From 95056f97830a85b2f6b0bb07dc3579e30daa3bfc Mon Sep 17 00:00:00 2001 From: Gregor Parzefall <82708541+grorp@users.noreply.github.com> Date: Thu, 7 Sep 2023 17:55:11 +0200 Subject: [PATCH] Higher default graphics settings on Android (#13780) --- src/defaultsettings.cpp | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 9164d5148..b2ff14d49 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -360,7 +360,7 @@ void set_default_settings() // Network settings->setDefault("enable_ipv6", "true"); settings->setDefault("ipv6_server", "false"); - settings->setDefault("max_packets_per_iteration","1024"); + settings->setDefault("max_packets_per_iteration", "1024"); settings->setDefault("port", "30000"); settings->setDefault("strict_protocol_version_checking", "false"); settings->setDefault("player_transfer_distance", "0"); @@ -487,23 +487,18 @@ void set_default_settings() settings->setDefault("screen_w", "0"); settings->setDefault("screen_h", "0"); settings->setDefault("fullscreen", "true"); - settings->setDefault("smooth_lighting", "false"); settings->setDefault("performance_tradeoffs", "true"); settings->setDefault("max_simultaneous_block_sends_per_client", "10"); settings->setDefault("emergequeue_limit_diskonly", "16"); settings->setDefault("emergequeue_limit_generate", "16"); settings->setDefault("max_block_generate_distance", "5"); - settings->setDefault("enable_3d_clouds", "false"); - settings->setDefault("fps_max_unfocused", "10"); settings->setDefault("sqlite_synchronous", "1"); - settings->setDefault("map_compression_level_disk", "-1"); - settings->setDefault("map_compression_level_net", "-1"); settings->setDefault("server_map_save_interval", "15"); settings->setDefault("client_mapblock_limit", "1000"); settings->setDefault("active_block_range", "2"); settings->setDefault("viewing_range", "50"); settings->setDefault("leaves_style", "simple"); - settings->setDefault("curl_verify_cert","false"); + settings->setDefault("curl_verify_cert", "false"); // Apply settings according to screen size float x_inches = (float) porting::getDisplaySize().X /