Release 3.1.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
9275b06cc0
commit
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4 changed files with 481 additions and 357 deletions
816
ANNOUNCE
816
ANNOUNCE
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@ -1,24 +1,16 @@
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The Wine team is proud to announce that the stable release Wine 3.0
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is now available.
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The Wine development release 3.1 is now available.
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This release represents a year of development effort and over 6,000
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individual changes. It contains a large number of improvements that
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are listed in the release notes below. The main highlights are:
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- Direct3D 10 and 11 support.
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- The Direct3D command stream.
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- The Android graphics driver.
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- Improved DirectWrite and Direct2D support.
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Once again, because of the annual release schedule, a number of
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features that are being worked on have been deferred to the next
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development cycle. This includes in particular Direct3D 12 and Vulkan
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support, as well as OpenGL ES support to enable Direct3D on Android.
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What's new in this release (see below for details):
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- Kerberos authentication support.
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- Window class redirection for Common Controls 6.
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- Support for X11 ARGB visuals.
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- DOSBox required for running DOS executables.
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- Various bug fixes.
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The source is available from the following locations:
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https://dl.winehq.org/wine/source/3.0/wine-3.0.tar.xz
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http://mirrors.ibiblio.org/wine/source/3.0/wine-3.0.tar.xz
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https://dl.winehq.org/wine/source/3.x/wine-3.1.tar.xz
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http://mirrors.ibiblio.org/wine/source/3.x/wine-3.1.tar.xz
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Binary packages for various distributions will be available from:
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@ -34,336 +26,466 @@ AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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What's new in Wine 3.0
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======================
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*** Direct3D
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- A significant number of Direct3D 10 and 11 features are implemented in
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this release, including:
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- Compute shaders.
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- Hull and domain (tessellation) shaders.
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- Stream output.
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- Format capability queries.
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- A large number of shader model 4 and 5 shader instructions.
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- Shader model 4 and 5 interpolation modifiers.
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- Shader model 4 and 5 clip and cull distances.
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- Indirect draws and indirect compute dispatch.
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- Structured buffers.
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- Byte addressable buffers.
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- Append and consume buffers.
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- Unordered access view counters.
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- Cube-map arrays.
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- Layered rendering to 3-dimensional textures and texture arrays.
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- Mip-map generation.
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- Conservative depth output.
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- Type-less (sub)resource copies.
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- Depth bias.
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- The multi-threaded command stream feature serializes Direct3D rendering
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commands from different threads into a single rendering thread. Its main
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purpose in this release is rendering correctness, but the feature also
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provides opportunities for future performance improvements. This feature
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is disabled by default.
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- Support for OpenGL core contexts in Direct3D is improved, to the point
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that core contexts are used by default for Direct3D 10 and 11
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applications on AMD and Intel graphics cards. As a result, users of those
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graphics cards in combination with Mesa OpenGL drivers should no longer
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need to set the "MaxVersionGL" registry key to enable Direct3D 10 and 11
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support.
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- The Direct3D graphics card database recognizes more graphics cards.
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- New HKCU\Software\Wine\Direct3D registry key:
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- "csmt" (REG_DWORD)
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Enable (0x1) or disable (0x0, default) the multi-threaded command
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stream feature described above.
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- Deprecated HKCU\Software\Wine\Direct3D registry keys:
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- "StrictDrawOrdering"
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This has been superseded by the multi-threaded command stream feature.
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- "OffscreenRenderingMode"
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The "fbo" setting is the only remaining supported value. The
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"backbuffer" setting, while still available, is no longer supported.
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- Removed HKCU\Software\Wine\Direct3D registry keys:
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- "AlwaysOffscreen"
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This is always enabled in this release.
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- "MultiSampling"
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Use the "SampleCount" (REG_DWORD) setting to force a specific
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multi-sample anti-aliasing sample count for swapchain render targets
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instead.
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*** Graphics
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- Drawing outlines of Direct2D geometry objects is implemented.
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- Direct2D linear and radial gradient brushes are implemented.
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- Direct2D compatibility with GDI is implemented.
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- Bounds computation of Direct2D geometry objects is implemented.
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- Simplification of Direct2D geometry objects is implemented.
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- The OpenGL extension list is updated to OpenGL version 4.6.
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- The system GLU library is only needed when the Nurbs renderer is used,
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all other GLU functions are implemented internally.
