[util] Separate Tomb Raider: Legend as the special next gen content

This commit is contained in:
琴梨梨OvO 2024-11-10 21:20:10 +10:00
parent d6b5b96a07
commit 3a9ff235d2

View file

@ -572,12 +572,17 @@ namespace dxvk {
{ R"(\\SpellForce2.*\.exe$)", {{
{ "d3d9.forceSamplerTypeSpecConstants", "True" },
}} },
/* Tomb Raider: Legend, Anniversary, Underworld *
/* Tomb Raider: Anniversary, Underworld *
* Read from a buffer created with: *
* D3DPOOL_DEFAULT, *
* D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY buffer. *
* Legend flickers with next gen content option. */
{ R"(\\(trl|tra|tru)\.exe$)", {{
* D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY buffer. */
{ R"(\\(tra|tru)\.exe$)", {{
{ "d3d9.cachedDynamicBuffers", "True" },
{ "d3d9.maxFrameRate", "60" },
}} },
/* Tomb Raider: Legend also has *
* flickers with next gen content option. */
{ R"(\\trl\.exe$)", {{
{ "d3d9.cachedDynamicBuffers", "True" },
{ "d3d9.maxFrameRate", "60" },
{ "d3d9.floatEmulation", "False" },