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melonDS/src/frontend/qt_sdl/EmuInstance.cpp
2025-01-01 09:35:16 +01:00

2245 lines
59 KiB
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/*
Copyright 2016-2024 melonDS team
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include <codecvt>
#include <locale>
#include <memory>
#include <tuple>
#include <string>
#include <utility>
#include <fstream>
#include <QDateTime>
#include <zstd.h>
#ifdef ARCHIVE_SUPPORT_ENABLED
#include "ArchiveUtil.h"
#endif
#include "EmuInstance.h"
#include "Config.h"
#include "Platform.h"
#include "Net.h"
#include "MPInterface.h"
#include "NDS.h"
#include "DSi.h"
#include "SPI.h"
#include "RTC.h"
#include "DSi_I2C.h"
#include "FreeBIOS.h"
#include "main.h"
using std::make_unique;
using std::pair;
using std::string;
using std::tie;
using std::unique_ptr;
using std::wstring_convert;
using namespace melonDS;
using namespace melonDS::Platform;
MainWindow* topWindow = nullptr;
const string kWifiSettingsPath = "wfcsettings.bin";
extern Net net;
EmuInstance::EmuInstance(int inst) : deleting(false),
instanceID(inst),
globalCfg(Config::GetGlobalTable()),
localCfg(Config::GetLocalTable(inst))
{
consoleType = globalCfg.GetInt("Emu.ConsoleType");
ndsSave = nullptr;
cartType = -1;
baseROMDir = "";
baseROMName = "";
baseAssetName = "";
nextCart = nullptr;
changeCart = false;
gbaSave = nullptr;
gbaCartType = -1;
baseGBAROMDir = "";
baseGBAROMName = "";
baseGBAAssetName = "";
nextGBACart = nullptr;
changeGBACart = false;
cheatFile = nullptr;
cheatsOn = localCfg.GetBool("EnableCheats");
doLimitFPS = globalCfg.GetBool("LimitFPS");
double val = globalCfg.GetDouble("TargetFPS");
if (val == 0.0)
{
Platform::Log(Platform::LogLevel::Error, "Target FPS in config invalid\n");
targetFPS = 60.0;
}
else targetFPS = val;
val = globalCfg.GetDouble("FastForwardFPS");
if (val == 0.0)
{
Platform::Log(Platform::LogLevel::Error, "Fast-Forward FPS in config invalid\n");
fastForwardFPS = 60.0;
}
else fastForwardFPS = val;
val = globalCfg.GetDouble("SlowmoFPS");
if (val == 0.0)
{
Platform::Log(Platform::LogLevel::Error, "Slow-Mo FPS in config invalid\n");
slowmoFPS = 60.0;
}
else slowmoFPS = val;
doAudioSync = globalCfg.GetBool("AudioSync");
mpAudioMode = globalCfg.GetInt("MP.AudioMode");
nds = nullptr;
//updateConsole();
audioInit();
inputInit();
net.RegisterInstance(instanceID);
emuThread = new EmuThread(this);
numWindows = 0;
mainWindow = nullptr;
for (int i = 0; i < kMaxWindows; i++)
windowList[i] = nullptr;
if (inst == 0) topWindow = nullptr;
createWindow();
emuThread->start();
// if any extra windows were saved as enabled, open them
for (int i = 1; i < kMaxWindows; i++)
{
std::string key = "Window" + std::to_string(i) + ".Enabled";
bool enable = localCfg.GetBool(key);
if (enable)
createWindow(i);
}
}
EmuInstance::~EmuInstance()
{
deleting = true;
deleteAllWindows();
emuThread->emuExit();
emuThread->wait();
delete emuThread;
net.UnregisterInstance(instanceID);
audioDeInit();
inputDeInit();
if (nds)
{
saveRTCData();
delete nds;
}
}
std::string EmuInstance::instanceFileSuffix()
{
if (instanceID == 0) return "";
char suffix[16] = {0};
snprintf(suffix, 15, ".%d", instanceID+1);
return suffix;
}
void EmuInstance::createWindow(int id)
{
if (numWindows >= kMaxWindows)
{
// TODO
return;
}
if (id == -1)
{
for (int i = 0; i < kMaxWindows; i++)
{
if (windowList[i]) continue;
id = i;
break;
}
}
if (id == -1)
return;
if (windowList[id])
return;
MainWindow* win = new MainWindow(id, this, topWindow);
if (!topWindow) topWindow = win;
if (!mainWindow) mainWindow = win;
windowList[id] = win;
numWindows++;
emuThread->attachWindow(win);
// if creating a secondary window, we may need to initialize its OpenGL context here
if (win->hasOpenGL() && (id != 0))
emuThread->initContext(id);
bool enable = (numWindows < kMaxWindows);
doOnAllWindows([=](MainWindow* win)
{
win->actNewWindow->setEnabled(enable);
});
}
void EmuInstance::deleteWindow(int id, bool close)
{
if (id >= kMaxWindows) return;
MainWindow* win = windowList[id];
if (!win) return;
if (win->hasOpenGL())
emuThread->deinitContext(id);
emuThread->detachWindow(win);
windowList[id] = nullptr;
numWindows--;
if (topWindow == win) topWindow = nullptr;
if (mainWindow == win) mainWindow = nullptr;
if (close)
win->close();
if (deleting) return;
if (numWindows == 0)
{
// if we closed the last window, delete the instance
// if the main window is closed, Qt will take care of closing any secondary windows
deleteEmuInstance(instanceID);
}
else
{
bool enable = (numWindows < kMaxWindows);
doOnAllWindows([=](MainWindow* win)
{
win->actNewWindow->setEnabled(enable);
});
}
}
void EmuInstance::deleteAllWindows()
{
for (int i = kMaxWindows-1; i >= 0; i--)
deleteWindow(i, true);
}
void EmuInstance::doOnAllWindows(std::function<void(MainWindow*)> func, int exclude)
{
for (int i = 0; i < kMaxWindows; i++)
{
if (i == exclude) continue;
if (!windowList[i]) continue;
func(windowList[i]);
}
}
void EmuInstance::saveEnabledWindows()
{
doOnAllWindows([=](MainWindow* win)
{
win->saveEnabled(true);
});
}
void EmuInstance::broadcastCommand(int cmd, QVariant param)
{
broadcastInstanceCommand(cmd, param, instanceID);
}
void EmuInstance::handleCommand(int cmd, QVariant& param)
{
switch (cmd)
{
case InstCmd_Pause:
emuThread->emuPause(false);
break;
case InstCmd_Unpause:
emuThread->emuUnpause(false);
break;
case InstCmd_UpdateRecentFiles:
for (int i = 0; i < kMaxWindows; i++)
{
if (windowList[i])
windowList[i]->loadRecentFilesMenu(true);
}
break;
/*case InstCmd_UpdateVideoSettings:
mainWindow->updateVideoSettings(param.value<bool>());
break;*/
}
}
void EmuInstance::osdAddMessage(unsigned int color, const char* fmt, ...)
