mirror of
https://github.com/minetest/minetest.git
synced 2025-03-06 20:48:40 +01:00
Improve error handling of map database creation
This commit is contained in:
parent
7abaa8d4cd
commit
d54646d342
7 changed files with 71 additions and 32 deletions
|
@ -97,7 +97,7 @@ void Database_PostgreSQL::ping()
|
|||
|
||||
bool Database_PostgreSQL::initialized() const
|
||||
{
|
||||
return (PQstatus(m_conn) == CONNECTION_OK);
|
||||
return m_conn && PQstatus(m_conn) == CONNECTION_OK;
|
||||
}
|
||||
|
||||
PGresult *Database_PostgreSQL::checkResults(PGresult *result, bool clear)
|
||||
|
|
|
@ -9,20 +9,20 @@
|
|||
#include "database.h"
|
||||
#include "util/basic_macros.h"
|
||||
|
||||
class Settings;
|
||||
|
||||
class Database_PostgreSQL: public Database
|
||||
// Template class for PostgreSQL based data storage
|
||||
class Database_PostgreSQL : public Database
|
||||
{
|
||||
public:
|
||||
Database_PostgreSQL(const std::string &connect_string, const char *type);
|
||||
~Database_PostgreSQL();
|
||||
|
||||
void beginSave();
|
||||
void endSave();
|
||||
void beginSave() override;
|
||||
void endSave() override;
|
||||
void rollback();
|
||||
|
||||
bool initialized() const;
|
||||
bool initialized() const override;
|
||||
|
||||
void verifyDatabase() override;
|
||||
|
||||
protected:
|
||||
// Conversion helpers
|
||||
|
@ -73,7 +73,6 @@ protected:
|
|||
}
|
||||
|
||||
void createTableIfNotExists(const std::string &table_name, const std::string &definition);
|
||||
void verifyDatabase();
|
||||
|
||||
// Database initialization
|
||||
void connectToDatabase();
|
||||
|
@ -99,6 +98,12 @@ private:
|
|||
int m_pgversion = 0;
|
||||
};
|
||||
|
||||
// Not sure why why we have to do this. can't C++ figure it out on its own?
|
||||
#define PARENT_CLASS_FUNCS \
|
||||
void beginSave() { Database_PostgreSQL::beginSave(); } \
|
||||
void endSave() { Database_PostgreSQL::endSave(); } \
|
||||
void verifyDatabase() { Database_PostgreSQL::verifyDatabase(); }
|
||||
|
||||
class MapDatabasePostgreSQL : private Database_PostgreSQL, public MapDatabase
|
||||
{
|
||||
public:
|
||||
|
@ -110,8 +115,7 @@ public:
|
|||
bool deleteBlock(const v3s16 &pos);
|
||||
void listAllLoadableBlocks(std::vector<v3s16> &dst);
|
||||
|
||||
void beginSave() { Database_PostgreSQL::beginSave(); }
|
||||
void endSave() { Database_PostgreSQL::endSave(); }
|
||||
PARENT_CLASS_FUNCS
|
||||
|
||||
protected:
|
||||
virtual void createDatabase();
|
||||
|
@ -129,6 +133,8 @@ public:
|
|||
bool removePlayer(const std::string &name);
|
||||
void listPlayers(std::vector<std::string> &res);
|
||||
|
||||
PARENT_CLASS_FUNCS
|
||||
|
||||
protected:
|
||||
virtual void createDatabase();
|
||||
virtual void initStatements();
|
||||
|
@ -143,8 +149,6 @@ public:
|
|||
AuthDatabasePostgreSQL(const std::string &connect_string);
|
||||
virtual ~AuthDatabasePostgreSQL() = default;
|
||||
|
||||
virtual void verifyDatabase() { Database_PostgreSQL::verifyDatabase(); }
|
||||
|
||||
virtual bool getAuth(const std::string &name, AuthEntry &res);
|
||||
virtual bool saveAuth(const AuthEntry &authEntry);
|
||||
virtual bool createAuth(AuthEntry &authEntry);
|
||||
|
@ -152,6 +156,8 @@ public:
|
|||
virtual void listNames(std::vector<std::string> &res);
|
||||
virtual void reload();
|
||||
|
||||
PARENT_CLASS_FUNCS
|
||||
|
||||
protected:
|
||||
virtual void createDatabase();
|
||||
virtual void initStatements();
|
||||
|
@ -176,10 +182,11 @@ public:
|
|||
bool removeModEntries(const std::string &modname);
|
||||
void listMods(std::vector<std::string> *res);
|
||||
|
||||
void beginSave() { Database_PostgreSQL::beginSave(); }
|
||||
void endSave() { Database_PostgreSQL::endSave(); }
