Use to_gt() helper consistently throughout the codebase.
Pure mechanical s/i915->gt/to_gt(i915). No functional changes.
Signed-off-by: Andi Shyti <andi.shyti@linux.intel.com>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211214193346.21231-8-andi.shyti@linux.intel.com
When running the GuC the GPU can't be considered idle if the GuC still
has contexts pinned. As such, a call has been added in
intel_gt_wait_for_idle to idle the UC and in turn the GuC by waiting for
the number of unpinned contexts to go to zero.
v2: rtimeout -> remaining_timeout
v3: Drop unnecessary includes, guc_submission_busy_loop ->
guc_submission_send_busy_loop, drop negatie timeout trick, move a
refactor of guc_context_unpin to earlier path (John H)
v4: Add stddef.h back into intel_gt_requests.h, sort circuit idle
function if not in GuC submission mode
Cc: John Harrison <john.c.harrison@intel.com>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: John Harrison <John.C.Harrison@Intel.com>
Signed-off-by: John Harrison <John.C.Harrison@Intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210721215101.139794-16-matthew.brost@intel.com
wait_for_timelines is essentially the same loop as retiring requests
(with an extra timeout), so merge the two into one routine.
v2: i915_retire_requests_timeout and keep VT'd w/a as !interruptible
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191004134015.13204-10-chris@chris-wilson.co.uk
We don't need to hold struct_mutex now for retiring requests, so drop it
from i915_retire_requests() and i915_gem_wait_for_idle(), finally
removing I915_WAIT_LOCKED for good.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191004134015.13204-8-chris@chris-wilson.co.uk
Missed breadcrumb detection is defunct due to the tight coupling with
dma_fence signaling and the myriad ways we may signal fences from
everywhere but from an interrupt, i.e. we frequently signal a fence
before we even see its interrupt. This means that even if we miss an
interrupt for a fence, it still is signaled before our breadcrumb
hangcheck fires, so simplify the breadcrumb hangchecking by moving it
into the GPU hangcheck and forgo fake interrupts.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-3-chris@chris-wilson.co.uk
Before adding yet another copy of struct live_test and its handler,
refactor the existing code into a common framework for live selftests.
For many live selftests, we want to know if the GPU hung or otherwise
misbehaved during the execution of the test (beyond any infraction in
the behaviour under test), live_test provides this by comparing the
GPU state before and after, alerting if it unexpectedly changed (e.g.
the reset counter changed). It also ensures that the GPU is idle before
and after the test, so that residual code running on the GPU is flushed
before testing.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190121222117.23305-5-chris@chris-wilson.co.uk