{
if (fmt == nullptr)
return;
char msg[256];
va_list args;
va_start(args, fmt);
vsnprintf(msg, 256, fmt, args);
va_end(args);
for (int i = 0; i < kMaxWindows; i++)
{
if (windowList[i])
windowList[i]->osdAddMessage(color, msg);
}
}
bool EmuInstance::emuIsActive()
{
return emuThread->emuIsActive();
}
void EmuInstance::emuStop(StopReason reason)
{
if (reason != StopReason::External)
emuThread->emuStop(false);
switch (reason)
{
case StopReason::GBAModeNotSupported:
osdAddMessage(0xFFA0A0, "GBA mode not supported");
break;
case StopReason::BadExceptionRegion:
osdAddMessage(0xFFA0A0, "Internal error");
break;
case StopReason::PowerOff:
case StopReason::External:
osdAddMessage(0xFFC040, "Shutdown");
default:
break;
}
}
bool EmuInstance::usesOpenGL()
{
return globalCfg.GetBool("Screen.UseGL") ||
(globalCfg.GetInt("3D.Renderer") != renderer3D_Software);
}
void EmuInstance::initOpenGL(int win)
{
if (windowList[win])
windowList[win]->initOpenGL();
setVSyncGL(true);
}
void EmuInstance::deinitOpenGL(int win)
{
if (windowList[win])
windowList[win]->deinitOpenGL();
}
void EmuInstance::setVSyncGL(bool vsync)
{
int intv;
vsync = vsync && globalCfg.GetBool("Screen.VSync");
if (vsync)
intv = globalCfg.GetInt("Screen.VSyncInterval");
else
intv = 0;
for (int i = 0; i < kMaxWindows; i++)
{
if (windowList[i])
windowList[i]->setGLSwapInterval(intv);
}
}
void EmuInstance::makeCurrentGL()
{
mainWindow->makeCurrentGL();
}
void EmuInstance::drawScreenGL()
{
for (int i = 0; i < kMaxWindows; i++)
{
if (windowList[i])
windowList[i]->drawScreenGL();
}
}
int EmuInstance::lastSep(const std::string& path)
{
int i = path.length() - 1;
while (i >= 0)
{
if (path[i] == '/' || path[i] == '\\')
return i;
i--;
}
return -1;
}
string EmuInstance::getAssetPath(bool gba, const string& configpath, const string& ext, const string& file = "")
{
string result;
if (configpath.empty())
result = gba ? baseGBAROMDir : baseROMDir;
else
result = configpath;
// cut off trailing slashes
for (;;)
{
int i = result.length() - 1;
if (i < 0) break;
if (result[i] == '/' || result[i] == '\\')
result.resize(i);
else
break;
}
if (!result.empty())
result += '/';
if (file.empty())
{
std::string& baseName = gba ? baseGBAAssetName : baseAssetName;
if (baseName.empty())
result += "firmware";
else
result += baseName;
}
else
{
result += file;
}
result += ext;
return result;
}
QString EmuInstance::verifyDSBIOS()
{
FileHandle* f;
long len;
f = Platform::OpenLocalFile(globalCfg.GetString("DS.BIOS9Path"), FileMode::Read);
if (!f) return "DS ARM9 BIOS was not found or could not be accessed. Check your emu settings.";
len = FileLength(f);
if (len != 0x1000)
{
CloseFile(f);
return "DS ARM9 BIOS is not a valid BIOS dump.";
}
CloseFile(f);
f = Platform::OpenLocalFile(globalCfg.GetString("DS.BIOS7Path"), FileMode::Read);
if (!f) return "DS ARM7 BIOS was not found or could not be accessed. Check your emu settings.";
len = FileLength(f);
if (len != 0x4000)
{
CloseFile(f);
return "DS ARM7 BIOS is not a valid BIOS dump.";
}
CloseFile(f);
return "";
}
QString EmuInstance::verifyDSiBIOS()
{
FileHandle* f;
long len;
// TODO: check the first 32 bytes
f = Platform::OpenLocalFile(globalCfg.GetString("DSi.BIOS9Path"), FileMode::Read);
if (!f) return "DSi ARM9 BIOS was not found or could not be accessed. Check your emu settings.";
len = FileLength(f);
if (len != 0x10000)
{
CloseFile(f);
return "DSi ARM9 BIOS is not a valid BIOS dump.";
}
CloseFile(f);
f = Platform::OpenLocalFile(globalCfg.GetString("DSi.BIOS7Path"), FileMode::Read);
if (!f) return "DSi ARM7 BIOS was not found or could not be accessed. Check your emu settings.";
len = FileLength(f);
if (len != 0x10000)
{
CloseFile(f);
return "DSi ARM7 BIOS is not a valid BIOS dump.";
}
CloseFile(f);
return "";
}
QString EmuInstance::verifyDSFirmware()
{
FileHandle* f;
long len;
std::string fwpath = globalCfg.GetString("DS.FirmwarePath");
f = Platform::OpenLocalFile(fwpath, FileMode::Read);
if (!f) return "DS firmware was not found or could not be accessed. Check your emu settings.";
if (!Platform::CheckFileWritable(fwpath))
return "DS firmware is unable to be written to.\nPlease check file/folder write permissions.";
len = FileLength(f);
if (len == 0x20000)
{
// 128KB firmware, not bootable
CloseFile(f);
// TODO report it somehow? detect in core?
return "";
}
else if (len != 0x40000 && len != 0x80000)
{
CloseFile(f);
return "DS firmware is not a valid firmware dump.";
}
CloseFile(f);
return "";
}
QString EmuInstance::verifyDSiFirmware()
{
FileHandle* f;
long len;
std::string fwpath = globalCfg.GetString("DSi.FirmwarePath");
f = Platform::OpenLocalFile(fwpath, FileMode::Read);
if (!f) return "DSi firmware was not found or could not be accessed. Check your emu settings.";
if (!Platform::CheckFileWritable(fwpath))
return "DSi firmware is unable to be written to.\nPlease check file/folder write permissions.";
len = FileLength(f);
if (len != 0x20000)
{
// not 128KB
// TODO: check whether those work
CloseFile(f);
return "DSi firmware is not a valid firmware dump.";
}
CloseFile(f);
return "";
}
QString EmuInstance::verifyDSiNAND()
{
FileHandle* f;
long len;
std::string nandpath = globalCfg.GetString("DSi.NANDPath");
f = Platform::OpenLocalFile(nandpath, FileMode::ReadWriteExisting);
if (!f) return "DSi NAND was not found or could not be accessed. Check your emu settings.";
if (!Platform::CheckFileWritable(nandpath))
return "DSi NAND is unable to be written to.\nPlease check file/folder write permissions.";
// TODO: some basic checks
// check that it has the nocash footer, and all
CloseFile(f);
return "";
}
QString EmuInstance::verifySetup()
{
QString res;
bool extbios = globalCfg.GetBool("Emu.ExternalBIOSEnable");
int console = globalCfg.GetInt("Emu.ConsoleType");
if (extbios)
{
res = verifyDSBIOS();
if (!res.isEmpty()) return res;
}
if (console == 1)
{
res = verifyDSiBIOS();
if (!res.isEmpty()) return res;
if (extbios)
{
res = verifyDSiFirmware();
if (!res.isEmpty()) return res;
}
res = verifyDSiNAND();
if (!res.isEmpty()) return res;
}
else
{
if (extbios)
{
res = verifyDSFirmware();
if (!res.isEmpty()) return res;
}
}
return "";
}
std::string EmuInstance::getEffectiveFirmwareSavePath()
{
if (!globalCfg.GetBool("Emu.ExternalBIOSEnable"))
{
return GetLocalFilePath(kWifiSettingsPath);
}
if (consoleType == 1)
{
return globalCfg.GetString("DSi.FirmwarePath");
}
else
{
return globalCfg.GetString("DS.FirmwarePath");
}
}
// Initializes the firmware save manager with the selected firmware image's path
// OR the path to the wi-fi settings.
void EmuInstance::initFirmwareSaveManager() noexcept
{
firmwareSave = std::make_unique<SaveManager>(getEffectiveFirmwareSavePath() + instanceFileSuffix());
}
std::string EmuInstance::getSavestateName(int slot)
{
std::string ext = ".ml";
ext += (char)('0'+slot);
return getAssetPath(false, localCfg.GetString("SavestatePath"), ext);
}
bool EmuInstance::savestateExists(int slot)
{
std::string ssfile = getSavestateName(slot);
return Platform::FileExists(ssfile);
}
bool EmuInstance::loadState(const std::string& filename)
{
Platform::FileHandle* file = Platform::OpenFile(filename, Platform::FileMode::Read);
if (file == nullptr)
{ // If we couldn't open the state file...
