mirror of
https://github.com/minetest/minetest.git
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500 lines
13 KiB
C++
500 lines
13 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "cpp_api/s_env.h"
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#include "cpp_api/s_internal.h"
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#include "common/c_converter.h"
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#include "log.h"
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#include "environment.h"
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#include "mapgen/mapgen.h"
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#include "lua_api/l_env.h"
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#include "server.h"
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#include "scripting_server.h"
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#include "script/common/c_content.h"
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/*
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LuaABM & LuaLBM
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*/
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class LuaABM : public ActiveBlockModifier {
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private:
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int m_id;
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std::vector<std::string> m_trigger_contents;
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std::vector<std::string> m_required_neighbors;
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float m_trigger_interval;
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u32 m_trigger_chance;
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bool m_simple_catch_up;
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s16 m_min_y;
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s16 m_max_y;
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public:
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LuaABM(int id,
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const std::vector<std::string> &trigger_contents,
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const std::vector<std::string> &required_neighbors,
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float trigger_interval, u32 trigger_chance, bool simple_catch_up,
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s16 min_y, s16 max_y):
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m_id(id),
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m_trigger_contents(trigger_contents),
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m_required_neighbors(required_neighbors),
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m_trigger_interval(trigger_interval),
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m_trigger_chance(trigger_chance),
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m_simple_catch_up(simple_catch_up),
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m_min_y(min_y),
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m_max_y(max_y)
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{
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}
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virtual const std::vector<std::string> &getTriggerContents() const
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{
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return m_trigger_contents;
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}
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virtual const std::vector<std::string> &getRequiredNeighbors() const
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{
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return m_required_neighbors;
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}
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virtual float getTriggerInterval()
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{
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return m_trigger_interval;
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}
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virtual u32 getTriggerChance()
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{
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return m_trigger_chance;
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}
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virtual bool getSimpleCatchUp()
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{
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return m_simple_catch_up;
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}
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virtual s16 getMinY()
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{
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return m_min_y;
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}
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virtual s16 getMaxY()
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{
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return m_max_y;
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}
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
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u32 active_object_count, u32 active_object_count_wider)
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{
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auto *script = env->getScriptIface();
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script->triggerABM(m_id, p, n, active_object_count, active_object_count_wider);
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}
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};
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class LuaLBM : public LoadingBlockModifierDef
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{
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private:
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int m_id;
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public:
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LuaLBM(int id,
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const std::vector<std::string> &trigger_contents,
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const std::string &name, bool run_at_every_load):
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m_id(id)
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{
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this->run_at_every_load = run_at_every_load;
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this->trigger_contents = trigger_contents;
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this->name = name;
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}
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n, float dtime_s)
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{
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auto *script = env->getScriptIface();
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script->triggerLBM(m_id, p, n, dtime_s);
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}
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};
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/*
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ScriptApiEnv
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*/
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void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
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u32 blockseed)
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{
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SCRIPTAPI_PRECHECKHEADER
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// Get core.registered_on_generateds
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_generateds");
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// Call callbacks
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push_v3s16(L, minp);
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push_v3s16(L, maxp);
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lua_pushnumber(L, blockseed);
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runCallbacks(3, RUN_CALLBACKS_MODE_FIRST);
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}
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void ScriptApiEnv::environment_Step(float dtime)
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{
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SCRIPTAPI_PRECHECKHEADER
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// Get core.registered_globalsteps
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_globalsteps");
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// Call callbacks
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lua_pushnumber(L, dtime);
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runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
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}
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void ScriptApiEnv::player_event(ServerActiveObject *player, const std::string &type)
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{
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SCRIPTAPI_PRECHECKHEADER
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if (player == NULL)
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return;
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// Get minetest.registered_playerevents
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lua_getglobal(L, "minetest");
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lua_getfield(L, -1, "registered_playerevents");
