minetest/src/staticobject.h

94 lines
2.2 KiB
C++

// Luanti
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
#pragma once
#include "irrlichttypes_bloated.h"
#include <string>
#include <sstream>
#include <vector>
#include <map>
#include "debug.h"
class ServerActiveObject;
struct StaticObject
{
u8 type = 0;
v3f pos;
std::string data;
StaticObject() = default;
StaticObject(const ServerActiveObject *s_obj, const v3f &pos_);
void serialize(std::ostream &os) const;
void deSerialize(std::istream &is, u8 version);
};
class StaticObjectList
{
public:
/*
Inserts an object to the container.
Id must be unique (active) or 0 (stored).
*/
void insert(u16 id, const StaticObject &obj)
{
if (id == 0) {
m_stored.push_back(obj);
} else {
if (m_active.find(id) != m_active.end()) {
dstream << "ERROR: StaticObjectList::insert(): "
<< "id already exists" << std::endl;
FATAL_ERROR("StaticObjectList::insert()");
}
setActive(id, obj);
}
}
void remove(u16 id)
{
assert(id != 0); // Pre-condition
if (m_active.find(id) == m_active.end()) {
warningstream << "StaticObjectList::remove(): id=" << id << " not found"
<< std::endl;
return;
}
m_active.erase(id);
}
void serialize(std::ostream &os);
void deSerialize(std::istream &is);
// Never permit to modify outside of here. Only this object is responsible of m_stored and m_active modifications
const std::vector<StaticObject>& getAllStored() const { return m_stored; }
const std::map<u16, StaticObject> &getAllActives() const { return m_active; }
inline void setActive(u16 id, const StaticObject &obj) { m_active[id] = obj; }
inline size_t getActiveSize() const { return m_active.size(); }
inline size_t getStoredSize() const { return m_stored.size(); }
inline void clearStored() { m_stored.clear(); }
void pushStored(const StaticObject &obj) { m_stored.push_back(obj); }
bool storeActiveObject(u16 id);
inline void clear()
{
m_active.clear();
m_stored.clear();
}
inline size_t size()
{
return m_active.size() + m_stored.size();
}
private:
/*
NOTE: When an object is transformed to active, it is removed
from m_stored and inserted to m_active.
*/
std::vector<StaticObject> m_stored;
std::map<u16, StaticObject> m_active;
};