|
||||
PARENT_CLASS_FUNCS
|
||||
|
||||
protected:
|
||||
virtual void createDatabase();
|
||||
virtual void initStatements();
|
||||
};
|
||||
|
||||
#undef PARENT_CLASS_FUNCS
|
||||
|
|
|
@ -19,17 +19,17 @@ class Database_SQLite3 : public Database
|
|||
public:
|
||||
virtual ~Database_SQLite3();
|
||||
|
||||
void beginSave();
|
||||
void endSave();
|
||||
void beginSave() override;
|
||||
void endSave() override;
|
||||
|
||||
bool initialized() const { return m_initialized; }
|
||||
bool initialized() const override { return m_initialized; }
|
||||
|
||||
/// @note not thread-safe
|
||||
void verifyDatabase() override;
|
||||
|
||||
protected:
|
||||
Database_SQLite3(const std::string &savedir, const std::string &dbname);
|
||||
|
||||
// Open and initialize the database if needed (not thread-safe)
|
||||
void verifyDatabase();
|
||||
|
||||
// Check if a specific table exists
|
||||
bool checkTable(const char *table);
|
||||
|
||||
|
@ -160,6 +160,12 @@ private:
|
|||
static int busyHandler(void *data, int count);
|
||||
};
|
||||
|
||||
// Not sure why why we have to do this. can't C++ figure it out on its own?
|
||||
#define PARENT_CLASS_FUNCS \
|
||||
void beginSave() { Database_SQLite3::beginSave(); } \
|
||||
void endSave() { Database_SQLite3::endSave(); } \
|
||||
void verifyDatabase() { Database_SQLite3::verifyDatabase(); }
|
||||
|
||||
class MapDatabaseSQLite3 : private Database_SQLite3, public MapDatabase
|
||||
{
|
||||
public:
|
||||
|
@ -171,8 +177,8 @@ public:
|
|||
bool deleteBlock(const v3s16 &pos);
|
||||
void listAllLoadableBlocks(std::vector<v3s16> &dst);
|
||||
|
||||
void beginSave() { Database_SQLite3::beginSave(); }
|
||||
void endSave() { Database_SQLite3::endSave(); }
|
||||
PARENT_CLASS_FUNCS
|
||||
|
||||
protected:
|
||||
virtual void createDatabase();
|
||||
virtual void initStatements();
|
||||
|
@ -201,6 +207,8 @@ public:
|
|||
bool removePlayer(const std::string &name);
|
||||
void listPlayers(std::vector<std::string> &res);
|
||||
|
||||
PARENT_CLASS_FUNCS
|
||||
|
||||
protected:
|
||||
virtual void createDatabase();
|
||||
virtual void initStatements();
|
||||
|
@ -238,6 +246,8 @@ public:
|
|||
virtual void listNames(std::vector<std::string> &res);
|
||||
virtual void reload();
|
||||
|
||||
PARENT_CLASS_FUNCS
|
||||
|
||||
protected:
|
||||
virtual void createDatabase();
|
||||
virtual void initStatements();
|
||||
|
@ -273,8 +283,7 @@ public:
|
|||
virtual bool removeModEntries(const std::string &modname);
|
||||
virtual void listMods(std::vector<std::string> *res);
|
||||
|
||||
virtual void beginSave() { Database_SQLite3::beginSave(); }
|
||||
virtual void endSave() { Database_SQLite3::endSave(); }
|
||||
PARENT_CLASS_FUNCS
|
||||
|
||||
protected:
|
||||
virtual void createDatabase();
|
||||
|
@ -289,3 +298,5 @@ private:
|
|||
sqlite3_stmt *m_stmt_remove = nullptr;
|
||||
sqlite3_stmt *m_stmt_remove_all = nullptr;
|
||||
};
|
||||
|
||||
#undef PARENT_CLASS_FUNCS
|
||||
|
|
|
@ -16,7 +16,12 @@ class Database
|
|||
public:
|
||||
virtual void beginSave() = 0;
|
||||
virtual void endSave() = 0;
|
||||
|
||||
/// @return true if database connection is open
|
||||
virtual bool initialized() const { return true; }
|
||||
|
||||
/// Open and initialize the database if needed
|
||||
virtual void verifyDatabase() {};
|
||||
};
|
||||
|
||||
class MapDatabase : public Database
|
||||
|
|
|
@ -707,6 +707,8 @@ void *EmergeThread::run()
|
|||
{
|
||||
ScopeProfiler sp(g_profiler, "EmergeThread: load block - async (sum)");
|
||||
MutexAutoLock dblock(m_db.mutex);
|
||||
// Note: this can throw an exception, but there isn't really
|
||||
// a good, safe way to handle it.
