Some cleanups in Database_SQLite3

This commit is contained in:
sfan5 2025-02-08 16:23:15 +01:00
parent 166e02955e
commit e8728acc5c
2 changed files with 111 additions and 112 deletions

View file

@ -26,23 +26,19 @@ SQLite format specification:
// When to print messages when the database is being held locked by another process
// Note: I've seen occasional delays of over 250ms while running minetestmapper.
#define BUSY_INFO_TRESHOLD 100 // Print first informational message after 100ms.
#define BUSY_WARNING_TRESHOLD 250 // Print warning message after 250ms. Lag is increased.
#define BUSY_ERROR_TRESHOLD 1000 // Print error message after 1000ms. Significant lag.
#define BUSY_FATAL_TRESHOLD 3000 // Allow SQLITE_BUSY to be returned, which will cause a minetest crash.
#define BUSY_ERROR_INTERVAL 10000 // Safety net: report again every 10 seconds
enum {
BUSY_INFO_TRESHOLD = 100, // Print first informational message.
BUSY_WARNING_TRESHOLD = 250, // Print warning message. Significant lag.
BUSY_FATAL_TRESHOLD = 3000, // Allow SQLITE_BUSY to be returned back to the caller.
BUSY_ERROR_INTERVAL = 10000, // Safety net: report again every 10 seconds
};
#define SQLRES(s, r, m) \
if ((s) != (r)) { \
throw DatabaseException(std::string(m) + ": " +\
sqlite3_errmsg(m_database)); \
}
#define SQLRES(s, r, m) sqlite3_vrfy(s, m, r);
#define SQLOK(s, m) SQLRES(s, SQLITE_OK, m)
#define PREPARE_STATEMENT(name, query) \
SQLOK(sqlite3_prepare_v2(m_database, query, -1, &m_stmt_##name, NULL),\
"Failed to prepare query '" query "'")
SQLOK(sqlite3_prepare_v2(m_database, query, -1, &m_stmt_##name, NULL), \
std::string("Failed to prepare query \"").append(query).append("\""))
#define SQLOK_ERRSTREAM(s, m) \
if ((s) != SQLITE_OK) { \
@ -50,52 +46,49 @@ SQLite format specification:
<< sqlite3_errmsg(m_database) << std::endl; \
}
#define FINALIZE_STATEMENT(statement) SQLOK_ERRSTREAM(sqlite3_finalize(statement), \
"Failed to finalize " #statement)
#define FINALIZE_STATEMENT(name) \
sqlite3_finalize(m_stmt_##name); /* if this fails who cares */ \
m_stmt_##name = nullptr;
int Database_SQLite3::busyHandler(void *data, int count)
{
s64 &first_time = reinterpret_cast<s64 *>(data)[0];
s64 &prev_time = reinterpret_cast<s64 *>(data)[1];
s64 cur_time = porting::getTimeMs();
u64 &first_time = reinterpret_cast<u64*>(data)[0];
u64 &prev_time = reinterpret_cast<u64*>(data)[1];
u64 cur_time = porting::getTimeMs();
if (count == 0) {
first_time = cur_time;
prev_time = first_time;
} else {
while (cur_time < prev_time)
cur_time += s64(1)<<32;
}
if (cur_time - first_time < BUSY_INFO_TRESHOLD) {
; // do nothing
} else if (cur_time - first_time >= BUSY_INFO_TRESHOLD &&
prev_time - first_time < BUSY_INFO_TRESHOLD) {
const auto total_diff = cur_time - first_time; // time since first call
const auto this_diff = prev_time - first_time; // time since last call
if (total_diff < BUSY_INFO_TRESHOLD) {
// do nothing
} else if (total_diff >= BUSY_INFO_TRESHOLD &&
this_diff < BUSY_INFO_TRESHOLD) {
infostream << "SQLite3 database has been locked for "
<< cur_time - first_time << " ms." << std::endl;
} else if (cur_time - first_time >= BUSY_WARNING_TRESHOLD &&
prev_time - first_time < BUSY_WARNING_TRESHOLD) {
<< total_diff << " ms." << std::endl;
} else if (total_diff >= BUSY_WARNING_TRESHOLD &&
this_diff < BUSY_WARNING_TRESHOLD) {
warningstream << "SQLite3 database has been locked for "
<< cur_time - first_time << " ms." << std::endl;
