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melonDS/src/frontend/qt_sdl/EmuInstance.h
2025-01-01 09:35:38 +01:00

362 lines
10 KiB
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/*
Copyright 2016-2024 melonDS team
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#ifndef EMUINSTANCE_H
#define EMUINSTANCE_H
#include <SDL2/SDL.h>
#include "Platform.h"
#include "main.h"
#include "NDS.h"
#include "EmuThread.h"
#include "Window.h"
#include "Config.h"
#include "SaveManager.h"
const int kMaxWindows = 4;
enum
{
HK_Lid = 0,
HK_Mic,
HK_Pause,
HK_Reset,
HK_FastForward,
HK_FrameLimitToggle,
HK_FullscreenToggle,
HK_SwapScreens,
HK_SwapScreenEmphasis,
HK_SolarSensorDecrease,
HK_SolarSensorIncrease,
HK_FrameStep,
HK_PowerButton,
HK_VolumeUp,
HK_VolumeDown,
HK_SlowMo,
HK_FastForwardToggle,
HK_SlowMoToggle,
HK_GuitarGripGreen,
HK_GuitarGripRed,
HK_GuitarGripYellow,
HK_GuitarGripBlue,
HK_MAX
};
enum
{
micInputType_Silence,
micInputType_External,
micInputType_Noise,
micInputType_Wav,
micInputType_MAX,
};
enum
{
renderer3D_Software = 0,
#ifdef OGLRENDERER_ENABLED
renderer3D_OpenGL,
renderer3D_OpenGLCompute,
#endif
renderer3D_Max,
};
bool isRightModKey(QKeyEvent* event);
int getEventKeyVal(QKeyEvent* event);
class EmuInstance
{
public:
EmuInstance(int inst);
~EmuInstance();
int getInstanceID() { return instanceID; }
int getConsoleType() { return consoleType; }
EmuThread* getEmuThread() { return emuThread; }
melonDS::NDS* getNDS() { return nds; }
MainWindow* getMainWindow() { return mainWindow; }
int getNumWindows() { return numWindows; }
MainWindow* getWindow(int id) { return windowList[id]; }
void doOnAllWindows(std::function<void(MainWindow*)> func, int exclude = -1);
void saveEnabledWindows();
Config::Table& getGlobalConfig() { return globalCfg; }
Config::Table& getLocalConfig() { return localCfg; }
void broadcastCommand(int cmd, QVariant param = QVariant());
void handleCommand(int cmd, QVariant& param);
std::string instanceFileSuffix();
void createWindow(int id = -1);
void deleteWindow(int id, bool close);
void deleteAllWindows();
void osdAddMessage(unsigned int color, const char* fmt, ...);
bool emuIsActive();
void emuStop(melonDS::Platform::StopReason reason);
bool usesOpenGL();
void initOpenGL(int win);
void deinitOpenGL(int win);
void setVSyncGL(bool vsync);
void makeCurrentGL();
void drawScreenGL();
// return: empty string = setup OK, non-empty = error message
QString verifySetup();
bool updateConsole() noexcept;
void enableCheats(bool enable);
melonDS::ARCodeFile* getCheatFile();
void romIcon(const melonDS::u8 (&data)[512],
const melonDS::u16 (&palette)[16],
melonDS::u32 (&iconRef)[32*32]);
void animatedROMIcon(const melonDS::u8 (&data)[8][512],
const melonDS::u16 (&palette)[8][16],
const melonDS::u16 (&sequence)[64],
melonDS::u32 (&animatedIconRef)[64][32*32],
std::vector<int> &animatedSequenceRef);
static const char* buttonNames[12];
static const char* hotkeyNames[HK_MAX];
void inputInit();
void inputDeInit();
void inputLoadConfig();
void inputRumbleStart(melonDS::u32 len_ms);
void inputRumbleStop();
bool inputHotkeyDown(int id) { return hotkeyDown(id); }
float inputMotionQuery(melonDS::Platform::MotionQueryType type);
void setJoystick(int id);
int getJoystickID() { return joystickID; }
SDL_Joystick* getJoystick() { return joystick; }
void touchScreen(int x, int y);
void releaseScreen();
QMutex renderLock;
private:
static int lastSep(const std::string& path);
std::string getAssetPath(bool gba, const std::string& configpath, const std::string& ext, const std::string& file);
QString verifyDSBIOS();
QString verifyDSiBIOS();
QString verifyDSFirmware();
QString verifyDSiFirmware();
QString verifyDSiNAND();
std::string getEffectiveFirmwareSavePath();
void initFirmwareSaveManager() noexcept;
std::string getSavestateName(int slot);
bool savestateExists(int slot);
bool loadState(const std::string& filename);
bool saveState(const std::string& filename);
void undoStateLoad();
void unloadCheats();
void loadCheats();
std::unique_ptr<melonDS::ARM9BIOSImage> loadARM9BIOS() noexcept;
std::unique_ptr<melonDS::ARM7BIOSImage> loadARM7BIOS() noexcept;
std::unique_ptr<melonDS::DSiBIOSImage> loadDSiARM9BIOS() noexcept;
std::unique_ptr<melonDS::DSiBIOSImage> loadDSiARM7BIOS() noexcept;
melonDS::Firmware generateFirmware(int type) noexcept;
std::optional<melonDS::Firmware> loadFirmware(int type) noexcept;
