dxvk/src/d3d11/d3d11_buffer.h
2017-12-12 12:50:52 +01:00

50 lines
1.1 KiB
C++

#pragma once
#include <dxvk_device.h>
#include "d3d11_device_child.h"
#include "d3d11_interfaces.h"
namespace dxvk {
class D3D11Device;
class D3D11Buffer : public D3D11DeviceChild<ID3D11Buffer> {
public:
D3D11Buffer(
D3D11Device* device,
IDXGIBufferResourcePrivate* resource,
const D3D11_BUFFER_DESC& desc);
~D3D11Buffer();
HRESULT STDMETHODCALLTYPE QueryInterface(
REFIID riid,
void** ppvObject) final;
void STDMETHODCALLTYPE GetDevice(
ID3D11Device **ppDevice) final;
void STDMETHODCALLTYPE GetType(
D3D11_RESOURCE_DIMENSION *pResourceDimension) final;
UINT STDMETHODCALLTYPE GetEvictionPriority() final;
void STDMETHODCALLTYPE SetEvictionPriority(UINT EvictionPriority) final;
void STDMETHODCALLTYPE GetDesc(
D3D11_BUFFER_DESC *pDesc) final;
Rc<DxvkBuffer> GetDXVKBuffer();
private:
Com<D3D11Device> m_device;
Com<IDXGIBufferResourcePrivate> m_resource;
D3D11_BUFFER_DESC m_desc;
};
}