} else if (cur_time - first_time >= BUSY_ERROR_TRESHOLD &&
prev_time - first_time < BUSY_ERROR_TRESHOLD) {
<< total_diff << " ms; this causes lag." << std::endl;
} else if (total_diff >= BUSY_FATAL_TRESHOLD &&
this_diff < BUSY_FATAL_TRESHOLD) {
errorstream << "SQLite3 database has been locked for "
<< cur_time - first_time << " ms; this causes lag." << std::endl;
} else if (cur_time - first_time >= BUSY_FATAL_TRESHOLD &&
prev_time - first_time < BUSY_FATAL_TRESHOLD) {
errorstream << "SQLite3 database has been locked for "
<< cur_time - first_time << " ms - giving up!" << std::endl;
} else if ((cur_time - first_time) / BUSY_ERROR_INTERVAL !=
(prev_time - first_time) / BUSY_ERROR_INTERVAL) {
<< total_diff << " ms - giving up!" << std::endl;
} else if (total_diff / BUSY_ERROR_INTERVAL !=
this_diff / BUSY_ERROR_INTERVAL) {
// Safety net: keep reporting every BUSY_ERROR_INTERVAL
errorstream << "SQLite3 database has been locked for "
<< (cur_time - first_time) / 1000 << " seconds!" << std::endl;
<< total_diff / 1000 << " seconds!" << std::endl;
}
prev_time = cur_time;
// Make sqlite transaction fail if delay exceeds BUSY_FATAL_TRESHOLD
return cur_time - first_time < BUSY_FATAL_TRESHOLD;
return total_diff < BUSY_FATAL_TRESHOLD;
}
@ -130,7 +123,7 @@ void Database_SQLite3::openDatabase()
// Open the database connection
if (!fs::CreateAllDirs(m_savedir)) {
infostream << "Database_SQLite3: Failed to create directory \""
errorstream << "Database_SQLite3: Failed to create directory \""
<< m_savedir << "\"" << std::endl;
throw FileNotGoodException("Failed to create database "
"save directory");
@ -138,8 +131,11 @@ void Database_SQLite3::openDatabase()
bool needs_create = !fs::PathExists(dbp);
SQLOK(sqlite3_open_v2(dbp.c_str(), &m_database,
SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL),
auto flags = SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE;
#ifdef SQLITE_OPEN_EXRESCODE
flags |= SQLITE_OPEN_EXRESCODE;
#endif
SQLOK(sqlite3_open_v2(dbp.c_str(), &m_database, flags, NULL),
std::string("Failed to open SQLite3 database file ") + dbp);
SQLOK(sqlite3_busy_handler(m_database, Database_SQLite3::busyHandler,
@ -152,9 +148,9 @@ void Database_SQLite3::openDatabase()
std::string query_str = std::string("PRAGMA synchronous = ")
+ itos(g_settings->getU16("sqlite_synchronous"));
SQLOK(sqlite3_exec(m_database, query_str.c_str(), NULL, NULL, NULL),
"Failed to modify sqlite3 synchronous mode");
"Failed to set SQLite3 synchronous mode");
SQLOK(sqlite3_exec(m_database, "PRAGMA foreign_keys = ON", NULL, NULL, NULL),
"Failed to enable sqlite3 foreign key support");
"Failed to enable SQLite3 foreign key support");
}
void Database_SQLite3::verifyDatabase()
@ -173,8 +169,8 @@ void Database_SQLite3::verifyDatabase()
Database_SQLite3::~Database_SQLite3()
{
FINALIZE_STATEMENT(m_stmt_begin)
FINALIZE_STATEMENT(m_stmt_end)
FINALIZE_STATEMENT(begin)
FINALIZE_STATEMENT(end)
SQLOK_ERRSTREAM(sqlite3_close(m_database), "Failed to close database");
}
@ -191,16 +187,16 @@ MapDatabaseSQLite3::MapDatabaseSQLite3(const std::string &savedir):
MapDatabaseSQLite3::~MapDatabaseSQLite3()
{
FINALIZE_STATEMENT(m_stmt_read)
FINALIZE_STATEMENT(m_stmt_write)
FINALIZE_STATEMENT(m_stmt_list)
FINALIZE_STATEMENT(m_stmt_delete)
FINALIZE_STATEMENT(read)
FINALIZE_STATEMENT(write)
FINALIZE_STATEMENT(list)
FINALIZE_STATEMENT(delete)
}
void MapDatabaseSQLite3::createDatabase()
{
assert(m_database); // Pre-condition
