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mirror of synced 2025-03-07 03:53:26 +01:00

wined3d: Reference FFP resources in reference_shader_resources().

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56110
This commit is contained in:
Zebediah Figura 2023-12-28 23:18:58 -06:00 committed by Alexandre Julliard
parent b12c1eaea6
commit a0669a2761

View file

@ -889,7 +889,17 @@ static void reference_shader_resources(struct wined3d_device_context *context, u
continue;
if (!(shader = state->shader[i]))
{
if (i == WINED3D_SHADER_TYPE_PIXEL)
{
for (j = 0; j < WINED3D_MAX_FFP_TEXTURES; ++j)
{
if ((view = state->shader_resource_view[WINED3D_SHADER_TYPE_PIXEL][j]))
wined3d_device_context_reference_resource(context, view->resource);
}
}
continue;
}
for (j = 0; j < WINED3D_MAX_CBS; ++j)
{