server: Always queue mouse messages delivered to another window.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55306
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@ -1711,6 +1711,7 @@ static void queue_hardware_message( struct desktop *desktop, struct message *msg
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}
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input = thread->queue->input;
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if (win != msg->win) always_queue = 1;
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if (!always_queue || merge_message( input, msg )) free_message( msg );
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else
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{
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