assert(m_database);
SQLOK(sqlite3_exec(m_database,
"CREATE TABLE IF NOT EXISTS `blocks` (\n"
@ -217,14 +213,11 @@ void MapDatabaseSQLite3::initStatements()
PREPARE_STATEMENT(write, "REPLACE INTO `blocks` (`pos`, `data`) VALUES (?, ?)");
PREPARE_STATEMENT(delete, "DELETE FROM `blocks` WHERE `pos` = ?");
PREPARE_STATEMENT(list, "SELECT `pos` FROM `blocks`");
verbosestream << "ServerMap: SQLite3 database opened." << std::endl;
}
inline void MapDatabaseSQLite3::bindPos(sqlite3_stmt *stmt, const v3s16 &pos, int index)
{
SQLOK(sqlite3_bind_int64(stmt, index, getBlockAsInteger(pos)),
"Internal error: failed to bind query at " __FILE__ ":" TOSTRING(__LINE__));
int64_to_sqlite(stmt, index, getBlockAsInteger(pos));
}
bool MapDatabaseSQLite3::deleteBlock(const v3s16 &pos)
@ -237,7 +230,7 @@ bool MapDatabaseSQLite3::deleteBlock(const v3s16 &pos)
sqlite3_reset(m_stmt_delete);
if (!good) {
warningstream << "deleteBlock: Block failed to delete "
warningstream << "deleteBlock: Failed to delete block "
<< pos << ": " << sqlite3_errmsg(m_database) << std::endl;
}
return good;
@ -248,8 +241,7 @@ bool MapDatabaseSQLite3::saveBlock(const v3s16 &pos, std::string_view data)
verifyDatabase();
bindPos(m_stmt_write, pos);
SQLOK(sqlite3_bind_blob(m_stmt_write, 2, data.data(), data.size(), NULL),
"Internal error: failed to bind query at " __FILE__ ":" TOSTRING(__LINE__));
blob_to_sqlite(m_stmt_write, 2, data);
SQLRES(sqlite3_step(m_stmt_write), SQLITE_DONE, "Failed to save block")
sqlite3_reset(m_stmt_write);
@ -271,7 +263,6 @@ void MapDatabaseSQLite3::loadBlock(const v3s16 &pos, std::string *block)
auto data = sqlite_to_blob(m_stmt_read, 0);
block->assign(data);
sqlite3_step(m_stmt_read);
// We should never get more than 1 row, so ok to reset
sqlite3_reset(m_stmt_read);
}
@ -298,26 +289,26 @@ PlayerDatabaseSQLite3::PlayerDatabaseSQLite3(const std::string &savedir):
PlayerDatabaseSQLite3::~PlayerDatabaseSQLite3()
{
FINALIZE_STATEMENT(m_stmt_player_load)
FINALIZE_STATEMENT(m_stmt_player_add)
FINALIZE_STATEMENT(m_stmt_player_update)
FINALIZE_STATEMENT(m_stmt_player_remove)
FINALIZE_STATEMENT(m_stmt_player_list)
FINALIZE_STATEMENT(m_stmt_player_add_inventory)
FINALIZE_STATEMENT(m_stmt_player_add_inventory_items)
FINALIZE_STATEMENT(m_stmt_player_remove_inventory)
FINALIZE_STATEMENT(m_stmt_player_remove_inventory_items)
FINALIZE_STATEMENT(m_stmt_player_load_inventory)
FINALIZE_STATEMENT(m_stmt_player_load_inventory_items)
FINALIZE_STATEMENT(m_stmt_player_metadata_load)
FINALIZE_STATEMENT(m_stmt_player_metadata_add)
FINALIZE_STATEMENT(m_stmt_player_metadata_remove)
FINALIZE_STATEMENT(player_load)
FINALIZE_STATEMENT(player_add)
FINALIZE_STATEMENT(player_update)
FINALIZE_STATEMENT(player_remove)
FINALIZE_STATEMENT(player_list)
FINALIZE_STATEMENT(player_add_inventory)
FINALIZE_STATEMENT(player_add_inventory_items)
FINALIZE_STATEMENT(player_remove_inventory)
FINALIZE_STATEMENT(player_remove_inventory_items)
FINALIZE_STATEMENT(player_load_inventory)
FINALIZE_STATEMENT(player_load_inventory_items)
FINALIZE_STATEMENT(player_metadata_load)
FINALIZE_STATEMENT(player_metadata_add)
FINALIZE_STATEMENT(player_metadata_remove)
};
void PlayerDatabaseSQLite3::createDatabase()
{
assert(m_database); // Pre-condition
assert(m_database);
SQLOK(sqlite3_exec(m_database,
"CREATE TABLE IF NOT EXISTS `player` ("
@ -401,7 +392,6 @@ void PlayerDatabaseSQLite3::initStatements()
"(`player`, `metadata`, `value`) VALUES (?, ?, ?)")
