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Author SHA1 Message Date
Tvrtko Ursulin
7c7c863bf8 drm/i915/selftests: Fix engine reset count storage for multi-tile
Engine->id namespace is per-tile so struct igt_live_test->reset_engine[]
needs to be two-dimensional so engine reset counts from all tiles can be
stored with no aliasing. With aliasing, if we had a real multi-tile
platform, the reset counts would be incorrect for same engine instance on
different tiles.

Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Fixes: 0c29efa23f ("drm/i915/selftests: Consider multi-gt instead of to_gt()")
Reported-by: Alan Previn Teres Alexis <alan.previn.teres.alexis@intel.com>
Cc: Tejas Upadhyay <tejas.upadhyay@intel.com>
Cc: Andi Shyti <andi.shyti@linux.intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Andi Shyti <andi.shyti@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231201122109.729006-1-tvrtko.ursulin@linux.intel.com
(cherry picked from commit 0647ece381)
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2023-12-11 13:13:57 +02:00
Chris Wilson
b2fcaac98b drm/i915/selftests: Make headers self-contained
Include the types used by the headers to they can be compiled
standalone.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200103104516.1757103-2-chris@chris-wilson.co.uk
2020-01-03 13:33:36 +00:00
Chris Wilson
e4a8c8130b drm/i915/selftests: Refactor common live_test framework
Before adding yet another copy of struct live_test and its handler,
refactor the existing code into a common framework for live selftests.
For many live selftests, we want to know if the GPU hung or otherwise
misbehaved during the execution of the test (beyond any infraction in
the behaviour under test), live_test provides this by comparing the
GPU state before and after, alerting if it unexpectedly changed (e.g.
the reset counter changed). It also ensures that the GPU is idle before
and after the test, so that residual code running on the GPU is flushed
before testing.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190121222117.23305-5-chris@chris-wilson.co.uk
2019-01-22 13:01:20 +00:00