mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2025-03-06 21:00:31 +01:00
2969 lines
82 KiB
C++
2969 lines
82 KiB
C++
/*
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Copyright 2016-2021 Arisotura
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#include <stdlib.h>
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#include <time.h>
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#include <stdio.h>
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#include <string.h>
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#include <vector>
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#include <string>
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#include <algorithm>
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#include <QApplication>
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#include <QMessageBox>
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#include <QMenuBar>
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#include <QFileDialog>
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#include <QInputDialog>
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#include <QPaintEvent>
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#include <QPainter>
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#include <QKeyEvent>
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#include <QMimeData>
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#include <QVector>
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#ifndef _WIN32
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#include <QSocketNotifier>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <signal.h>
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#endif
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#include <SDL2/SDL.h>
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#ifdef OGLRENDERER_ENABLED
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#include "OpenGLSupport.h"
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#endif
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#include "main.h"
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#include "Input.h"
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#include "CheatsDialog.h"
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#include "EmuSettingsDialog.h"
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#include "InputConfig/InputConfigDialog.h"
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#include "VideoSettingsDialog.h"
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#include "AudioSettingsDialog.h"
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#include "WifiSettingsDialog.h"
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#include "InterfaceSettingsDialog.h"
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#include "ROMInfoDialog.h"
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#include "TitleManagerDialog.h"
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#include "types.h"
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#include "version.h"
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#include "FrontendUtil.h"
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#include "OSD.h"
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#include "NDS.h"
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#include "NDSCart.h"
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#include "GBACart.h"
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#include "GPU.h"
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#include "SPU.h"
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#include "Wifi.h"
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#include "Platform.h"
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#include "Config.h"
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#include "PlatformConfig.h"
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#include "Savestate.h"
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#include "main_shaders.h"
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#include "ArchiveUtil.h"
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// TODO: uniform variable spelling
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bool RunningSomething;
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MainWindow* mainWindow;
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EmuThread* emuThread;
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int autoScreenSizing = 0;
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int videoRenderer;
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GPU::RenderSettings videoSettings;
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bool videoSettingsDirty;
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SDL_AudioDeviceID audioDevice;
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int audioFreq;
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SDL_cond* audioSync;
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SDL_mutex* audioSyncLock;
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SDL_AudioDeviceID micDevice;
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s16 micExtBuffer[2048];
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u32 micExtBufferWritePos;
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u32 micWavLength;
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s16* micWavBuffer;
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void micCallback(void* data, Uint8* stream, int len);
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void audioCallback(void* data, Uint8* stream, int len)
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{
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len /= (sizeof(s16) * 2);
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// resample incoming audio to match the output sample rate
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int len_in = Frontend::AudioOut_GetNumSamples(len);
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s16 buf_in[1024*2];
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int num_in;
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SDL_LockMutex(audioSyncLock);
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num_in = SPU::ReadOutput(buf_in, len_in);
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SDL_CondSignal(audioSync);
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SDL_UnlockMutex(audioSyncLock);
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if (num_in < 1)
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{
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memset(stream, 0, len*sizeof(s16)*2);
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return;
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}
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int margin = 6;
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if (num_in < len_in-margin)
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{
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int last = num_in-1;
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for (int i = num_in; i < len_in-margin; i++)
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((u32*)buf_in)[i] = ((u32*)buf_in)[last];
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num_in = len_in-margin;
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}
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Frontend::AudioOut_Resample(buf_in, num_in, (s16*)stream, len, Config::AudioVolume);
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}
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void micOpen()
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{
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if (Config::MicInputType != 1)
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{
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micDevice = 0;
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return;
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}
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SDL_AudioSpec whatIwant, whatIget;
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memset(&whatIwant, 0, sizeof(SDL_AudioSpec));
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whatIwant.freq = 44100;
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whatIwant.format = AUDIO_S16LSB;
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whatIwant.channels = 1;
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whatIwant.samples = 1024;
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whatIwant.callback = micCallback;
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micDevice = SDL_OpenAudioDevice(NULL, 1, &whatIwant, &whatIget, 0);
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if (!micDevice)
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{
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printf("Mic init failed: %s\n", SDL_GetError());
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}
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else
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{
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SDL_PauseAudioDevice(micDevice, 0);
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}
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}
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void micClose()
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{
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if (micDevice)
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SDL_CloseAudioDevice(micDevice);
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micDevice = 0;
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}
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void micLoadWav(const char* name)
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{
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SDL_AudioSpec format;
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memset(&format, 0, sizeof(SDL_AudioSpec));
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if (micWavBuffer) delete[] micWavBuffer;
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micWavBuffer = nullptr;
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micWavLength = 0;
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u8* buf;
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u32 len;
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if (!SDL_LoadWAV(name, &format, &buf, &len))
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return;
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const u64 dstfreq = 44100;
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int srcinc = format.channels;
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len /= ((SDL_AUDIO_BITSIZE(format.format) / 8) * srcinc);
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micWavLength = (len * dstfreq) / format.freq;
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if (micWavLength < 735) micWavLength = 735;
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micWavBuffer = new s16[micWavLength];
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float res_incr = len / (float)micWavLength;
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float res_timer = 0;
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int res_pos = 0;
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for (int i = 0; i < micWavLength; i++)
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{
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u16 val = 0;
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switch (SDL_AUDIO_BITSIZE(format.format))
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{
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case 8:
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val = buf[res_pos] << 8;
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break;
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case 16:
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if (SDL_AUDIO_ISBIGENDIAN(format.format))
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val = (buf[res_pos*2] << 8) | buf[res_pos*2 + 1];
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else
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val = (buf[res_pos*2 + 1] << 8) | buf[res_pos*2];
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break;
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case 32:
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if (SDL_AUDIO_ISFLOAT(format.format))
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{
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u32 rawval;
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if (SDL_AUDIO_ISBIGENDIAN(format.format))
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rawval = (buf[res_pos*4] << 24) | (buf[res_pos*4 + 1] << 16) | (buf[res_pos*4 + 2] << 8) | buf[res_pos*4 + 3];
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else
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rawval = (buf[res_pos*4 + 3] << 24) | (buf[res_pos*4 + 2] << 16) | (buf[res_pos*4 + 1] << 8) | buf[res_pos*4];
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float fval = *(float*)&rawval;
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s32 ival = (s32)(fval * 0x8000);
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ival = std::clamp(ival, -0x8000, 0x7FFF);
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val = (s16)ival;
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}
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else if (SDL_AUDIO_ISBIGENDIAN(format.format))
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val = (buf[res_pos*4] << 8) | buf[res_pos*4 + 1];
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else
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val = (buf[res_pos*4 + 3] << 8) | buf[res_pos*4 + 2];
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break;
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}
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if (SDL_AUDIO_ISUNSIGNED(format.format))
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val ^= 0x8000;
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micWavBuffer[i] = val;
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res_timer += res_incr;
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while (res_timer >= 1.0)
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{
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res_timer -= 1.0;
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res_pos += srcinc;
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}
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}
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SDL_FreeWAV(buf);
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}
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void micCallback(void* data, Uint8* stream, int len)
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{
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s16* input = (s16*)stream;
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len /= sizeof(s16);
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int maxlen = sizeof(micExtBuffer) / sizeof(s16);
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if ((micExtBufferWritePos + len) > maxlen)
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{
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u32 len1 = maxlen - micExtBufferWritePos;
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memcpy(&micExtBuffer[micExtBufferWritePos], &input[0], len1*sizeof(s16));
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memcpy(&micExtBuffer[0], &input[len1], (len - len1)*sizeof(s16));
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micExtBufferWritePos = len - len1;
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}
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else
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{
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memcpy(&micExtBuffer[micExtBufferWritePos], input, len*sizeof(s16));
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micExtBufferWritePos += len;
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}
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}
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void micProcess()
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{
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int type = Config::MicInputType;
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bool cmd = Input::HotkeyDown(HK_Mic);
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if (type != 1 && !cmd)
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{
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type = 0;
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}
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switch (type)
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{
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case 0: // no mic
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Frontend::Mic_FeedSilence();
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break;
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case 1: // host mic
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case 3: // WAV
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Frontend::Mic_FeedExternalBuffer();
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break;
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case 2: // white noise
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Frontend::Mic_FeedNoise();
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break;
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}
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}
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EmuThread::EmuThread(QObject* parent) : QThread(parent)
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{
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EmuStatus = 0;
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EmuRunning = 2;
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EmuPause = 0;
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RunningSomething = false;
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connect(this, SIGNAL(windowUpdate()), mainWindow->panel, SLOT(repaint()));
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connect(this, SIGNAL(windowTitleChange(QString)), mainWindow, SLOT(onTitleUpdate(QString)));
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connect(this, SIGNAL(windowEmuStart()), mainWindow, SLOT(onEmuStart()));
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connect(this, SIGNAL(windowEmuStop()), mainWindow, SLOT(onEmuStop()));
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connect(this, SIGNAL(windowEmuPause()), mainWindow->actPause, SLOT(trigger()));
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connect(this, SIGNAL(windowEmuReset()), mainWindow->actReset, SLOT(trigger()));
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connect(this, SIGNAL(windowEmuFrameStep()), mainWindow->actFrameStep, SLOT(trigger()));
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connect(this, SIGNAL(windowLimitFPSChange()), mainWindow->actLimitFramerate, SLOT(trigger()));
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connect(this, SIGNAL(screenLayoutChange()), mainWindow->panel, SLOT(onScreenLayoutChanged()));
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connect(this, SIGNAL(windowFullscreenToggle()), mainWindow, SLOT(onFullscreenToggled()));
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connect(this, SIGNAL(swapScreensToggle()), mainWindow->actScreenSwap, SLOT(trigger()));
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if (mainWindow->hasOGL) initOpenGL();
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}
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void EmuThread::initOpenGL()
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{
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QOpenGLContext* windowctx = mainWindow->getOGLContext();
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QSurfaceFormat format = windowctx->format();
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format.setSwapInterval(0);
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oglSurface = new QOffscreenSurface();
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oglSurface->setFormat(format);
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oglSurface->create();
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if (!oglSurface->isValid())
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{
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// TODO handle this!
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printf("oglSurface shat itself :(\n");
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delete oglSurface;
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return;
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}
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oglContext = new QOpenGLContext();
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oglContext->setFormat(oglSurface->format());
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oglContext->setShareContext(windowctx);
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if (!oglContext->create())
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{
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// TODO handle this!
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printf("oglContext shat itself :(\n");
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delete oglContext;
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delete oglSurface;
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return;
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}
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oglContext->moveToThread(this);
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}
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void EmuThread::deinitOpenGL()
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{
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delete oglContext;
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delete oglSurface;
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}
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void EmuThread::run()
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{
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bool hasOGL = mainWindow->hasOGL;
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u32 mainScreenPos[3];
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NDS::Init();
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mainScreenPos[0] = 0;
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mainScreenPos[1] = 0;
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mainScreenPos[2] = 0;
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autoScreenSizing = 0;
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videoSettingsDirty = false;
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videoSettings.Soft_Threaded = Config::Threaded3D != 0;
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videoSettings.GL_ScaleFactor = Config::GL_ScaleFactor;
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videoSettings.GL_BetterPolygons = Config::GL_BetterPolygons;
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#ifdef OGLRENDERER_ENABLED
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if (hasOGL)
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{
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oglContext->makeCurrent(oglSurface);
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videoRenderer = Config::_3DRenderer;
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}
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else
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#endif
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{
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videoRenderer = 0;
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}
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GPU::InitRenderer(videoRenderer);
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GPU::SetRenderSettings(videoRenderer, videoSettings);
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SPU::SetInterpolation(Config::AudioInterp);
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Input::Init();
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u32 nframes = 0;
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double perfCountsSec = 1.0 / SDL_GetPerformanceFrequency();
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double lastTime = SDL_GetPerformanceCounter() * perfCountsSec;
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double frameLimitError = 0.0;
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double lastMeasureTime = lastTime;
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char melontitle[100];
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while (EmuRunning != 0)
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{
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Input::Process();
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if (Input::HotkeyPressed(HK_FastForwardToggle)) emit windowLimitFPSChange();
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if (Input::HotkeyPressed(HK_Pause)) emit windowEmuPause();
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if (Input::HotkeyPressed(HK_Reset)) emit windowEmuReset();
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if (Input::HotkeyPressed(HK_FrameStep)) emit windowEmuFrameStep();
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if (Input::HotkeyPressed(HK_FullscreenToggle)) emit windowFullscreenToggle();
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if (Input::HotkeyPressed(HK_SwapScreens)) emit swapScreensToggle();
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if (Input::HotkeyPressed(HK_SolarSensorDecrease))
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{
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int level = GBACart::SetInput(GBACart::Input_SolarSensorDown, true);
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if (level != -1)
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{
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char msg[64];
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sprintf(msg, "Solar sensor level: %d", level);
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OSD::AddMessage(0, msg);
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}
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}
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if (Input::HotkeyPressed(HK_SolarSensorIncrease))
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{
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int level = GBACart::SetInput(GBACart::Input_SolarSensorUp, true);
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if (level != -1)
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{
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char msg[64];
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sprintf(msg, "Solar sensor level: %d", level);
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OSD::AddMessage(0, msg);
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}
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}
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if (EmuRunning == 1 || EmuRunning == 3)
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{
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EmuStatus = 1;
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if (EmuRunning == 3) EmuRunning = 2;
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// update render settings if needed
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if (videoSettingsDirty)
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{
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if (hasOGL != mainWindow->hasOGL)
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{
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hasOGL = mainWindow->hasOGL;
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#ifdef OGLRENDERER_ENABLED
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if (hasOGL)
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{
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oglContext->makeCurrent(oglSurface);
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videoRenderer = Config::_3DRenderer;
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}
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else
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#endif
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{
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videoRenderer = 0;
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}
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}
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else
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videoRenderer = hasOGL ? Config::_3DRenderer : 0;
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videoSettingsDirty = false;
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videoSettings.Soft_Threaded = Config::Threaded3D != 0;
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videoSettings.GL_ScaleFactor = Config::GL_ScaleFactor;
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videoSettings.GL_BetterPolygons = Config::GL_BetterPolygons;
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GPU::SetRenderSettings(videoRenderer, videoSettings);
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}
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// process input and hotkeys
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NDS::SetKeyMask(Input::InputMask);
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if (Input::HotkeyPressed(HK_Lid))
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{
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bool lid = !NDS::IsLidClosed();
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NDS::SetLidClosed(lid);
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OSD::AddMessage(0, lid ? "Lid closed" : "Lid opened");
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}
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// microphone input
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micProcess();
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// auto screen layout
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if (Config::ScreenSizing == 3)
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{
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mainScreenPos[2] = mainScreenPos[1];
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mainScreenPos[1] = mainScreenPos[0];
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mainScreenPos[0] = NDS::PowerControl9 >> 15;
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int guess;
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if (mainScreenPos[0] == mainScreenPos[2] &&
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mainScreenPos[0] != mainScreenPos[1])
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{
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// constant flickering, likely displaying 3D on both screens
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// TODO: when both screens are used for 2D only...???
