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[d3d11] Remove useless 'virtual' keyword
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@ -393,7 +393,7 @@ namespace dxvk {
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UINT NumBuffers,
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ID3D11Buffer* const* ppConstantBuffers);
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virtual void STDMETHODCALLTYPE GSSetConstantBuffers1(
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void STDMETHODCALLTYPE GSSetConstantBuffers1(
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UINT StartSlot,
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UINT NumBuffers,
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ID3D11Buffer* const* ppConstantBuffers,
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