Platform::Log(Platform::LogLevel::Error, "Failed to open state file \"%s\"\n", filename.c_str());
return false;
}
std::unique_ptr<Savestate> backup = std::make_unique<Savestate>(Savestate::DEFAULT_SIZE);
if (backup->Error)
{ // If we couldn't allocate memory for the backup...
Platform::Log(Platform::LogLevel::Error, "Failed to allocate memory for state backup\n");
Platform::CloseFile(file);
return false;
}
if (!nds->DoSavestate(backup.get()) || backup->Error)
{ // Back up the emulator's state. If that failed...
Platform::Log(Platform::LogLevel::Error, "Failed to back up state, aborting load (from \"%s\")\n", filename.c_str());
Platform::CloseFile(file);
return false;
}
// We'll store the backup once we're sure that the state was loaded.
// Now that we know the file and backup are both good, let's load the new state.
// Get the size of the file that we opened
size_t size = Platform::FileLength(file);
// Allocate exactly as much memory as we need for the savestate
std::vector<u8> buffer(size);
if (Platform::FileRead(buffer.data(), size, 1, file) == 0)
{ // Read the state file into the buffer. If that failed...
Platform::Log(Platform::LogLevel::Error, "Failed to read %u-byte state file \"%s\"\n", size, filename.c_str());
Platform::CloseFile(file);
return false;
}
Platform::CloseFile(file); // done with the file now
// Get ready to load the state from the buffer into the emulator
std::unique_ptr<Savestate> state = std::make_unique<Savestate>(buffer.data(), size, false);
if (!nds->DoSavestate(state.get()) || state->Error)
{ // If we couldn't load the savestate from the buffer...
Platform::Log(Platform::LogLevel::Error, "Failed to load state file \"%s\" into emulator\n", filename.c_str());
return false;
}
// The backup was made and the state was loaded, so we can store the backup now.
backupState = std::move(backup); // This will clean up any existing backup
assert(backup == nullptr);
if (globalCfg.GetBool("Savestate.RelocSRAM") && ndsSave)
{
previousSaveFile = ndsSave->GetPath();
std::string savefile = filename.substr(lastSep(filename)+1);
savefile = getAssetPath(false, localCfg.GetString("SaveFilePath"), ".sav", savefile);
savefile += instanceFileSuffix();
ndsSave->SetPath(savefile, true);
}
savestateLoaded = true;
return true;
}
bool EmuInstance::saveState(const std::string& filename)
{
Platform::FileHandle* file = Platform::OpenFile(filename, Platform::FileMode::Write);
if (file == nullptr)
{ // If the file couldn't be opened...
return false;
}
Savestate state;
if (state.Error)
{ // If there was an error creating the state (and allocating its memory)...
Platform::CloseFile(file);
return false;
}
// Write the savestate to the in-memory buffer
nds->DoSavestate(&state);
if (state.Error)
{
Platform::CloseFile(file);
return false;
}
if (Platform::FileWrite(state.Buffer(), state.Length(), 1, file) == 0)
{ // Write the Savestate buffer to the file. If that fails...
Platform::Log(Platform::Error,
"Failed to write %d-byte savestate to %s\n",
state.Length(),
filename.c_str()
);
Platform::CloseFile(file);
return false;
}
Platform::CloseFile(file);
if (globalCfg.GetBool("Savestate.RelocSRAM") && ndsSave)
{
std::string savefile = filename.substr(lastSep(filename)+1);
savefile = getAssetPath(false, localCfg.GetString("SaveFilePath"), ".sav", savefile);
savefile += instanceFileSuffix();
ndsSave->SetPath(savefile, false);
}
return true;
}
void EmuInstance::undoStateLoad()
{
if (!savestateLoaded || !backupState) return;
// Rewind the backup state and put it in load mode
backupState->Rewind(false);
// pray that this works
// what do we do if it doesn't???
// but it should work.
nds->DoSavestate(backupState.get());
if (ndsSave && (!previousSaveFile.empty()))
{
ndsSave->SetPath(previousSaveFile, true);
}
}
void EmuInstance::unloadCheats()
{
cheatFile = nullptr; // cleaned up by unique_ptr
nds->AREngine.Cheats.clear();
}
void EmuInstance::loadCheats()
{
unloadCheats();
std::string filename = getAssetPath(false, localCfg.GetString("CheatFilePath"), ".mch");
// TODO: check for error (malformed cheat file, ...)
cheatFile = std::make_unique<ARCodeFile>(filename);
if (cheatsOn)
{
nds->AREngine.Cheats = cheatFile->GetCodes();
}
else
{
nds->AREngine.Cheats.clear();
}
}
std::unique_ptr<ARM9BIOSImage> EmuInstance::loadARM9BIOS() noexcept
{
if (!globalCfg.GetBool("Emu.ExternalBIOSEnable"))
{
return std::make_unique<ARM9BIOSImage>(bios_arm9_bin);
}
string path = globalCfg.GetString("DS.BIOS9Path");
if (FileHandle* f = OpenLocalFile(path, Read))
{
std::unique_ptr<ARM9BIOSImage> bios = std::make_unique<ARM9BIOSImage>();
FileRewind(f);
FileRead(bios->data(), bios->size(), 1, f);
CloseFile(f);
Log(Info, "ARM9 BIOS loaded from %s\n", path.c_str());
return bios;
}
Log(Warn, "ARM9 BIOS not found\n");
return nullptr;
}
std::unique_ptr<ARM7BIOSImage> EmuInstance::loadARM7BIOS() noexcept
{
if (!globalCfg.GetBool("Emu.ExternalBIOSEnable"))
{
return std::make_unique<ARM7BIOSImage>(bios_arm7_bin);
}
string path = globalCfg.GetString("DS.BIOS7Path");
if (FileHandle* f = OpenLocalFile(path, Read))
{
std::unique_ptr<ARM7BIOSImage> bios = std::make_unique<ARM7BIOSImage>();
FileRead(bios->data(), bios->size(), 1, f);
CloseFile(f);
Log(Info, "ARM7 BIOS loaded from %s\n", path.c_str());
return bios;
}
Log(Warn, "ARM7 BIOS not found\n");
return nullptr;
}
std::unique_ptr<DSiBIOSImage> EmuInstance::loadDSiARM9BIOS() noexcept
{
string path = globalCfg.GetString("DSi.BIOS9Path");
if (FileHandle* f = OpenLocalFile(path, Read))
{
std::unique_ptr<DSiBIOSImage> bios = std::make_unique<DSiBIOSImage>();
FileRead(bios->data(), bios->size(), 1, f);
CloseFile(f);
if (!globalCfg.GetBool("DSi.FullBIOSBoot"))
{
// herp
*(u32*)bios->data() = 0xEAFFFFFE; // overwrites the reset vector
// TODO!!!!
