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OpenGL3: restore MRT support
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@ -145,10 +145,12 @@ namespace video
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inline void irrGlDrawBuffer(GLenum mode)
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{
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glDrawBuffer(mode);
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}
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inline void irrGlDrawBuffers(GLsizei n, const GLenum *bufs)
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{
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glDrawBuffers(n, bufs);
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}
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inline void irrGlBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
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