d3dx10/tests: Add tests for D3DX10CreateEffectFromResource.
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1 changed files with 105 additions and 4 deletions
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@ -4142,8 +4142,11 @@ static void test_create_effect_from_file(void)
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static void test_create_effect_from_resource(void)
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{
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static const WCHAR *test_resource_name = L"test.fx";
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HMODULE resource_module;
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ID3D10Device *device;
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ID3D10Effect *effect;
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ID3D10Blob *errors;
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ULONG refcount;
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HRESULT hr;
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@ -4153,12 +4156,110 @@ static void test_create_effect_from_resource(void)
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return;
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}
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hr = D3DX10CreateEffectFromResourceA(GetModuleHandleA(NULL), "resource", NULL, NULL, NULL,
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"fx_4_0", 0, 0, device, NULL, NULL, &effect, NULL, NULL);
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ok(hr == D3DX10_ERR_INVALID_DATA, "Unexpected hr %#lx.\n", hr);
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/* Test NULL module. */
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromResourceW(NULL, NULL, NULL, NULL, NULL, NULL,
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0, 0, device, NULL, NULL, &effect, &errors, NULL);
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ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr);
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ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors);
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ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromResourceA(NULL, NULL, NULL, NULL, NULL, NULL,
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0, 0, device, NULL, NULL, &effect, &errors, NULL);
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ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr);
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ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors);
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ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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/* Test NULL resource name. */
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromResourceW(GetModuleHandleW(NULL), NULL, NULL, NULL, NULL, NULL,
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0, 0, device, NULL, NULL, &effect, &errors, NULL);
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ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr);
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ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors);
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ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromResourceA(GetModuleHandleA(NULL), NULL, NULL, NULL, NULL, NULL,
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0, 0, device, NULL, NULL, &effect, &errors, NULL);
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ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr);
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ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors);
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ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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/* Test non-existent resource name. */
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromResourceW(GetModuleHandleW(NULL), L"deadbeef", NULL, NULL, NULL, NULL,
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0, 0, device, NULL, NULL, &effect, &errors, NULL);
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ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr);
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ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors);
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ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromResourceA(GetModuleHandleA(NULL), "deadbeef", NULL, NULL, NULL, NULL,
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0, 0, device, NULL, NULL, &effect, &errors, NULL);
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ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr);
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ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors);
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ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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/* Test creating effect from compiled shader resource. */
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if (strcmp(winetest_platform, "wine")) /* Crash on wine. */
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{
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resource_module = create_resource_module(test_resource_name, test_fx, sizeof(test_fx));
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromResourceW(resource_module, test_resource_name, NULL, NULL, NULL, NULL,
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0, 0, device, NULL, NULL, &effect, &errors, NULL);
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ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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ok(!errors, "Got unexpected errors %p.\n", errors);
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ok(!!effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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effect->lpVtbl->Release(effect);
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromResourceA(resource_module, get_str_a(test_resource_name), NULL, NULL, NULL, NULL,
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0, 0, device, NULL, NULL, &effect, &errors, NULL);
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ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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ok(!errors, "Got unexpected errors %p.\n", errors);
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ok(!!effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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effect->lpVtbl->Release(effect);
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delete_resource_module(test_resource_name, resource_module);
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}
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/* Test creating effect from source resource. */
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resource_module = create_resource_module(test_resource_name, test_fx_source, strlen(test_fx_source) + 1);
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromResourceW(resource_module, test_resource_name, NULL, NULL, NULL, "fx_4_0",
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0, 0, device, NULL, NULL, &effect, &errors, NULL);
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todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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todo_wine ok(!errors, "Got unexpected errors %p.\n", errors);
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todo_wine ok(effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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if (hr == S_OK)
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effect->lpVtbl->Release(effect);
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errors = (ID3D10Blob *)0xdeadbeef;
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effect = (ID3D10Effect *)0xdeadbeef;
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hr = D3DX10CreateEffectFromResourceA(resource_module, get_str_a(test_resource_name), NULL, NULL, NULL, "fx_4_0",
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0, 0, device, NULL, NULL, &effect, &errors, NULL);
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todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr);
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todo_wine ok(!errors, "Got unexpected errors %p.\n", errors);
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todo_wine ok(effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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if (hr == S_OK)
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effect->lpVtbl->Release(effect);
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delete_resource_module(test_resource_name, resource_module);
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refcount = ID3D10Device_Release(device);
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ok(!refcount, "Unexpected refcount.\n");
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ok(!refcount, "Got unexpected refcount %lu.\n", refcount);
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}
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static void test_preprocess_shader(void)
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