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guess = 0;
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}
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else
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{
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if (mainScreenPos[0] == 1)
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guess = 1;
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else
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guess = 2;
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}
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if (guess != autoScreenSizing)
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{
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autoScreenSizing = guess;
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emit screenLayoutChange();
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}
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}
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#ifdef OGLRENDERER_ENABLED
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if (videoRenderer == 1)
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{
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FrontBufferLock.lock();
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if (FrontBufferReverseSyncs[FrontBuffer ^ 1])
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glWaitSync(FrontBufferReverseSyncs[FrontBuffer ^ 1], 0, GL_TIMEOUT_IGNORED);
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FrontBufferLock.unlock();
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}
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#endif
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// emulate
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u32 nlines = NDS::RunFrame();
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FrontBufferLock.lock();
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FrontBuffer = GPU::FrontBuffer;
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#ifdef OGLRENDERER_ENABLED
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if (videoRenderer == 1)
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{
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if (FrontBufferSyncs[FrontBuffer])
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glDeleteSync(FrontBufferSyncs[FrontBuffer]);
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FrontBufferSyncs[FrontBuffer] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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// this is hacky but this is the easiest way to call
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// this function without dealling with a ton of
|
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// macro mess
|
|
epoxy_glFlush();
|
|
}
|
|
#endif
|
|
FrontBufferLock.unlock();
|
|
|
|
#ifdef MELONCAP
|
|
MelonCap::Update();
|
|
#endif // MELONCAP
|
|
|
|
if (EmuRunning == 0) break;
|
|
|
|
emit windowUpdate();
|
|
|
|
bool fastforward = Input::HotkeyDown(HK_FastForward);
|
|
|
|
if (Config::AudioSync && (!fastforward) && audioDevice)
|
|
{
|
|
SDL_LockMutex(audioSyncLock);
|
|
while (SPU::GetOutputSize() > 1024)
|
|
{
|
|
int ret = SDL_CondWaitTimeout(audioSync, audioSyncLock, 500);
|
|
if (ret == SDL_MUTEX_TIMEDOUT) break;
|
|
}
|
|
SDL_UnlockMutex(audioSyncLock);
|
|
}
|
|
|
|
double frametimeStep = nlines / (60.0 * 263.0);
|
|
|
|
{
|
|
bool limitfps = Config::LimitFPS && !fastforward;
|
|
|
|
double practicalFramelimit = limitfps ? frametimeStep : 1.0 / 1000.0;
|
|
|
|
double curtime = SDL_GetPerformanceCounter() * perfCountsSec;
|
|
|
|
frameLimitError += practicalFramelimit - (curtime - lastTime);
|
|
if (frameLimitError < -practicalFramelimit)
|
|
frameLimitError = -practicalFramelimit;
|
|
if (frameLimitError > practicalFramelimit)
|
|
frameLimitError = practicalFramelimit;
|
|
|
|
if (round(frameLimitError * 1000.0) > 0.0)
|
|
{
|
|
SDL_Delay(round(frameLimitError * 1000.0));
|
|
double timeBeforeSleep = curtime;
|
|
curtime = SDL_GetPerformanceCounter() * perfCountsSec;
|
|
frameLimitError -= curtime - timeBeforeSleep;
|
|
}
|
|
|
|
lastTime = curtime;
|
|
}
|
|
|
|
nframes++;
|
|
if (nframes >= 30)
|
|
{
|
|
double time = SDL_GetPerformanceCounter() * perfCountsSec;
|
|
double dt = time - lastMeasureTime;
|
|
lastMeasureTime = time;
|
|
|
|
u32 fps = round(nframes / dt);
|
|
nframes = 0;
|
|
|
|
float fpstarget = 1.0/frametimeStep;
|
|
|
|
sprintf(melontitle, "[%d/%.0f] melonDS " MELONDS_VERSION, fps, fpstarget);
|
|
changeWindowTitle(melontitle);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// paused
|
|
nframes = 0;
|
|
lastTime = SDL_GetPerformanceCounter() * perfCountsSec;
|
|
lastMeasureTime = lastTime;
|
|
|
|
emit windowUpdate();
|
|
|
|
EmuStatus = EmuRunning;
|
|
|
|
sprintf(melontitle, "melonDS " MELONDS_VERSION);
|
|
changeWindowTitle(melontitle);
|
|
|
|
SDL_Delay(75);
|
|
}
|
|
}
|
|
|
|
EmuStatus = 0;
|
|
|
|
GPU::DeInitRenderer();
|
|
NDS::DeInit();
|
|
//Platform::LAN_DeInit();
|
|
|
|
if (hasOGL)
|
|
{
|
|
oglContext->doneCurrent();
|
|
deinitOpenGL();
|
|
}
|
|
}
|
|
|
|
void EmuThread::changeWindowTitle(char* title)
|
|
{
|
|
emit windowTitleChange(QString(title));
|
|
}
|
|
|
|
void EmuThread::emuRun()
|
|
{
|
|
EmuRunning = 1;
|
|
EmuPause = 0;
|
|
RunningSomething = true;
|
|
|
|
// checkme
|
|
emit windowEmuStart();
|
|
if (audioDevice) SDL_PauseAudioDevice(audioDevice, 0);
|
|
micOpen();
|
|
}
|
|
|
|
void EmuThread::emuPause()
|
|
{
|
|
EmuPause++;
|
|
if (EmuPause > 1) return;
|
|
|
|
PrevEmuStatus = EmuRunning;
|
|
EmuRunning = 2;
|
|
while (EmuStatus != 2);
|
|
|
|
if (audioDevice) SDL_PauseAudioDevice(audioDevice, 1);
|
|
micClose();
|
|
}
|
|
|
|
void EmuThread::emuUnpause()
|
|
{
|
|
if (EmuPause < 1) return;
|
|
|
|
EmuPause--;
|
|
if (EmuPause > 0) return;
|
|
|
|
EmuRunning = PrevEmuStatus;
|
|
|
|
if (audioDevice) SDL_PauseAudioDevice(audioDevice, 0);
|
|
micOpen();
|
|
}
|
|
|
|
void EmuThread::emuStop()
|
|
{
|
|
EmuRunning = 0;
|
|
EmuPause = 0;
|
|
|
|
if (audioDevice) SDL_PauseAudioDevice(audioDevice, 1);
|
|
micClose();
|
|
}
|
|
|
|
void EmuThread::emuFrameStep()
|
|
{
|
|
if (EmuPause < 1) emit windowEmuPause();
|
|
EmuRunning = 3;
|
|
}
|
|
|
|
bool EmuThread::emuIsRunning()
|
|
{
|
|
return (EmuRunning == 1);
|
|
}
|
|
|
|
|
|
void ScreenHandler::screenSetupLayout(int w, int h)
|
|
{
|
|
int sizing = Config::ScreenSizing;
|
|
if (sizing == 3) sizing = autoScreenSizing;
|
|
|
|
float aspectRatios[] =
|
|
{
|
|
1.f,
|
|
(16.f/9)/(4.f/3),
|
|
(21.f/9)/(4.f/3),
|
|
((float)w/h)/(4.f/3)
|
|
};
|
|
|
|
Frontend::SetupScreenLayout(w, h,
|
|
Config::ScreenLayout,
|
|
Config::ScreenRotation,
|
|
sizing,
|
|
Config::ScreenGap,
|
|
Config::IntegerScaling != 0,
|
|
Config::ScreenSwap != 0,
|
|
aspectRatios[Config::ScreenAspectTop],
|
|
aspectRatios[Config::ScreenAspectBot]);
|
|
|
|
numScreens = Frontend::GetScreenTransforms(screenMatrix[0], screenKind);
|
|
}
|
|
|
|
QSize ScreenHandler::screenGetMinSize(int factor = 1)
|
|
{
|
|
bool isHori = (Config::ScreenRotation == 1 || Config::ScreenRotation == 3);
|
|
int gap = Config::ScreenGap;
|
|
|
|
int w = 256 * factor;
|
|
int h = 192 * factor;
|
|
|
|
if (Config::ScreenLayout == 0) // natural
|
|
{
|
|
if (isHori)
|
|
return QSize(h+gap+h, w);
|
|
else
|
|
return QSize(w, h+gap+h);
|
|
}
|
|
else if (Config::ScreenLayout == 1) // vertical
|
|
{
|
|
if (isHori)
|
|
return QSize(h, w+gap+w);
|
|
else
|
|
return QSize(w, h+gap+h);
|
|
}
|
|
else if (Config::ScreenLayout == 2) // horizontal
|
|
{
|
|
if (isHori)
|
|
return QSize(h+gap+h, w);
|
|
else
|
|
return QSize(w+gap+w, h);
|
|
}
|
|
else // hybrid
|
|
{
|
|
if (isHori)
|
|
return QSize(h+gap+h, 3*w +(4*gap) / 3);
|
|
else
|
|
return QSize(3*w +(4*gap) / 3, h+gap+h);
|
|
}
|
|
}
|
|
|
|
void ScreenHandler::screenOnMousePress(QMouseEvent* event)
|
|
{
|
|
event->accept();
|
|
if (event->button() != Qt::LeftButton) return;
|
|
|
|
int x = event->pos().x();
|
|
int y = event->pos().y();
|
|
|
|
if (Frontend::GetTouchCoords(x, y, false))
|
|
{
|
|
touching = true;
|
|
NDS::TouchScreen(x, y);
|
|
}
|
|
}
|
|
|
|
void ScreenHandler::screenOnMouseRelease(QMouseEvent* event)
|
|
{
|
|
event->accept();
|
|
if (event->button() != Qt::LeftButton) return;
|
|
|
|
if (touching)
|
|
{
|
|
touching = false;
|
|
NDS::ReleaseScreen();
|
|
}
|
|
}
|
|
|
|
void ScreenHandler::screenOnMouseMove(QMouseEvent* event)
|
|
{
|
|
event->accept();
|
|
|
|
showCursor();
|
|
|
|
if (!(event->buttons() & Qt::LeftButton)) return;
|
|
if (!touching) return;
|
|
|
|
int x = event->pos().x();
|
|
int y = event->pos().y();
|
|
|
|
if (Frontend::GetTouchCoords(x, y, true))
|
|
NDS::TouchScreen(x, y);
|
|
}
|
|
|
|
void ScreenHandler::screenHandleTablet(QTabletEvent* event)
|
|
{
|
|
event->accept();
|
|
|
|
switch(event->type())
|
|
{
|
|
case QEvent::TabletPress:
|
|
case QEvent::TabletMove:
|
|
{
|
|
int x = event->x();
|
|
int y = event->y();
|
|
|
|
if (Frontend::GetTouchCoords(x, y, event->type()==QEvent::TabletMove))
|
|
{
|
|
touching = true;
|
|
NDS::TouchScreen(x, y);
|
|
}
|
|
}
|
|
break;
|
|
case QEvent::TabletRelease:
|
|
if (touching)
|
|
{
|
|
NDS::ReleaseScreen();
|
|
touching = false;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ScreenHandler::screenHandleTouch(QTouchEvent* event)
|
|
{
|
|
event->accept();
|
|
|
|
switch(event->type())
|
|
{
|
|
case QEvent::TouchBegin:
|
|
case QEvent::TouchUpdate:
|
|
if (event->touchPoints().length() > 0)
|
|
{
|
|
QPointF lastPosition = event->touchPoints().first().lastPos();
|
|
int x = (int)lastPosition.x();
|
|
int y = (int)lastPosition.y();
|
|
|
|
if (Frontend::GetTouchCoords(x, y, event->type()==QEvent::TouchUpdate))
|
|
{
|
|
touching = true;
|
|
NDS::TouchScreen(x, y);
|
|
}
|
|
}
|
|
break;
|
|
case QEvent::TouchEnd:
|
|
if (touching)
|
|
{
|
|
NDS::ReleaseScreen();
|
|
touching = false;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ScreenHandler::showCursor()
|
|
{
|
|
mainWindow->panel->setCursor(Qt::ArrowCursor);
|
|
mouseTimer->start();
|
|
}
|
|
|
|
QTimer* ScreenHandler::setupMouseTimer()
|
|
{
|
|
mouseTimer = new QTimer();
|
|
mouseTimer->setSingleShot(true);
|
|
mouseTimer->setInterval(Config::MouseHideSeconds*1000);
|
|
mouseTimer->start();
|
|
|
|
return mouseTimer;
|
|
}
|
|
|
|
ScreenPanelNative::ScreenPanelNative(QWidget* parent) : QWidget(parent)
|
|
{
|
|
screen[0] = QImage(256, 192, QImage::Format_RGB32);
