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[dxvk] Enable vulkanMemoryModel feature
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1 changed files with 4 additions and 0 deletions
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@ -356,6 +356,9 @@ namespace dxvk {
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enabledFeatures.core.features.variableMultisampleRate =
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m_deviceFeatures.core.features.variableMultisampleRate;
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// Always enable memory model so client APIs can use it
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enabledFeatures.vk12.vulkanMemoryModel = VK_TRUE;
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// Optionally used by some client API extensions
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enabledFeatures.vk12.drawIndirectCount =
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m_deviceFeatures.vk12.drawIndirectCount;
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@ -905,6 +908,7 @@ namespace dxvk {
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"\n bufferDeviceAddress : ", features.vk12.bufferDeviceAddress,
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"\n shaderOutputViewportIndex : ", features.vk12.shaderOutputViewportIndex,
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"\n shaderOutputLayer : ", features.vk12.shaderOutputLayer,
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"\n vulkanMemoryModel : ", features.vk12.vulkanMemoryModel,
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"\nVulkan 1.3",
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"\n robustImageAccess : ", features.vk13.robustImageAccess,
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"\n pipelineCreationCacheControl : ", features.vk13.pipelineCreationCacheControl,
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