1
0
Fork 0
mirror of synced 2025-03-06 20:59:54 +01:00
Commit graph

2 commits

Author SHA1 Message Date
Ville Syrjälä
df798d43b3 drm/i915: Add skl+ plane name aliases to enum plane_id
Using PLANE_PRIMARY + PLANE_SPRITE? on skl+ results in a bunch
of unnecessary head scratching. Add aliases using the skl+ plane
names.
And for pre-skl we only need to keep PRIMARY,SPRITE0,SPRITE1
as we only ever have 0-2 sprites per pipe on those platforms.

v2: Don't break icl_nv12_y_plane_mask() (Jani)

Cc: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240517171208.21313-1-ville.syrjala@linux.intel.com
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
2024-05-22 15:31:59 +03:00
Jani Nikula
acc855d301 drm/i915/display: add intel_display_limits.h for key enums
Move a handful of key enums to a new file intel_display_limits.h. These
are the enum types, and the MAX/NUM enumerations within them, that are
used in other headers. Otherwise, there's no common theme between them.

Replace intel_display.h include with intel_display_limit.h where
relevant, and add the intel_display.h include directly in the .c files
where needed.

Since intel_display.h is used almost everywhere in display/, include it
from intel_display_types.h to avoid massive changes across the
board. There are very few files that would need intel_display_types.h
but not intel_display.h so this is neglible, and further cleanup between
these headers can be left for the future.

Overall this change drops the direct and indirect dependencies on
intel_display.h from about 300 to about 100 compilation units, because
we can drop the include from i915_drv.h.

Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Acked-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230116164644.1752009-1-jani.nikula@intel.com
2023-01-25 13:59:12 +02:00