|
|
screen[1] = QImage(256, 192, QImage::Format_RGB32);
|
|
|
|
screenTrans[0].reset();
|
|
screenTrans[1].reset();
|
|
|
|
touching = false;
|
|
|
|
setAttribute(Qt::WA_AcceptTouchEvents);
|
|
|
|
OSD::Init(nullptr);
|
|
}
|
|
|
|
ScreenPanelNative::~ScreenPanelNative()
|
|
{
|
|
OSD::DeInit(nullptr);
|
|
mouseTimer->stop();
|
|
}
|
|
|
|
void ScreenPanelNative::setupScreenLayout()
|
|
{
|
|
int w = width();
|
|
int h = height();
|
|
|
|
screenSetupLayout(w, h);
|
|
|
|
for (int i = 0; i < numScreens; i++)
|
|
{
|
|
float* mtx = screenMatrix[i];
|
|
screenTrans[i].setMatrix(mtx[0], mtx[1], 0.f,
|
|
mtx[2], mtx[3], 0.f,
|
|
mtx[4], mtx[5], 1.f);
|
|
}
|
|
}
|
|
|
|
void ScreenPanelNative::paintEvent(QPaintEvent* event)
|
|
{
|
|
QPainter painter(this);
|
|
|
|
// fill background
|
|
painter.fillRect(event->rect(), QColor::fromRgb(0, 0, 0));
|
|
|
|
emuThread->FrontBufferLock.lock();
|
|
int frontbuf = emuThread->FrontBuffer;
|
|
if (!GPU::Framebuffer[frontbuf][0] || !GPU::Framebuffer[frontbuf][1])
|
|
{
|
|
emuThread->FrontBufferLock.unlock();
|
|
return;
|
|
}
|
|
|
|
memcpy(screen[0].scanLine(0), GPU::Framebuffer[frontbuf][0], 256*192*4);
|
|
memcpy(screen[1].scanLine(0), GPU::Framebuffer[frontbuf][1], 256*192*4);
|
|
emuThread->FrontBufferLock.unlock();
|
|
|
|
painter.setRenderHint(QPainter::SmoothPixmapTransform, Config::ScreenFilter!=0);
|
|
|
|
QRect screenrc(0, 0, 256, 192);
|
|
|
|
for (int i = 0; i < numScreens; i++)
|
|
{
|
|
painter.setTransform(screenTrans[i]);
|
|
painter.drawImage(screenrc, screen[screenKind[i]]);
|
|
}
|
|
|
|
OSD::Update(nullptr);
|
|
OSD::DrawNative(painter);
|
|
}
|
|
|
|
void ScreenPanelNative::resizeEvent(QResizeEvent* event)
|
|
{
|
|
setupScreenLayout();
|
|
}
|
|
|
|
void ScreenPanelNative::mousePressEvent(QMouseEvent* event)
|
|
{
|
|
screenOnMousePress(event);
|
|
}
|
|
|
|
void ScreenPanelNative::mouseReleaseEvent(QMouseEvent* event)
|
|
{
|
|
screenOnMouseRelease(event);
|
|
}
|
|
|
|
void ScreenPanelNative::mouseMoveEvent(QMouseEvent* event)
|
|
{
|
|
screenOnMouseMove(event);
|
|
}
|
|
|
|
void ScreenPanelNative::tabletEvent(QTabletEvent* event)
|
|
{
|
|
screenHandleTablet(event);
|
|
}
|
|
|
|
bool ScreenPanelNative::event(QEvent* event)
|
|
{
|
|
if (event->type() == QEvent::TouchBegin
|
|
|| event->type() == QEvent::TouchEnd
|
|
|| event->type() == QEvent::TouchUpdate)
|
|
{
|
|
screenHandleTouch((QTouchEvent*)event);
|
|
return true;
|
|
}
|
|
return QWidget::event(event);
|
|
}
|
|
|
|
void ScreenPanelNative::onScreenLayoutChanged()
|
|
{
|
|
setMinimumSize(screenGetMinSize());
|
|
setupScreenLayout();
|
|
}
|
|
|
|
|
|
ScreenPanelGL::ScreenPanelGL(QWidget* parent) : QOpenGLWidget(parent)
|
|
{
|
|
touching = false;
|
|
|
|
setAttribute(Qt::WA_AcceptTouchEvents);
|
|
}
|
|
|
|
ScreenPanelGL::~ScreenPanelGL()
|
|
{
|
|
mouseTimer->stop();
|
|
|
|
makeCurrent();
|
|
|
|
OSD::DeInit(this);
|
|
|
|
glDeleteTextures(1, &screenTexture);
|
|
|
|
glDeleteVertexArrays(1, &screenVertexArray);
|
|
glDeleteBuffers(1, &screenVertexBuffer);
|
|
|
|
delete screenShader;
|
|
|
|
doneCurrent();
|
|
}
|
|
|
|
void ScreenPanelGL::setupScreenLayout()
|
|
{
|
|
int w = width();
|
|
int h = height();
|
|
|
|
screenSetupLayout(w, h);
|
|
}
|
|
|
|
void ScreenPanelGL::initializeGL()
|
|
{
|
|
initializeOpenGLFunctions();
|
|
|
|
const GLubyte* renderer = glGetString(GL_RENDERER); // get renderer string
|
|
const GLubyte* version = glGetString(GL_VERSION); // version as a string
|
|
printf("OpenGL: renderer: %s\n", renderer);
|
|
printf("OpenGL: version: %s\n", version);
|
|
|
|
glClearColor(0, 0, 0, 1);
|
|
|
|
screenShader = new QOpenGLShaderProgram(this);
|
|
screenShader->addShaderFromSourceCode(QOpenGLShader::Vertex, kScreenVS);
|
|
screenShader->addShaderFromSourceCode(QOpenGLShader::Fragment, kScreenFS);
|
|
|
|
GLuint pid = screenShader->programId();
|
|
glBindAttribLocation(pid, 0, "vPosition");
|
|
glBindAttribLocation(pid, 1, "vTexcoord");
|
|
glBindFragDataLocation(pid, 0, "oColor");
|
|
|
|
screenShader->link();
|
|
|
|
screenShader->bind();
|
|
screenShader->setUniformValue("ScreenTex", (GLint)0);
|
|
screenShader->release();
|
|
|
|
// to prevent bleeding between both parts of the screen
|
|
// with bilinear filtering enabled
|
|
const int paddedHeight = 192*2+2;
|
|
const float padPixels = 1.f / paddedHeight;
|
|
|
|
const float vertices[] =
|
|
{
|
|
0.f, 0.f, 0.f, 0.f,
|
|
0.f, 192.f, 0.f, 0.5f - padPixels,
|
|
256.f, 192.f, 1.f, 0.5f - padPixels,
|
|
0.f, 0.f, 0.f, 0.f,
|
|
256.f, 192.f, 1.f, 0.5f - padPixels,
|
|
256.f, 0.f, 1.f, 0.f,
|
|
|
|
0.f, 0.f, 0.f, 0.5f + padPixels,
|
|
0.f, 192.f, 0.f, 1.f,
|
|
256.f, 192.f, 1.f, 1.f,
|
|
0.f, 0.f, 0.f, 0.5f + padPixels,
|
|
256.f, 192.f, 1.f, 1.f,
|
|
256.f, 0.f, 1.f, 0.5f + padPixels
|
|
};
|
|
|
|
glGenBuffers(1, &screenVertexBuffer);
|
|
glBindBuffer(GL_ARRAY_BUFFER, screenVertexBuffer);
|
|
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
|
|
|
|
glGenVertexArrays(1, &screenVertexArray);
|
|
glBindVertexArray(screenVertexArray);
|
|
glEnableVertexAttribArray(0); // position
|
|
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4*4, (void*)(0));
|
|
glEnableVertexAttribArray(1); // texcoord
|
|
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4*4, (void*)(2*4));
|
|
|
|
glGenTextures(1, &screenTexture);
|
|
glActiveTexture(GL_TEXTURE0);
|
|
glBindTexture(GL_TEXTURE_2D, screenTexture);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, paddedHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
// fill the padding
|
|
u8 zeroData[256*4*4];
|
|
memset(zeroData, 0, sizeof(zeroData));
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 192, 256, 2, GL_RGBA, GL_UNSIGNED_BYTE, zeroData);
|
|
|
|
OSD::Init(this);
|
|
}
|
|
|
|
void ScreenPanelGL::paintGL()
|
|
{
|
|
int w = width();
|
|
int h = height();
|
|
float factor = devicePixelRatioF();
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
glViewport(0, 0, w*factor, h*factor);
|
|
|
|
if (emuThread)
|
|
{
|
|
screenShader->bind();
|
|
|
|
screenShader->setUniformValue("uScreenSize", (float)w, (float)h);
|
|
screenShader->setUniformValue("uScaleFactor", factor);
|
|
|
|
emuThread->FrontBufferLock.lock();
|
|
int frontbuf = emuThread->FrontBuffer;
|
|
glActiveTexture(GL_TEXTURE0);
|
|
|
|
#ifdef OGLRENDERER_ENABLED
|
|
if (GPU::Renderer != 0)
|
|
{
|
|
if (emuThread->FrontBufferSyncs[emuThread->FrontBuffer])
|
|
glWaitSync(emuThread->FrontBufferSyncs[emuThread->FrontBuffer], 0, GL_TIMEOUT_IGNORED);
|
|
// hardware-accelerated render
|
|
GPU::CurGLCompositor->BindOutputTexture(frontbuf);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
// regular render
|
|
glBindTexture(GL_TEXTURE_2D, screenTexture);
|
|
|
|
if (GPU::Framebuffer[frontbuf][0] && GPU::Framebuffer[frontbuf][1])
|
|
{
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 256, 192, GL_RGBA,
|
|
GL_UNSIGNED_BYTE, GPU::Framebuffer[frontbuf][0]);
|
|
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 192+2, 256, 192, GL_RGBA,
|
|
GL_UNSIGNED_BYTE, GPU::Framebuffer[frontbuf][1]);
|
|
}
|
|
}
|
|
|
|
GLint filter = Config::ScreenFilter ? GL_LINEAR : GL_NEAREST;
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
|
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, screenVertexBuffer);
|
|
glBindVertexArray(screenVertexArray);
|
|
|
|
GLint transloc = screenShader->uniformLocation("uTransform");
|
|
|
|
for (int i = 0; i < numScreens; i++)
|
|
{
|
|
glUniformMatrix2x3fv(transloc, 1, GL_TRUE, screenMatrix[i]);
|
|
glDrawArrays(GL_TRIANGLES, screenKind[i] == 0 ? 0 : 2*3, 2*3);
|
|
}
|
|
|
|
screenShader->release();
|
|
|
|
if (emuThread->FrontBufferReverseSyncs[emuThread->FrontBuffer])
|
|
glDeleteSync(emuThread->FrontBufferReverseSyncs[emuThread->FrontBuffer]);
|
|
emuThread->FrontBufferReverseSyncs[emuThread->FrontBuffer] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
|
|
emuThread->FrontBufferLock.unlock();
|
|
}
|
|
|
|
OSD::Update(this);
|
|
OSD::DrawGL(this, w*factor, h*factor);
|
|
}
|
|
|
|
void ScreenPanelGL::resizeEvent(QResizeEvent* event)
|
|
{
|
|
setupScreenLayout();
|
|
|
|
QOpenGLWidget::resizeEvent(event);
|
|
}
|
|
|
|
void ScreenPanelGL::resizeGL(int w, int h)
|
|
{
|
|
}
|
|
|
|
void ScreenPanelGL::mousePressEvent(QMouseEvent* event)
|
|
{
|
|
screenOnMousePress(event);
|
|
}
|
|
|
|
void ScreenPanelGL::mouseReleaseEvent(QMouseEvent* event)
|
|
{
|
|
screenOnMouseRelease(event);
|
|
}
|
|
|
|
void ScreenPanelGL::mouseMoveEvent(QMouseEvent* event)
|
|
{
|
|
screenOnMouseMove(event);
|
|
}
|
|
|
|
void ScreenPanelGL::tabletEvent(QTabletEvent* event)
|
|
{
|
|
screenHandleTablet(event);
|
|
}
|
|
|
|
bool ScreenPanelGL::event(QEvent* event)
|
|
{
|
|
if (event->type() == QEvent::TouchBegin
|
|
|| event->type() == QEvent::TouchEnd
|
|
|| event->type() == QEvent::TouchUpdate)
|
|
{
|
|
screenHandleTouch((QTouchEvent*)event);
|
|
return true;
|
|
}
|
|
return QWidget::event(event);
|
|
}
|
|
|
|
void ScreenPanelGL::onScreenLayoutChanged()
|
|
{
|
|
setMinimumSize(screenGetMinSize());
|
|
setupScreenLayout();
|
|
}
|
|
|
|
#ifndef _WIN32
|
|
static int signalFd[2];
|
|
QSocketNotifier *signalSn;
|
|
|
|
static void signalHandler(int)
|
|
{
|
|
char a = 1;
|
|
write(signalFd[0], &a, sizeof(a));
|
|
}
|
|
#endif
|
|
|
|
MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent)
|
|
{
|
|
#ifndef _WIN32
|
|
if (socketpair(AF_UNIX, SOCK_STREAM, 0, signalFd))
|
|
{
|
|
qFatal("Couldn't create socketpair");
|
|
}
|
|
|
|
signalSn = new QSocketNotifier(signalFd[1], QSocketNotifier::Read, this);
|
|
connect(signalSn, SIGNAL(activated(int)), this, SLOT(onQuit()));
|
|
|
|
struct sigaction sa;
|
|
|
|
sa.sa_handler = signalHandler;
|
|
sigemptyset(&sa.sa_mask);
|
|
sa.sa_flags = 0;
|
|
sa.sa_flags |= SA_RESTART;
|
|
sigaction(SIGINT, &sa, 0);
|
|
#endif
|
|
|
|
oldW = Config::WindowWidth;
|
|
oldH = Config::WindowHeight;
|
|
oldMax = Config::WindowMaximized!=0;
|
|
|
|
setWindowTitle("melonDS " MELONDS_VERSION);
|
|
setAttribute(Qt::WA_DeleteOnClose);
|
|
setAcceptDrops(true);
|
|
|
|
QMenuBar* menubar = new QMenuBar();
|
|
{
|
|
QMenu* menu = menubar->addMenu("File");
|
|
|
|
actOpenROM = menu->addAction("Open ROM...");
|
|
connect(actOpenROM, &QAction::triggered, this, &MainWindow::onOpenFile);
|
|
actOpenROM->setShortcut(QKeySequence(QKeySequence::StandardKey::Open));
|
|
|
|
actOpenROMArchive = menu->addAction("Open ROM inside archive...");
|
|
connect(actOpenROMArchive, &QAction::triggered, this, &MainWindow::onOpenFileArchive);