// hax the upper 32K out of the goddamn DSi
// done that :) -pcy
}
Log(Info, "ARM9i BIOS loaded from %s\n", path.c_str());
return bios;
}
Log(Warn, "ARM9i BIOS not found\n");
return nullptr;
}
std::unique_ptr<DSiBIOSImage> EmuInstance::loadDSiARM7BIOS() noexcept
{
string path = globalCfg.GetString("DSi.BIOS7Path");
if (FileHandle* f = OpenLocalFile(path, Read))
{
std::unique_ptr<DSiBIOSImage> bios = std::make_unique<DSiBIOSImage>();
FileRead(bios->data(), bios->size(), 1, f);
CloseFile(f);
if (!globalCfg.GetBool("DSi.FullBIOSBoot"))
{
// herp
*(u32*)bios->data() = 0xEAFFFFFE; // overwrites the reset vector
// TODO!!!!
// hax the upper 32K out of the goddamn DSi
// done that :) -pcy
}
Log(Info, "ARM7i BIOS loaded from %s\n", path.c_str());
return bios;
}
Log(Warn, "ARM7i BIOS not found\n");
return nullptr;
}
Firmware EmuInstance::generateFirmware(int type) noexcept
{
// Construct the default firmware...
string settingspath;
Firmware firmware = Firmware(type);
assert(firmware.Buffer() != nullptr);
// If using generated firmware, we keep the wi-fi settings on the host disk separately.
// Wi-fi access point data includes Nintendo WFC settings,
// and if we didn't keep them then the player would have to reset them in each session.
// We don't need to save the whole firmware, just the part that may actually change.
if (FileHandle* f = OpenLocalFile(kWifiSettingsPath, Read))
{// If we have Wi-fi settings to load...
constexpr unsigned TOTAL_WFC_SETTINGS_SIZE = 3 * (sizeof(Firmware::WifiAccessPoint) + sizeof(Firmware::ExtendedWifiAccessPoint));
if (!FileRead(firmware.GetExtendedAccessPointPosition(), TOTAL_WFC_SETTINGS_SIZE, 1, f))
{ // If we couldn't read the Wi-fi settings from this file...
Log(Warn, "Failed to read Wi-fi settings from \"%s\"; using defaults instead\n", kWifiSettingsPath.c_str());
// The access point and extended access point segments might
// be in different locations depending on the firmware revision,
// but our generated firmware always keeps them next to each other.
// (Extended access points first, then regular ones.)
firmware.GetAccessPoints() = {
Firmware::WifiAccessPoint(type),
Firmware::WifiAccessPoint(),
Firmware::WifiAccessPoint(),
};
firmware.GetExtendedAccessPoints() = {
Firmware::ExtendedWifiAccessPoint(),
Firmware::ExtendedWifiAccessPoint(),
Firmware::ExtendedWifiAccessPoint(),
};
firmware.UpdateChecksums();
CloseFile(f);
}
}
customizeFirmware(firmware, true);
// If we don't have Wi-fi settings to load,
// then the defaults will have already been populated by the constructor.
return firmware;
}
std::optional<Firmware> EmuInstance::loadFirmware(int type) noexcept
{
if (!globalCfg.GetBool("Emu.ExternalBIOSEnable"))
{ // If we're using built-in firmware...
if (type == 1)
{
// TODO: support generating a firmware for DSi mode
}
else
{
return generateFirmware(type);
}
}
//const string& firmwarepath = type == 1 ? Config::DSiFirmwarePath : Config::FirmwarePath;
string firmwarepath;
if (type == 1)
firmwarepath = globalCfg.GetString("DSi.FirmwarePath");
else
firmwarepath = globalCfg.GetString("DS.FirmwarePath");
Log(Debug, "SPI firmware: loading from file %s\n", firmwarepath.c_str());
FileHandle* file = OpenLocalFile(firmwarepath, Read);
if (!file)
{
Log(Error, "SPI firmware: couldn't open firmware file!\n");
return std::nullopt;
}
Firmware firmware(file);
CloseFile(file);
if (!firmware.Buffer())
{
Log(Error, "SPI firmware: couldn't read firmware file!\n");
return std::nullopt;
}
customizeFirmware(firmware, localCfg.GetBool("Firmware.OverrideSettings"));
return firmware;
}
std::optional<DSi_NAND::NANDImage> EmuInstance::loadNAND(const std::array<u8, DSiBIOSSize>& arm7ibios) noexcept
{
string path = globalCfg.GetString("DSi.NANDPath");
FileHandle* nandfile = OpenLocalFile(path, ReadWriteExisting);
if (!nandfile)
return std::nullopt;
DSi_NAND::NANDImage nandImage(nandfile, &arm7ibios[0x8308]);
if (!nandImage)
{
Log(Error, "Failed to parse DSi NAND\n");
return std::nullopt;
// the NANDImage takes ownership of the FileHandle, no need to clean it up here
}
// scoped so that mount isn't alive when we move the NAND image to DSi::NANDImage
{
auto mount = DSi_NAND::NANDMount(nandImage);
if (!mount)
{
Log(Error, "Failed to mount DSi NAND\n");
return std::nullopt;
}
DSi_NAND::DSiFirmwareSystemSettings settings {};
if (!mount.ReadUserData(settings))
{
Log(Error, "Failed to read DSi NAND user data\n");
return std::nullopt;
}
// override user settings, if needed
if (localCfg.GetBool("Firmware.OverrideSettings"))
{
auto firmcfg = localCfg.GetTable("Firmware");
// we store relevant strings as UTF-8, so we need to convert them to UTF-16
//auto converter = wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t>{};
// setting up username
auto username = firmcfg.GetQString("Username");
size_t usernameLength = std::min((int) username.length(), 10);
memset(&settings.Nickname, 0, sizeof(settings.Nickname));
memcpy(&settings.Nickname, username.utf16(), usernameLength * sizeof(char16_t));
// setting language
settings.Language = static_cast<Firmware::Language>(firmcfg.GetInt("Language"));
// setting up color
settings.FavoriteColor = firmcfg.GetInt("FavouriteColour");
// setting up birthday
settings.BirthdayMonth = firmcfg.GetInt("BirthdayMonth");
settings.BirthdayDay = firmcfg.GetInt("BirthdayDay");
// setup message
auto message = firmcfg.GetQString("Message");
size_t messageLength = std::min((int) message.length(), 26);
memset(&settings.Message, 0, sizeof(settings.Message));
memcpy(&settings.Message, message.utf16(), messageLength * sizeof(char16_t));
// TODO: make other items configurable?
