d3dx10_43/tests: Use compare_uint() in compare_float() instead of abs().
The result of abs(INT_MIN) is INT_MIN, which breaks the ulps comparison.
This commit is contained in:
parent
c449da64e1
commit
11516e7cee
1 changed files with 8 additions and 4 deletions
|
@ -1120,6 +1120,13 @@ static ULONG get_refcount(void *iface)
|
|||
return IUnknown_Release(unknown);
|
||||
}
|
||||
|
||||
static BOOL compare_uint(unsigned int x, unsigned int y, unsigned int max_diff)
|
||||
{
|
||||
unsigned int diff = x > y ? x - y : y - x;
|
||||
|
||||
return diff <= max_diff;
|
||||
}
|
||||
|
||||
static BOOL compare_float(float f, float g, unsigned int ulps)
|
||||
{
|
||||
int x = *(int *)&f;
|
||||
|
@ -1130,10 +1137,7 @@ static BOOL compare_float(float f, float g, unsigned int ulps)
|
|||
if (y < 0)
|
||||
y = INT_MIN - y;
|
||||
|
||||
if (abs(x - y) > ulps)
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
return compare_uint(x, y, ulps);
|
||||
}
|
||||
|
||||
static char *get_str_a(const WCHAR *wstr)
|
||||
|
|
Loading…
Add table
Reference in a new issue