nouveau_abi16_ioctl_channel_alloc() and nouveau_cli_init() simply call
their corresponding *_fini() counterpart. This can lead to
nouveau_sched_fini() being called without struct nouveau_sched ever
being initialized in the first place.
Instead of embedding struct nouveau_sched into struct nouveau_cli and
struct nouveau_chan_abi16, allocate struct nouveau_sched separately,
such that we can check for the corresponding pointer to be NULL in the
particular *_fini() functions.
It makes sense to allocate struct nouveau_sched separately anyway, since
in a subsequent commit we can also avoid to allocate a struct
nouveau_sched in nouveau_abi16_ioctl_channel_alloc() at all, if the
VM_BIND uAPI has been disabled due to the legacy uAPI being used.
Fixes: 5f03a507b2 ("drm/nouveau: implement 1:1 scheduler - entity relationship")
Reported-by: Timur Tabi <ttabi@nvidia.com>
Tested-by: Timur Tabi <ttabi@nvidia.com>
Closes: https://lore.kernel.org/nouveau/20240131213917.1545604-1-ttabi@nvidia.com/
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Danilo Krummrich <dakr@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240202000606.3526-1-dakr@redhat.com
Make use of the scheduler's credit limit and scheduler job's credit
count to account for the actual size of a job, such that we fill up the
ring efficiently.
Signed-off-by: Danilo Krummrich <dakr@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231114002728.3491-2-dakr@redhat.com
Recent patches to the DRM scheduler [1][2] allow for a variable number
of run-queues and add support for (shared) workqueues rather than
dedicated kthreads per scheduler. This allows us to create a 1:1
relationship between a GPU scheduler and a scheduler entity, in order to
properly support firmware schedulers being able to handle an arbitrary
amount of dynamically allocated command ring buffers. This perfectly
matches Nouveau's needs, hence make use of it.
Topology wise we create one scheduler instance per client (handling
VM_BIND jobs) and one scheduler instance per channel (handling EXEC
jobs).
All channel scheduler instances share a workqueue, but every client
scheduler instance has a dedicated workqueue. The latter is required to
ensure that for VM_BIND job's free_job() work and run_job() work can
always run concurrently and hence, free_job() work can never stall
run_job() work. For EXEC jobs we don't have this requirement, since EXEC
job's free_job() does not require to take any locks which indirectly or
directly are held for allocations elsewhere.
[1] https://lore.kernel.org/all/8f53f7ef-7621-4f0b-bdef-d8d20bc497ff@redhat.com/T/
[2] https://lore.kernel.org/all/20231031032439.1558703-1-matthew.brost@intel.com/T/
Signed-off-by: Danilo Krummrich <dakr@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231114002728.3491-1-dakr@redhat.com
GPUVM provides common infrastructure to track external and evicted GEM
objects as well as locking and validation helpers.
Especially external and evicted object tracking is a huge improvement
compared to the current brute force approach of iterating all mappings
in order to lock and validate the GPUVM's GEM objects. Hence, make us of
it.
Signed-off-by: Danilo Krummrich <dakr@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231113221202.7203-1-dakr@redhat.com
This commit provides the implementation for the new uapi motivated by the
Vulkan API. It allows user mode drivers (UMDs) to:
1) Initialize a GPU virtual address (VA) space via the new
DRM_IOCTL_NOUVEAU_VM_INIT ioctl for UMDs to specify the portion of VA
space managed by the kernel and userspace, respectively.
2) Allocate and free a VA space region as well as bind and unbind memory
to the GPUs VA space via the new DRM_IOCTL_NOUVEAU_VM_BIND ioctl.
UMDs can request the named operations to be processed either
synchronously or asynchronously. It supports DRM syncobjs
(incl. timelines) as synchronization mechanism. The management of the
GPU VA mappings is implemented with the DRM GPU VA manager.
3) Execute push buffers with the new DRM_IOCTL_NOUVEAU_EXEC ioctl. The
execution happens asynchronously. It supports DRM syncobj (incl.
timelines) as synchronization mechanism. DRM GEM object locking is
handled with drm_exec.
Both, DRM_IOCTL_NOUVEAU_VM_BIND and DRM_IOCTL_NOUVEAU_EXEC, use the DRM
GPU scheduler for the asynchronous paths.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Danilo Krummrich <dakr@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230804182406.5222-12-dakr@redhat.com