}
// fix touchscreen coords
settings.TouchCalibrationADC1 = {0, 0};
settings.TouchCalibrationPixel1 = {0, 0};
settings.TouchCalibrationADC2 = {255 << 4, 191 << 4};
settings.TouchCalibrationPixel2 = {255, 191};
settings.UpdateHash();
if (!mount.ApplyUserData(settings))
{
Log(LogLevel::Error, "Failed to write patched DSi NAND user data\n");
return std::nullopt;
}
}
return nandImage;
}
constexpr u64 MB(u64 i)
{
return i * 1024 * 1024;
}
constexpr u64 imgsizes[] = {0, MB(256), MB(512), MB(1024), MB(2048), MB(4096)};
std::optional<FATStorageArgs> EmuInstance::getSDCardArgs(const string& key) noexcept
{
// key = DSi.SD or DLDI
Config::Table sdopt = globalCfg.GetTable(key);
if (!sdopt.GetBool("Enable"))
return std::nullopt;
return FATStorageArgs {
sdopt.GetString("ImagePath"),
imgsizes[sdopt.GetInt("ImageSize")],
sdopt.GetBool("ReadOnly"),
sdopt.GetBool("FolderSync") ? std::make_optional(sdopt.GetString("FolderPath")) : std::nullopt
};
}
std::optional<FATStorage> EmuInstance::loadSDCard(const string& key) noexcept
{
auto args = getSDCardArgs(key);
if (!args.has_value())
return std::nullopt;
return FATStorage(args.value());
}
void EmuInstance::enableCheats(bool enable)
{
cheatsOn = enable;
if (cheatsOn && cheatFile)
nds->AREngine.Cheats = cheatFile->GetCodes();
else
nds->AREngine.Cheats.clear();
}
ARCodeFile* EmuInstance::getCheatFile()
{
return cheatFile.get();
}
void EmuInstance::setBatteryLevels()
{
if (consoleType == 1)
{
auto dsi = static_cast<DSi*>(nds);
dsi->I2C.GetBPTWL()->SetBatteryLevel(localCfg.GetInt("DSi.Battery.Level"));
dsi->I2C.GetBPTWL()->SetBatteryCharging(localCfg.GetBool("DSi.Battery.Charging"));
}
else
{
nds->SPI.GetPowerMan()->SetBatteryLevelOkay(localCfg.GetBool("DS.Battery.LevelOkay"));
}
}
void EmuInstance::loadRTCData()
{
auto file = Platform::OpenLocalFile("rtc.bin", Platform::FileMode::Read);
if (file)
{
RTC::StateData state;
Platform::FileRead(&state, sizeof(state), 1, file);
Platform::CloseFile(file);
nds->RTC.SetState(state);
}
}
void EmuInstance::saveRTCData()
{
auto file = Platform::OpenLocalFile("rtc.bin", Platform::FileMode::Write);
if (file)
{
RTC::StateData state;
nds->RTC.GetState(state);
Platform::FileWrite(&state, sizeof(state), 1, file);
Platform::CloseFile(file);
}
}
void EmuInstance::setDateTime()
{
QDateTime hosttime = QDateTime::currentDateTime();
QDateTime time = hosttime.addSecs(localCfg.GetInt64("RTC.Offset"));
nds->RTC.SetDateTime(time.date().year(), time.date().month(), time.date().day(),
time.time().hour(), time.time().minute(), time.time().second());
}
bool EmuInstance::updateConsole() noexcept
{
// update the console type
consoleType = globalCfg.GetInt("Emu.ConsoleType");
// Let's get the cart we want to use;
// if we want to keep the cart, we'll eject it from the existing console first.
std::unique_ptr<NDSCart::CartCommon> nextndscart;
if (!changeCart)
{ // If we want to keep the existing cart (if any)...
nextndscart = nds ? nds->EjectCart() : nullptr;
}
else
{
nextndscart = std::move(nextCart);
changeCart = false;
}
if (auto* cartsd = dynamic_cast<NDSCart::CartSD*>(nextndscart.get()))
{
// LoadDLDISDCard will return nullopt if the SD card is disabled;
// SetSDCard will accept nullopt, which means no SD card
cartsd->SetSDCard(getSDCardArgs("DLDI"));
}
std::unique_ptr<GBACart::CartCommon> nextgbacart;
if (!changeGBACart)
{
nextgbacart = nds ? nds->EjectGBACart() : nullptr;
}
else
{
nextgbacart = std::move(nextGBACart);
changeGBACart = false;
}
auto arm9bios = loadARM9BIOS();
if (!arm9bios)
return false;
auto arm7bios = loadARM7BIOS();
if (!arm7bios)
return false;
auto firmware = loadFirmware(consoleType);
if (!firmware)
return false;
#ifdef JIT_ENABLED
Config::Table jitopt = globalCfg.GetTable("JIT");
JITArgs _jitargs {
static_cast<unsigned>(jitopt.GetInt("MaxBlockSize")),
jitopt.GetBool("LiteralOptimisations"),
jitopt.GetBool("BranchOptimisations"),
jitopt.GetBool("FastMemory"),
};
auto jitargs = jitopt.GetBool("Enable") ? std::make_optional(_jitargs) : std::nullopt;
#else
std::optional<JITArgs> jitargs = std::nullopt;
#endif
#ifdef GDBSTUB_ENABLED
Config::Table gdbopt = localCfg.GetTable("Gdb");
GDBArgs _gdbargs {
static_cast<u16>(gdbopt.GetInt("ARM7.Port")),
static_cast<u16>(gdbopt.GetInt("ARM9.Port")),
gdbopt.GetBool("ARM7.BreakOnStartup"),
gdbopt.GetBool("ARM9.BreakOnStartup"),
};
auto gdbargs = gdbopt.GetBool("Enabled") ? std::make_optional(_gdbargs) : std::nullopt;
#else
std::optional<GDBArgs> gdbargs = std::nullopt;
#endif
NDSArgs ndsargs {
std::move(arm9bios),
std::move(arm7bios),
std::move(*firmware),
jitargs,
static_cast<AudioBitDepth>(globalCfg.GetInt("Audio.BitDepth")),
static_cast<AudioInterpolation>(globalCfg.GetInt("Audio.Interpolation")),
gdbargs,
};
NDSArgs* args = &ndsargs;
std::optional<DSiArgs> dsiargs = std::nullopt;
if (consoleType == 1)
{
auto arm7ibios = loadDSiARM7BIOS();
if (!arm7ibios)
return false;
auto arm9ibios = loadDSiARM9BIOS();
if (!arm9ibios)
return false;
auto nand = loadNAND(*arm7ibios);
if (!nand)
return false;
auto sdcard = loadSDCard("DSi.SD");
DSiArgs _dsiargs {
std::move(ndsargs),
std::move(arm9ibios),
std::move(arm7ibios),
std::move(*nand),
std::move(sdcard),
globalCfg.GetBool("DSi.FullBIOSBoot"),
};
dsiargs = std::move(_dsiargs);
args = &(*dsiargs);
}
renderLock.lock();
if ((!nds) || (consoleType != nds->ConsoleType))
{
if (nds)
{
saveRTCData();
delete nds;
}
if (consoleType == 1)
nds = new DSi(std::move(dsiargs.value()), this);
else
nds = new NDS(std::move(ndsargs), this);
nds->Reset();
loadRTCData();
//emuThread->updateVideoRenderer(); // not actually needed?