|
|
actOpenROMArchive->setShortcut(QKeySequence(Qt::Key_O | Qt::CTRL | Qt::SHIFT));
|
|
|
|
recentMenu = menu->addMenu("Open recent");
|
|
for (int i = 0; i < 10; ++i)
|
|
{
|
|
char* item = Config::RecentROMList[i];
|
|
if (strlen(item) > 0)
|
|
recentFileList.push_back(item);
|
|
}
|
|
updateRecentFilesMenu();
|
|
|
|
//actBootFirmware = menu->addAction("Launch DS menu");
|
|
actBootFirmware = menu->addAction("Boot firmware");
|
|
connect(actBootFirmware, &QAction::triggered, this, &MainWindow::onBootFirmware);
|
|
|
|
menu->addSeparator();
|
|
|
|
{
|
|
QMenu* submenu = menu->addMenu("Save state");
|
|
|
|
for (int i = 1; i < 9; i++)
|
|
{
|
|
actSaveState[i] = submenu->addAction(QString("%1").arg(i));
|
|
actSaveState[i]->setShortcut(QKeySequence(Qt::ShiftModifier | (Qt::Key_F1+i-1)));
|
|
actSaveState[i]->setData(QVariant(i));
|
|
connect(actSaveState[i], &QAction::triggered, this, &MainWindow::onSaveState);
|
|
}
|
|
|
|
actSaveState[0] = submenu->addAction("File...");
|
|
actSaveState[0]->setShortcut(QKeySequence(Qt::ShiftModifier | Qt::Key_F9));
|
|
actSaveState[0]->setData(QVariant(0));
|
|
connect(actSaveState[0], &QAction::triggered, this, &MainWindow::onSaveState);
|
|
}
|
|
{
|
|
QMenu* submenu = menu->addMenu("Load state");
|
|
|
|
for (int i = 1; i < 9; i++)
|
|
{
|
|
actLoadState[i] = submenu->addAction(QString("%1").arg(i));
|
|
actLoadState[i]->setShortcut(QKeySequence(Qt::Key_F1+i-1));
|
|
actLoadState[i]->setData(QVariant(i));
|
|
connect(actLoadState[i], &QAction::triggered, this, &MainWindow::onLoadState);
|
|
}
|
|
|
|
actLoadState[0] = submenu->addAction("File...");
|
|
actLoadState[0]->setShortcut(QKeySequence(Qt::Key_F9));
|
|
actLoadState[0]->setData(QVariant(0));
|
|
connect(actLoadState[0], &QAction::triggered, this, &MainWindow::onLoadState);
|
|
}
|
|
|
|
actUndoStateLoad = menu->addAction("Undo state load");
|
|
actUndoStateLoad->setShortcut(QKeySequence(Qt::Key_F12));
|
|
connect(actUndoStateLoad, &QAction::triggered, this, &MainWindow::onUndoStateLoad);
|
|
|
|
actImportSavefile = menu->addAction("Import savefile");
|
|
connect(actImportSavefile, &QAction::triggered, this, &MainWindow::onImportSavefile);
|
|
|
|
menu->addSeparator();
|
|
|
|
actQuit = menu->addAction("Quit");
|
|
connect(actQuit, &QAction::triggered, this, &MainWindow::onQuit);
|
|
}
|
|
{
|
|
QMenu* menu = menubar->addMenu("System");
|
|
|
|
actPause = menu->addAction("Pause");
|
|
actPause->setCheckable(true);
|
|
connect(actPause, &QAction::triggered, this, &MainWindow::onPause);
|
|
|
|
actReset = menu->addAction("Reset");
|
|
connect(actReset, &QAction::triggered, this, &MainWindow::onReset);
|
|
|
|
actStop = menu->addAction("Stop");
|
|
connect(actStop, &QAction::triggered, this, &MainWindow::onStop);
|
|
|
|
actFrameStep = menu->addAction("Frame step");
|
|
connect(actFrameStep, &QAction::triggered, this, &MainWindow::onFrameStep);
|
|
|
|
menu->addSeparator();
|
|
|
|
actEnableCheats = menu->addAction("Enable cheats");
|
|
actEnableCheats->setCheckable(true);
|
|
connect(actEnableCheats, &QAction::triggered, this, &MainWindow::onEnableCheats);
|
|
|
|
actSetupCheats = menu->addAction("Setup cheat codes");
|
|
actSetupCheats->setMenuRole(QAction::NoRole);
|
|
connect(actSetupCheats, &QAction::triggered, this, &MainWindow::onSetupCheats);
|
|
|
|
menu->addSeparator();
|
|
actROMInfo = menu->addAction("ROM info");
|
|
connect(actROMInfo, &QAction::triggered, this, &MainWindow::onROMInfo);
|
|
|
|
actTitleManager = menu->addAction("Manage DSi titles");
|
|
connect(actTitleManager, &QAction::triggered, this, &MainWindow::onOpenTitleManager);
|
|
}
|
|
{
|
|
QMenu* menu = menubar->addMenu("Config");
|
|
|
|
actEmuSettings = menu->addAction("Emu settings");
|
|
connect(actEmuSettings, &QAction::triggered, this, &MainWindow::onOpenEmuSettings);
|
|
|
|
#ifdef __APPLE__
|
|
QAction* actPreferences = menu->addAction("Preferences...");
|
|
connect(actPreferences, &QAction::triggered, this, &MainWindow::onOpenEmuSettings);
|
|
actPreferences->setMenuRole(QAction::PreferencesRole);
|
|
#endif
|
|
|
|
actInputConfig = menu->addAction("Input and hotkeys");
|
|
connect(actInputConfig, &QAction::triggered, this, &MainWindow::onOpenInputConfig);
|
|
|
|
actVideoSettings = menu->addAction("Video settings");
|
|
connect(actVideoSettings, &QAction::triggered, this, &MainWindow::onOpenVideoSettings);
|
|
|
|
actAudioSettings = menu->addAction("Audio settings");
|
|
connect(actAudioSettings, &QAction::triggered, this, &MainWindow::onOpenAudioSettings);
|
|
|
|
actWifiSettings = menu->addAction("Wifi settings");
|
|
connect(actWifiSettings, &QAction::triggered, this, &MainWindow::onOpenWifiSettings);
|
|
|
|
actInterfaceSettings = menu->addAction("Interface settings");
|
|
connect(actInterfaceSettings, &QAction::triggered, this, &MainWindow::onOpenInterfaceSettings);
|
|
|
|
{
|
|
QMenu* submenu = menu->addMenu("Savestate settings");
|
|
|
|
actSavestateSRAMReloc = submenu->addAction("Separate savefiles");
|
|
actSavestateSRAMReloc->setCheckable(true);
|
|
connect(actSavestateSRAMReloc, &QAction::triggered, this, &MainWindow::onChangeSavestateSRAMReloc);
|
|
}
|
|
|
|
menu->addSeparator();
|
|
|
|
{
|
|
QMenu* submenu = menu->addMenu("Screen size");
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
int data = i+1;
|
|
actScreenSize[i] = submenu->addAction(QString("%1x").arg(data));
|
|
actScreenSize[i]->setData(QVariant(data));
|
|
connect(actScreenSize[i], &QAction::triggered, this, &MainWindow::onChangeScreenSize);
|
|
}
|
|
}
|
|
{
|
|
QMenu* submenu = menu->addMenu("Screen rotation");
|
|
grpScreenRotation = new QActionGroup(submenu);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
int data = i*90;
|
|
actScreenRotation[i] = submenu->addAction(QString("%1°").arg(data));
|
|
actScreenRotation[i]->setActionGroup(grpScreenRotation);
|
|
actScreenRotation[i]->setData(QVariant(i));
|
|
actScreenRotation[i]->setCheckable(true);
|
|
}
|
|
|
|
connect(grpScreenRotation, &QActionGroup::triggered, this, &MainWindow::onChangeScreenRotation);
|
|
}
|
|
{
|
|
QMenu* submenu = menu->addMenu("Screen gap");
|
|
grpScreenGap = new QActionGroup(submenu);
|
|
|
|
const int screengap[] = {0, 1, 8, 64, 90, 128};
|
|
|
|
for (int i = 0; i < 6; i++)
|
|
{
|
|
int data = screengap[i];
|
|
actScreenGap[i] = submenu->addAction(QString("%1 px").arg(data));
|
|
actScreenGap[i]->setActionGroup(grpScreenGap);
|
|
actScreenGap[i]->setData(QVariant(data));
|
|
actScreenGap[i]->setCheckable(true);
|
|
}
|
|
|
|
connect(grpScreenGap, &QActionGroup::triggered, this, &MainWindow::onChangeScreenGap);
|
|
}
|
|
{
|
|
QMenu* submenu = menu->addMenu("Screen layout");
|
|
grpScreenLayout = new QActionGroup(submenu);
|
|
|
|
const char* screenlayout[] = {"Natural", "Vertical", "Horizontal", "Hybrid"};
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
actScreenLayout[i] = submenu->addAction(QString(screenlayout[i]));
|
|
actScreenLayout[i]->setActionGroup(grpScreenLayout);
|
|
actScreenLayout[i]->setData(QVariant(i));
|
|
actScreenLayout[i]->setCheckable(true);
|
|
}
|
|
|
|
connect(grpScreenLayout, &QActionGroup::triggered, this, &MainWindow::onChangeScreenLayout);
|
|
|
|
submenu->addSeparator();
|
|
|
|
actScreenSwap = submenu->addAction("Swap screens");
|
|
actScreenSwap->setCheckable(true);
|
|
connect(actScreenSwap, &QAction::triggered, this, &MainWindow::onChangeScreenSwap);
|
|
}
|
|
{
|
|
QMenu* submenu = menu->addMenu("Screen sizing");
|
|
grpScreenSizing = new QActionGroup(submenu);
|
|
|
|
const char* screensizing[] = {"Even", "Emphasize top", "Emphasize bottom", "Auto", "Top only", "Bottom only"};
|
|
|
|
for (int i = 0; i < 6; i++)
|
|
{
|
|
actScreenSizing[i] = submenu->addAction(QString(screensizing[i]));
|
|
actScreenSizing[i]->setActionGroup(grpScreenSizing);
|
|
actScreenSizing[i]->setData(QVariant(i));
|
|
actScreenSizing[i]->setCheckable(true);
|
|
}
|
|
|
|
connect(grpScreenSizing, &QActionGroup::triggered, this, &MainWindow::onChangeScreenSizing);
|
|
|
|
submenu->addSeparator();
|
|
|
|
actIntegerScaling = submenu->addAction("Force integer scaling");
|
|
actIntegerScaling->setCheckable(true);
|
|
connect(actIntegerScaling, &QAction::triggered, this, &MainWindow::onChangeIntegerScaling);
|
|
}
|
|
{
|
|
QMenu* submenu = menu->addMenu("Aspect ratio");
|
|
grpScreenAspectTop = new QActionGroup(submenu);
|
|
|
|
const char* aspectRatiosTop[] = {"Top 4:3 (native)", "Top 16:9", "Top 21:9", "Top window"};
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
actScreenAspectTop[i] = submenu->addAction(QString(aspectRatiosTop[i]));
|
|
actScreenAspectTop[i]->setActionGroup(grpScreenAspectTop);
|
|
actScreenAspectTop[i]->setData(QVariant(i));
|
|
actScreenAspectTop[i]->setCheckable(true);
|
|
}
|
|
|
|
connect(grpScreenAspectTop, &QActionGroup::triggered, this, &MainWindow::onChangeScreenAspectTop);
|
|
|
|
submenu->addSeparator();
|
|
|
|
grpScreenAspectBot = new QActionGroup(submenu);
|
|
|
|
const char* aspectRatiosBot[] = {"Bottom 4:3 (native)", "Bottom 16:9", "Bottom 21:9", "Bottom window"};
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
actScreenAspectBot[i] = submenu->addAction(QString(aspectRatiosBot[i]));
|
|
actScreenAspectBot[i]->setActionGroup(grpScreenAspectBot);
|
|
actScreenAspectBot[i]->setData(QVariant(i));
|
|
actScreenAspectBot[i]->setCheckable(true);
|
|
}
|
|
|
|
connect(grpScreenAspectBot, &QActionGroup::triggered, this, &MainWindow::onChangeScreenAspectBot);
|
|
}
|
|
|
|
actScreenFiltering = menu->addAction("Screen filtering");
|
|
actScreenFiltering->setCheckable(true);
|
|
connect(actScreenFiltering, &QAction::triggered, this, &MainWindow::onChangeScreenFiltering);
|
|
|
|
actShowOSD = menu->addAction("Show OSD");
|
|
actShowOSD->setCheckable(true);
|
|
connect(actShowOSD, &QAction::triggered, this, &MainWindow::onChangeShowOSD);
|
|
|
|
menu->addSeparator();
|
|
|
|
actLimitFramerate = menu->addAction("Limit framerate");
|
|
actLimitFramerate->setCheckable(true);
|
|
connect(actLimitFramerate, &QAction::triggered, this, &MainWindow::onChangeLimitFramerate);
|
|
|
|
actAudioSync = menu->addAction("Audio sync");
|
|
actAudioSync->setCheckable(true);
|
|
connect(actAudioSync, &QAction::triggered, this, &MainWindow::onChangeAudioSync);
|
|
}
|
|
setMenuBar(menubar);
|
|
|
|
resize(Config::WindowWidth, Config::WindowHeight);
|
|
|
|
if (oldMax)
|
|
showMaximized();
|
|
else
|
|
show();
|
|
|
|
