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https://github.com/doitsujin/dxvk.git
synced 2025-03-06 20:58:37 +01:00
[d3d8/9] Use numeric_limits globally
This commit is contained in:
parent
317607e192
commit
3716d48c89
10 changed files with 21 additions and 21 deletions
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@ -9,7 +9,7 @@
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namespace dxvk {
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namespace dxvk {
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static inline uint32_t parseDword(std::string_view str) {
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static inline uint32_t parseDword(std::string_view str) {
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uint32_t value = UINT32_MAX;
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uint32_t value = std::numeric_limits<uint32_t>::max();
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std::from_chars(str.data(), str.data() + str.size(), value);
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std::from_chars(str.data(), str.data() + str.size(), value);
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return value;
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return value;
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}
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}
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@ -588,7 +588,7 @@ namespace dxvk {
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// Max Vertex Shader Const
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// Max Vertex Shader Const
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pCaps->MaxVertexShaderConst = MaxFloatConstantsVS;
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pCaps->MaxVertexShaderConst = MaxFloatConstantsVS;
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// Max PS1 Value
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// Max PS1 Value
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pCaps->PixelShader1xMaxValue = options.shaderModel > 0 ? FLT_MAX : 0.0f;
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pCaps->PixelShader1xMaxValue = options.shaderModel > 0 ? std::numeric_limits<float>::max() : 0.0f;
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// Dev Caps 2
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// Dev Caps 2
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pCaps->DevCaps2 = D3DDEVCAPS2_STREAMOFFSET
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pCaps->DevCaps2 = D3DDEVCAPS2_STREAMOFFSET
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/* | D3DDEVCAPS2_DMAPNPATCH */
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/* | D3DDEVCAPS2_DMAPNPATCH */
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@ -75,7 +75,7 @@ namespace dxvk {
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public:
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public:
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static constexpr UINT AllLayers = UINT32_MAX;
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static constexpr UINT AllLayers = std::numeric_limits<uint32_t>::max();
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D3D9CommonTexture(
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D3D9CommonTexture(
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D3D9DeviceEx* pDevice,
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D3D9DeviceEx* pDevice,
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@ -1760,7 +1760,7 @@ namespace dxvk {
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m_state.depthStencil = ds;
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m_state.depthStencil = ds;
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UpdateActiveHazardsDS(UINT32_MAX);
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UpdateActiveHazardsDS(std::numeric_limits<uint32_t>::max());
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return D3D_OK;
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return D3D_OK;
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}
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}
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@ -2157,7 +2157,7 @@ namespace dxvk {
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if (m_state.IsLightEnabled(Index) == !!Enable)
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if (m_state.IsLightEnabled(Index) == !!Enable)
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return D3D_OK;
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return D3D_OK;
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uint32_t searchIndex = UINT32_MAX;
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uint32_t searchIndex = std::numeric_limits<uint32_t>::max();
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uint32_t setIndex = Index;
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uint32_t setIndex = Index;
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if (!Enable)
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if (!Enable)
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@ -2384,7 +2384,7 @@ namespace dxvk {
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case D3DRS_ZWRITEENABLE:
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case D3DRS_ZWRITEENABLE:
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if (likely(!old != !Value))
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if (likely(!old != !Value))
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UpdateActiveHazardsDS(UINT32_MAX);
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UpdateActiveHazardsDS(std::numeric_limits<uint32_t>::max());
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[[fallthrough]];
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[[fallthrough]];
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case D3DRS_STENCILENABLE:
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case D3DRS_STENCILENABLE:
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case D3DRS_ZENABLE:
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case D3DRS_ZENABLE:
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@ -3795,8 +3795,8 @@ namespace dxvk {
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if (m_psShaderMasks.samplerMask != newShaderMasks.samplerMask ||
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if (m_psShaderMasks.samplerMask != newShaderMasks.samplerMask ||
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m_psShaderMasks.rtMask != newShaderMasks.rtMask) {
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m_psShaderMasks.rtMask != newShaderMasks.rtMask) {
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m_psShaderMasks = newShaderMasks;
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m_psShaderMasks = newShaderMasks;
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UpdateActiveHazardsRT(UINT32_MAX);
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UpdateActiveHazardsRT(std::numeric_limits<uint32_t>::max());
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UpdateActiveHazardsDS(UINT32_MAX);
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UpdateActiveHazardsDS(std::numeric_limits<uint32_t>::max());
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}
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}
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return D3D_OK;
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return D3D_OK;
