d3dx10/tests: Add tests for D3DX10CreateEffectFromFile.
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@ -4035,6 +4035,111 @@ static void test_create_effect_from_memory(void)
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ok(!refcount, "Got unexpected refcount %lu.\n", refcount);
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ok(!refcount, "Got unexpected refcount %lu.\n", refcount);
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}
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}
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static void test_create_effect_from_file(void)
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{
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static const WCHAR *test_file_name = L"test.fx";
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WCHAR path[MAX_PATH];
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ID3D10Device *device;
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ID3D10Effect *effect;
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ID3D10Blob *errors;
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ULONG refcount;
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HRESULT hr;
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if (!(device = create_device()))
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{
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skip("Failed to create device, skipping tests.\n");
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return;
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}
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/* Test NULL file name. */
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromFileW(NULL, NULL, NULL, NULL, 0x0, 0x0,
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device, NULL, NULL, &effect, &errors, NULL);
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todo_wine ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr);
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ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors);
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ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromFileA(NULL, NULL, NULL, NULL, 0x0, 0x0,
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device, NULL, NULL, &effect, &errors, NULL);
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todo_wine ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr);
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ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors);
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ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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/* Test non-existent file. */
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromFileW(L"deadbeef", NULL, NULL, NULL, 0x0, 0x0,
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device, NULL, NULL, &effect, &errors, NULL);
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todo_wine ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr);
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todo_wine ok(!errors, "Got unexpected errors %p.\n", errors);
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ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromFileA("deadbeef", NULL, NULL, NULL, 0x0, 0x0,
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device, NULL, NULL, &effect, &errors, NULL);
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todo_wine ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr);
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todo_wine ok(!errors, "Got unexpected errors %p.\n", errors);
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ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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/* Test creating effect from compiled shader file. */
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if (strcmp(winetest_platform, "wine")) /* Crash on wine. */
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{
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create_file(test_file_name, test_fx, sizeof(test_fx), path);
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromFileW(path, NULL, NULL, NULL, 0x0, 0x0,
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device, NULL, NULL, &effect, &errors, NULL);
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ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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ok(!errors, "Got unexpected errors %p.\n", errors);
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ok(!!effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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effect->lpVtbl->Release(effect);
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromFileA(get_str_a(path), NULL, NULL, NULL, 0x0, 0x0,
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device, NULL, NULL, &effect, &errors, NULL);
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ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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ok(!errors, "Got unexpected errors %p.\n", errors);
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ok(!!effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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effect->lpVtbl->Release(effect);
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delete_file(test_file_name);
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}
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/* Test creating effect from source file. */
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create_file(test_file_name, test_fx_source, strlen(test_fx_source) + 1, path);
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromFileW(path, NULL, NULL, "fx_4_0", 0x0, 0x0,
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device, NULL, NULL, &effect, &errors, NULL);
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todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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todo_wine ok(!errors, "Got unexpected errors %p.\n", errors);
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todo_wine ok(effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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if (hr == S_OK)
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effect->lpVtbl->Release(effect);
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromFileA(get_str_a(path), NULL, NULL, "fx_4_0", 0x0, 0x0,
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device, NULL, NULL, &effect, &errors, NULL);
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todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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todo_wine ok(!errors, "Got unexpected errors %p.\n", errors);
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todo_wine ok(effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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if (hr == S_OK)
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effect->lpVtbl->Release(effect);
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delete_file(test_file_name);
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refcount = ID3D10Device_Release(device);
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ok(!refcount, "Got unexpected refcount %lu.\n", refcount);
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}
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static void test_create_effect_from_resource(void)
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static void test_create_effect_from_resource(void)
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{
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{
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ID3D10Device *device;
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ID3D10Device *device;
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@ -4104,6 +4209,7 @@ START_TEST(d3dx10)
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test_font();
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test_font();
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test_sprite();
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test_sprite();
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test_create_effect_from_memory();
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test_create_effect_from_memory();
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test_create_effect_from_file();
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test_create_effect_from_resource();
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test_create_effect_from_resource();
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test_preprocess_shader();
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test_preprocess_shader();
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}
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}
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