createScreenPanel();
|
|
|
|
for (int i = 0; i < 9; i++)
|
|
{
|
|
actSaveState[i]->setEnabled(false);
|
|
actLoadState[i]->setEnabled(false);
|
|
}
|
|
actUndoStateLoad->setEnabled(false);
|
|
actImportSavefile->setEnabled(false);
|
|
|
|
actPause->setEnabled(false);
|
|
actReset->setEnabled(false);
|
|
actStop->setEnabled(false);
|
|
actFrameStep->setEnabled(false);
|
|
|
|
actSetupCheats->setEnabled(false);
|
|
actTitleManager->setEnabled(strlen(Config::DSiNANDPath) > 0);
|
|
|
|
actEnableCheats->setChecked(Config::EnableCheats != 0);
|
|
|
|
actROMInfo->setEnabled(false);
|
|
|
|
actSavestateSRAMReloc->setChecked(Config::SavestateRelocSRAM != 0);
|
|
|
|
actScreenRotation[Config::ScreenRotation]->setChecked(true);
|
|
|
|
for (int i = 0; i < 6; i++)
|
|
{
|
|
if (actScreenGap[i]->data().toInt() == Config::ScreenGap)
|
|
{
|
|
actScreenGap[i]->setChecked(true);
|
|
break;
|
|
}
|
|
}
|
|
|
|
actScreenLayout[Config::ScreenLayout]->setChecked(true);
|
|
actScreenSizing[Config::ScreenSizing]->setChecked(true);
|
|
actIntegerScaling->setChecked(Config::IntegerScaling != 0);
|
|
|
|
actScreenSwap->setChecked(Config::ScreenSwap != 0);
|
|
|
|
actScreenAspectTop[Config::ScreenAspectTop]->setChecked(true);
|
|
actScreenAspectBot[Config::ScreenAspectBot]->setChecked(true);
|
|
|
|
actScreenFiltering->setChecked(Config::ScreenFilter != 0);
|
|
actShowOSD->setChecked(Config::ShowOSD != 0);
|
|
|
|
actLimitFramerate->setChecked(Config::LimitFPS != 0);
|
|
actAudioSync->setChecked(Config::AudioSync != 0);
|
|
}
|
|
|
|
MainWindow::~MainWindow()
|
|
{
|
|
}
|
|
|
|
void MainWindow::createScreenPanel()
|
|
{
|
|
hasOGL = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0);
|
|
|
|
QTimer* mouseTimer;
|
|
|
|
if (hasOGL)
|
|
{
|
|
panelGL = new ScreenPanelGL(this);
|
|
panelGL->show();
|
|
|
|
panel = panelGL;
|
|
panelGL->setMouseTracking(true);
|
|
mouseTimer = panelGL->setupMouseTimer();
|
|
connect(mouseTimer, &QTimer::timeout, [=] { if (Config::MouseHide) panelGL->setCursor(Qt::BlankCursor);});
|
|
|
|
if (!panelGL->isValid())
|
|
hasOGL = false;
|
|
else
|
|
{
|
|
QSurfaceFormat fmt = panelGL->format();
|
|
if (fmt.majorVersion() < 3 || (fmt.majorVersion() == 3 && fmt.minorVersion() < 2))
|
|
hasOGL = false;
|
|
}
|
|
|
|
if (!hasOGL)
|
|
delete panelGL;
|
|
}
|
|
|
|
if (!hasOGL)
|
|
{
|
|
panelNative = new ScreenPanelNative(this);
|
|
panel = panelNative;
|
|
panel->show();
|
|
|
|
panelNative->setMouseTracking(true);
|
|
mouseTimer = panelNative->setupMouseTimer();
|
|
connect(mouseTimer, &QTimer::timeout, [=] { if (Config::MouseHide) panelNative->setCursor(Qt::BlankCursor);});
|
|
}
|
|
setCentralWidget(panel);
|
|
|
|
connect(this, SIGNAL(screenLayoutChange()), panel, SLOT(onScreenLayoutChanged()));
|
|
emit screenLayoutChange();
|
|
}
|
|
|
|
QOpenGLContext* MainWindow::getOGLContext()
|
|
{
|
|
if (!hasOGL) return nullptr;
|
|
|
|
QOpenGLWidget* glpanel = (QOpenGLWidget*)panel;
|
|
return glpanel->context();
|
|
}
|
|
|
|
void MainWindow::resizeEvent(QResizeEvent* event)
|
|
{
|
|
int w = event->size().width();
|
|
int h = event->size().height();
|
|
|
|
if (!isFullScreen())
|
|
{
|
|
// this is ugly
|
|
// thing is, when maximizing the window, we first receive the resizeEvent
|
|
// with a new size matching the screen, then the changeEvent telling us that
|
|
// the maximized flag was updated
|
|
oldW = Config::WindowWidth;
|
|
oldH = Config::WindowHeight;
|
|
oldMax = isMaximized();
|
|
|
|
Config::WindowWidth = w;
|
|
Config::WindowHeight = h;
|
|
}
|
|
}
|
|
|
|
void MainWindow::changeEvent(QEvent* event)
|
|
{
|
|
if (isMaximized() && !oldMax)
|
|
{
|
|
Config::WindowWidth = oldW;
|
|
Config::WindowHeight = oldH;
|
|
}
|
|
|
|
Config::WindowMaximized = isMaximized() ? 1:0;
|
|
}
|
|
|
|
void MainWindow::keyPressEvent(QKeyEvent* event)
|
|
{
|
|
if (event->isAutoRepeat()) return;
|
|
|
|
// TODO!! REMOVE ME IN RELEASE BUILDS!!
|
|
//if (event->key() == Qt::Key_F11) NDS::debug(0);
|
|
|
|
Input::KeyPress(event);
|
|
}
|
|
|
|
void MainWindow::keyReleaseEvent(QKeyEvent* event)
|
|
{
|
|
if (event->isAutoRepeat()) return;
|
|
|
|
Input::KeyRelease(event);
|
|
}
|
|
|
|
|
|
void MainWindow::dragEnterEvent(QDragEnterEvent* event)
|
|
{
|
|
if (!event->mimeData()->hasUrls()) return;
|
|
|
|
QList<QUrl> urls = event->mimeData()->urls();
|
|
if (urls.count() > 1) return; // not handling more than one file at once
|
|
|
|
QString filename = urls.at(0).toLocalFile();
|
|
|
|
QStringList acceptedExts{".nds", ".srl", ".dsi", ".gba", ".rar",
|
|
".zip", ".7z", ".tar", ".tar.gz", ".tar.xz", ".tar.bz2"};
|
|
|
|
for(const QString &ext : acceptedExts)
|
|
{
|
|
if(filename.endsWith(ext, Qt::CaseInsensitive))
|
|
event->acceptProposedAction();
|
|
}
|
|
}
|
|
|
|
void MainWindow::dropEvent(QDropEvent* event)
|
|
{
|
|
if (!event->mimeData()->hasUrls()) return;
|
|
|
|
QList<QUrl> urls = event->mimeData()->urls();
|
|
if (urls.count() > 1) return; // not handling more than one file at once
|
|
|
|
emuThread->emuPause();
|
|
|
|
QString filename = urls.at(0).toLocalFile();
|
|
QString ext = filename.right(3).toLower();
|
|
|
|
recentFileList.removeAll(filename);
|
|
recentFileList.prepend(filename);
|
|
updateRecentFilesMenu();
|
|
|
|
char _filename[1024];
|
|
strncpy(_filename, filename.toStdString().c_str(), 1023); _filename[1023] = '\0';
|
|
|
|
int slot; int res;
|
|
if (ext == "gba")
|
|
{
|
|
slot = 1;
|
|
res = Frontend::LoadROM(_filename, Frontend::ROMSlot_GBA);
|
|
}
|
|
else if(ext == "nds" || ext == "srl" || ext == "dsi")
|
|
{
|
|
slot = 0;
|
|
res = Frontend::LoadROM(_filename, Frontend::ROMSlot_NDS);
|
|
}
|
|
else
|
|
{
|
|
QByteArray romBuffer;
|
|
QString romFileName = pickAndExtractFileFromArchive(_filename, &romBuffer);
|
|
if(romFileName.isEmpty())
|
|
{
|
|
res = Frontend::Load_ROMLoadError;
|
|
}
|
|
else
|
|
{
|
|
slot = (romFileName.endsWith(".gba", Qt::CaseInsensitive) ? 1 : 0);
|
|
QString sramFileName = QFileInfo(_filename).absolutePath() + QDir::separator() + QFileInfo(romFileName).completeBaseName() + ".sav";
|
|
|
|
if(slot == 0)
|
|
strncpy(Frontend::NDSROMExtension, QFileInfo(romFileName).suffix().toStdString().c_str(), 4);
|
|
|
|
res = Frontend::LoadROM((const u8*)romBuffer.constData(), romBuffer.size(),
|
|
_filename, romFileName.toStdString().c_str(), sramFileName.toStdString().c_str(),
|
|
slot);
|
|
}
|
|
}
|
|
|
|
if (res != Frontend::Load_OK)
|
|
{
|
|
QMessageBox::critical(this,
|
|
"melonDS",
|
|
loadErrorStr(res));
|
|
emuThread->emuUnpause();
|
|
}
|
|
else if (slot == 1)
|
|
{
|
|
// checkme
|
|
emuThread->emuUnpause();
|
|
}
|
|
else
|
|
{
|
|
emuThread->emuRun();
|
|
}
|
|
}
|
|
|
|
void MainWindow::onAppStateChanged(Qt::ApplicationState state)
|
|
{
|
|
if (state == Qt::ApplicationInactive)
|
|
{
|
|
if (Config::PauseLostFocus && emuThread->emuIsRunning())
|
|
emuThread->emuPause();
|
|
}
|
|
else if (state == Qt::ApplicationActive)
|
|
{
|
|
if (Config::PauseLostFocus && !pausedManually)
|
|
emuThread->emuUnpause();
|
|
}
|
|
}
|
|
|
|
QString MainWindow::loadErrorStr(int error)
|
|
{
|
|
switch (error)
|
|
{
|
|
case Frontend::Load_BIOS9Missing:
|
|
return "DS ARM9 BIOS was not found or could not be accessed. Check your emu settings.";
|
|
case Frontend::Load_BIOS9Bad:
|
|
return "DS ARM9 BIOS is not a valid BIOS dump.";
|
|
|
|
case Frontend::Load_BIOS7Missing:
|
|
return "DS ARM7 BIOS was not found or could not be accessed. Check your emu settings.";
|
|
case Frontend::Load_BIOS7Bad:
|
|
return "DS ARM7 BIOS is not a valid BIOS dump.";
|
|
|
|
case Frontend::Load_FirmwareMissing:
|
|
return "DS firmware was not found or could not be accessed. Check your emu settings.";
|
|
case Frontend::Load_FirmwareBad:
|
|
return "DS firmware is not a valid firmware dump.";
|
|
case Frontend::Load_FirmwareNotBootable:
|
|
return "DS firmware is not bootable.";
|
|
|
|
case Frontend::Load_DSiBIOS9Missing:
|
|
return "DSi ARM9 BIOS was not found or could not be accessed. Check your emu settings.";
|
|
case Frontend::Load_DSiBIOS9Bad:
|
|
return "DSi ARM9 BIOS is not a valid BIOS dump.";
|
|
|
|
case Frontend::Load_DSiBIOS7Missing:
|
|
return "DSi ARM7 BIOS was not found or could not be accessed. Check your emu settings.";
|
|
case Frontend::Load_DSiBIOS7Bad:
|
|
return "DSi ARM7 BIOS is not a valid BIOS dump.";
|
|
|
|
case Frontend::Load_DSiNANDMissing:
|
|
return "DSi NAND was not found or could not be accessed. Check your emu settings.";
|
|
case Frontend::Load_DSiNANDBad:
|
|
return "DSi NAND is not a valid NAND dump.";
|
|
|
|
case Frontend::Load_ROMLoadError:
|
|
return "Failed to load the ROM. Make sure the file is accessible and isn't used by another application.";
|
|
|
|
default: return "Unknown error during launch; smack Arisotura.";
|
|
}
|
|
}
|
|
|
|
void MainWindow::loadROM(QByteArray *romData, QString archiveFileName, QString romFileName)
|
|
{
|
|
recentFileList.removeAll(archiveFileName);
|
|
recentFileList.prepend(archiveFileName);
|
|
updateRecentFilesMenu();
|
|
|
|
// Strip entire archive name and get folder path
|
|
strncpy(Config::LastROMFolder, QFileInfo(archiveFileName).absolutePath().toStdString().c_str(), 1024);
|
|
|
|
QString sramFileName = QFileInfo(archiveFileName).absolutePath() + QDir::separator() + QFileInfo(romFileName).completeBaseName() + ".sav";
|
|
|
|
int slot; int res;
|
|
if (romFileName.endsWith("gba"))
|
|
{
|
|
slot = 1;
|
|
res = Frontend::LoadROM((const u8*)romData->constData(), romData->size(),
|
|
archiveFileName.toStdString().c_str(),
|
|
romFileName.toStdString().c_str(), sramFileName.toStdString().c_str(),
|
|
Frontend::ROMSlot_GBA);
|
|
}
|
|
else
|
|
{
|
|
strncpy(Frontend::NDSROMExtension, QFileInfo(romFileName).suffix().toStdString().c_str(), 4);
|
|
slot = 0;
|
|
res = Frontend::LoadROM((const u8*)romData->constData(), romData->size(),
|
|
archiveFileName.toStdString().c_str(),
|
|
romFileName.toStdString().c_str(), sramFileName.toStdString().c_str(),
|
|
Frontend::ROMSlot_NDS);
|
|
}
|
|
|
|
if (res != Frontend::Load_OK)
|
|
{
|
|
QMessageBox::critical(this,
|
|
"melonDS",
|
|
loadErrorStr(res));
|
|
emuThread->emuUnpause();
|
|
}
|
|
else if (slot == 1)
|
|
{
|
|
// checkme
|
|
emuThread->emuUnpause();
|
|
}
|
|
else
|
|
{
|
|
emuThread->emuRun();
|
|
}
|
|
}
|
|
|
|
void MainWindow::loadROM(QString filename)
|
|
{
|
|
recentFileList.removeAll(filename);
|
|
recentFileList.prepend(filename);
|
|
updateRecentFilesMenu();
|
|
|
|
// TODO: validate the input file!!
