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include: Add ProcessorArchitecture winrt enum.

This commit is contained in:
Hans Leidekker 2023-07-19 09:56:56 +02:00 committed by Alexandre Julliard
parent ac55e6eb9f
commit 6ca6fa15dc

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@ -29,6 +29,7 @@ import "windows.foundation.idl";
namespace Windows.System
{
typedef enum DispatcherQueuePriority DispatcherQueuePriority;
typedef enum ProcessorArchitecture ProcessorArchitecture;
interface IDispatcherQueue;
interface IDispatcherQueue2;
@ -66,6 +67,22 @@ namespace Windows.System
High = 10,
};
[
contract(Windows.Foundation.UniversalApiContract, 1.0)
]
enum ProcessorArchitecture
{
X86 = 0,
Arm = 5,
X64 = 9,
Neutral = 11,
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
Arm64 = 12,
[contract(Windows.Foundation.UniversalApiContract, 8.0)]
X86OnArm64 = 14,
Unknown = 65535
};
[
contract(Windows.Foundation.UniversalApiContract, 5.0),
uuid(dfa2dc9c-1a2d-4917-98f2-939af1d6e0c8)