[why] In the new pipe resource management logic, the special handling for stereo timings is missing. This commit implements the same stereo timings handling as old pipe resource management code. Reviewed-by: Chaitanya Dhere <chaitanya.dhere@amd.com> Acked-by: Hamza Mahfooz <hamza.mahfooz@amd.com> Signed-off-by: Wenjing Liu <wenjing.liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
144 lines
6.6 KiB
C
144 lines
6.6 KiB
C
/* SPDX-License-Identifier: MIT */
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/*
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* Copyright 2023 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#ifndef _DML2_UTILS_H_
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#define _DML2_UTILS_H_
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#include "os_types.h"
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#include "dml2_dc_types.h"
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struct dc;
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struct dml_timing_cfg_st;
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struct dml2_dcn_clocks;
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struct dc_state;
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void dml2_util_copy_dml_timing(struct dml_timing_cfg_st *dml_timing_array, unsigned int dst_index, unsigned int src_index);
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void dml2_util_copy_dml_plane(struct dml_plane_cfg_st *dml_plane_array, unsigned int dst_index, unsigned int src_index);
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void dml2_util_copy_dml_surface(struct dml_surface_cfg_st *dml_surface_array, unsigned int dst_index, unsigned int src_index);
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void dml2_util_copy_dml_output(struct dml_output_cfg_st *dml_output_array, unsigned int dst_index, unsigned int src_index);
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unsigned int dml2_util_get_maximum_odm_combine_for_output(bool force_odm_4to1, enum dml_output_encoder_class encoder, bool dsc_enabled);
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void dml2_copy_clocks_to_dc_state(struct dml2_dcn_clocks *out_clks, struct dc_state *context);
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void dml2_extract_watermark_set(struct dcn_watermarks *watermark, struct display_mode_lib_st *dml_core_ctx);
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int dml2_helper_find_dml_pipe_idx_by_stream_id(struct dml2_context *ctx, unsigned int stream_id);
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bool is_dtbclk_required(const struct dc *dc, struct dc_state *context);
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bool dml2_is_stereo_timing(const struct dc_stream_state *stream);
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/*
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* dml2_dc_construct_pipes - This function will determine if we need additional pipes based
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* on the DML calculated outputs for MPC, ODM and allocate them as necessary. This function
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* could be called after in dml_validate_build_resource after dml_mode_pragramming like :
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* {
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* ...
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* map_hw_resources(&s->cur_display_config, &s->mode_support_info);
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* result = dml_mode_programming(&in_ctx->dml_core_ctx, s->mode_support_params.out_lowest_state_idx, &s->cur_display_config, true);
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* dml2_dc_construct_pipes(in_display_state, s->mode_support_info, out_hw_context);
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* ...
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* }
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*
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* @context: To obtain res_ctx and read other information like stream ID etc.
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* @dml_mode_support_st : To get the ODM, MPC outputs as determined by the DML.
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* @out_hw_context : Handle to the new hardware context.
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*
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*
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* Return: None.
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*/
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void dml2_dc_construct_pipes(struct dc_state *context, struct dml_mode_support_info_st *dml_mode_support_st,
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struct resource_context *out_hw_context);
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/*
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* dml2_predict_pipe_split - This function is the dml2 version of predict split pipe. It predicts a
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* if pipe split is required or not and returns the output as a bool.
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* @context : dc_state.
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* @pipe : old_index is the index of the pipe as derived from pipe_idx.
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* @index : index of the pipe
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*
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*
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* Return: Returns the result in boolean.
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*/
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bool dml2_predict_pipe_split(struct dc_state *context, display_pipe_params_st pipe, int index);
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/*
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* dml2_build_mapped_resource - This function is the dml2 version of build_mapped_resource.
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* In case of ODM, we need to build pipe hardware params again as done in dcn20_build_mapped_resource.
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* @dc : struct dc
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* @context : struct dc_state.
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* @stream : stream whoose corresponding pipe params need to be modified.
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*
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*
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* Return: Returns DC_OK if successful.
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*/
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enum dc_status dml2_build_mapped_resource(const struct dc *dc, struct dc_state *context, struct dc_stream_state *stream);
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/*
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* dml2_extract_rq_regs - This function will extract information needed for struct _vcs_dpi_display_rq_regs_st
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* and populate it.
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* @context: To obtain and populate the res_ctx->pipe_ctx->rq_regs with DML outputs.
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* @support : This structure has the DML intermediate outputs required to populate rq_regs.
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*
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*
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* Return: None.
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*/
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/*
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* dml2_calculate_rq_and_dlg_params - This function will call into DML2 functions needed
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* for populating rq, ttu and dlg param structures and populate it.
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* @dc : struct dc
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* @context : dc_state provides a handle to selectively populate pipe_ctx
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* @out_new_hw_state: To obtain and populate the rq, dlg and ttu regs in
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* out_new_hw_state->pipe_ctx with DML outputs.
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* @in_ctx : This structure has the pointer to display_mode_lib_st.
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* @pipe_cnt : DML functions to obtain RQ, TTu and DLG params need a pipe_index.
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* This helps provide pipe_index in the pipe_cnt loop.
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*
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*
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* Return: None.
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*/
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void dml2_calculate_rq_and_dlg_params(const struct dc *dc, struct dc_state *context, struct resource_context *out_new_hw_state, struct dml2_context *in_ctx, unsigned int pipe_cnt);
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/*
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* dml2_apply_det_buffer_allocation_policy - This function will determine the DET Buffer size
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* and return the number of streams.
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* @dml2 : Handle for dml2 context
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* @dml_dispcfg : dml_dispcfg is the DML2 struct representing the current display config
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* Return : None.
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*/
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void dml2_apply_det_buffer_allocation_policy(struct dml2_context *in_ctx, struct dml_display_cfg_st *dml_dispcfg);
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/*
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* dml2_verify_det_buffer_configuration - This function will verify if the allocated DET buffer exceeds
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* the total available DET size available and outputs a boolean to indicate if recalulation is needed.
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* @dml2 : Handle for dml2 context
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* @dml_dispcfg : dml_dispcfg is the DML2 struct representing the current display config
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* @struct dml2_helper_det_policy_scratch : Pointer to DET helper scratch
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* Return : returns true if recalculation is required, false otherwise.
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*/
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bool dml2_verify_det_buffer_configuration(struct dml2_context *in_ctx, struct dc_state *display_state, struct dml2_helper_det_policy_scratch *det_scratch);
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/*
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* dml2_initialize_det_scratch - This function will initialize the DET scratch space as per requirements.
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* @dml2 : Handle for dml2 context
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* Return : None
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*/
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void dml2_initialize_det_scratch(struct dml2_context *in_ctx);
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#endif
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