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math: fix ld80 acoshl(x) for x < 0
acosh(x) is nan for x < 1, but x < 0 cases were not handled specially and acoshl gave wrong result for some -0x1p32 < x < -2 values, e.g.: acoshl(-0x1p20) returned -inf, acoshl(-0x1.4p20) returned -0x1.db365758403aa9acp+0L, fixed by checking the sign bit and handling it specially. reported by Paul Zimmermann.
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1 changed files with 7 additions and 3 deletions
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@ -10,14 +10,18 @@ long double acoshl(long double x)
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long double acoshl(long double x)
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{
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union ldshape u = {x};
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int e = u.i.se & 0x7fff;
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int e = u.i.se;
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if (e < 0x3fff + 1)
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/* |x| < 2, invalid if x < 1 or nan */
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/* 0 <= x < 2, invalid if x < 1 */
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return log1pl(x-1 + sqrtl((x-1)*(x-1)+2*(x-1)));
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if (e < 0x3fff + 32)
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/* |x| < 0x1p32 */
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/* 2 <= x < 0x1p32 */
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return logl(2*x - 1/(x+sqrtl(x*x-1)));
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if (e & 0x8000)
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/* x < 0 or x = -0, invalid */
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return (x - x) / (x - x);
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/* 0x1p32 <= x or nan */
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return logl(x) + 0.693147180559945309417232121458176568L;
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}
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#elif LDBL_MANT_DIG == 113 && LDBL_MAX_EXP == 16384
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