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linux/sound/isa/sb/emu8000_patch.c
Oswald Buddenhagen de67aab120 ALSA: emux: centralize & improve patch info validation
This does several closely related things:
- Move the code from the drivers into the SoundFont loader, which
  de-duplicates it.
- Sort of explain the weird "recalculate address offset" feature. Note
  that I don't think it actually makes any sense - the calling user
  space code should do that. The background is certainly that the source
  data (the SoundFont format) uses pointers into a single wave block
  (and the API allows doing the same for on-board ROM), but the API
  expects the wave data from user space to be pre-chopped into
  individual patches anyway.
- Make sure that the specified offsets actually lie within the supplied
  wave data. Note that we don't validate ROM offsets, so one can play
  back anything within the sound card's address space.
- In load_guspatch(), don't call the sample_new callback anymore when
  the patch size is zero, as was already the case in load_data(). The
  callbacks would instantly return in that case anyway; these checks are
  now removed.

Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de>
Message-ID: <20240406064830.1029573-7-oswald.buddenhagen@gmx.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
2024-04-07 08:35:47 +02:00

279 lines
6.4 KiB
C

// SPDX-License-Identifier: GPL-2.0-or-later
/*
* Patch routines for the emu8000 (AWE32/64)
*
* Copyright (C) 1999 Steve Ratcliffe
* Copyright (C) 1999-2000 Takashi Iwai <tiwai@suse.de>
*/
#include "emu8000_local.h"
#include <linux/sched/signal.h>
#include <linux/uaccess.h>
#include <linux/moduleparam.h>
static int emu8000_reset_addr;
module_param(emu8000_reset_addr, int, 0444);
MODULE_PARM_DESC(emu8000_reset_addr, "reset write address at each time (makes slowdown)");
/*
* Open up channels.
*/
static int
snd_emu8000_open_dma(struct snd_emu8000 *emu, int write)
{
int i;
/* reserve all 30 voices for loading */
for (i = 0; i < EMU8000_DRAM_VOICES; i++) {
snd_emux_lock_voice(emu->emu, i);
snd_emu8000_dma_chan(emu, i, write);
}
/* assign voice 31 and 32 to ROM */
EMU8000_VTFT_WRITE(emu, 30, 0);
EMU8000_PSST_WRITE(emu, 30, 0x1d8);
EMU8000_CSL_WRITE(emu, 30, 0x1e0);
EMU8000_CCCA_WRITE(emu, 30, 0x1d8);
EMU8000_VTFT_WRITE(emu, 31, 0);
EMU8000_PSST_WRITE(emu, 31, 0x1d8);
EMU8000_CSL_WRITE(emu, 31, 0x1e0);
EMU8000_CCCA_WRITE(emu, 31, 0x1d8);
return 0;
}
/*
* Close all dram channels.
*/
static void
snd_emu8000_close_dma(struct snd_emu8000 *emu)
{
int i;
for (i = 0; i < EMU8000_DRAM_VOICES; i++) {
snd_emu8000_dma_chan(emu, i, EMU8000_RAM_CLOSE);
snd_emux_unlock_voice(emu->emu, i);
}
}
/*
*/
#define BLANK_LOOP_START 4
#define BLANK_LOOP_END 8
#define BLANK_LOOP_SIZE 12
#define BLANK_HEAD_SIZE 48
/*
* Read a word from userland, taking care of conversions from
* 8bit samples etc.
*/
static unsigned short
read_word(const void __user *buf, int offset, int mode)
{
unsigned short c;
if (mode & SNDRV_SFNT_SAMPLE_8BITS) {
unsigned char cc;
get_user(cc, (unsigned char __user *)buf + offset);
c = cc << 8; /* convert 8bit -> 16bit */
} else {
#ifdef SNDRV_LITTLE_ENDIAN
get_user(c, (unsigned short __user *)buf + offset);
#else
unsigned short cc;
get_user(cc, (unsigned short __user *)buf + offset);
c = swab16(cc);
#endif
}
if (mode & SNDRV_SFNT_SAMPLE_UNSIGNED)
c ^= 0x8000; /* unsigned -> signed */
return c;
}
/*
*/
static void
snd_emu8000_write_wait(struct snd_emu8000 *emu)
{
while ((EMU8000_SMALW_READ(emu) & 0x80000000) != 0) {
schedule_timeout_interruptible(1);
if (signal_pending(current))
break;
}
}
/*
* write sample word data
*
* You should not have to keep resetting the address each time
* as the chip is supposed to step on the next address automatically.
