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Rather than enabling based on requested feature levels, always enable all supported features that we might use, and report the maximum feature level based on that. This fixes an issue in CreateDeviceContextState which may raise the device feature level, and another issue wherein the feature level override is ignored if tiled resources are not supported. |
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d3d9 | ||
d3d10 | ||
d3d11 | ||
dxbc | ||
dxgi | ||
dxso | ||
dxvk | ||
spirv | ||
util | ||
vulkan | ||
wsi | ||
meson.build |