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- Metafile playback in GdiPlus supports most of the GdiPlus-specific
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metafile record types, in addition to the standard metafile records.
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- GdiPlus graphics operations take the GDI transform into account.
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- Encoding image formats with a palette is supported in WindowsCodecs.
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*** Android
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- Wine can be built as an APK package and behaves like a proper Android
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application.
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- A full graphics driver is implemented. Because of restrictions of the
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Android window management API, only full screen desktop mode is
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supported.
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- A full audio driver is implemented.
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- OpenGL is supported, but it's limited to the OpenGL ES API that is
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available on Android.
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- Direct3D is not supported yet, because it cannot run on top of OpenGL ES
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at this point. This will be addressed during the next development cycle.
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*** Kernel
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- The default Windows version is set to Windows 7.
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- The full semantics of named pipes are implemented, including message-mode
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pipes.
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- Position Independent Executables are supported, both for the Wine binary
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itself and also when starting external binaries.
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- Serial and parallel port devices are created automatically, with the
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corresponding symlinks in the dosdevices directory. The detected ports
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can be overridden through the HKLM\Software\Wine\Ports key.
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- Safe DLL search mode is implemented. It is enabled by default, and can be
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disabled by setting the "SafeDllSearchMode" value to 0 under
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HKLM\System\CurrentControlSet\Control\Session Manager.
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- Safe process search mode is implemented. It is disabled by default but
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can be requested by the application, and it can be forced by setting the
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"SafeProcessSearchMode" value to 1 under
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HKLM\System\CurrentControlSet\Control\Session Manager.
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- Asynchronous I/O performance is improved by reducing the number of server
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calls.
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- Memory write watches work correctly when used concurrently with file I/O
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on the same buffers.
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- Virtual memory allocations can be arbitrarily large on 64-bit platforms.
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*** User interface
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- The built-in mouse cursors are redesigned, and available in higher
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resolution for high DPI screens.
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- The Shell Explorer, the common dialogs, and the RichEdit control properly
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scale on high DPI screens.
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- The screen DPI value can be overridden by setting the "LogPixels" value
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under HKEY_CURRENT_USER\Control Panel\Desktop.
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- In desktop mode, higher display resolutions with various aspect ratios
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are supported.
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- The Task Dialog common control is implemented.
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- The Internal User Interface is supported in MSI.
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- Double-buffered theme painting is implemented.
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- The TWAIN library supports a user dialog for selecting the scanner
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source.
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- Device-independent bitmaps and metafiles can be stored into the OLE Data
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Cache.
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*** Desktop integration
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- The StartupWMClass field is set in generated desktop files so that they
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can be matched to their respective Windows binary.
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- Clipboard changes from other X11 applications are detected through the
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Xfixes library instead of polling.
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- The RichEdit control supports pasting metafiles.
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- The Program Manager DDE protocol for manipulating program entries and
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groups is implemented.
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- The HID service for detecting Plug & Play devices is active by default.
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- Version 4 of the system tray notification protocol is supported on macOS.
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*** Text and fonts
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- Contextual glyph substitution is supported in UniScribe.
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- Character tables are based on version 10.0.0 of the Unicode Standard.
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- The Nepali and Bangla (India) locales are supported.
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- Font support is compatible with the new behaviors introduced in FreeType
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version 2.8.1.
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*** DirectWrite
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- Trailing line trimming signs in both character and word modes is
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supported.
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- Cluster wrapping mode is supported.
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- Uniform and proportional line spacing methods are implemented.
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- Oblique and bold simulation is also supported in bitmap rendering mode.
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- Per-factory cache is thread safe.
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- Overhang metrics evaluation for layouts are implemented.
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- In-memory font file loader is implemented and is available to
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applications.
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*** D3DX
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- Support for D3DX 9 preshaders is improved.
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- Support for D3DX 9 application defined effect state managers
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(ID3DXEffectStateManager) is implemented.
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- Using effect pools to share effect parameters between D3DX 9 effects is
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implemented.
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*** Internet and networking
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- UDP/TCP listeners are implemented in Web Services.
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- Web Services supports the .NET Binary Format, including the string table
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extension.
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- Web Services supports the .NET Message Framing Protocol.
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- Asynchronous support is enabled for receiving messages in Web Services.
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- HTML event handling is rewritten to support standard-compliant mode.