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// Call callbacks
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objectrefGetOrCreate(L, player); // player
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lua_pushstring(L,type.c_str()); // event type
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runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
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}
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void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
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{
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SCRIPTAPI_PRECHECKHEADER
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assert(env);
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verbosestream << "ScriptApiEnv: Environment initialized" << std::endl;
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setEnv(env);
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readABMs();
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readLBMs();
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}
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// Reads a single or a list of node names into a vector
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bool ScriptApiEnv::read_nodenames(lua_State *L, int idx, std::vector<std::string> &to)
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{
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if (lua_istable(L, idx)) {
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const int table = idx < 0 ? (lua_gettop(L) + idx + 1) : idx;
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lua_pushnil(L);
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while (lua_next(L, table)) {
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TSTRING);
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to.emplace_back(readParam<std::string>(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else if (lua_isstring(L, idx)) {
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to.emplace_back(readParam<std::string>(L, idx));
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} else {
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return false;
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}
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return true;
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}
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void ScriptApiEnv::readABMs()
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{
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SCRIPTAPI_PRECHECKHEADER
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auto *env = reinterpret_cast<ServerEnvironment*>(getEnv());
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// Get core.registered_abms
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_abms");
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int registered_abms = lua_gettop(L);
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if (!lua_istable(L, registered_abms)) {
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lua_pop(L, 1);
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throw LuaError("core.registered_abms was not a lua table, as expected.");
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}
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lua_pushnil(L);
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while (lua_next(L, registered_abms)) {
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// key at index -2 and value at index -1
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int id = lua_tonumber(L, -2);
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int current_abm = lua_gettop(L);
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std::vector<std::string> trigger_contents;
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lua_getfield(L, current_abm, "nodenames");
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read_nodenames(L, -1, trigger_contents);
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lua_pop(L, 1);
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std::vector<std::string> required_neighbors;
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lua_getfield(L, current_abm, "neighbors");
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read_nodenames(L, -1, required_neighbors);
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lua_pop(L, 1);
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float trigger_interval = 10.0;
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getfloatfield(L, current_abm, "interval", trigger_interval);
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int trigger_chance = 50;
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getintfield(L, current_abm, "chance", trigger_chance);
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bool simple_catch_up = true;
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getboolfield(L, current_abm, "catch_up", simple_catch_up);
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s16 min_y = INT16_MIN;
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getintfield(L, current_abm, "min_y", min_y);
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s16 max_y = INT16_MAX;
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getintfield(L, current_abm, "max_y", max_y);
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lua_getfield(L, current_abm, "action");
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luaL_checktype(L, current_abm + 1, LUA_TFUNCTION);
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lua_pop(L, 1);
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LuaABM *abm = new LuaABM(id, trigger_contents, required_neighbors,
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trigger_interval, trigger_chance, simple_catch_up, min_y, max_y);
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env->addActiveBlockModifier(abm);
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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lua_pop(L, 1);
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}
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void ScriptApiEnv::readLBMs()
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{
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SCRIPTAPI_PRECHECKHEADER
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auto *env = reinterpret_cast<ServerEnvironment*>(getEnv());
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// Get core.registered_lbms
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_lbms");
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int registered_lbms = lua_gettop(L);
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if (!lua_istable(L, registered_lbms)) {
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lua_pop(L, 1);
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throw LuaError("core.registered_lbms was not a lua table, as expected.");
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}
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lua_pushnil(L);
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while (lua_next(L, registered_lbms)) {
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// key at index -2 and value at index -1
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int id = lua_tonumber(L, -2);
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int current_lbm = lua_gettop(L);
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std::vector<std::string> trigger_contents;
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lua_getfield(L, current_lbm, "nodenames");
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read_nodenames(L, -1, trigger_contents);
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lua_pop(L, 1);
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std::string name;
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getstringfield(L, current_lbm, "name", name);
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bool run_at_every_load = getboolfield_default(L, current_lbm,
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"run_at_every_load", false);
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lua_getfield(L, current_lbm, "action");
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luaL_checktype(L, current_lbm + 1, LUA_TFUNCTION);
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lua_pop(L, 1);
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LuaLBM *lbm = new LuaLBM(id, trigger_contents, name,
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run_at_every_load);
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env->addLoadingBlockModifierDef(lbm);
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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lua_pop(L, 1);
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}
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void ScriptApiEnv::on_emerge_area_completion(
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v3s16 blockpos, int action, ScriptCallbackState *state)
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{
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Server *server = getServer();
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// This function should be executed with envlock held.
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// The caller (LuaEmergeAreaCallback in src/script/lua_api/l_env.cpp)
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// should have obtained the lock.