* It mostly does, but during writes of some samples at random it
* completely loses words (every one in 16 roughly but with no
* obvious pattern).
*
* This is therefore much slower than need be, but is at least
* working.
*/
static inline void
write_word(struct snd_emu8000 *emu, int *offset, unsigned short data)
{
if (emu8000_reset_addr) {
if (emu8000_reset_addr > 1)
snd_emu8000_write_wait(emu);
EMU8000_SMALW_WRITE(emu, *offset);
}
EMU8000_SMLD_WRITE(emu, data);
*offset += 1;
}
/*
* Write the sample to EMU800 memory. This routine is invoked out of
* the generic soundfont routines as a callback.
*/
int
snd_emu8000_sample_new(struct snd_emux *rec, struct snd_sf_sample *sp,
struct snd_util_memhdr *hdr,
const void __user *data, long count)
{
int i;
int rc;
int offset;
int truesize;
int dram_offset, dram_start;
struct snd_emu8000 *emu;
emu = rec->hw;
if (snd_BUG_ON(!sp))
return -EINVAL;
/* compute true data size to be loaded */
truesize = sp->v.size;
if (sp->v.mode_flags & (SNDRV_SFNT_SAMPLE_BIDIR_LOOP|SNDRV_SFNT_SAMPLE_REVERSE_LOOP))
truesize += sp->v.loopend - sp->v.loopstart;
if (sp->v.mode_flags & SNDRV_SFNT_SAMPLE_NO_BLANK)
truesize += BLANK_LOOP_SIZE;
sp->block = snd_util_mem_alloc(hdr, truesize * 2);
if (sp->block == NULL) {
/*snd_printd("EMU8000: out of memory\n");*/
/* not ENOMEM (for compatibility) */
return -ENOSPC;
}
if (sp->v.mode_flags & SNDRV_SFNT_SAMPLE_8BITS) {
if (!access_ok(data, sp->v.size))
return -EFAULT;
} else {
if (!access_ok(data, sp->v.size * 2))
return -EFAULT;
}
/* dram position (in word) -- mem_offset is byte */
dram_offset = EMU8000_DRAM_OFFSET + (sp->block->offset >> 1);
dram_start = dram_offset;
/* set the total size (store onto obsolete checksum value) */
sp->v.truesize = truesize * 2; /* in bytes */
snd_emux_terminate_all(emu->emu);
rc = snd_emu8000_open_dma(emu, EMU8000_RAM_WRITE);
if (rc)
return rc;
/* Set the address to start writing at */
snd_emu8000_write_wait(emu);
EMU8000_SMALW_WRITE(emu, dram_offset);
/*snd_emu8000_init_fm(emu);*/
#if 0
/* first block - write 48 samples for silence */
if (! sp->block->offset) {
for (i = 0; i < BLANK_HEAD_SIZE; i++) {
write_word(emu, &dram_offset, 0);
}
}
#endif
offset = 0;
for (i = 0; i < sp->v.size; i++) {
unsigned short s;
s = read_word(data, offset, sp->v.mode_flags);
offset++;
write_word(emu, &dram_offset, s);
/* we may take too long time in this loop.
* so give controls back to kernel if needed.
*/
cond_resched();
if (i == sp->v.loopend &&
(sp->v.mode_flags & (SNDRV_SFNT_SAMPLE_BIDIR_LOOP|SNDRV_SFNT_SAMPLE_REVERSE_LOOP)))
{
int looplen = sp->v.loopend - sp->v.loopstart;
int k;
/* copy reverse loop */
for (k = 1; k <= looplen; k++) {
s = read_word(data, offset - k, sp->v.mode_flags);
write_word(emu, &dram_offset, s);
}
if (sp->v.mode_flags & SNDRV_SFNT_SAMPLE_BIDIR_LOOP) {
sp->v.loopend += looplen;
} else {
sp->v.loopstart += looplen;
sp->v.loopend += looplen;
}
sp->v.end += looplen;
}
}
/* if no blank loop is attached in the sample, add it */
if (sp->v.mode_flags & SNDRV_SFNT_SAMPLE_NO_BLANK) {
for (i = 0; i < BLANK_LOOP_SIZE; i++) {
write_word(emu, &dram_offset, 0);
}
if (sp->v.mode_flags & SNDRV_SFNT_SAMPLE_SINGLESHOT) {
sp->v.loopstart = sp->v.end + BLANK_LOOP_START;
sp->v.loopend = sp->v.end + BLANK_LOOP_END;
}
}
/* add dram offset */
sp->v.start += dram_start;
sp->v.end += dram_start;
sp->v.loopstart += dram_start;
sp->v.loopend += dram_start;
snd_emu8000_close_dma(emu);
snd_emu8000_init_fm(emu);
return 0;
}
/*
* free a sample block
*/
int
snd_emu8000_sample_free(struct snd_emux *rec, struct snd_sf_sample *sp,
struct snd_util_memhdr *hdr)
{
if (sp->block) {
snd_util_mem_free(hdr, sp->block);
sp->block = NULL;
}
return 0;
}
/*
* sample_reset callback - terminate voices
*/
void
snd_emu8000_sample_reset(struct snd_emux *rec)
{
snd_emux_terminate_all(rec);
}