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- Multiple new standard-compliant HTML APIs are supported. HTML document
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mode support is improved to preserve compatibility with documents
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expecting legacy behavior.
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- The WebBrowser control supports MHTML files.
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- Embedding HTML documents in .NET applications is better supported.
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- WinHTTP correctly parses cookie attributes.
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*** Cryptography
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- Cryptographic hashes are implemented internally instead of relying on
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GnuTLS.
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- AES encryption is supported.
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- The Microsoft Root Certificate 2011 is added to the list of known
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Microsoft certificates.
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- The Mono and Gecko add-on packages are verified with SHA256 checksums.
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*** ARM platforms
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- On ARM, the floating point ABI defaults to 'softfp' for compatibility
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with Windows binaries. It can be changed by passing the --with-float-abi
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flag to configure.
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- The Wine preloader is also used on ARM64 platforms.
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- Relay debugging is supported on ARM64 platforms.
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*** Built-in applications
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- Registry importing and exporting in RegEdit is reimplemented for better
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compatibility. Windows 3.1 registry files can also be imported. Registry
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files are exported to Unicode format by default.
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- RegEdit always shows the 64-bit view of the registry on 64-bit prefixes.
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- The Reg.exe registry manipulation tool supports importing and exporting
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registry files.
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- The command interpreter implements the MKLINK command.
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- The command interpreter supports escape characters in the prompt string.
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- WineMine shows a confirmation dialog before resetting the best scores.
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*** Tools
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- The IDL compiler (widl) handles C++ aggregate returns in an
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MSVC-compatible way.
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- The resource compiler (wrc) supports translating version resources
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through the po files.
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- The Wine debugger (winedbg) supports printing floating point and SSE
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register state.
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- All Perl scripts that parse XML use the standard XML::LibXML module.
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- The obsolete wineinstall tool is removed.
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*** Miscellaneous
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- XAudio supports float audio formats with more than 2 channels.
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- The Scheduler and related classes are supported in the C++ runtime.
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- SQL driver installation is supported in ODBC.
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- The ProgramData well known directory is supported.
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- The Mono engine is updated with upstream Mono fixes, and supports the
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Mono profiler API version 2.
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- The thread id is always displayed in debug traces.
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*** New external dependencies
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- The krb5 library is used to implement the Kerberos Authentication
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Package.
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- The XFixes library is used to receive clipboard change notifications.
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Bugs fixed in 3.1 (total 29):
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13332 widl fails with unknown embedded type for somedata (0x0)
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37997 Jeskola Buzz Build 1499 (.NET 4.0 app) crashes on unimplemented function msvcp100.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IAE@I@Z
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38064 Using alt+enter to fullscreen any rpgmaker XP game causes keyboard input lose and not fullscreen
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38436 Grand Theft Auto V failed to launch
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39319 Multiple 64-bit applications fail to start due to loader refusing to map 32-bit resource-only dll into 64-bit process (Solid Edge ST8, ICU4C tools)
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40078 With IrfanView copied image detail is horizontally flipped
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40418 Doom 4 requires bcrypt AES provider
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40623 DOOM (2016) demo (Steam) crashes on launch due to Denuvo copy protection
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40926 Multiple games (Solus Project, Dying Light) require unimplemented function msvcp110.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IEAA@_K@Z
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42170 Microsoft .NET Framework 4.6.2 offline installer does not complete, needs wevtapi.EvtNext stub
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42330 Grand Theft Auto V (Steam): black screen, only audio
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42716 64-bit MetaTrader5 refuses to start, reports 'A debugger has been found running in your system' (Denuvo Anti-Tamper x64)
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43538 x64dbg needs unimplemented function msvcp120.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IAE@I@Z
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43595 Rainmeter doesn't run, demands windows 7 or later (needs (stub) ID2D1Factory1)
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43728 Magic: The Gathering Online intensive CPU usage when idle
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44035 Xenia emulator doesn't start
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44138 Native Access needs unimplemented function iphlpapi.dll.if_indextoname
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44158 QueryProcessCycleTime() causing exception/crash
|
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44176 EverQuest crashes with unimplemented function d3dx9_43.dll.D3DXCreateKeyframedAnimationSet
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44270 Exception when organizing favorites in Windows Media Player 6.4 (unimplemented function shdocvw.dll.DoOrganizeFavDlg)
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44277 WOLF RPG Editor: Certain background music doesn't stop when using XAudio2
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44294 Possible access to unintended macro in "wine/dlls/comdlg32/fontdlg.c" line 592
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44296 Qt 5 programs fail to resolve DNS SRV records
|
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44310 WritePrivateProfileString doesn't check for flush errors
|
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44329 Listview does not reset returned state mask for subitems
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44347 Touhou Shinpiroku trial terminates
|
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44349 winedbg: stepping is broken using GDB proxy
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44365 armel build fails: selected processor does not support `strd r4,[sp]' in ARM mode
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44379 Visual Novel "A Clockwork Ley-Line": ntdll.dll.RtlPushFrame called
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----------------------------------------------------------------
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Changes since 3.0:
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|
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Akihiro Sagawa (1):
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kernel32: Return the list of module handles even if the last argument is null.
