include: Add more Windows.Foundation.Numerics structs.
This commit is contained in:
parent
10765f2956
commit
c78cd3f554
1 changed files with 76 additions and 0 deletions
|
@ -27,7 +27,51 @@ import "windowscontracts.idl";
|
|||
import "windows.foundation.idl";
|
||||
|
||||
namespace Windows.Foundation.Numerics {
|
||||
typedef struct Matrix3x2 Matrix3x2;
|
||||
typedef struct Matrix4x4 Matrix4x4;
|
||||
typedef struct Plane Plane;
|
||||
typedef struct Quaternion Quaternion;
|
||||
typedef struct Vector2 Vector2;
|
||||
typedef struct Vector3 Vector3;
|
||||
typedef struct Vector4 Vector4;
|
||||
|
||||
declare {
|
||||
interface Windows.Foundation.IReference<Windows.Foundation.Numerics.Matrix4x4>;
|
||||
interface Windows.Foundation.IReference<Windows.Foundation.Numerics.Vector2>;
|
||||
interface Windows.Foundation.IReference<Windows.Foundation.Numerics.Vector3>;
|
||||
}
|
||||
|
||||
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
|
||||
struct Matrix3x2
|
||||
{
|
||||
FLOAT M11;
|
||||
FLOAT M12;
|
||||
FLOAT M21;
|
||||
FLOAT M22;
|
||||
FLOAT M31;
|
||||
FLOAT M32;
|
||||
};
|
||||
|
||||
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
|
||||
struct Matrix4x4
|
||||
{
|
||||
FLOAT M11;
|
||||
FLOAT M12;
|
||||
FLOAT M13;
|
||||
FLOAT M14;
|
||||
FLOAT M21;
|
||||
FLOAT M22;
|
||||
FLOAT M23;
|
||||
FLOAT M24;
|
||||
FLOAT M31;
|
||||
FLOAT M32;
|
||||
FLOAT M33;
|
||||
FLOAT M34;
|
||||
FLOAT M41;
|
||||
FLOAT M42;
|
||||
FLOAT M43;
|
||||
FLOAT M44;
|
||||
};
|
||||
|
||||
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
|
||||
struct Vector3
|
||||
|
@ -36,4 +80,36 @@ namespace Windows.Foundation.Numerics {
|
|||
FLOAT Y;
|
||||
FLOAT Z;
|
||||
};
|
||||
|
||||
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
|
||||
struct Plane
|
||||
{
|
||||
Windows.Foundation.Numerics.Vector3 Normal;
|
||||
FLOAT D;
|
||||
};
|
||||
|
||||
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
|
||||
struct Quaternion
|
||||
{
|
||||
FLOAT X;
|
||||
FLOAT Y;
|
||||
FLOAT Z;
|
||||
FLOAT W;
|
||||
};
|
||||
|
||||
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
|
||||
struct Vector2
|
||||
{
|
||||
FLOAT X;
|
||||
FLOAT Y;
|
||||
};
|
||||
|
||||
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
|
||||
struct Vector4
|
||||
{
|
||||
FLOAT X;
|
||||
FLOAT Y;
|
||||
FLOAT Z;
|
||||
FLOAT W;
|
||||
};
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue