dxvk/src/d3d11
Philip Rebohle 416f9c5a4a [d3d11] Embed UpdateBuffer data in CS chunk
Tiny optimization that gets rid of a copy and also lets us use chunk
memory more efficiently.
2025-03-02 13:29:48 +01:00
..
shaders [d3d11] Implement better filtering when blitting video content 2024-05-03 16:23:17 +02:00
d3d11.def [d3d11] Add D3D11On12CreateDevice stub 2022-02-07 03:21:43 +01:00
d3d11.sym [build] Add version scripts for native builds 2022-10-15 19:10:57 +02:00
d3d11_annotation.cpp [dxvk] Add debug region stack 2025-01-09 16:25:46 +01:00
d3d11_annotation.h [d3d11] Move D3D11UserDefinedAnnotation member to D3D11CommonContext 2022-08-04 13:43:35 +02:00
d3d11_blend.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_blend.h [d3d11] Fix bad signature of various BindToContext methods 2022-08-07 18:44:47 +02:00
d3d11_buffer.cpp [d3d11] Add queue parameter to CS chunk injection 2025-01-25 18:02:20 +01:00
d3d11_buffer.h [d3d11] Support debug names for buffers and textures 2025-01-09 16:25:46 +01:00
d3d11_class_linkage.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_class_linkage.h [d3d11] Fix device child refs properly 2021-01-15 23:47:48 +01:00
d3d11_cmd.h [d3d11] Implement direct draw batching 2025-02-23 13:24:28 +01:00
d3d11_cmdlist.cpp [d3d11] Remove d3d11.dcSingleUseMode option 2025-02-24 15:34:30 +01:00
d3d11_cmdlist.h [d3d11] Remove d3d11.dcSingleUseMode option 2025-02-24 15:34:30 +01:00
d3d11_context.cpp [d3d11] Embed UpdateBuffer data in CS chunk 2025-03-02 13:29:48 +01:00
d3d11_context.h [d3d11] Implement direct draw batching 2025-02-23 13:24:28 +01:00
d3d11_context_def.cpp [d3d11] Remove d3d11.dcSingleUseMode option 2025-02-24 15:34:30 +01:00
d3d11_context_def.h [d3d11] Simplify mapped resource tracking on deferred context 2024-11-08 11:19:21 +01:00
d3d11_context_ext.cpp [d3d11] Lazy-bind constant buffers 2025-02-23 12:06:51 +01:00
d3d11_context_ext.h [d3d11] Move D3D11DeviceContextExt to D3D11CommonContext 2022-08-04 13:43:35 +02:00
d3d11_context_imm.cpp [d3d11] Fix confusing debug color for GPU synchronization 2025-03-01 16:37:39 +01:00
d3d11_context_imm.h [d3d11] Add debug labels for submissions 2025-02-25 00:17:35 +01:00
d3d11_context_state.h [d3d11] Properly initialize minUav counter 2025-02-23 13:34:11 +01:00
d3d11_cuda.cpp [d3d11,dxvk] Implement DXVK pieces required for DX11 DLSS support 2021-09-24 15:10:07 +02:00
d3d11_cuda.h [dxvk] Factor DxvkResource code into DxvkPagedResource 2024-10-18 12:42:33 +02:00
d3d11_depth_stencil.cpp [d3d11] Fix various D3D10 interface queries 2023-08-23 01:06:04 +02:00
d3d11_depth_stencil.h [d3d11] Fix bad signature of various BindToContext methods 2022-08-07 18:44:47 +02:00
d3d11_device.cpp [d3d11] Implement ID3DLowLatencyDevice 2025-01-25 18:02:20 +01:00
d3d11_device.h [d3d11] Move immediate constant buffers to non-mapped VRAM 2025-02-26 20:52:25 +01:00
d3d11_device_child.h [d3d11] Support debug names for buffers and textures 2025-01-09 16:25:46 +01:00
d3d11_enums.cpp [d3d11] Add FL12+ enum names 2022-01-27 19:42:14 +01:00
d3d11_enums.h [d3d11] Added enum to stringfunctions 2017-12-02 16:46:53 +01:00
d3d11_features.cpp [d3d11] Add option to hide native command list support 2024-02-22 16:07:24 +01:00
d3d11_features.h [d3d11] Add option to hide native command list support 2024-02-22 16:07:24 +01:00
d3d11_fence.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_fence.h [d3d11] Add support for shared ID3D11Fence resources 2022-07-21 23:39:31 +02:00
d3d11_gdi.cpp [dxvk] Introduce GetContext method to retrieve immediate context. 2023-04-18 12:42:24 +02:00
d3d11_gdi.h [d3d11] Implement GDI surface 2019-09-20 01:44:18 +02:00
d3d11_include.h [d3d11] Remove compat definitions for older MinGW 2022-08-21 21:35:24 +02:00
d3d11_initializer.cpp [d3d11] Move immediate constant buffers to non-mapped VRAM 2025-02-26 20:52:25 +01:00
d3d11_initializer.h [d3d11] Move immediate constant buffers to non-mapped VRAM 2025-02-26 20:52:25 +01:00
d3d11_input_layout.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_input_layout.h [d3d11] Fix bad signature of various BindToContext methods 2022-08-07 18:44:47 +02:00
d3d11_interfaces.h [dxvk] Rename and repurpose ignoreGraphicsBarriers option 2025-02-19 19:34:52 +01:00
d3d11_interop.cpp [dxvk] Introduce GetContext method to retrieve immediate context. 2023-04-18 12:42:24 +02:00
d3d11_interop.h [d3d11] Extend interop interfaces for OpenXR support 2021-01-07 23:54:02 +01:00
d3d11_main.cpp [dxvk] Add Vulkan instance flag for D3D9 apps 2023-10-31 16:05:58 +01:00
d3d11_on_12.cpp [dxvk] Introduce GetContext method to retrieve immediate context. 2023-04-18 12:42:24 +02:00
d3d11_on_12.h [d3d11] Implement CreateWrappedResource for D3D12 buffers 2023-03-18 00:50:42 +01:00
d3d11_on_12_interfaces.h [build] Remove declspec UUID annotations 2024-01-23 15:44:47 +01:00
d3d11_options.cpp [d3d11] Add option to force compute shader UAV synchronization 2025-02-28 23:57:26 +01:00
d3d11_options.h [d3d11] Add option to force compute shader UAV synchronization 2025-02-28 23:57:26 +01:00
d3d11_query.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_query.h [dxvk] Rename DxvkGpu{Event,Query} to Dxvk{Event,Query} 2024-10-13 12:08:35 +02:00
d3d11_rasterizer.cpp [d3d11] Set up line rasterization mode appropriately 2023-07-20 23:43:03 +02:00
d3d11_rasterizer.h [d3d11] Fix bad signature of various BindToContext methods 2022-08-07 18:44:47 +02:00
d3d11_resource.cpp [dxvk] Use DxvkPagedResource for CPU synchronization 2024-10-18 12:42:33 +02:00
d3d11_resource.h [d3d11] Pass device directly to D3D11DXGIKeyedMutex 2023-09-13 14:29:25 -07:00
d3d11_sampler.cpp [d3d11] Fix derp with anisotropy option 2024-10-02 11:02:06 +02:00
d3d11_sampler.h [d3d11] Fix device child refs properly 2021-01-15 23:47:48 +01:00
d3d11_shader.cpp [d3d11] Move immediate constant buffers to non-mapped VRAM 2025-02-26 20:52:25 +01:00
d3d11_shader.h [d3d11] Store used binding mask inside shader objects 2025-02-23 12:06:51 +01:00
d3d11_state.cpp [d3d11] Implement ID3D11RasterizerState2 2019-09-16 13:41:31 +02:00
d3d11_state.h [dxvk] Use custom sync primitives 2021-06-29 00:51:20 +02:00
d3d11_state_object.cpp [d3d11] Only log QueryInterface errors once 2023-03-01 13:25:56 +01:00
d3d11_state_object.h [d3d11] Fix device child refs properly 2021-01-15 23:47:48 +01:00
d3d11_swapchain.cpp [dxvk] Add method to retrieve resource debug names 2025-02-25 00:17:31 +01:00
d3d11_swapchain.h [d3d11] Implement ID3DLowLatencyDevice 2025-01-25 18:02:20 +01:00
d3d11_texture.cpp [d3d11] Add queue parameter to CS chunk injection 2025-01-25 18:02:20 +01:00
d3d11_texture.h [d3d11] Support debug names for buffers and textures 2025-01-09 16:25:46 +01:00
d3d11_util.cpp [d3d11] Implement min/max filters 2022-08-26 05:53:03 +02:00
d3d11_util.h [d3d11] Rework DXBC shader stage to Vulkan shader stage mapping 2025-02-23 12:06:51 +01:00
d3d11_video.cpp [dxvk] Implement draw batching via VK_EXT_multi_draw 2025-02-23 13:24:28 +01:00
d3d11_video.h [d3d11] Implement better filtering when blitting video content 2024-05-03 16:23:17 +02:00
d3d11_view.h [d3d11] Fix missing argument reference 2025-01-20 22:59:54 +01:00
d3d11_view_dsv.cpp [d3d11] Manually free all view objects in view destructor 2024-10-15 11:48:51 +02:00
d3d11_view_dsv.h [dxvk] Normalize render target layouts when binding framebuffer 2024-10-16 11:32:55 +02:00
d3d11_view_rtv.cpp [d3d11] Manually free all view objects in view destructor 2024-10-15 11:48:51 +02:00
d3d11_view_rtv.h [dxvk] Normalize render target layouts when binding framebuffer 2024-10-16 11:32:55 +02:00
d3d11_view_srv.cpp [d3d11] Manually free all view objects in view destructor 2024-10-15 11:48:51 +02:00
d3d11_view_srv.h [d3d11] Allow creation of shader resource views for planar images 2021-05-30 19:42:44 +02:00
d3d11_view_uav.cpp [d3d11] Set debug names for internal buffers 2025-01-09 16:25:46 +01:00
d3d11_view_uav.h [d3d11] Lazy-bind compute shader UAVs 2025-02-23 12:06:51 +01:00
meson.build [build] Generate pkg-config metadata to link to DXVK libraries 2024-05-21 19:18:12 +00:00
version.rc [build] Add version info to compiled DLLs 2019-04-05 21:09:57 +02:00