std::optional<melonDS::DSi_NAND::NANDImage> loadNAND(const std::array<melonDS::u8, melonDS::DSiBIOSSize>& arm7ibios) noexcept;
std::optional<melonDS::FATStorageArgs> getSDCardArgs(const std::string& key) noexcept;
std::optional<melonDS::FATStorage> loadSDCard(const std::string& key) noexcept;
void setBatteryLevels();
void reset();
bool bootToMenu(QString& errorstr);
melonDS::u32 decompressROM(const melonDS::u8* inContent, const melonDS::u32 inSize, std::unique_ptr<melonDS::u8[]>& outContent);
void clearBackupState();
std::pair<std::unique_ptr<melonDS::Firmware>, std::string> generateDefaultFirmware();
bool parseMacAddress(void* data);
void customizeFirmware(melonDS::Firmware& firmware, bool overridesettings) noexcept;
bool loadROMData(const QStringList& filepath, std::unique_ptr<melonDS::u8[]>& filedata, melonDS::u32& filelen, std::string& basepath, std::string& romname) noexcept;
QString getSavErrorString(std::string& filepath, bool gba);
bool loadROM(QStringList filepath, bool reset, QString& errorstr);
void ejectCart();
bool cartInserted();
QString cartLabel();
bool loadGBAROM(QStringList filepath, QString& errorstr);
void loadGBAAddon(int type, QString& errorstr);
void ejectGBACart();
bool gbaCartInserted();
QString gbaAddonName(int addon);
QString gbaCartLabel();
void audioInit();
void audioDeInit();
void audioEnable();
void audioDisable();
void audioMute();
void audioSync();
void audioUpdateSettings();
void micOpen();
void micClose();
void micLoadWav(const std::string& name);
void micProcess();
void setupMicInputData();
int audioGetNumSamplesOut(int outlen);
void audioResample(melonDS::s16* inbuf, int inlen, melonDS::s16* outbuf, int outlen, int volume);
static void audioCallback(void* data, Uint8* stream, int len);
static void micCallback(void* data, Uint8* stream, int len);
void onKeyPress(QKeyEvent* event);
void onKeyRelease(QKeyEvent* event);
void keyReleaseAll();
void openJoystick();
void closeJoystick();
bool joystickButtonDown(int val);
void inputProcess();
bool hotkeyDown(int id) { return hotkeyMask & (1<<id); }
bool hotkeyPressed(int id) { return hotkeyPress & (1<<id); }
bool hotkeyReleased(int id) { return hotkeyRelease & (1<<id); }
void loadRTCData();
void saveRTCData();
void setDateTime();
bool deleting;
int instanceID;
EmuThread* emuThread;
MainWindow* mainWindow;
MainWindow* windowList[kMaxWindows];
int numWindows;
Config::Table globalCfg;
Config::Table localCfg;
int consoleType;
melonDS::NDS* nds;
int cartType;
std::string baseROMDir;
std::string baseROMName;
std::string baseAssetName;
bool changeCart;
std::unique_ptr<melonDS::NDSCart::CartCommon> nextCart;
int gbaCartType;
std::string baseGBAROMDir;
std::string baseGBAROMName;
std::string baseGBAAssetName;
bool changeGBACart;
std::unique_ptr<melonDS::GBACart::CartCommon> nextGBACart;
// HACK
public:
std::unique_ptr<SaveManager> ndsSave;
std::unique_ptr<SaveManager> gbaSave;
std::unique_ptr<SaveManager> firmwareSave;
bool doLimitFPS;
double curFPS;
double targetFPS;
double fastForwardFPS;
double slowmoFPS;
bool fastForwardToggled;
bool slowmoToggled;
bool doAudioSync;
private:
std::unique_ptr<melonDS::Savestate> backupState;
bool savestateLoaded;
std::string previousSaveFile;
std::unique_ptr<melonDS::ARCodeFile> cheatFile;
bool cheatsOn;
SDL_AudioDeviceID audioDevice;
int audioFreq;
float audioSampleFrac;
bool audioMuted;
SDL_cond* audioSyncCond;
SDL_mutex* audioSyncLock;
int mpAudioMode;
SDL_AudioDeviceID micDevice;
melonDS::s16 micExtBuffer[4096];
melonDS::u32 micExtBufferWritePos;
melonDS::u32 micExtBufferCount;
melonDS::u32 micWavLength;
melonDS::s16* micWavBuffer;
melonDS::s16* micBuffer;
melonDS::u32 micBufferLength;
melonDS::u32 micBufferReadPos;
SDL_mutex* micLock;
//int audioInterp;
int audioVolume;
bool audioDSiVolumeSync;
int micInputType;
std::string micDeviceName;
std::string micWavPath;
int keyMapping[12];
int joyMapping[12];
int hkKeyMapping[HK_MAX];
int hkJoyMapping[HK_MAX];
int joystickID;
SDL_Joystick* joystick;
SDL_GameController* controller;
bool hasAccelerometer = false;
bool hasGyroscope = false;
bool hasRumble = false;
bool isRumbling = false;
melonDS::u32 keyInputMask, joyInputMask;
melonDS::u32 keyHotkeyMask, joyHotkeyMask;
melonDS::u32 hotkeyMask, lastHotkeyMask;
melonDS::u32 hotkeyPress, hotkeyRelease;
melonDS::u32 inputMask;
bool isTouching;
melonDS::u16 touchX, touchY;
friend class EmuThread;
friend class MainWindow;
};
#endif //EMUINSTANCE_H