PREPARE_STATEMENT(player_metadata_remove, "DELETE FROM `player_metadata` "
"WHERE `player` = ?")
verbosestream << "ServerEnvironment: SQLite3 database opened (players)." << std::endl;
}
bool PlayerDatabaseSQLite3::playerDataExists(const std::string &name)
@ -588,20 +578,20 @@ AuthDatabaseSQLite3::AuthDatabaseSQLite3(const std::string &savedir) :
AuthDatabaseSQLite3::~AuthDatabaseSQLite3()
{
FINALIZE_STATEMENT(m_stmt_read)
FINALIZE_STATEMENT(m_stmt_write)
FINALIZE_STATEMENT(m_stmt_create)
FINALIZE_STATEMENT(m_stmt_delete)
FINALIZE_STATEMENT(m_stmt_list_names)
FINALIZE_STATEMENT(m_stmt_read_privs)
FINALIZE_STATEMENT(m_stmt_write_privs)
FINALIZE_STATEMENT(m_stmt_delete_privs)
FINALIZE_STATEMENT(m_stmt_last_insert_rowid)
FINALIZE_STATEMENT(read)
FINALIZE_STATEMENT(write)
FINALIZE_STATEMENT(create)
FINALIZE_STATEMENT(delete)
FINALIZE_STATEMENT(list_names)
FINALIZE_STATEMENT(read_privs)
FINALIZE_STATEMENT(write_privs)
FINALIZE_STATEMENT(delete_privs)
FINALIZE_STATEMENT(last_insert_rowid)
}
void AuthDatabaseSQLite3::createDatabase()
{
assert(m_database); // Pre-condition
assert(m_database);
SQLOK(sqlite3_exec(m_database,
"CREATE TABLE IF NOT EXISTS `auth` ("
@ -751,18 +741,18 @@ ModStorageDatabaseSQLite3::ModStorageDatabaseSQLite3(const std::string &savedir)
ModStorageDatabaseSQLite3::~ModStorageDatabaseSQLite3()
{
FINALIZE_STATEMENT(m_stmt_remove_all)
FINALIZE_STATEMENT(m_stmt_remove)
FINALIZE_STATEMENT(m_stmt_set)
FINALIZE_STATEMENT(m_stmt_has)
FINALIZE_STATEMENT(m_stmt_get)
FINALIZE_STATEMENT(m_stmt_get_keys)
FINALIZE_STATEMENT(m_stmt_get_all)
FINALIZE_STATEMENT(remove_all)
FINALIZE_STATEMENT(remove)
FINALIZE_STATEMENT(set)
FINALIZE_STATEMENT(has)
FINALIZE_STATEMENT(get)
FINALIZE_STATEMENT(get_keys)
FINALIZE_STATEMENT(get_all)
}
void ModStorageDatabaseSQLite3::createDatabase()
{
assert(m_database); // Pre-condition
assert(m_database);
SQLOK(sqlite3_exec(m_database,
"CREATE TABLE IF NOT EXISTS `entries` (\n"
@ -825,8 +815,7 @@ bool ModStorageDatabaseSQLite3::getModEntry(const std::string &modname,
verifyDatabase();
str_to_sqlite(m_stmt_get, 1, modname);
SQLOK(sqlite3_bind_blob(m_stmt_get, 2, key.data(), key.size(), NULL),
"Internal error: failed to bind query at " __FILE__ ":" TOSTRING(__LINE__));
blob_to_sqlite(m_stmt_get, 2, key);
bool found = sqlite3_step(m_stmt_get) == SQLITE_ROW;
if (found) {
auto sv = sqlite_to_blob(m_stmt_get, 0);
@ -845,8 +834,7 @@ bool ModStorageDatabaseSQLite3::hasModEntry(const std::string &modname,
verifyDatabase();
str_to_sqlite(m_stmt_has, 1, modname);
SQLOK(sqlite3_bind_blob(m_stmt_has, 2, key.data(), key.size(), NULL),
"Internal error: failed to bind query at " __FILE__ ":" TOSTRING(__LINE__));
blob_to_sqlite(m_stmt_has, 2, key);
bool found = sqlite3_step(m_stmt_has) == SQLITE_ROW;
if (found)
sqlite3_step(m_stmt_has);
@ -862,10 +850,8 @@ bool ModStorageDatabaseSQLite3::setModEntry(const std::string &modname,
verifyDatabase();
str_to_sqlite(m_stmt_set, 1, modname);
SQLOK(sqlite3_bind_blob(m_stmt_set, 2, key.data(), key.size(), NULL),
"Internal error: failed to bind query at " __FILE__ ":" TOSTRING(__LINE__));