|
|
// * check that it is a proper ROM
|
|
// * ensure the binary offsets are sane
|
|
// * etc
|
|
|
|
// this shit is stupid
|
|
char file[1024];
|
|
strncpy(file, filename.toStdString().c_str(), 1023); file[1023] = '\0';
|
|
|
|
int pos = strlen(file)-1;
|
|
while (file[pos] != '/' && file[pos] != '\\' && pos > 0) pos--;
|
|
strncpy(Config::LastROMFolder, file, pos);
|
|
Config::LastROMFolder[pos] = '\0';
|
|
char* ext = &file[strlen(file)-3];
|
|
|
|
int slot; int res;
|
|
if (!strcasecmp(ext, "gba"))
|
|
{
|
|
slot = 1;
|
|
res = Frontend::LoadROM(file, Frontend::ROMSlot_GBA);
|
|
}
|
|
else
|
|
{
|
|
slot = 0;
|
|
res = Frontend::LoadROM(file, Frontend::ROMSlot_NDS);
|
|
}
|
|
|
|
if (res != Frontend::Load_OK)
|
|
{
|
|
QMessageBox::critical(this,
|
|
"melonDS",
|
|
loadErrorStr(res));
|
|
emuThread->emuUnpause();
|
|
}
|
|
else if (slot == 1)
|
|
{
|
|
// checkme
|
|
emuThread->emuUnpause();
|
|
}
|
|
else
|
|
{
|
|
emuThread->emuRun();
|
|
}
|
|
}
|
|
|
|
void MainWindow::onOpenFile()
|
|
{
|
|
emuThread->emuPause();
|
|
|
|
QString filename = QFileDialog::getOpenFileName(this,
|
|
"Open ROM",
|
|
Config::LastROMFolder,
|
|
"DS ROMs (*.nds *.dsi *.srl);;GBA ROMs (*.gba *.zip);;Any file (*.*)");
|
|
if (filename.isEmpty())
|
|
{
|
|
emuThread->emuUnpause();
|
|
return;
|
|
}
|
|
|
|
loadROM(filename);
|
|
}
|
|
|
|
void MainWindow::onOpenFileArchive()
|
|
{
|
|
emuThread->emuPause();
|
|
|
|
QString archiveFileName = QFileDialog::getOpenFileName(this,
|
|
"Open ROM Archive",
|
|
Config::LastROMFolder,
|
|
"Archived ROMs (*.zip *.7z *.rar *.tar *.tar.gz *.tar.xz *.tar.bz2);;Any file (*.*)");
|
|
if (archiveFileName.isEmpty())
|
|
{
|
|
emuThread->emuUnpause();
|
|
return;
|
|
}
|
|
|
|
QByteArray romBuffer;
|
|
QString romFileName = pickAndExtractFileFromArchive(archiveFileName, &romBuffer);
|
|
if(!romFileName.isEmpty())
|
|
{
|
|
loadROM(&romBuffer, archiveFileName, romFileName);
|
|
}
|
|
}
|
|
|
|
QString MainWindow::pickAndExtractFileFromArchive(QString archiveFileName, QByteArray *romBuffer)
|
|
{
|
|
printf("Finding list of ROMs...\n");
|
|
QVector<QString> archiveROMList = Archive::ListArchive(archiveFileName.toUtf8().constData());
|
|
|
|
|
|
QString romFileName; // file name inside archive
|
|
|
|
if (archiveROMList.size() > 2)
|
|
{
|
|
archiveROMList.removeFirst();
|
|
|
|
bool ok;
|
|
QString toLoad = QInputDialog::getItem(this, "melonDS",
|
|
"The archive was found to have multiple files. Select which ROM you want to load.", archiveROMList.toList(), 0, false, &ok);
|
|
if(!ok) // User clicked on cancel
|
|
return QString();
|
|
|
|
printf("Extracting '%s'\n", toLoad.toUtf8().constData());
|
|
QVector<QString> extractResult = Archive::ExtractFileFromArchive(archiveFileName.toUtf8().constData(), toLoad.toUtf8().constData(), romBuffer);
|
|
if (extractResult[0] != QString("Err"))
|
|
{
|
|
romFileName = extractResult[0];
|
|
}
|
|
else
|
|
{
|
|
QMessageBox::critical(this, "melonDS", QString("There was an error while trying to extract the ROM from the archive: ") + extractResult[1]);
|
|
}
|
|
}
|
|
else if (archiveROMList.size() == 2)
|
|
{
|
|
printf("Extracting the only ROM in archive\n");
|
|
QVector<QString> extractResult = Archive::ExtractFileFromArchive(archiveFileName.toUtf8().constData(), archiveROMList.at(1).toUtf8().constData(), romBuffer);
|
|
if (extractResult[0] != QString("Err"))
|
|
{
|
|
romFileName = extractResult[0];
|
|
}
|
|
else
|
|
{
|
|
QMessageBox::critical(this, "melonDS", QString("There was an error while trying to extract the ROM from the archive: ") + extractResult[1]);
|
|
}
|
|
}
|
|
else if ((archiveROMList.size() == 1) && (archiveROMList[0] == QString("OK")))
|
|
{
|
|
QMessageBox::warning(this, "melonDS", "The archive is intact, but there are no files inside.");
|
|
}
|
|
else
|
|
{
|
|
QMessageBox::critical(this, "melonDS", "The archive could not be read. It may be corrupt or you don't have the permissions.");
|
|
}
|
|
|
|
return romFileName;
|
|
}
|
|
|
|
void MainWindow::onClearRecentFiles()
|
|
{
|
|
recentFileList.clear();
|
|
memset(Config::RecentROMList, 0, 10 * 1024);
|
|
updateRecentFilesMenu();
|
|
}
|
|
|
|
void MainWindow::updateRecentFilesMenu()
|
|
{
|
|
recentMenu->clear();
|
|
|
|
for(int i = 0; i < recentFileList.size(); ++i)
|
|
{
|
|
QString item_full = recentFileList.at(i);
|
|
QString item_display = item_full;
|
|
int itemlen = item_full.length();
|
|
const int maxlen = 100;
|
|
if (itemlen > maxlen)
|
|
{
|
|
int cut_start = 0;
|
|
while (item_full[cut_start] != '/' && item_full[cut_start] != '\\' &&
|
|
cut_start < itemlen)
|
|
cut_start++;
|
|
|
|
int cut_end = itemlen-1;
|
|
while (((item_full[cut_end] != '/' && item_full[cut_end] != '\\') ||
|
|
(cut_start+4+(itemlen-cut_end) < maxlen)) &&
|
|
cut_end > 0)
|
|
cut_end--;
|
|
|
|
item_display.truncate(cut_start+1);
|
|
item_display += "...";
|
|
item_display += QString(item_full).remove(0, cut_end);
|
|
}
|
|
|
|
QAction *actRecentFile_i = recentMenu->addAction(QString("%1. %2").arg(i+1).arg(item_display));
|
|
actRecentFile_i->setData(item_full);
|
|
connect(actRecentFile_i, &QAction::triggered, this, &MainWindow::onClickRecentFile);
|
|
|
|
if(i < 10)
|
|
strncpy(Config::RecentROMList[i], recentFileList.at(i).toStdString().c_str(), 1024);
|
|
}
|
|
|
|
recentMenu->addSeparator();
|
|
|
|
QAction *actClearRecentList = recentMenu->addAction("Clear");
|
|
connect(actClearRecentList, &QAction::triggered, this, &MainWindow::onClearRecentFiles);
|
|
|
|
if(recentFileList.empty())
|
|
actClearRecentList->setEnabled(false);
|
|
|
|
Config::Save();
|
|
}
|
|
|
|
void MainWindow::onClickRecentFile()
|
|
{
|
|
QAction *act = (QAction *)sender();
|
|
QString fileName = act->data().toString();
|
|
|
|
if (fileName.endsWith(".gba", Qt::CaseInsensitive) ||
|
|
fileName.endsWith(".nds", Qt::CaseInsensitive) ||
|
|
fileName.endsWith(".srl", Qt::CaseInsensitive) ||
|
|
fileName.endsWith(".dsi", Qt::CaseInsensitive))
|
|
{
|
|
emuThread->emuPause();
|
|
loadROM(fileName);
|
|
}
|
|
else
|
|
{
|
|
// Archives
|
|
QString archiveFileName = fileName;
|
|
QByteArray romBuffer;
|
|
QString romFileName = MainWindow::pickAndExtractFileFromArchive(archiveFileName, &romBuffer);
|
|
if(!romFileName.isEmpty())
|
|
{
|
|
emuThread->emuPause();
|
|
loadROM(&romBuffer, archiveFileName, romFileName);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MainWindow::onBootFirmware()
|
|
{
|
|
// TODO: check the whole GBA cart shito
|
|
|
|
emuThread->emuPause();
|
|
|
|
int res = Frontend::LoadBIOS();
|
|
if (res != Frontend::Load_OK)
|
|
{
|
|
QMessageBox::critical(this,
|
|
"melonDS",
|
|
loadErrorStr(res));
|
|
emuThread->emuUnpause();
|
|
}
|
|
else
|
|
{
|
|
emuThread->emuRun();
|
|
}
|
|
}
|
|
|
|
void MainWindow::onSaveState()
|
|
{
|
|
int slot = ((QAction*)sender())->data().toInt();
|
|
|
|
emuThread->emuPause();
|
|
|
|
char filename[1024];
|
|
if (slot > 0)
|
|
{
|
|
Frontend::GetSavestateName(slot, filename, 1024);
|
|
}
|
|
else
|
|
{
|
|
// TODO: specific 'last directory' for savestate files?
|
|
QString qfilename = QFileDialog::getSaveFileName(this,
|
|
"Save state",
|
|
Config::LastROMFolder,
|
|
"melonDS savestates (*.mln);;Any file (*.*)");
|
|
if (qfilename.isEmpty())
|
|
{
|
|
emuThread->emuUnpause();
|
|
return;
|
|
}
|
|
|
|
strncpy(filename, qfilename.toStdString().c_str(), 1023); filename[1023] = '\0';
|
|
}
|
|
|
|
if (Frontend::SaveState(filename))
|
|
{
|
|
char msg[64];
|
|
if (slot > 0) sprintf(msg, "State saved to slot %d", slot);
|
|
else sprintf(msg, "State saved to file");
|
|
OSD::AddMessage(0, msg);
|
|
|
|
actLoadState[slot]->setEnabled(true);
|
|
}
|
|
else
|
|
{
|
|
OSD::AddMessage(0xFFA0A0, "State save failed");
|
|
}
|
|
|
|
emuThread->emuUnpause();
|
|
}
|
|
|
|
void MainWindow::onLoadState()
|
|
{
|
|
int slot = ((QAction*)sender())->data().toInt();
|
|
|
|
emuThread->emuPause();
|
|
|
|
char filename[1024];
|
|
if (slot > 0)
|
|
{
|
|
Frontend::GetSavestateName(slot, filename, 1024);
|
|
}
|
|
else
|
|
{
|
|
// TODO: specific 'last directory' for savestate files?
