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Assign viewInfo.minLayer for D3D11VideoProcessorInputView
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@ -200,7 +200,7 @@ namespace dxvk {
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viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
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viewInfo.mipIndex = m_desc.Texture2D.MipSlice;
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viewInfo.mipCount = 1;
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viewInfo.layerIndex = 0;
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viewInfo.layerIndex = m_desc.Texture2D.ArraySlice;
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viewInfo.layerCount = 1;
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break;
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