}
else
{
nds->SetARM7BIOS(*args->ARM7BIOS);
nds->SetARM9BIOS(*args->ARM9BIOS);
nds->SetFirmware(std::move(args->Firmware));
nds->SetJITArgs(args->JIT);
nds->SetGdbArgs(args->GDB);
nds->SPU.SetInterpolation(args->Interpolation);
nds->SPU.SetDegrade10Bit(args->BitDepth);
if (consoleType == 1)
{
DSi* dsi = (DSi*)nds;
DSiArgs& _dsiargs = *dsiargs;
dsi->SetFullBIOSBoot(_dsiargs.FullBIOSBoot);
dsi->ARM7iBIOS = *_dsiargs.ARM7iBIOS;
dsi->ARM9iBIOS = *_dsiargs.ARM9iBIOS;
dsi->SetNAND(std::move(_dsiargs.NANDImage));
dsi->SetSDCard(std::move(_dsiargs.DSiSDCard));
// We're moving the optional, not the card
// (inserting std::nullopt here is okay, it means no card)
}
}
// loads the carts later -- to be sure that everything else is initialized
nds->SetNDSCart(std::move(nextndscart));
if (consoleType == 1)
nds->EjectGBACart();
else
nds->SetGBACart(std::move(nextgbacart));
renderLock.unlock();
loadCheats();
return true;
}
void EmuInstance::reset()
{
updateConsole();
if (consoleType == 1) ejectGBACart();
nds->Reset();
setBatteryLevels();
setDateTime();
if ((cartType != -1) && ndsSave)
{
std::string oldsave = ndsSave->GetPath();
std::string newsave = getAssetPath(false, localCfg.GetString("SaveFilePath"), ".sav");
newsave += instanceFileSuffix();
if (oldsave != newsave)
ndsSave->SetPath(newsave, false);
}
if ((gbaCartType != -1) && gbaSave)
{
std::string oldsave = gbaSave->GetPath();
std::string newsave = getAssetPath(true, localCfg.GetString("SaveFilePath"), ".sav");
newsave += instanceFileSuffix();
if (oldsave != newsave)
gbaSave->SetPath(newsave, false);
}
initFirmwareSaveManager();
if (firmwareSave)
{
std::string oldsave = firmwareSave->GetPath();
string newsave;
if (globalCfg.GetBool("Emu.ExternalBIOSEnable"))
{
if (consoleType == 1)
newsave = globalCfg.GetString("DSi.FirmwarePath") + instanceFileSuffix();
else
newsave = globalCfg.GetString("DS.FirmwarePath") + instanceFileSuffix();
}
else
{
newsave = GetLocalFilePath(kWifiSettingsPath + instanceFileSuffix());
}
if (oldsave != newsave)
{ // If the player toggled the ConsoleType or ExternalBIOSEnable...
firmwareSave->SetPath(newsave, true);
}
}
if (!baseROMName.empty())
{
if (globalCfg.GetBool("Emu.DirectBoot") || nds->NeedsDirectBoot())
{
nds->SetupDirectBoot(baseROMName);
}
}
nds->Start();
}
bool EmuInstance::bootToMenu(QString& errorstr)
{
// Keep whatever cart is in the console, if any.
if (!updateConsole())
{
// Try to update the console, but keep the existing cart. If that fails...
errorstr = "Failed to boot the firmware.";
return false;
}
// BIOS and firmware files are loaded, patched, and installed in UpdateConsole
if (nds->NeedsDirectBoot())
{
errorstr = "This firmware is not bootable.";
return false;
}
initFirmwareSaveManager();
nds->Reset();
setBatteryLevels();
setDateTime();
return true;
}
u32 EmuInstance::decompressROM(const u8* inContent, const u32 inSize, unique_ptr<u8[]>& outContent)
{
u64 realSize = ZSTD_getFrameContentSize(inContent, inSize);
const u32 maxSize = 0x40000000;
if (realSize == ZSTD_CONTENTSIZE_ERROR || (realSize > maxSize && realSize != ZSTD_CONTENTSIZE_UNKNOWN))
{
return 0;
}
if (realSize != ZSTD_CONTENTSIZE_UNKNOWN)
{
auto newOutContent = make_unique<u8[]>(realSize);
u64 decompressed = ZSTD_decompress(newOutContent.get(), realSize, inContent, inSize);
if (ZSTD_isError(decompressed))
{
outContent = nullptr;
return 0;
}
outContent = std::move(newOutContent);
return realSize;
}
else
{
ZSTD_DStream* dStream = ZSTD_createDStream();
ZSTD_initDStream(dStream);
ZSTD_inBuffer inBuf = {
.src = inContent,
.size = inSize,
.pos = 0
};
const u32 startSize = 1024 * 1024 * 16;
u8* partialOutContent = (u8*) malloc(startSize);
ZSTD_outBuffer outBuf = {
.dst = partialOutContent,
.size = startSize,
.pos = 0
};
size_t result;
do
{
result = ZSTD_decompressStream(dStream, &outBuf, &inBuf);
if (ZSTD_isError(result))
{
ZSTD_freeDStream(dStream);
free(outBuf.dst);
return 0;
}
// if result == 0 and not inBuf.pos < inBuf.size, go again to let zstd flush everything.
if (result == 0)
continue;
if (outBuf.pos == outBuf.size)
{
outBuf.size *= 2;
if (outBuf.size > maxSize)
{
ZSTD_freeDStream(dStream);
free(outBuf.dst);
return 0;
}
outBuf.dst = realloc(outBuf.dst, outBuf.size);
}
} while (inBuf.pos < inBuf.size);
outContent = make_unique<u8[]>(outBuf.pos);
memcpy(outContent.get(), outBuf.dst, outBuf.pos);
ZSTD_freeDStream(dStream);
free(outBuf.dst);
return outBuf.size;
}
}
void EmuInstance::clearBackupState()
{
if (backupState != nullptr)
{
backupState = nullptr;
}
}
pair<unique_ptr<Firmware>, string> EmuInstance::generateDefaultFirmware()
{
// Construct the default firmware...
string settingspath;
std::unique_ptr<Firmware> firmware = std::make_unique<Firmware>(consoleType);
assert(firmware->Buffer() != nullptr);
// Try to open the instanced Wi-fi settings, falling back to the regular Wi-fi settings if they don't exist.
// We don't need to save the whole firmware, just the part that may actually change.
std::string wfcsettingspath = kWifiSettingsPath;
settingspath = wfcsettingspath + instanceFileSuffix();
FileHandle* f = Platform::OpenLocalFile(settingspath, FileMode::Read);
if (!f)
{
settingspath = wfcsettingspath;
f = Platform::OpenLocalFile(settingspath, FileMode::Read);
}
// If using generated firmware, we keep the wi-fi settings on the host disk separately.
// Wi-fi access point data includes Nintendo WFC settings,
// and if we didn't keep them then the player would have to reset them in each session.
if (f)
{ // If we have Wi-fi settings to load...
constexpr unsigned TOTAL_WFC_SETTINGS_SIZE = 3 * (sizeof(Firmware::WifiAccessPoint) + sizeof(Firmware::ExtendedWifiAccessPoint));
// The access point and extended access point segments might
// be in different locations depending on the firmware revision,
// but our generated firmware always keeps them next to each other.
// (Extended access points first, then regular ones.)
if (!FileRead(firmware->GetExtendedAccessPointPosition(), TOTAL_WFC_SETTINGS_SIZE, 1, f))
{ // If we couldn't read the Wi-fi settings from this file...
Platform::Log(Platform::LogLevel::Warn, "Failed to read Wi-fi settings from \"%s\"; using defaults instead\n", wfcsettingspath.c_str());
firmware->GetAccessPoints() = {
Firmware::WifiAccessPoint(consoleType),
Firmware::WifiAccessPoint(),
Firmware::WifiAccessPoint(),
};
firmware->GetExtendedAccessPoints() = {
Firmware::ExtendedWifiAccessPoint(),
Firmware::ExtendedWifiAccessPoint(),
Firmware::ExtendedWifiAccessPoint(),
};
}
firmware->UpdateChecksums();
CloseFile(f);
}
// If we don't have Wi-fi settings to load,
// then the defaults will have already been populated by the constructor.