|
|
QString qfilename = QFileDialog::getOpenFileName(this,
|
|
"Load state",
|
|
Config::LastROMFolder,
|
|
"melonDS savestates (*.ml*);;Any file (*.*)");
|
|
if (qfilename.isEmpty())
|
|
{
|
|
emuThread->emuUnpause();
|
|
return;
|
|
}
|
|
|
|
strncpy(filename, qfilename.toStdString().c_str(), 1023); filename[1023] = '\0';
|
|
}
|
|
|
|
if (!Platform::FileExists(filename))
|
|
{
|
|
char msg[64];
|
|
if (slot > 0) sprintf(msg, "State slot %d is empty", slot);
|
|
else sprintf(msg, "State file does not exist");
|
|
OSD::AddMessage(0xFFA0A0, msg);
|
|
|
|
emuThread->emuUnpause();
|
|
return;
|
|
}
|
|
|
|
if (Frontend::LoadState(filename))
|
|
{
|
|
char msg[64];
|
|
if (slot > 0) sprintf(msg, "State loaded from slot %d", slot);
|
|
else sprintf(msg, "State loaded from file");
|
|
OSD::AddMessage(0, msg);
|
|
|
|
actUndoStateLoad->setEnabled(true);
|
|
}
|
|
else
|
|
{
|
|
OSD::AddMessage(0xFFA0A0, "State load failed");
|
|
}
|
|
|
|
emuThread->emuUnpause();
|
|
}
|
|
|
|
void MainWindow::onUndoStateLoad()
|
|
{
|
|
emuThread->emuPause();
|
|
Frontend::UndoStateLoad();
|
|
emuThread->emuUnpause();
|
|
|
|
OSD::AddMessage(0, "State load undone");
|
|
}
|
|
|
|
void MainWindow::onImportSavefile()
|
|
{
|
|
if (!RunningSomething) return;
|
|
|
|
emuThread->emuPause();
|
|
QString path = QFileDialog::getOpenFileName(this,
|
|
"Select savefile",
|
|
Config::LastROMFolder,
|
|
"Savefiles (*.sav *.bin *.dsv);;Any file (*.*)");
|
|
|
|
if (!path.isEmpty())
|
|
{
|
|
if (QMessageBox::warning(this,
|
|
"Emulation will be reset and data overwritten",
|
|
"The emulation will be reset and the current savefile overwritten.",
|
|
QMessageBox::Ok, QMessageBox::Cancel) == QMessageBox::Ok)
|
|
{
|
|
int res = Frontend::Reset();
|
|
if (res != Frontend::Load_OK)
|
|
{
|
|
QMessageBox::critical(this, "melonDS", "Reset failed\n" + loadErrorStr(res));
|
|
}
|
|
else
|
|
{
|
|
int diff = Frontend::ImportSRAM(path.toStdString().c_str());
|
|
if (diff > 0)
|
|
OSD::AddMessage(0, "Trimmed savefile");
|
|
else if (diff < 0)
|
|
OSD::AddMessage(0, "Savefile shorter than SRAM");
|
|
}
|
|
}
|
|
}
|
|
emuThread->emuUnpause();
|
|
}
|
|
|
|
void MainWindow::onQuit()
|
|
{
|
|
#ifndef _WIN32
|
|
signalSn->setEnabled(false);
|
|
#endif
|
|
QApplication::quit();
|
|
}
|
|
|
|
|
|
void MainWindow::onPause(bool checked)
|
|
{
|
|
if (!RunningSomething) return;
|
|
|
|
if (checked)
|
|
{
|
|
emuThread->emuPause();
|
|
OSD::AddMessage(0, "Paused");
|
|
pausedManually = true;
|
|
}
|
|
else
|
|
{
|
|
emuThread->emuUnpause();
|
|
OSD::AddMessage(0, "Resumed");
|
|
pausedManually = false;
|
|
}
|
|
}
|
|
|
|
void MainWindow::onReset()
|
|
{
|
|
if (!RunningSomething) return;
|
|
|
|
emuThread->emuPause();
|
|
|
|
actUndoStateLoad->setEnabled(false);
|
|
|
|
int res = Frontend::Reset();
|
|
if (res != Frontend::Load_OK)
|
|
{
|
|
QMessageBox::critical(this,
|
|
"melonDS",
|
|
loadErrorStr(res));
|
|
emuThread->emuUnpause();
|
|
}
|
|
else
|
|
{
|
|
OSD::AddMessage(0, "Reset");
|
|
emuThread->emuRun();
|
|
}
|
|
}
|
|
|
|
void MainWindow::onStop()
|
|
{
|
|
if (!RunningSomething) return;
|
|
|
|
emuThread->emuPause();
|
|
NDS::Stop();
|
|
}
|
|
|
|
void MainWindow::onFrameStep()
|
|
{
|
|
if (!RunningSomething) return;
|
|
|
|
emuThread->emuFrameStep();
|
|
}
|
|
|
|
void MainWindow::onEnableCheats(bool checked)
|
|
{
|
|
Config::EnableCheats = checked?1:0;
|
|
Frontend::EnableCheats(Config::EnableCheats != 0);
|
|
}
|
|
|
|
void MainWindow::onSetupCheats()
|
|
{
|
|
emuThread->emuPause();
|
|
|
|
CheatsDialog* dlg = CheatsDialog::openDlg(this);
|
|
connect(dlg, &CheatsDialog::finished, this, &MainWindow::onCheatsDialogFinished);
|
|
}
|
|
|
|
void MainWindow::onCheatsDialogFinished(int res)
|
|
{
|
|
emuThread->emuUnpause();
|
|
}
|
|
|
|
void MainWindow::onROMInfo()
|
|
{
|
|
ROMInfoDialog* dlg = ROMInfoDialog::openDlg(this);
|
|
}
|
|
|
|
void MainWindow::onOpenTitleManager()
|
|
{
|
|
TitleManagerDialog* dlg = TitleManagerDialog::openDlg(this);
|
|
}
|
|
|
|
void MainWindow::onOpenEmuSettings()
|
|
{
|
|
emuThread->emuPause();
|
|
|
|
EmuSettingsDialog* dlg = EmuSettingsDialog::openDlg(this);
|
|
connect(dlg, &EmuSettingsDialog::finished, this, &MainWindow::onEmuSettingsDialogFinished);
|
|
}
|
|
|
|
void MainWindow::onEmuSettingsDialogFinished(int res)
|
|
{
|
|
emuThread->emuUnpause();
|
|
|
|
if (EmuSettingsDialog::needsReset)
|
|
onReset();
|
|
|
|
if (!RunningSomething)
|
|
actTitleManager->setEnabled(strlen(Config::DSiNANDPath) > 0);
|
|
}
|
|
|
|
void MainWindow::onOpenInputConfig()
|
|
{
|
|
emuThread->emuPause();
|
|
|
|
InputConfigDialog* dlg = InputConfigDialog::openDlg(this);
|
|
connect(dlg, &InputConfigDialog::finished, this, &MainWindow::onInputConfigFinished);
|
|
}
|
|
|
|
void MainWindow::onInputConfigFinished(int res)
|
|
{
|
|
emuThread->emuUnpause();
|
|
}
|
|
|
|
void MainWindow::onOpenVideoSettings()
|
|
{
|
|
VideoSettingsDialog* dlg = VideoSettingsDialog::openDlg(this);
|
|
connect(dlg, &VideoSettingsDialog::updateVideoSettings, this, &MainWindow::onUpdateVideoSettings);
|
|
}
|
|
|
|
void MainWindow::onOpenAudioSettings()
|
|
{
|
|
AudioSettingsDialog* dlg = AudioSettingsDialog::openDlg(this);
|
|
connect(dlg, &AudioSettingsDialog::updateAudioSettings, this, &MainWindow::onUpdateAudioSettings);
|
|
connect(dlg, &AudioSettingsDialog::finished, this, &MainWindow::onAudioSettingsFinished);
|
|
}
|
|
|
|
void MainWindow::onUpdateAudioSettings()
|
|
{
|
|
SPU::SetInterpolation(Config::AudioInterp);
|
|
|
|
if (Config::AudioBitrate == 0)
|
|
SPU::SetDegrade10Bit(NDS::ConsoleType == 0);
|
|
else
|
|
SPU::SetDegrade10Bit(Config::AudioBitrate == 1);
|
|
}
|
|
|
|
void MainWindow::onAudioSettingsFinished(int res)
|
|
{
|
|
micClose();
|
|
|
|
SPU::SetInterpolation(Config::AudioInterp);
|
|
|
|
if (Config::MicInputType == 3)
|
|
{
|
|
micLoadWav(Config::MicWavPath);
|
|
Frontend::Mic_SetExternalBuffer(micWavBuffer, micWavLength);
|
|
}
|
|
else
|
|
{
|
|
delete[] micWavBuffer;
|
|
micWavBuffer = nullptr;
|
|
|
|
if (Config::MicInputType == 1)
|
|
Frontend::Mic_SetExternalBuffer(micExtBuffer, sizeof(micExtBuffer)/sizeof(s16));
|
|
else
|
|
Frontend::Mic_SetExternalBuffer(NULL, 0);
|
|
}
|
|
|
|
micOpen();
|
|
}
|
|
|
|
void MainWindow::onOpenWifiSettings()
|
|
{
|
|
emuThread->emuPause();
|
|
|
|
WifiSettingsDialog* dlg = WifiSettingsDialog::openDlg(this);
|
|
connect(dlg, &WifiSettingsDialog::finished, this, &MainWindow::onWifiSettingsFinished);
|
|
}
|
|
|
|
void MainWindow::onWifiSettingsFinished(int res)
|
|
{
|
|
if (Wifi::MPInited)
|
|
{
|
|
Platform::MP_DeInit();
|
|
Platform::MP_Init();
|
|
}
|
|
|
|
Platform::LAN_DeInit();
|
|
Platform::LAN_Init();
|
|
|
|
if (WifiSettingsDialog::needsReset)
|
|
onReset();
|
|
|
|
emuThread->emuUnpause();
|
|
}
|
|
|
|
void MainWindow::onOpenInterfaceSettings()
|
|
{
|
|
emuThread->emuPause();
|
|
InterfaceSettingsDialog* dlg = InterfaceSettingsDialog::openDlg(this);
|
|
connect(dlg, &InterfaceSettingsDialog::finished, this, &MainWindow::onInterfaceSettingsFinished);
|
|
connect(dlg, &InterfaceSettingsDialog::updateMouseTimer, this, &MainWindow::onUpdateMouseTimer);
|
|
}
|
|
|
|
void MainWindow::onUpdateMouseTimer()
|
|
{
|
|
if (hasOGL)
|
|
panelGL->mouseTimer->setInterval(Config::MouseHideSeconds*1000);
|
|
else
|
|
panelNative->mouseTimer->setInterval(Config::MouseHideSeconds*1000);
|
|
}
|
|
|
|
void MainWindow::onInterfaceSettingsFinished(int res)
|
|
{
|
|
emuThread->emuUnpause();
|
|
}
|
|
|
|
void MainWindow::onChangeSavestateSRAMReloc(bool checked)
|
|
{
|
|
Config::SavestateRelocSRAM = checked?1:0;
|
|
}
|
|
|
|
void MainWindow::onChangeScreenSize()
|
|
{
|
|
int factor = ((QAction*)sender())->data().toInt();
|
|
QSize diff = size() - panel->size();
|
|
resize(dynamic_cast<ScreenHandler*>(panel)->screenGetMinSize(factor) + diff);
|
|
}
|
|
|
|
void MainWindow::onChangeScreenRotation(QAction* act)
|
|
{
|
|
int rot = act->data().toInt();
|
|
Config::ScreenRotation = rot;
|
|
|
|
emit screenLayoutChange();
|
|
}
|
|
|
|
void MainWindow::onChangeScreenGap(QAction* act)
|
|
{
|
|
int gap = act->data().toInt();
|
|
Config::ScreenGap = gap;
|
|
|
|
emit screenLayoutChange();
|
|
}
|
|
|
|
void MainWindow::onChangeScreenLayout(QAction* act)
|
|
{
|
|
int layout = act->data().toInt();
|
|
Config::ScreenLayout = layout;
|
|
|
|
emit screenLayoutChange();
|
|
}
|
|
|
|
void MainWindow::onChangeScreenSwap(bool checked)
|
|
{
|
|
Config::ScreenSwap = checked?1:0;
|
|
|
|
emit screenLayoutChange();
|
|
}
|
|
|
|
void MainWindow::onChangeScreenSizing(QAction* act)
|
|
{
|
|
int sizing = act->data().toInt();
|
|
Config::ScreenSizing = sizing;
|
|
|
|
emit screenLayoutChange();
|
|
}
|
|
|
|
void MainWindow::onChangeScreenAspectTop(QAction* act)
|
|
{
|
|
int aspect = act->data().toInt();
|
|
Config::ScreenAspectTop = aspect;
|
|
|
|
emit screenLayoutChange();
|
|
}
|
|
|
|
void MainWindow::onChangeScreenAspectBot(QAction* act)
|
|
{
|
|
int aspect = act->data().toInt();
|
|
Config::ScreenAspectBot = aspect;
|
|
|
|
emit screenLayoutChange();
|
|
}
|
|
|
|
void MainWindow::onChangeIntegerScaling(bool checked)
|
|
{
|
|
Config::IntegerScaling = checked?1:0;
|
|
|
|
emit screenLayoutChange();
|
|
}
|
|
|
|
void MainWindow::onChangeScreenFiltering(bool checked)
|
|
{
|
|
Config::ScreenFilter = checked?1:0;
|
|
}
|
|
|
|
void MainWindow::onChangeShowOSD(bool checked)
|
|
{
|
|
Config::ShowOSD = checked?1:0;
|
|
}
|
|
|
|
void MainWindow::onChangeLimitFramerate(bool checked)
|
|
{
|
|
Config::LimitFPS = checked?1:0;
|
|
}
|
|
|
|
void MainWindow::onChangeAudioSync(bool checked)
|
|
{
|
|
Config::AudioSync = checked?1:0;
|
|
}
|
|
|
|
|
|
void MainWindow::onTitleUpdate(QString title)
|
|
{
|
|
setWindowTitle(title);
|
|
}
|
|
|
|
void MainWindow::onFullscreenToggled()
|
|
{
|
|
if (!mainWindow->isFullScreen())
|
|
{
|
|
mainWindow->showFullScreen();
|
|
mainWindow->menuBar()->setFixedHeight(0); // Don't use hide() as menubar actions stop working
|
|
}
|
|
else
|
|
{
|
|
mainWindow->showNormal();
|
|
int menuBarHeight = mainWindow->menuBar()->sizeHint().height();
|
|
mainWindow->menuBar()->setFixedHeight(menuBarHeight);
|
|
}
|
|
}
|
|
|
|
void MainWindow::onEmuStart()
|
|
{
|
|
// TODO: make savestates work in DSi mode!!
