include: Add windows.ui.composition.interop.idl file.
Needed for mingw Firefox build.
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2 changed files with 41 additions and 0 deletions
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@ -838,6 +838,7 @@ SOURCES = \
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windows.system.threading.idl \
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windows.system.userprofile.idl \
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windows.ui.composition.idl \
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windows.ui.composition.interop.idl \
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windows.ui.core.idl \
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windows.ui.idl \
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windows.ui.viewmanagement.idl \
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40
include/windows.ui.composition.interop.idl
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40
include/windows.ui.composition.interop.idl
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@ -0,0 +1,40 @@
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/*
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* Copyright (C) 2023 Mohamad Al-Jaf
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifdef __WIDL__
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#pragma winrt ns_prefix
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#endif
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import "windows.ui.composition.idl";
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import "sdkddkver.h";
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namespace Windows.UI.Composition {
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interface ICompositorInterop;
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[
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object,
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uuid(25297d5c-3ad4-4c9c-b5cf-e36a38512330),
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pointer_default(unique)
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]
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interface ICompositorInterop : IInspectable
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{
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HRESULT CreateCompositionSurfaceForHandle([in] HANDLE swapchain, [out, retval] ICompositionSurface **result);
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HRESULT CreateCompositionSurfaceForSwapChain([in] IUnknown *swapchain, [out, retval] ICompositionSurface **result);
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HRESULT CreateGraphicsDevice([in] IUnknown *device, [out, retval] ICompositionGraphicsDevice **result);
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};
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}
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