return std::make_pair(std::move(firmware), std::move(wfcsettingspath));
}
bool EmuInstance::parseMacAddress(void* data)
{
const std::string mac_in = localCfg.GetString("Firmware.MAC");
u8* mac_out = (u8*)data;
int o = 0;
u8 tmp = 0;
for (int i = 0; i < 18; i++)
{
char c = mac_in[i];
if (c == '\0') break;
int n;
if (c >= '0' && c <= '9') n = c - '0';
else if (c >= 'a' && c <= 'f') n = c - 'a' + 10;
else if (c >= 'A' && c <= 'F') n = c - 'A' + 10;
else continue;
if (!(o & 1))
tmp = n;
else
mac_out[o >> 1] = n | (tmp << 4);
o++;
if (o >= 12) return true;
}
return false;
}
void EmuInstance::customizeFirmware(Firmware& firmware, bool overridesettings) noexcept
{
if (overridesettings)
{
auto &currentData = firmware.GetEffectiveUserData();
auto firmcfg = localCfg.GetTable("Firmware");
// setting up username
auto username = firmcfg.GetQString("Username");
if (!username.isEmpty())
{ // If the frontend defines a username, take it. If not, leave the existing one.
size_t usernameLength = std::min((int) username.length(), 10);
currentData.NameLength = usernameLength;
memcpy(currentData.Nickname, username.utf16(), usernameLength * sizeof(char16_t));
}
auto language = static_cast<Firmware::Language>(firmcfg.GetInt("Language"));
if (language != Firmware::Language::Reserved)
{ // If the frontend specifies a language (rather than using the existing value)...
currentData.Settings &= ~Firmware::Language::Reserved; // ..clear the existing language...
currentData.Settings |= language; // ...and set the new one.
}
// setting up color
u8 favoritecolor = firmcfg.GetInt("FavouriteColour");
if (favoritecolor != 0xFF)
{
currentData.FavoriteColor = favoritecolor;
}
u8 birthmonth = firmcfg.GetInt("BirthdayMonth");
if (birthmonth != 0)
{ // If the frontend specifies a birth month (rather than using the existing value)...
currentData.BirthdayMonth = birthmonth;
}
u8 birthday = firmcfg.GetInt("BirthdayDay");
if (birthday != 0)
{ // If the frontend specifies a birthday (rather than using the existing value)...
currentData.BirthdayDay = birthday;
}
// setup message
auto message = firmcfg.GetQString("Message");
if (!message.isEmpty())
{
size_t messageLength = std::min((int) message.length(), 26);
currentData.MessageLength = messageLength;
memcpy(currentData.Message, message.data(), messageLength * sizeof(char16_t));
}
}
MacAddress mac;
bool rep = false;
auto& header = firmware.GetHeader();
memcpy(&mac, header.MacAddr.data(), sizeof(MacAddress));
if (overridesettings)
{
MacAddress configuredMac;
rep = parseMacAddress(&configuredMac);
rep &= (configuredMac != MacAddress());
if (rep)
{
mac = configuredMac;
}
}
if (instanceID > 0)
{
rep = true;
mac[3] += instanceID;
mac[4] += instanceID*0x44;
mac[5] += instanceID*0x10;
}
if (rep)
{
mac[0] &= 0xFC; // ensure the MAC isn't a broadcast MAC
header.MacAddr = mac;
header.UpdateChecksum();
}
firmware.UpdateChecksums();
}
// Loads ROM data without parsing it. Works for GBA and NDS ROMs.
bool EmuInstance::loadROMData(const QStringList& filepath, std::unique_ptr<u8[]>& filedata, u32& filelen, string& basepath, string& romname) noexcept
{
if (filepath.empty()) return false;
if (int num = filepath.count(); num == 1)
{
// regular file
std::string filename = filepath.at(0).toStdString();
Platform::FileHandle* f = Platform::OpenFile(filename, FileMode::Read);
if (!f) return false;
long len = Platform::FileLength(f);
if (len > 0x40000000)
{
Platform::CloseFile(f);
return false;
}
Platform::FileRewind(f);
filedata = make_unique<u8[]>(len);
size_t nread = Platform::FileRead(filedata.get(), (size_t)len, 1, f);
Platform::CloseFile(f);
if (nread != 1)
{
filedata = nullptr;
return false;
}
filelen = (u32)len;
if (filename.length() > 4 && filename.substr(filename.length() - 4) == ".zst")
{
filelen = decompressROM(filedata.get(), len, filedata);
if (filelen > 0)
{
filename = filename.substr(0, filename.length() - 4);
}
else
{
filedata = nullptr;
filelen = 0;
basepath = "";
romname = "";
return false;
}
}
int pos = lastSep(filename);
if(pos != -1)
basepath = filename.substr(0, pos);
romname = filename.substr(pos+1);
return true;
}
#ifdef ARCHIVE_SUPPORT_ENABLED
else if (num == 2)
{
// file inside archive
s32 lenread = Archive::ExtractFileFromArchive(filepath.at(0), filepath.at(1), filedata, &filelen);
if (lenread < 0) return false;
if (!filedata) return false;
if (lenread != filelen)
{
filedata = nullptr;
return false;
}
std::string std_archivepath = filepath.at(0).toStdString();
basepath = std_archivepath.substr(0, lastSep(std_archivepath));
std::string std_romname = filepath.at(1).toStdString();
romname = std_romname.substr(lastSep(std_romname)+1);
return true;
}
#endif
else
return false;
}
QString EmuInstance::getSavErrorString(std::string& filepath, bool gba)
{
std::string console = gba ? "GBA" : "DS";
std::string err1 = "Unable to write to ";
std::string err2 = " save.\nPlease check file/folder write permissions.\n\nAttempted to Access:\n";
err1 += console + err2 + filepath;
return QString::fromStdString(err1);
}
bool EmuInstance::loadROM(QStringList filepath, bool reset, QString& errorstr)
{
unique_ptr<u8[]> filedata = nullptr;
u32 filelen;
std::string basepath;
std::string romname;
if (!loadROMData(filepath, filedata, filelen, basepath, romname))
{
errorstr = "Failed to load the DS ROM.";
return false;
}
ndsSave = nullptr;
baseROMDir = basepath;
baseROMName = romname;
baseAssetName = romname.substr(0, romname.rfind('.'));
u32 savelen = 0;
std::unique_ptr<u8[]> savedata = nullptr;
std::string savname = getAssetPath(false, localCfg.GetString("SaveFilePath"), ".sav");
std::string origsav = savname;
savname += instanceFileSuffix();
FileHandle* sav = Platform::OpenFile(savname, FileMode::Read);
if (!sav)
{
if (!Platform::CheckFileWritable(origsav))
{
errorstr = getSavErrorString(origsav, false);
return false;
}
sav = Platform::OpenFile(origsav, FileMode::Read);
}
else if (!Platform::CheckFileWritable(savname))
{
errorstr = getSavErrorString(savname, false);
return false;
}
if (sav)
{
savelen = (u32)Platform::FileLength(sav);
FileRewind(sav);
savedata = std::make_unique<u8[]>(savelen);
FileRead(savedata.get(), savelen, 1, sav);
CloseFile(sav);
}
NDSCart::NDSCartArgs cartargs {
// Don't load the SD card itself yet, because we don't know if
// the ROM is homebrew or not.
// So this is the card we *would* load if the ROM were homebrew.
