include: Add windows.security.credentials.ui.idl file.
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2 changed files with 92 additions and 0 deletions
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@ -855,6 +855,7 @@ SOURCES = \
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windows.perception.spatial.idl \
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windows.perception.spatial.surfaces.idl \
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windows.security.credentials.idl \
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windows.security.credentials.ui.idl \
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windows.security.cryptography.idl \
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windows.security.isolation.idl \
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windows.storage.fileproperties.idl \
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91
include/windows.security.credentials.ui.idl
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include/windows.security.credentials.ui.idl
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@ -0,0 +1,91 @@
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/*
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* Copyright (C) 2023 Mohamad Al-Jaf
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifdef __WIDL__
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#pragma winrt ns_prefix
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#endif
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import "inspectable.idl";
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import "asyncinfo.idl";
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import "eventtoken.idl";
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import "windowscontracts.idl";
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import "windows.foundation.idl";
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import "windows.storage.streams.idl";
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namespace Windows.Security.Credentials.UI {
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typedef enum UserConsentVerificationResult UserConsentVerificationResult;
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typedef enum UserConsentVerifierAvailability UserConsentVerifierAvailability;
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interface IUserConsentVerifierStatics;
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runtimeclass UserConsentVerifier;
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declare {
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interface Windows.Foundation.AsyncOperationCompletedHandler<Windows.Security.Credentials.UI.UserConsentVerificationResult>;
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interface Windows.Foundation.AsyncOperationCompletedHandler<Windows.Security.Credentials.UI.UserConsentVerifierAvailability>;
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interface Windows.Foundation.IAsyncOperation<Windows.Security.Credentials.UI.UserConsentVerificationResult>;
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interface Windows.Foundation.IAsyncOperation<Windows.Security.Credentials.UI.UserConsentVerifierAvailability>;
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}
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0)
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]
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enum UserConsentVerificationResult
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{
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Verified = 0,
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DeviceNotPresent = 1,
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NotConfiguredForUser = 2,
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DisabledByPolicy = 3,
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DeviceBusy = 4,
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RetriesExhausted = 5,
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Canceled = 6,
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};
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0)
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]
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enum UserConsentVerifierAvailability
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{
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Available = 0,
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DeviceNotPresent = 1,
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NotConfiguredForUser = 2,
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DisabledByPolicy = 3,
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DeviceBusy = 4,
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};
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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exclusiveto(Windows.Security.Credentials.UI.UserConsentVerifier),
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uuid(af4f3f91-564c-4ddc-b8b5-973447627c65)
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]
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interface IUserConsentVerifierStatics : IInspectable
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{
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HRESULT CheckAvailabilityAsync([out, retval] Windows.Foundation.IAsyncOperation<Windows.Security.Credentials.UI.UserConsentVerifierAvailability> **result);
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HRESULT RequestVerificationAsync([in] HSTRING message, [out, retval] Windows.Foundation.IAsyncOperation<Windows.Security.Credentials.UI.UserConsentVerificationResult> **result);
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}
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[
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contract(Windows.Foundation.UniversalApiContract, 1.0),
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marshaling_behavior(agile),
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static(Windows.Security.Credentials.UI.IUserConsentVerifierStatics, Windows.Foundation.UniversalApiContract, 1.0),
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threading(both)
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]
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runtimeclass UserConsentVerifier
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{
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}
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}
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