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@ -7815,7 +7815,7 @@ namespace dxvk {
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if (key.Data.Contents.UseLighting) {
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if (key.Data.Contents.UseLighting) {
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for (uint32_t i = 0; i < caps::MaxEnabledLights; i++) {
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for (uint32_t i = 0; i < caps::MaxEnabledLights; i++) {
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if (m_state.enabledLightIndices[i] != UINT32_MAX)
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if (m_state.enabledLightIndices[i] != std::numeric_limits<uint32_t>::max())
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lightCount++;
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lightCount++;
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}
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}
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}
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}
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@ -7912,7 +7912,7 @@ namespace dxvk {
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uint32_t lightIdx = 0;
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uint32_t lightIdx = 0;
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for (uint32_t i = 0; i < caps::MaxEnabledLights; i++) {
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for (uint32_t i = 0; i < caps::MaxEnabledLights; i++) {
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auto idx = m_state.enabledLightIndices[i];
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auto idx = m_state.enabledLightIndices[i];
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if (idx == UINT32_MAX)
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if (idx == std::numeric_limits<uint32_t>::max())
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continue;
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continue;
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data->Lights[lightIdx++] = D3D9Light(m_state.lights[idx].value(), m_state.transforms[GetTransformIndex(D3DTS_VIEW)]);
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data->Lights[lightIdx++] = D3D9Light(m_state.lights[idx].value(), m_state.transforms[GetTransformIndex(D3DTS_VIEW)]);
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@ -1297,7 +1297,7 @@ namespace dxvk {
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uint32_t atten = m_module.opFFma (m_floatType, d, atten2, atten1);
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uint32_t atten = m_module.opFFma (m_floatType, d, atten2, atten1);
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atten = m_module.opFFma (m_floatType, d, atten, atten0);
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atten = m_module.opFFma (m_floatType, d, atten, atten0);
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atten = m_module.opFDiv (m_floatType, m_module.constf32(1.0f), atten);
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atten = m_module.opFDiv (m_floatType, m_module.constf32(1.0f), atten);
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atten = m_module.opNMin (m_floatType, atten, m_module.constf32(FLT_MAX));
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atten = m_module.opNMin (m_floatType, atten, m_module.constf32(std::numeric_limits<float>::max()));
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atten = m_module.opSelect(m_floatType, m_module.opFOrdGreaterThan(bool_t, d, range), m_module.constf32(0.0f), atten);
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atten = m_module.opSelect(m_floatType, m_module.opFOrdGreaterThan(bool_t, d, range), m_module.constf32(0.0f), atten);
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atten = m_module.opSelect(m_floatType, isDirectional, m_module.constf32(1.0f), atten);
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atten = m_module.opSelect(m_floatType, isDirectional, m_module.constf32(1.0f), atten);
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@ -10,7 +10,7 @@ namespace dxvk {
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streamFreq[i] = 1;
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streamFreq[i] = 1;
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for (uint32_t i = 0; i < enabledLightIndices.size(); i++)
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for (uint32_t i = 0; i < enabledLightIndices.size(); i++)
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enabledLightIndices[i] = UINT32_MAX;
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enabledLightIndices[i] = std::numeric_limits<uint32_t>::max();
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}
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}
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@ -204,7 +204,7 @@ namespace dxvk {
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if (m_state.IsLightEnabled(Index) == !!Enable)
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if (m_state.IsLightEnabled(Index) == !!Enable)
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return D3D_OK;
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return D3D_OK;
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uint32_t searchIndex = UINT32_MAX;
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uint32_t searchIndex = std::numeric_limits<uint32_t>::max();
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uint32_t setIndex = Index;
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uint32_t setIndex = Index;
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if (!Enable)
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if (!Enable)
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@ -1957,7 +1957,7 @@ namespace dxvk {
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if (m_moduleInfo.options.d3d9FloatEmulation == D3D9FloatEmulation::Enabled) {
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if (m_moduleInfo.options.d3d9FloatEmulation == D3D9FloatEmulation::Enabled) {
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result.id = m_module.opNMin(typeId, result.id,
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result.id = m_module.opNMin(typeId, result.id,
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m_module.constfReplicant(FLT_MAX, result.type.ccount));
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m_module.constfReplicant(std::numeric_limits<float>::max(), result.type.ccount));
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}
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}
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break;
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break;
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case DxsoOpcode::Rsq:
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case DxsoOpcode::Rsq:
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@ -1969,7 +1969,7 @@ namespace dxvk {
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if (m_moduleInfo.options.d3d9FloatEmulation == D3D9FloatEmulation::Enabled) {
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if (m_moduleInfo.options.d3d9FloatEmulation == D3D9FloatEmulation::Enabled) {
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result.id = m_module.opNMin(typeId, result.id,
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result.id = m_module.opNMin(typeId, result.id,
