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drm/msm/gpu: Fix crash during system suspend after unbind

In adreno_unbind, we should clean up gpu device's drvdata to avoid
accessing a stale pointer during system suspend. Also, check for NULL
ptr in both system suspend/resume callbacks.

Signed-off-by: Akhil P Oommen <quic_akhilpo@quicinc.com>
Patchwork: https://patchwork.freedesktop.org/patch/505075/
Link: https://lore.kernel.org/r/20220928124830.2.I5ee0ac073ccdeb81961e5ec0cce5f741a7207a71@changeid
Signed-off-by: Rob Clark <robdclark@chromium.org>
This commit is contained in:
Akhil P Oommen 2022-09-28 12:49:00 +05:30 committed by Rob Clark
parent ec8f1813bf
commit 76efc2453d
3 changed files with 15 additions and 1 deletions

View file

@ -679,6 +679,9 @@ static int adreno_system_suspend(struct device *dev)
struct msm_gpu *gpu = dev_to_gpu(dev);
int remaining, ret;
if (!gpu)
return 0;
suspend_scheduler(gpu);
remaining = wait_event_timeout(gpu->retire_event,
@ -700,7 +703,12 @@ out:
static int adreno_system_resume(struct device *dev)
{
resume_scheduler(dev_to_gpu(dev));
struct msm_gpu *gpu = dev_to_gpu(dev);
if (!gpu)
return 0;
resume_scheduler(gpu);
return pm_runtime_force_resume(dev);
}

View file

@ -997,4 +997,6 @@ void msm_gpu_cleanup(struct msm_gpu *gpu)
}
msm_devfreq_cleanup(gpu);
platform_set_drvdata(gpu->pdev, NULL);
}

View file

@ -280,6 +280,10 @@ struct msm_gpu {
static inline struct msm_gpu *dev_to_gpu(struct device *dev)
{
struct adreno_smmu_priv *adreno_smmu = dev_get_drvdata(dev);
if (!adreno_smmu)
return NULL;
return container_of(adreno_smmu, struct msm_gpu, adreno_smmu);
}