[WHAT & HOW] - Populate dml 2 callback with get_max_flickerless_instant_vtotal_increase - Use long long when necessary to prevent overflow - Add asic specific default values, currently disabled by default for every asic - Use the pre-existing debug option to protect the call to get_max_flickerless_instant_vtotal_increase Reviewed-by: Alvin Lee <alvin.lee2@amd.com> Acked-by: Alex Hung <alex.hung@amd.com> Signed-off-by: Ethan Bitnun <etbitnun@amd.com> Tested-by: Daniel Wheeler <daniel.wheeler@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
75 lines
2.7 KiB
C
75 lines
2.7 KiB
C
/*
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* Copyright 2023 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors: AMD
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*
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*/
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#ifndef _DC_STREAM_PRIV_H_
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#define _DC_STREAM_PRIV_H_
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#include "dc_stream.h"
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bool dc_stream_construct(struct dc_stream_state *stream,
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struct dc_sink *dc_sink_data);
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void dc_stream_destruct(struct dc_stream_state *stream);
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void dc_stream_assign_stream_id(struct dc_stream_state *stream);
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/*
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* Finds the highest refresh rate that can be achieved
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* from starting_freq while staying within flicker criteria
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*/
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int dc_stream_calculate_max_flickerless_refresh_rate(struct dc_stream_state *stream,
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int starting_refresh_hz,
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bool is_gaming);
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/*
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* Finds the lowest refresh rate that can be achieved
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* from starting_freq while staying within flicker criteria
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*/
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int dc_stream_calculate_min_flickerless_refresh_rate(struct dc_stream_state *stream,
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int starting_refresh_hz,
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bool is_gaming);
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/*
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* Determines if there will be a flicker when moving between 2 refresh rates
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*/
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bool dc_stream_is_refresh_rate_range_flickerless(struct dc_stream_state *stream,
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int hz1,
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int hz2,
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bool is_gaming);
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/*
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* Determines the max instant vtotal delta increase that can be applied without
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* flickering for a given stream
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*/
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unsigned int dc_stream_get_max_flickerless_instant_vtotal_decrease(struct dc_stream_state *stream,
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bool is_gaming);
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/*
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* Determines the max instant vtotal delta decrease that can be applied without
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* flickering for a given stream
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*/
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unsigned int dc_stream_get_max_flickerless_instant_vtotal_increase(struct dc_stream_state *stream,
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bool is_gaming);
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#endif // _DC_STREAM_PRIV_H_
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