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// Note that the order of these locks is important! Envlock must *ALWAYS*
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// be acquired before attempting to acquire scriptlock, or else ServerThread
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// will try to acquire scriptlock after it already owns envlock, thus
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// deadlocking EmergeThread and ServerThread
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SCRIPTAPI_PRECHECKHEADER
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int error_handler = PUSH_ERROR_HANDLER(L);
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lua_rawgeti(L, LUA_REGISTRYINDEX, state->callback_ref);
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luaL_checktype(L, -1, LUA_TFUNCTION);
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push_v3s16(L, blockpos);
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lua_pushinteger(L, action);
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lua_pushinteger(L, state->refcount);
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lua_rawgeti(L, LUA_REGISTRYINDEX, state->args_ref);
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setOriginDirect(state->origin.c_str());
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try {
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PCALL_RES(lua_pcall(L, 4, 0, error_handler));
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} catch (LuaError &e) {
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// Note: don't throw here, we still need to run the cleanup code below
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server->setAsyncFatalError(e);
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}
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lua_pop(L, 1); // Pop error handler
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if (state->refcount == 0) {
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luaL_unref(L, LUA_REGISTRYINDEX, state->callback_ref);
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luaL_unref(L, LUA_REGISTRYINDEX, state->args_ref);
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}
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}
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void ScriptApiEnv::check_for_falling(v3s16 p)
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{
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SCRIPTAPI_PRECHECKHEADER
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int error_handler = PUSH_ERROR_HANDLER(L);
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "check_for_falling");
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luaL_checktype(L, -1, LUA_TFUNCTION);
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push_v3s16(L, p);
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PCALL_RES(lua_pcall(L, 1, 0, error_handler));
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}
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void ScriptApiEnv::on_liquid_transformed(
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const std::vector<std::pair<v3s16, MapNode>> &list)
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{
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SCRIPTAPI_PRECHECKHEADER
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// Get core.registered_on_liquid_transformed
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_liquid_transformed");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_remove(L, -2);
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// Skip converting list and calling hook if there are
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// no registered callbacks.
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if(lua_objlen(L, -1) < 1) return;
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// Convert the list to a pos array and a node array for lua
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int index = 1;
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lua_createtable(L, list.size(), 0);
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lua_createtable(L, list.size(), 0);
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for(auto &p : list) {
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lua_pushnumber(L, index);
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push_v3s16(L, p.first);
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lua_rawset(L, -4);
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lua_pushnumber(L, index++);
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pushnode(L, p.second);
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lua_rawset(L, -3);
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}
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runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
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}
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void ScriptApiEnv::on_mapblocks_changed(const std::unordered_set<v3s16> &set)
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{
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SCRIPTAPI_PRECHECKHEADER
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// Get core.registered_on_mapblocks_changed
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_mapblocks_changed");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_remove(L, -2);
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// Convert the set to a set of position hashes
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lua_createtable(L, 0, set.size());
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for(const v3s16 &p : set) {
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lua_pushnumber(L, hash_node_position(p));
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lua_pushboolean(L, true);
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lua_rawset(L, -3);
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}
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lua_pushinteger(L, set.size());
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runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
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}
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bool ScriptApiEnv::has_on_mapblocks_changed()
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{
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SCRIPTAPI_PRECHECKHEADER
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// Get core.registered_on_mapblocks_changed
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_mapblocks_changed");
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luaL_checktype(L, -1, LUA_TTABLE);
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return lua_objlen(L, -1) > 0;
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}
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void ScriptApiEnv::triggerABM(int id, v3s16 p, MapNode n,
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u32 active_object_count, u32 active_object_count_wider)
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{
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SCRIPTAPI_PRECHECKHEADER
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int error_handler = PUSH_ERROR_HANDLER(L);
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// Get registered_abms
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_abms");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_remove(L, -2); // Remove core
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// Get registered_abms[m_id]
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lua_pushinteger(L, id);
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lua_gettable(L, -2);
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FATAL_ERROR_IF(lua_isnil(L, -1), "Entry with given id not found in registered_abms table");
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lua_remove(L, -2); // Remove registered_abms
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setOriginFromTable(-1);
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// Call action
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_getfield(L, -1, "action");
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_remove(L, -2); // Remove registered_abms[m_id]
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push_v3s16(L, p);
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pushnode(L, n);
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lua_pushnumber(L, active_object_count);
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lua_pushnumber(L, active_object_count_wider);
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int result = lua_pcall(L, 4, 0, error_handler);
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if (result)
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scriptError(result, "LuaABM::trigger");
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lua_pop(L, 1); // Pop error handler
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}
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void ScriptApiEnv::triggerLBM(int id, v3s16 p,
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const MapNode n, const float dtime_s)
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{
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SCRIPTAPI_PRECHECKHEADER
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int error_handler = PUSH_ERROR_HANDLER(L);
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// Get registered_lbms
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_lbms");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_remove(L, -2); // Remove core
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// Get registered_lbms[m_id]
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lua_pushinteger(L, id);
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lua_gettable(L, -2);
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FATAL_ERROR_IF(lua_isnil(L, -1), "Entry with given id not found in registered_lbms table");
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lua_remove(L, -2); // Remove registered_lbms
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setOriginFromTable(-1);
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// Call action
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_getfield(L, -1, "action");
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_remove(L, -2); // Remove registered_lbms[m_id]
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push_v3s16(L, p);
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pushnode(L, n);
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lua_pushnumber(L, dtime_s);
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int result = lua_pcall(L, 3, 0, error_handler);
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if (result)
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scriptError(result, "LuaLBM::trigger");
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lua_pop(L, 1); // Pop error handler
|
|
}
|