|
||||
m_db.loadBlock(pos, databuf);
|
||||
}
|
||||
// actually load it, then decide again
|
||||
|
|
|
@ -473,8 +473,15 @@ void Server::init()
|
|||
EnvAutoLock envlock(this);
|
||||
|
||||
// Create the Map (loads map_meta.txt, overriding configured mapgen params)
|
||||
auto startup_server_map = std::make_unique<ServerMap>(m_path_world, this,
|
||||
m_emerge.get(), m_metrics_backend.get());
|
||||
std::unique_ptr<ServerMap> startup_server_map;
|
||||
try {
|
||||
startup_server_map = std::make_unique<ServerMap>(m_path_world, this,
|
||||
m_emerge.get(), m_metrics_backend.get());
|
||||
} catch (DatabaseException &e) {
|
||||
throw ServerError(std::string(
|
||||
"Failed to initialize the map database. The world may be "
|
||||
"corrupted or in an unsupported format.\n") + e.what());
|
||||
}
|
||||
|
||||
// Initialize scripting
|
||||
infostream << "Server: Initializing Lua" << std::endl;
|
||||
|
|
|
@ -577,27 +577,34 @@ MapDatabase *ServerMap::createDatabase(
|
|||
const std::string &savedir,
|
||||
Settings &conf)
|
||||
{
|
||||
MapDatabase *db = nullptr;
|
||||
|
||||
if (name == "sqlite3")
|
||||
return new MapDatabaseSQLite3(savedir);
|
||||
db = new MapDatabaseSQLite3(savedir);
|
||||
if (name == "dummy")
|
||||
return new Database_Dummy();
|
||||
db = new Database_Dummy();
|
||||
#if USE_LEVELDB
|
||||
if (name == "leveldb")
|
||||
return new Database_LevelDB(savedir);
|
||||
db = new Database_LevelDB(savedir);
|
||||
#endif
|
||||
#if USE_REDIS
|
||||
if (name == "redis")
|
||||
return new Database_Redis(conf);
|
||||
db = new Database_Redis(conf);
|
||||
#endif
|
||||
#if USE_POSTGRESQL
|
||||
if (name == "postgresql") {
|
||||
std::string connect_string;
|
||||
conf.getNoEx("pgsql_connection", connect_string);
|
||||
return new MapDatabasePostgreSQL(connect_string);
|
||||
db = new MapDatabasePostgreSQL(connect_string);
|
||||
}
|
||||
#endif
|
||||
|
||||
throw BaseException(std::string("Database backend ") + name + " not supported.");
|
||||
if (!db)
|
||||
throw BaseException(std::string("Database backend ") + name + " not supported.");
|
||||
// Do this to get feedback about errors asap
|
||||
db->verifyDatabase();
|
||||
assert(db->initialized());
|
||||
return db;
|
||||
}
|
||||
|
||||
void ServerMap::beginSave()
|
||||
|
|
Loading…
Add table
Reference in a new issue