From 41191af3b140e1c6a44ae50125bfc4897f8281f0 Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Thu, 7 Sep 2023 18:41:31 +0800 Subject: [PATCH] A few more WinDef types in windows_base.h These specific ones are used in MS's d3dx12 headers --- include/native/windows/windows_base.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/include/native/windows/windows_base.h b/include/native/windows/windows_base.h index 0f6e0c390..fe1a2a0ef 100644 --- a/include/native/windows/windows_base.h +++ b/include/native/windows/windows_base.h @@ -48,7 +48,6 @@ typedef const void* LPCVOID; typedef size_t SIZE_T; typedef int8_t INT8; - typedef uint8_t UINT8; typedef uint8_t BYTE; @@ -56,9 +55,13 @@ typedef int16_t SHORT; typedef uint16_t USHORT; typedef int64_t LONGLONG; +typedef int64_t INT64; + typedef uint64_t ULONGLONG; +typedef uint64_t UINT64; typedef intptr_t LONG_PTR; +typedef uintptr_t ULONG_PTR; typedef float FLOAT;