[d3d11] Store context state ID buffers as private refs

This commit is contained in:
Joshua Ashton 2022-09-16 10:03:50 +00:00 committed by Philip Rebohle
parent ca38cebe0b
commit b40935a48d

View file

@ -232,8 +232,8 @@ namespace dxvk {
* argument and draw count buffer.
*/
struct D3D11ContextStateID {
Com<D3D11Buffer> argBuffer = nullptr;
Com<D3D11Buffer> cntBuffer = nullptr;
Com<D3D11Buffer, false> argBuffer = nullptr;
Com<D3D11Buffer, false> cntBuffer = nullptr;
void reset() {
argBuffer = nullptr;