From d8d8774568a6fc16bc4cb60c1e9438d3619bb2ff Mon Sep 17 00:00:00 2001 From: Zebediah Figura Date: Fri, 2 Sep 2022 12:58:19 +0530 Subject: [PATCH] include: Add D3D10CalcSubresource(). --- include/d3d10.idl | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/include/d3d10.idl b/include/d3d10.idl index c35e44a0d92..794fa33ce67 100644 --- a/include/d3d10.idl +++ b/include/d3d10.idl @@ -252,6 +252,13 @@ cpp_quote("#define MAKE_D3D10_STATUS(code) MAKE_HRESULT( 0, _ cpp_quote("#define D3D10_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS MAKE_D3D10_HRESULT(1)") cpp_quote("#define D3D10_ERROR_FILE_NOT_FOUND MAKE_D3D10_HRESULT(2)") +cpp_quote("#if defined(__cplusplus) && !defined(D3D10_NO_HELPERS)") +cpp_quote("inline unsigned int D3D10CalcSubresource(unsigned int level, unsigned int layer, unsigned int level_count)") +cpp_quote("{") +cpp_quote(" return layer * level_count + level;") +cpp_quote("}") +cpp_quote("#endif") + typedef enum D3D10_BLEND { D3D10_BLEND_ZERO = 1, D3D10_BLEND_ONE = 2,