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m_module.constfReplicant(FLT_MAX, result.type.ccount));
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m_module.constfReplicant(std::numeric_limits<float>::max(), result.type.ccount));
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}
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}
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break;
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break;
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case DxsoOpcode::Dp3: {
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case DxsoOpcode::Dp3: {
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@ -2029,7 +2029,7 @@ namespace dxvk {
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if (m_moduleInfo.options.d3d9FloatEmulation == D3D9FloatEmulation::Enabled) {
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if (m_moduleInfo.options.d3d9FloatEmulation == D3D9FloatEmulation::Enabled) {
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result.id = m_module.opNMin(typeId, result.id,
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result.id = m_module.opNMin(typeId, result.id,
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m_module.constfReplicant(FLT_MAX, result.type.ccount));
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m_module.constfReplicant(std::numeric_limits<float>::max(), result.type.ccount));
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}
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}
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break;
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break;
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}
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}
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@ -2040,7 +2040,7 @@ namespace dxvk {
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if (m_moduleInfo.options.d3d9FloatEmulation == D3D9FloatEmulation::Enabled) {
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if (m_moduleInfo.options.d3d9FloatEmulation == D3D9FloatEmulation::Enabled) {
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result.id = m_module.opNMin(typeId, result.id,
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result.id = m_module.opNMin(typeId, result.id,
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m_module.constfReplicant(FLT_MAX, result.type.ccount));
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m_module.constfReplicant(std::numeric_limits<float>::max(), result.type.ccount));
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}
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}
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break;
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break;
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case DxsoOpcode::Pow: {
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case DxsoOpcode::Pow: {
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@ -2102,7 +2102,7 @@ namespace dxvk {
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rcpLength.type = scalarType;
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rcpLength.type = scalarType;
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rcpLength.id = m_module.opInverseSqrt(scalarTypeId, dot.id);
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rcpLength.id = m_module.opInverseSqrt(scalarTypeId, dot.id);
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if (m_moduleInfo.options.d3d9FloatEmulation == D3D9FloatEmulation::Enabled) {
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if (m_moduleInfo.options.d3d9FloatEmulation == D3D9FloatEmulation::Enabled) {
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rcpLength.id = m_module.opNMin(scalarTypeId, rcpLength.id, m_module.constf32(FLT_MAX));
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rcpLength.id = m_module.opNMin(scalarTypeId, rcpLength.id, m_module.constf32(std::numeric_limits<float>::max()));
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}
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}
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// r * rsq(r . r)
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// r * rsq(r . r)
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@ -2216,7 +2216,7 @@ namespace dxvk {
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result.id = m_module.opLog2(typeId, result.id);
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result.id = m_module.opLog2(typeId, result.id);
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if (m_moduleInfo.options.d3d9FloatEmulation == D3D9FloatEmulation::Enabled) {
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if (m_moduleInfo.options.d3d9FloatEmulation == D3D9FloatEmulation::Enabled) {
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result.id = m_module.opNMax(typeId, result.id,
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result.id = m_module.opNMax(typeId, result.id,
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m_module.constfReplicant(-FLT_MAX, result.type.ccount));
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m_module.constfReplicant(-std::numeric_limits<float>::max(), result.type.ccount));
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}
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}
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break;
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break;
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case DxsoOpcode::Lrp:
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case DxsoOpcode::Lrp:
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@ -86,7 +86,7 @@ namespace dxvk {
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case DxsoOpcode::SetP: return 3;
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case DxsoOpcode::SetP: return 3;
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case DxsoOpcode::TexLdl: return 3;
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case DxsoOpcode::TexLdl: return 3;
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case DxsoOpcode::BreakP: return 2;
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case DxsoOpcode::BreakP: return 2;
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default: Logger::warn("DxsoGetDefaultOpcodeLength: unknown opcode to get default length for."); return UINT32_MAX;
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default: Logger::warn("DxsoGetDefaultOpcodeLength: unknown opcode to get default length for."); return std::numeric_limits<uint32_t>::max();
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}
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}
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}
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}
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@ -4,7 +4,7 @@
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namespace dxvk {
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namespace dxvk {
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constexpr uint32_t InvalidOpcodeLength = UINT32_MAX;
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constexpr uint32_t InvalidOpcodeLength = std::numeric_limits<uint32_t>::max();
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uint32_t DxsoGetDefaultOpcodeLength(DxsoOpcode opcode);
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uint32_t DxsoGetDefaultOpcodeLength(DxsoOpcode opcode);
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