|
|
if (Config::ConsoleType == 1)
|
|
{
|
|
for (int i = 0; i < 9; i++)
|
|
{
|
|
actSaveState[i]->setEnabled(false);
|
|
actLoadState[i]->setEnabled(false);
|
|
}
|
|
actUndoStateLoad->setEnabled(false);
|
|
}
|
|
else
|
|
{
|
|
for (int i = 1; i < 9; i++)
|
|
{
|
|
actSaveState[i]->setEnabled(true);
|
|
actLoadState[i]->setEnabled(Frontend::SavestateExists(i));
|
|
}
|
|
actSaveState[0]->setEnabled(true);
|
|
actLoadState[0]->setEnabled(true);
|
|
actUndoStateLoad->setEnabled(false);
|
|
}
|
|
|
|
actPause->setEnabled(true);
|
|
actPause->setChecked(false);
|
|
actReset->setEnabled(true);
|
|
actStop->setEnabled(true);
|
|
actFrameStep->setEnabled(true);
|
|
actImportSavefile->setEnabled(true);
|
|
|
|
actSetupCheats->setEnabled(true);
|
|
actTitleManager->setEnabled(false);
|
|
|
|
actROMInfo->setEnabled(true);
|
|
}
|
|
|
|
void MainWindow::onEmuStop()
|
|
{
|
|
emuThread->emuPause();
|
|
|
|
for (int i = 0; i < 9; i++)
|
|
{
|
|
actSaveState[i]->setEnabled(false);
|
|
actLoadState[i]->setEnabled(false);
|
|
}
|
|
actUndoStateLoad->setEnabled(false);
|
|
actImportSavefile->setEnabled(false);
|
|
|
|
actPause->setEnabled(false);
|
|
actReset->setEnabled(false);
|
|
actStop->setEnabled(false);
|
|
actFrameStep->setEnabled(false);
|
|
|
|
actSetupCheats->setEnabled(false);
|
|
actTitleManager->setEnabled(strlen(Config::DSiNANDPath) > 0);
|
|
|
|
actROMInfo->setEnabled(false);
|
|
}
|
|
|
|
void MainWindow::onUpdateVideoSettings(bool glchange)
|
|
{
|
|
if (glchange)
|
|
{
|
|
emuThread->emuPause();
|
|
|
|
if (hasOGL)
|
|
{
|
|
emuThread->deinitOpenGL();
|
|
delete panelGL;
|
|
}
|
|
else
|
|
{
|
|
delete panelNative;
|
|
}
|
|
createScreenPanel();
|
|
connect(emuThread, SIGNAL(windowUpdate()), panel, SLOT(repaint()));
|
|
if (hasOGL) emuThread->initOpenGL();
|
|
}
|
|
|
|
videoSettingsDirty = true;
|
|
|
|
if (glchange)
|
|
emuThread->emuUnpause();
|
|
}
|
|
|
|
|
|
void emuStop()
|
|
{
|
|
RunningSomething = false;
|
|
|
|
Frontend::UnloadROM(Frontend::ROMSlot_NDS);
|
|
Frontend::UnloadROM(Frontend::ROMSlot_GBA);
|
|
|
|
emit emuThread->windowEmuStop();
|
|
|
|
OSD::AddMessage(0xFFC040, "Shutdown");
|
|
}
|
|
|
|
MelonApplication::MelonApplication(int& argc, char** argv)
|
|
: QApplication(argc, argv)
|
|
{
|
|
setWindowIcon(QIcon(":/melon-icon"));
|
|
}
|
|
|
|
bool MelonApplication::event(QEvent *event)
|
|
{
|
|
if (event->type() == QEvent::FileOpen)
|
|
{
|
|
QFileOpenEvent *openEvent = static_cast<QFileOpenEvent*>(event);
|
|
|
|
emuThread->emuPause();
|
|
mainWindow->loadROM(openEvent->file());
|
|
}
|
|
|
|
return QApplication::event(event);
|
|
}
|
|
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int main(int argc, char** argv)
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{
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srand(time(NULL));
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printf("melonDS " MELONDS_VERSION "\n");
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printf(MELONDS_URL "\n");
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Platform::Init(argc, argv);
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MelonApplication melon(argc, argv);
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// http://stackoverflow.com/questions/14543333/joystick-wont-work-using-sdl
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SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
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if (SDL_Init(SDL_INIT_HAPTIC) < 0)
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{
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printf("SDL couldn't init rumble\n");
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}
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0)
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{
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QMessageBox::critical(NULL, "melonDS", "SDL shat itself :(");
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return 1;
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}
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SDL_JoystickEventState(SDL_ENABLE);
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Config::Load();
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#define SANITIZE(var, min, max) { var = std::clamp(var, min, max); }
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SANITIZE(Config::ConsoleType, 0, 1);
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SANITIZE(Config::_3DRenderer,
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0,
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0 // Minimum, Software renderer
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|
#ifdef OGLRENDERER_ENABLED
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+ 1 // OpenGL Renderer
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|
#endif
|
|
);
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|
SANITIZE(Config::ScreenVSyncInterval, 1, 20);
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|
SANITIZE(Config::GL_ScaleFactor, 1, 16);
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SANITIZE(Config::AudioInterp, 0, 3);
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SANITIZE(Config::AudioVolume, 0, 256);
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SANITIZE(Config::MicInputType, 0, 3);
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SANITIZE(Config::ScreenRotation, 0, 3);
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SANITIZE(Config::ScreenGap, 0, 500);
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|
SANITIZE(Config::ScreenLayout, 0, 3);
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SANITIZE(Config::ScreenSizing, 0, 5);
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|
SANITIZE(Config::ScreenAspectTop, 0, 4);
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|
SANITIZE(Config::ScreenAspectBot, 0, 4);
|
|
#undef SANITIZE
|
|
|
|
QSurfaceFormat format;
|
|
format.setDepthBufferSize(24);
|
|
format.setStencilBufferSize(8);
|
|
format.setVersion(3, 2);
|
|
format.setProfile(QSurfaceFormat::CoreProfile);
|
|
format.setSwapInterval(0);
|
|
QSurfaceFormat::setDefaultFormat(format);
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|
|
|
audioSync = SDL_CreateCond();
|
|
audioSyncLock = SDL_CreateMutex();
|
|
|
|
audioFreq = 48000; // TODO: make configurable?
|
|
SDL_AudioSpec whatIwant, whatIget;
|
|
memset(&whatIwant, 0, sizeof(SDL_AudioSpec));
|
|
whatIwant.freq = audioFreq;
|
|
whatIwant.format = AUDIO_S16LSB;
|
|
whatIwant.channels = 2;
|
|
whatIwant.samples = 1024;
|
|
whatIwant.callback = audioCallback;
|
|
audioDevice = SDL_OpenAudioDevice(NULL, 0, &whatIwant, &whatIget, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE);
|
|
if (!audioDevice)
|
|
{
|
|
printf("Audio init failed: %s\n", SDL_GetError());
|
|
}
|
|
else
|
|
{
|
|
audioFreq = whatIget.freq;
|
|
printf("Audio output frequency: %d Hz\n", audioFreq);
|
|
SDL_PauseAudioDevice(audioDevice, 1);
|
|
}
|
|
|
|
micDevice = 0;
|
|
|
|
|
|
memset(micExtBuffer, 0, sizeof(micExtBuffer));
|
|
micExtBufferWritePos = 0;
|
|
micWavBuffer = nullptr;
|
|
|
|
Frontend::Init_ROM();
|
|
Frontend::EnableCheats(Config::EnableCheats != 0);
|
|
|
|
Frontend::Init_Audio(audioFreq);
|
|
|
|
if (Config::MicInputType == 1)
|
|
{
|
|
Frontend::Mic_SetExternalBuffer(micExtBuffer, sizeof(micExtBuffer)/sizeof(s16));
|
|
}
|
|
else if (Config::MicInputType == 3)
|
|
{
|
|
micLoadWav(Config::MicWavPath);
|
|
Frontend::Mic_SetExternalBuffer(micWavBuffer, micWavLength);
|
|
}
|
|
|
|
Input::JoystickID = Config::JoystickID;
|
|
Input::OpenJoystick();
|
|
|
|
mainWindow = new MainWindow();
|
|
|
|
emuThread = new EmuThread();
|
|
emuThread->start();
|
|
emuThread->emuPause();
|
|
|
|
QObject::connect(&melon, &QApplication::applicationStateChanged, mainWindow, &MainWindow::onAppStateChanged);
|
|
|
|
if (argc > 1)
|
|
{
|
|
char* file = argv[1];
|
|
char* ext = &file[strlen(file)-3];
|
|
|
|
if (!strcasecmp(ext, "nds") || !strcasecmp(ext, "srl") || !strcasecmp(ext, "dsi"))
|
|
{
|
|
int res = Frontend::LoadROM(file, Frontend::ROMSlot_NDS);
|
|
|
|
if (res == Frontend::Load_OK)
|
|
{
|
|
if (argc > 2)
|
|
{
|
|
file = argv[2];
|
|
ext = &file[strlen(file)-3];
|
|
|
|
if (!strcasecmp(ext, "gba"))
|
|
{
|
|
Frontend::LoadROM(file, Frontend::ROMSlot_GBA);
|
|
}
|
|
}
|
|
|
|
emuThread->emuRun();
|
|
}
|
|
}
|
|
}
|
|
|
|
int ret = melon.exec();
|
|
|
|
emuThread->emuStop();
|
|
emuThread->wait();
|
|
delete emuThread;
|
|
|
|
Input::CloseJoystick();
|
|
|
|
Frontend::DeInit_ROM();
|
|
|
|
if (audioDevice) SDL_CloseAudioDevice(audioDevice);
|
|
micClose();
|
|
|
|
SDL_DestroyCond(audioSync);
|
|
SDL_DestroyMutex(audioSyncLock);
|
|
|
|
if (micWavBuffer) delete[] micWavBuffer;
|
|
|
|
Config::Save();
|
|
|
|
SDL_Quit();
|
|
Platform::DeInit();
|
|
return ret;
|
|
}
|
|
|
|
#ifdef __WIN32__
|
|
|
|
#include <windows.h>
|
|
|
|
int CALLBACK WinMain(HINSTANCE hinst, HINSTANCE hprev, LPSTR cmdline, int cmdshow)
|
|
{
|
|
int argc = 0;
|
|
wchar_t** argv_w = CommandLineToArgvW(GetCommandLineW(), &argc);
|
|
char* nullarg = "";
|
|
|
|
char** argv = new char*[argc];
|
|
for (int i = 0; i < argc; i++)
|
|
{
|
|
if (!argv_w) { argv[i] = nullarg; continue; }
|
|
int len = WideCharToMultiByte(CP_UTF8, 0, argv_w[i], -1, NULL, 0, NULL, NULL);
|
|
if (len < 1) { argv[i] = nullarg; continue; }
|
|
argv[i] = new char[len];
|
|
int res = WideCharToMultiByte(CP_UTF8, 0, argv_w[i], -1, argv[i], len, NULL, NULL);
|
|
if (res != len) { delete[] argv[i]; argv[i] = nullarg; }
|
|
}
|
|
|
|
if (argv_w) LocalFree(argv_w);
|
|
|
|
/*if (AttachConsole(ATTACH_PARENT_PROCESS))
|
|
{
|
|
freopen("CONOUT$", "w", stdout);
|
|
freopen("CONOUT$", "w", stderr);
|
|
printf("\n");
|
|
}*/
|
|
|
|
int ret = main(argc, argv);
|
|
|
|
printf("\n\n>");
|
|
|
|
for (int i = 0; i < argc; i++) if (argv[i] != nullarg) delete[] argv[i];
|
|
delete[] argv;
|
|
|
|
return ret;
|
|
}
|
|
|
|
#endif
|