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Alex Henrie (8):
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wintrust/tests: Initialize structure passed to WintrustLoadFunctionPointers.
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include: Correct definition of CRYPT_PROVUI_FUNCS.
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schannel/tests: Avoid dereferencing a null function pointer.
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include: Add WIDL attributes to dhtmled.idl.
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dhtmled.ocx: Add dll and stub DHTMLEdit object.
|
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include: Add CertRegisterSystemStore and CertUnregisterSystemStore.
|
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crypt32/tests: Drop store test workarounds for Windows <= 2000.
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gameux/tests: Drop game stats test workarounds for Windows <= 2000.
|
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|
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Alexandre Julliard (36):
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ntdll: Export strnlen.
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ntdll: Use DWORDs for ARM assembly instructions.
|
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comdlg32: Add a helper function to select a combo box item.
|
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commdlg: Implement custom template support in 16-bit file dialogs.
|
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winex11: Don't allocate a window surface for off-screen windows.
|
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wineandroid: Don't allocate a window surface for off-screen windows.
|
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server: Only update the modified parts of the context on thread suspend.
|
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include: Add missing CONTEXT_ALL definitions.
|
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include: Add a few more TEB structure definitions.
|
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ntdll: Implement RtlPushFrame, RtlPopFrame and RtlGetFrame.
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ntdll: Store the context on the thread stack after the initial suspend.
|
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ntdll: Move suspending a thread on startup back to the platform-specific files.
|
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user32: Also user the thread-safe display DC in icon functions.
|
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configure: Check the positive form of the warning options.
|
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opengl32: Update to the current OpenGL spec.
|
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winex11: Use the correct colormap for the OpenGL parent window.
|
||||
winex11: Use a separate XRender format for the root window.
|
||||
winex11: Force the alpha bits in the window surface for 32-bit visuals.
|
||||
winex11: Support using an ARGB visual as default visual.
|
||||
winex11: Default to an ARGB visual when depth is set to 32.
|
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mshtml: Avoid using a global display DC.
|
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server: Allow creating image mappings for all supported CPU platforms.
|
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ntdll: Don't return 64-bit image info to 32-bit processes.
|
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server: Implement the ImageContainsCode flag for image mappings.
|
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ntdll: Move file mapping functionality to a helper function.
|
||||
ntdll: Check for file mappings that cannot be loaded as dlls.
|
||||
wineandroid: Handle additional mouse event types.
|
||||
winevdm: Require DOSBox for running DOS executables.
|
||||
krnl386: Remove support for running DOS executables.
|
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ntdll: Remove support for vm86 mode.
|
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wineandroid: Force non-zero state on ACTION_BUTTON_RELEASE to avoid duplicate events.
|
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krnl386: Remove support for DOS devices and event handling.
|
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krnl386: Remove support for VGA emulation.
|
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winedbg: Remove support for vm86 exceptions.
|
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kernel32: Remove support for vm86 exceptions.
|
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comdlg32: Correctly initialize the item dialog structure.
|
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|
||||
Alistair Leslie-Hughes (3):
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dpnet: Use the global HeapAlloc() wrappers.
|
||||
advapi32: Support WinLogonIdsSid in IsWellKnownSid.
|
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d3dx9: Stub D3DXCreateKeyframedAnimationSet().
|
||||
|
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Andrew Eikum (3):
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xinput: XInputGetStateEx takes the same struct as XInputGetState.
|
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services: Add support for service status change notifications.
|
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advapi32: Implement NotifyServiceStatusChange.
