We were accidentally allocating a layout for the *square* of the object
size due to a variable shadowing mishap.
Fixes memory bloat and page allocation failures in drm/asahi.
Reported-by: Janne Grunau <j@jannau.net>
Fixes: 9e7bbfa182 ("rust: alloc: introduce `ArrayLayout`")
Signed-off-by: Asahi Lina <lina@asahilina.net>
Acked-by: Danilo Krummrich <dakr@kernel.org>
Reviewed-by: Neal Gompa <neal@gompa.dev>
Link: https://lore.kernel.org/r/20241123-rust-fix-arraylayout-v1-1-197e64c95bd4@asahilina.net
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
When allocating memory for arrays using allocators, the `Layout::array`
function is typically used. It returns a result, since the given size
might be too big. However, `Vec` and its iterators store their allocated
capacity and thus they already did check that the size is not too big.
The `ArrayLayout` type provides this exact behavior, as it can be
infallibly converted into a `Layout`. Instead of a `usize` capacity,
`Vec` and other similar array-storing types can use `ArrayLayout`
instead.
Reviewed-by: Gary Guo <gary@garyguo.net>
Signed-off-by: Benno Lossin <benno.lossin@proton.me>
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
Link: https://lore.kernel.org/r/20241004154149.93856-16-dakr@kernel.org
[ Formatted a few comments. - Miguel ]
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>