3d8_interface.cpp',
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'd3d8_main.cpp',
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'd3d8_multithread.cpp',
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'd3d8_options.cpp',
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'd3d8_surface.cpp',
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'd3d8_shader.cpp',
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'd3d8_state_block.cpp',
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'd3d8_shader.cpp'
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'd3d8_surface.cpp',
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'd3d8_swapchain.cpp'
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]
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d3d8_ld_args = []
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