|
||||
|
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Andrey Gusev (4):
|
||||
winmm/tests: Fix memory leak.
|
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d3d8/tests: Use GetModuleHandleA instead of LoadLibraryA.
|
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api-ms-win-core-shutdown-l1-1-0: Add dll.
|
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api-ms-win-security-lsalookup-l2-1-0: Add dll.
|
||||
|
||||
André Hentschel (1):
|
||||
ntdll: Determine write fault based on failed instruction on ARM64.
|
||||
|
||||
Anton Romanov (1):
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||||
ole32: Make CoWaitForMultipleHandles peek at all posted messages.
|
||||
|
||||
Aric Stewart (1):
|
||||
joy.cpl: Add parameters for Condition FF effects.
|
||||
|
||||
Austin English (1):
|
||||
kernel32: Add QueryProcessCycleTime stub.
|
||||
|
||||
Bernhard Übelacker (1):
|
||||
user32: Validate DIB offset in CURSORICON_GetFileEntry.
|
||||
|
||||
Dmitry Timoshkov (26):
|
||||
include: Fix the LSA_SEC_HANDLE definition.
|
||||
include: MICROSOFT_KERBEROS_NAME_A definition should be available regardless of UNICODE.
|
||||
kerberos: Use kerberos prefix instead of krb5.
|
||||
kerberos: Implement SpGetInfo.
|
||||
include: Fix the SpInitializeFn typedef.
|
||||
kerberos: Add stubs for SpInitialize and SpShutdown.
|
||||
kerberos: Add SpUserModeInitialize implementation.
|
||||
kerberos: Add SpInstanceInit stub.
|
||||
kerberos: Don't fail InitializeSecurityContext if there are unsupported flags.
|
||||
kerberos: Fix printing of the sequence message number.
|
||||
kerberos: Print verbose traces on gssapi failures.
|
||||
kerberos: Add support for KerbQueryTicketCacheMessage.
|
||||
secur32: Add support for loading SSP/AP dll as an SSPI provider.
|
||||
secur32: Implement AcquireCredentialsHandle in the SSP/AP wrapper.
|
||||
secur32: Implement FreeCredentialsHandle in the SSP/AP wrapper.
|
||||
secur32: Implement InitializeSecurityContext in the SSP/AP wrapper.
|
||||
secur32: Implement DeleteSecurityContext in the SSP/AP wrapper.
|
||||
secur32: Implement AcceptSecurityContext in the SSP/AP wrapper.
|
||||
secur32: Implement QueryContextAttributes in the SSP/AP wrapper.
|
||||
secur32: Implement MakeSignature in the SSP/AP wrapper.
|
||||
secur32: Implement VerifySignature in the SSP/AP wrapper.
|
||||
secur32: Implement EncryptMessage in the SSP/AP wrapper.
|
||||
secur32: Implement DecryptMessage in the SSP/AP wrapper.
|
||||
secur32: Remove Kerberos SSPI stubs.
|
||||
secur32: Implement LsaFreeReturnBuffer.
|
||||
secur32: Print contents of LSA_STRING in traces.
|
||||
|
||||
Fabian Maurer (1):
|
||||
kernel32: Add stub for ReOpenFile.
|
||||
|
||||
François Gouget (2):
|
||||
ole32/tests: Add a trailing '\n' to ok() calls.
|
||||
dxgi: Fix a trailing '\n' in a FIXME().
|
||||
|
||||
Gijs Vermeulen (2):
|
||||
compobj.dll16: Add StringFromIID.
|
||||
ole2disp.dll16: Implement SafeArrayGet[UBound|LBound].
|
||||
|
||||
Guo Lv (1):
|
||||
user32: Make functions use display dc thread-safe.
|
||||
|
||||
Hans Leidekker (23):
|
||||
dnsapi: Use default server list if passed in array is empty.
|
||||
msi: Write registry values for source components too.
|
||||
crypt32: Add a stub implementation of CertUnregisterPhysicalStore.
|
||||
iphlpapi: Implement if_indextoname.
|
||||
webservices: Fix is_nil_element in binary mode.
|
||||
webservices: Take the output encoding into account in WsCopyNode.
|
||||
webservices: Don't write a colon for namespace attributes with empty prefix.
|
||||
webservices: Simplify write_dict_string.
|
||||
webservices: Also set localname and value for xmlns attributes.
|
||||
webervices/tests: Add tests for out of range string IDs.
