The current implementation of drm_sched_start uses a hardcoded
-ECANCELED to dispose of a job when the parent/hw fence is NULL.
This results in drm_sched_job_done being called with -ECANCELED for
each job with a NULL parent in the pending list, making it difficult
to distinguish between recovery methods, whether a queue reset or a
full GPU reset was used.
To improve this, we first try a soft recovery for timeout jobs and
use the error code -ENODATA. If soft recovery fails, we proceed with
a queue reset, where the error code remains -ENODATA for the job.
Finally, for a full GPU reset, we use error codes -ECANCELED or
-ETIME. This patch adds an error code parameter to drm_sched_start,
allowing us to differentiate between queue reset and GPU reset
failures. This enables user mode and test applications to validate
the expected correctness of the requested operation. After a
successful queue reset, the only way to continue normal operation is
to call drm_sched_job_done with the specific error code -ENODATA.
v1: Initial implementation by Jesse utilized amdgpu_device_lock_reset_domain
and amdgpu_device_unlock_reset_domain to allow user mode to track
the queue reset status and distinguish between queue reset and
GPU reset.
v2: Christian suggested using the error codes -ENODATA for queue reset
and -ECANCELED or -ETIME for GPU reset, returned to
amdgpu_cs_wait_ioctl.
v3: To meet the requirements, we introduce a new function
drm_sched_start_ex with an additional parameter to set
dma_fence_set_error, allowing us to handle the specific error
codes appropriately and dispose of bad jobs with the selected
error code depending on whether it was a queue reset or GPU reset.
v4: Alex suggested using a new name, drm_sched_start_with_recovery_error,
which more accurately describes the function's purpose.
Additionally, it was recommended to add documentation details
about the new method.
v5: Fixed declaration of new function drm_sched_start_with_recovery_error.(Alex)
v6 (chk): rebase on upstream changes, cleanup the commit message,
drop the new function again and update all callers,
apply the errno also to scheduler fences with hw fences
v7 (chk): rebased
Signed-off-by: Jesse Zhang <Jesse.Zhang@amd.com>
Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240826122541.85663-1-christian.koenig@amd.com
This was basically just another one of amdgpus hacks. The parameter
allowed to restart the scheduler without turning fence signaling on
again.
That this is absolutely not a good idea should be obvious by now since
the fences will then just sit there and never signal.
While at it cleanup the code a bit.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240722083816.99685-1-christian.koenig@amd.com
Implement job submission ioctl. Job scheduling is implemented using
drm_sched.
Jobs are submitted in a stream format. This is intended to allow the UAPI
data format to be independent of the actual FWIF structures in use, which
vary depending on the GPU in use.
The stream formats are documented at:
f8d2b42ae6/src/imagination/csbgen/rogue_kmd_stream.xml
Changes since v8:
- Updated for upstreamed DRM scheduler changes
- Removed workaround code for the pending_list previously being updated
after run_job() returned
- Fixed null deref in pvr_queue_cleanup_fw_context() for bad stream ptr
given to create_context ioctl
- Corrected license identifiers
Changes since v7:
- Updated for v8 "DRM scheduler changes for XE" patchset
Changes since v6:
- Fix fence handling in pvr_sync_signal_array_add()
- Add handling for SUBMIT_JOB_FRAG_CMD_DISABLE_PIXELMERGE flag
- Fix missing dma_resv locking in job submit path
Changes since v5:
- Fix leak in job creation error path
Changes since v4:
- Use a regular workqueue for job scheduling
Changes since v3:
- Support partial render jobs
- Add job timeout handler
- Split sync handling out of job code
- Use drm_dev_{enter,exit}
Changes since v2:
- Use drm_sched for job scheduling
Co-developed-by: Boris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Co-developed-by: Donald Robson <donald.robson@imgtec.com>
Signed-off-by: Donald Robson <donald.robson@imgtec.com>
Signed-off-by: Sarah Walker <sarah.walker@imgtec.com>
Link: https://lore.kernel.org/r/c98dab7a5f5fb891fbed7e4990d19b5d13964365.1700668843.git.donald.robson@imgtec.com
Signed-off-by: Maxime Ripard <mripard@kernel.org>