include: Add dcompanimation.idl.
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2 changed files with 37 additions and 0 deletions
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@ -182,6 +182,7 @@ SOURCES = \
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dciddi.h \
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dciman.h \
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dcommon.idl \
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dcompanimation.idl \
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dcomptypes.idl \
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dde.h \
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dde.rh \
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36
include/dcompanimation.idl
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36
include/dcompanimation.idl
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@ -0,0 +1,36 @@
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/*
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* Copyright 2023 Zhiyi Zhang for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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import "wtypes.idl";
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import "unknwn.idl";
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[
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local,
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object,
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uuid(cbfd91d9-51b2-45e4-b3de-d19ccfb863c5),
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pointer_default(unique)
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]
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interface IDCompositionAnimation : IUnknown
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{
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HRESULT Reset();
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HRESULT SetAbsoluteBeginTime([in] LARGE_INTEGER time);
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HRESULT AddCubic([in] double offset, [in] float constant_coefficient, [in] float linear_coefficient, [in] float quadratic_coefficient, [in] float cubic_coefficient);
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HRESULT AddSinusoidal([in] double offset, [in] float bias, [in] float amplitude, [in] float frequency, [in] float phase);
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HRESULT AddRepeat([in] double offset, [in] double duration);
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HRESULT End([in] double offset, [in] float value);
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};
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