|
||||
kerberos: Implement SpAcquireCredentialsHandle.
|
||||
kerberos: Implement SpInitLsaModeContext.
|
||||
kerberos: Implement SpAcceptLsaModeContext.
|
||||
kerberos: Implement SpDeleteContext.
|
||||
kerberos: Implement SpFreeCredentialsHandle.
|
||||
kerberos: Implement SpQueryContextAttributes.
|
||||
kerberos: Implement SpMakeSignature.
|
||||
kerberos: Implement SpVerifySignature.
|
||||
kerberos: Implement SpSealMessage.
|
||||
kerberos: Implement SpUnsealMessage.
|
||||
kerberos: Don't check for GSS_S_CONTINUE_NEEDED from gss_acquire_cred.
|
||||
kerberos: Fix parameter check in kerberos_SpUnsealMessage.
|
||||
kerberos: Use the global memory allocation helpers.
|
||||
|
||||
Henri Verbeet (30):
|
||||
d3d10: Validate the DXBC version.
|
||||
d3d11: Validate the DXBC version.
|
||||
winex11: Failing to create a context in X11DRV_wglCreateContextAttribsARB() is not an internal error.
|
||||
d2d1: Introduce a registry key to limit the maximum supported factory version.
|
||||
winex11: Implement WGL_ARB_create_context_no_error.
|
||||
wined3d: Introduce WINED3D_RESOURCE_ACCESS_MAP.
|
||||
wined3d: Get rid of WINED3D_POOL_SCRATCH.
|
||||
wined3d: Use the resource access flags in arbfp_blit_supported().
|
||||
wined3d: Use the resource access flags in fbo_blitter_supported().
|
||||
wined3d: Use the resource access flags in ffp_blit_supported().
|
||||
wined3d: Use the resource access flags in buffer_init().
|
||||
wined3d: Use the resource access flags in wined3d_device_update_texture().
|
||||
wined3d: Use the resource access flags in wined3d_device_evict_managed_resources().
|
||||
d2d1: Use the global memory allocation helpers.
|
||||
wined3d: Use the resource access flags in resource_init().
|
||||
wined3d: Use the resource access flags in resource_cleanup().
|
||||
wined3d: Use the resource access flags in wined3d_resource_set_priority().
|
||||
wined3d: Use the resource access flags in surface_blt_special().
|
||||
d2d1: Introduce a helper function to allocate arrays.
|
||||
d2d1: Use d2d_array_reserve() in d2d_clip_stack_push().
|
||||
wined3d: Use the resource access flags in ffp_blitter_use_cpu_clear().
|
||||
wined3d: Use the resource access flags in wined3d_surface_blt().
|
||||
wined3d: Use more resource access flags in wined3d_texture_use_pbo().
|
||||
d2d1: Replace d2d_calloc() with a global heap_calloc() helper.
|
||||
d3d10: Use the global memory allocation helpers.
|
||||
wined3d: Use the resource access flags in wined3d_texture_set_lod().
|
||||
wined3d: Use the resource access flags in wined3d_texture_unload().
|
||||
wined3d: Use the resource access flags in texture_resource_sub_resource_map().
|
||||
wined3d: Replace the pool in struct wined3d_sub_resource_desc with resource access flags.
|
||||
wined3d: Replace the pool in struct wined3d_resource_desc with resource access flags.
|
||||
|
||||
Huw D. M. Davies (13):
|
||||
winebrowser: Fix calling convention for wine_get_unix_file_name().
|
||||
hhctrl: Use a helper to free the wintype structure.
|
||||
hhctrl: Fix loading of the wintype data on 64-bit.
|
||||
ole32: Implement saving of view cache entries.
|
||||
oleaut32/tests: Remove some no longer needed test work-arounds.
|
||||
oleaut32: Fix vtable offset for a SYS_WIN32 typelib loaded on WIN64.
|
||||
gdi32: Don't bother using the return value of HeapFree().
|
||||
ole32: Only load the contents stream for the static clsids.
|
||||
ole32: Explicitly enumerate the presentation streams rather than using EnumElements.
|
||||
gdi32: Allocate the bitmap bits during CreateBitmapIndirect() to catch out-of-memory errors.
|
||||
ole32: Don't keep the streams open.
|
||||
ole32: There's no need to recreate the static entry when parsing the CONTENTS stream.