SQLOK(sqlite3_bind_blob(m_stmt_set, 3, value.data(), value.size(), NULL),
"Internal error: failed to bind query at " __FILE__ ":" TOSTRING(__LINE__));
blob_to_sqlite(m_stmt_set, 2, key);
blob_to_sqlite(m_stmt_set, 3, value);
SQLRES(sqlite3_step(m_stmt_set), SQLITE_DONE, "Failed to set mod entry")
sqlite3_reset(m_stmt_set);
@ -879,8 +865,7 @@ bool ModStorageDatabaseSQLite3::removeModEntry(const std::string &modname,
verifyDatabase();
str_to_sqlite(m_stmt_remove, 1, modname);
SQLOK(sqlite3_bind_blob(m_stmt_remove, 2, key.data(), key.size(), NULL),
"Internal error: failed to bind query at " __FILE__ ":" TOSTRING(__LINE__));
blob_to_sqlite(m_stmt_remove, 2, key);
sqlite3_vrfy(sqlite3_step(m_stmt_remove), SQLITE_DONE);
int changes = sqlite3_changes(m_database);
@ -906,6 +891,7 @@ void ModStorageDatabaseSQLite3::listMods(std::vector<std::string> *res)
{
verifyDatabase();
// FIXME: please don't do this. this should be sqlite3_step like all others.
char *errmsg;
int status = sqlite3_exec(m_database,
"SELECT `modname` FROM `entries` GROUP BY `modname`;",

View file

@ -13,6 +13,7 @@ extern "C" {
#include "sqlite3.h"
}
// Template class for SQLite3 based data storage
class Database_SQLite3 : public Database
{
public:
@ -22,18 +23,25 @@ public:
void endSave();
bool initialized() const { return m_initialized; }
protected:
Database_SQLite3(const std::string &savedir, const std::string &dbname);
// Open and initialize the database if needed
// Open and initialize the database if needed (not thread-safe)
void verifyDatabase();
// Convertors
/* Value conversion helpers */
inline void str_to_sqlite(sqlite3_stmt *s, int iCol, std::string_view str) const
{
sqlite3_vrfy(sqlite3_bind_text(s, iCol, str.data(), str.size(), NULL));
}
inline void blob_to_sqlite(sqlite3_stmt *s, int iCol, std::string_view str) const
{
sqlite3_vrfy(sqlite3_bind_blob(s, iCol, str.data(), str.size(), NULL));
}
inline void int_to_sqlite(sqlite3_stmt *s, int iCol, int val) const
{
sqlite3_vrfy(sqlite3_bind_int(s, iCol, val));
@ -104,12 +112,14 @@ protected:
sqlite_to_float(s, iCol + 2));
}
// Query verifiers helpers
// Helper for verifying result of sqlite3_step() and such
inline void sqlite3_vrfy(int s, std::string_view m = "", int r = SQLITE_OK) const
{
if (s != r) {
std::string msg(m);
msg.append(": ").append(sqlite3_errmsg(m_database));
if (!msg.empty())
msg.append(": ");
msg.append(sqlite3_errmsg(m_database));
throw DatabaseException(msg);
}
}
@ -119,24 +129,27 @@ protected:
sqlite3_vrfy(s, m, r);
}
// Create the database structure
// Called after opening a fresh database file. Should create tables and indices.
virtual void createDatabase() = 0;
// Should prepare the necessary statements.
virtual void initStatements() = 0;
sqlite3 *m_database = nullptr;
private:
// Open the database
void openDatabase();
bool m_initialized = false;
std::string m_savedir = "";
std::string m_dbname = "";
const std::string m_savedir;
const std::string m_dbname;
sqlite3_stmt *m_stmt_begin = nullptr;
sqlite3_stmt *m_stmt_end = nullptr;
s64 m_busy_handler_data[2];
u64 m_busy_handler_data[2];
static int busyHandler(void *data, int count);
};