d3dx10/tests: Add D3DX10CreateAsyncTextureProcessor tests.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
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@ -2003,6 +2003,69 @@ static void test_D3DX10CreateAsyncTextureInfoProcessor(void)
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CoUninitialize();
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}
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static void test_D3DX10CreateAsyncTextureProcessor(void)
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{
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ID3DX10DataProcessor *dp;
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ID3D10Resource *resource;
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ID3D10Device *device;
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HRESULT hr;
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int i;
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device = create_device();
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if (!device)
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{
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skip("Failed to create device, skipping tests.\n");
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return;
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}
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CoInitialize(NULL);
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hr = D3DX10CreateAsyncTextureProcessor(device, NULL, NULL);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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hr = D3DX10CreateAsyncTextureProcessor(NULL, NULL, &dp);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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hr = D3DX10CreateAsyncTextureProcessor(device, NULL, &dp);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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hr = ID3DX10DataProcessor_Process(dp, (void *)test_image[0].data, 0);
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ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
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hr = ID3DX10DataProcessor_Process(dp, NULL, test_image[0].size);
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ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
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hr = ID3DX10DataProcessor_Destroy(dp);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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for (i = 0; i < ARRAY_SIZE(test_image); ++i)
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{
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winetest_push_context("Test %u", i);
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hr = D3DX10CreateAsyncTextureProcessor(device, NULL, &dp);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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hr = ID3DX10DataProcessor_Process(dp, (void *)test_image[i].data, test_image[i].size);
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todo_wine_if(test_image[i].expected_info.MiscFlags & D3D10_RESOURCE_MISC_TEXTURECUBE)
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ok(hr == S_OK || broken(hr == E_FAIL && test_image[i].expected_info.ImageFileFormat == D3DX10_IFF_WMP),
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"Got unexpected hr %#x.\n", hr);
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if (hr == S_OK)
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{
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hr = ID3DX10DataProcessor_CreateDeviceObject(dp, (void **)&resource);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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check_resource_info(resource, test_image + i, __LINE__);
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check_resource_data(resource, test_image + i, __LINE__);
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ID3D10Resource_Release(resource);
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}
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hr = ID3DX10DataProcessor_Destroy(dp);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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winetest_pop_context();
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}
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CoUninitialize();
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ID3D10Device_Release(device);
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}
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static void test_get_image_info(void)
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{
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static const WCHAR test_resource_name[] = L"resource.data";
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@ -3498,6 +3561,7 @@ START_TEST(d3dx10)
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test_D3DX10CreateAsyncFileLoader();
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test_D3DX10CreateAsyncResourceLoader();
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test_D3DX10CreateAsyncTextureInfoProcessor();
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test_D3DX10CreateAsyncTextureProcessor();
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test_get_image_info();
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test_create_texture();
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test_font();
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