.SDCard = getSDCardArgs("DLDI"),
.SRAM = std::move(savedata),
.SRAMLength = savelen,
};
auto cart = NDSCart::ParseROM(std::move(filedata), filelen, this, std::move(cartargs));
if (!cart)
{
// If we couldn't parse the ROM...
errorstr = "Failed to load the DS ROM.";
return false;
}
if (reset)
{
nextCart = std::move(cart);
changeCart = true;
if (!updateConsole())
{
errorstr = "Failed to load the DS ROM.";
return false;
}
initFirmwareSaveManager();
nds->Reset();
if (globalCfg.GetBool("Emu.DirectBoot") || nds->NeedsDirectBoot())
{ // If direct boot is enabled or forced...
nds->SetupDirectBoot(romname);
}
setBatteryLevels();
setDateTime();
}
else
{
if (emuIsActive())
{
nds->SetNDSCart(std::move(cart));
loadCheats();
}
else
{
nextCart = std::move(cart);
changeCart = true;
}
}
cartType = 0;
ndsSave = std::make_unique<SaveManager>(savname);
return true; // success
}
void EmuInstance::ejectCart()
{
ndsSave = nullptr;
if (emuIsActive())
{
nds->EjectCart();
unloadCheats();
}
else
{
nextCart = nullptr;
changeCart = true;
}
cartType = -1;
baseROMDir = "";
baseROMName = "";
baseAssetName = "";
}
bool EmuInstance::cartInserted()
{
return cartType != -1;
}
QString EmuInstance::cartLabel()
{
if (cartType == -1)
return "(none)";
QString ret = QString::fromStdString(baseROMName);
int maxlen = 32;
if (ret.length() > maxlen)
ret = ret.left(maxlen-6) + "..." + ret.right(3);
return ret;
}
bool EmuInstance::loadGBAROM(QStringList filepath, QString& errorstr)
{
if (consoleType == 1)
{
errorstr = "The DSi doesn't have a GBA slot.";
return false;
}
unique_ptr<u8[]> filedata = nullptr;
u32 filelen;
std::string basepath;
std::string romname;
if (!loadROMData(filepath, filedata, filelen, basepath, romname))
{
errorstr = "Failed to load the GBA ROM.";
return false;
}
gbaSave = nullptr;
baseGBAROMDir = basepath;
baseGBAROMName = romname;
baseGBAAssetName = romname.substr(0, romname.rfind('.'));
u32 savelen = 0;
std::unique_ptr<u8[]> savedata = nullptr;
std::string savname = getAssetPath(true, localCfg.GetString("SaveFilePath"), ".sav");
std::string origsav = savname;
savname += instanceFileSuffix();
FileHandle* sav = Platform::OpenFile(savname, FileMode::Read);
if (!sav)
{
if (!Platform::CheckFileWritable(origsav))
{
errorstr = getSavErrorString(origsav, true);
return false;
}
sav = Platform::OpenFile(origsav, FileMode::Read);
}
else if (!Platform::CheckFileWritable(savname))
{
errorstr = getSavErrorString(savname, true);
return false;
}
if (sav)
{
savelen = (u32)FileLength(sav);
if (savelen > 0)
{
FileRewind(sav);
savedata = std::make_unique<u8[]>(savelen);
FileRead(savedata.get(), savelen, 1, sav);
}
CloseFile(sav);
}
auto cart = GBACart::ParseROM(std::move(filedata), filelen, std::move(savedata), savelen, this);
if (!cart)
{
errorstr = "Failed to load the GBA ROM.";
return false;
}
gbaCartType = 0;
if (emuIsActive())
{
nds->SetGBACart(std::move(cart));
gbaSave = std::make_unique<SaveManager>(savname);
}
else
{
nextGBACart = std::move(cart);
changeGBACart = true;
}
return true;
}
void EmuInstance::loadGBAAddon(int type, QString& errorstr)
{
if (consoleType == 1) return;
auto cart = GBACart::LoadAddon(type, this);
if (!cart)
{
errorstr = "Failed to load the GBA addon.";
return;
}
if (emuIsActive())
{
nds->SetGBACart(std::move(cart));
}
else
{
nextGBACart = std::move(cart);
changeGBACart = true;
}
gbaSave = nullptr;
gbaCartType = type;
baseGBAROMDir = "";
baseGBAROMName = "";
baseGBAAssetName = "";
}
void EmuInstance::ejectGBACart()
{
gbaSave = nullptr;
if (emuIsActive())
{
nds->EjectGBACart();
}
else
{
nextGBACart = nullptr;
changeGBACart = true;
}
gbaCartType = -1;
baseGBAROMDir = "";
baseGBAROMName = "";
baseGBAAssetName = "";
}
bool EmuInstance::gbaCartInserted()
{
return gbaCartType != -1;
}
QString EmuInstance::gbaAddonName(int addon)
{
switch (addon)
{
case GBAAddon_RumblePak:
return "Rumble Pak";
case GBAAddon_RAMExpansion:
return "Memory expansion";
case GBAAddon_MotionPak:
return "Motion Pak";
}
return "???";
}
QString EmuInstance::gbaCartLabel()
{
if (consoleType == 1) return "none (DSi)";
if (gbaCartType == 0)
{
QString ret = QString::fromStdString(baseGBAROMName);
int maxlen = 32;
if (ret.length() > maxlen)
ret = ret.left(maxlen-6) + "..." + ret.right(3);
return ret;
}
else if (gbaCartType != -1)
{
return gbaAddonName(gbaCartType);
}
return "(none)";
}
void EmuInstance::romIcon(const u8 (&data)[512], const u16 (&palette)[16], u32 (&iconRef)[32*32])
{
u32 paletteRGBA[16];
for (int i = 0; i < 16; i++)
{
u8 r = ((palette[i] >> 0) & 0x1F) * 255 / 31;
u8 g = ((palette[i] >> 5) & 0x1F) * 255 / 31;
u8 b = ((palette[i] >> 10) & 0x1F) * 255 / 31;
u8 a = i ? 255 : 0;
paletteRGBA[i] = r | (g << 8) | (b << 16) | (a << 24);
}
int count = 0;
for (int ytile = 0; ytile < 4; ytile++)
{
for (int xtile = 0; xtile < 4; xtile++)
{
for (int ypixel = 0; ypixel < 8; ypixel++)
{
for (int xpixel = 0; xpixel < 8; xpixel++)
{
u8 pal_index = count % 2 ? data[count/2] >> 4 : data[count/2] & 0x0F;
iconRef[ytile*256 + ypixel*32 + xtile*8 + xpixel] = paletteRGBA[pal_index];
count++;
}
}
}
}
}
#define SEQ_FLIPV(i) ((i & 0b1000000000000000) >> 15)
#define SEQ_FLIPH(i) ((i & 0b0100000000000000) >> 14)
#define SEQ_PAL(i) ((i & 0b0011100000000000) >> 11)
#define SEQ_BMP(i) ((i & 0b0000011100000000) >> 8)
#define SEQ_DUR(i) ((i & 0b0000000011111111) >> 0)
void EmuInstance::animatedROMIcon(const u8 (&data)[8][512], const u16 (&palette)[8][16], const u16 (&sequence)[64], u32 (&animatedIconRef)[64][32*32], std::vector<int> &animatedSequenceRef)
{
for (int i = 0; i < 64; i++)
{
if (!sequence[i])
break;
romIcon(data[SEQ_BMP(sequence[i])], palette[SEQ_PAL(sequence[i])], animatedIconRef[i]);
u32* frame = animatedIconRef[i];
if (SEQ_FLIPH(sequence[i]))
{
for (int x = 0; x < 32; x++)
{
for (int y = 0; y < 32/2; y++)
{
std::swap(frame[x * 32 + y], frame[x * 32 + (32 - 1 - y)]);
}
}
}
if (SEQ_FLIPV(sequence[i]))
{
for (int x = 0; x < 32/2; x++)
{
for (int y = 0; y < 32; y++)
{
std::swap(frame[x * 32 + y], frame[(32 - 1 - x) * 32 + y]);
}
}
}
for (int j = 0; j < SEQ_DUR(sequence[i]); j++)
animatedSequenceRef.push_back(i);
}
}