|
||||
ole32: Allow caching of icon aspects for static class caches.
|
||||
|
||||
Jacek Caban (18):
|
||||
schtasks: Added /delete command implementation.
|
||||
schtests: Added /create command implementation.
|
||||
schtasks: Added support for /f argument in create command.
|
||||
ole32: Post quit message after leaving wait loop in CoWaitForMultipleHandles.
|
||||
ole32: Don't dispatch WM_QUIT messages in CoWaitForMultipleHandles.
|
||||
ole32: Don't stop processing messages after WM_QUIT in CoWaitForMultipleHandles.
|
||||
ole32/tests: Added more CoWaitForMultipleHandles tests.
|
||||
kernel32: Always set bytes read in ReadFile.
|
||||
kernel32: Don't initialize Information of passed OVERLAPPED struct in ReadFile.
|
||||
kernel32: Always set bytes written in WriteFile.
|
||||
kernel32: Don't initialize Information of passed OVERLAPPED struct in WriteFile.
|
||||
schtasks: Ignore /tr and /ru options.
|
||||
mshtml: Added IDOMEvent::get_srcElement implementation.
|
||||
crypt32: Added support for szOID_NIST_sha* OIDs.
|
||||
crypt32: Support constructed strings in octet strings decoder.
|
||||
crypt32/tests: Added more decoding tests.
|
||||
crypt32: Fixed decoded size calculation in CRYPT_AsnDecodeSequence when indefinite length is used.
|
||||
crypt32: Always set returned size in CRYPT_CopySignerInfo.
|
||||
|
||||
Józef Kucia (38):
|
||||
dxgi/tests: Add test for creating IDXGIFactory2.
|
||||
d3d10_1/tests: Introduce check_interface() helper function.
|
||||
dxgi: Update to IDXGIFactory2.
|
||||
dxgi: Update to IDXGISwapChain1.
|
||||
dxgi: Implement dxgi_factory_CreateSwapChainForHwnd().
|
||||
dxgi: Update to IDXGIFactory4.
|
||||
dxgi: Implement CreateDXGIFactory2().
|
||||
d3d11: Prefer D3D11 interfaces.
|
||||
dxgi: Set BufferUsage in dxgi_swapchain_GetDesc().
|
||||
dxgi/tests: Zero swapchain descriptions.
|
||||
dxgi: Implement dxgi_swapchain_GetDesc1().
|
||||
dxgi: Implement dxgi_swapchain_GetFullscreenDesc().
|
||||
dxgi/tests: Introduce check_interface() function.
|
||||
dxgi: Implement dxgi_factory_EnumAdapterByLuid().
|
||||
dxgi/tests: Add test for adapter locally unique identifiers.
|
||||
dxguid: Add more Direct3D IIDs.
|
||||
dxgi/tests: Fix crash in test_output_desc().
|
||||
wined3d: Add buffer usage to wined3d_swapchain_desc.
|
||||
dxgi: Stop ignoring buffer usage.
|
||||
d3d11: Use proper bind flags for swapchain textures.
|
||||
dxgi/tests: Add test for back buffer usage flags.
|
||||
widl: Increase max import depth.
|
||||
widl: Reformat do_import().
|
||||
dxgi: Allow wrapping adapter objects.
|
||||
dxgi: Allow wrapping factory objects.
|
||||
wined3d: Simplify code paths in wined3d_cs_exec_update_sub_resource().
|
||||
dxgi: Add FIXME messages for unhandled DXGI_SWAP_CHAIN_FULLSCREEN_DESC fields.
|
||||
dxgi: Require window when creating swapchain.
|
||||
dxgi: Implement IDXGIAdapter3.
|
||||
dxgi: Implement IDXGIOutput4.
|
||||
dxgi/tests: Add test for wrapping COM objects.
|
||||
dxgi/tests: Accept higher adapter refcounts in test_create_swapchain().
|
||||
d3d11: Validate resource access flags for buffers and 2D textures.
|
||||
d3d11/tests: Add test for resource access flags.
|
||||
d3d10core/tests: Add test for resource access flags.
|
||||
d3d11/tests: Cleanup viewport offsets in test_fractional_viewports().
|
||||
d3d11/tests: Add option to use selected adapter.
|
||||
d3d11/tests: Print adapter information.
|
||||
|
||||
Kimmo Myllyvirta (1):
|
||||
dxgi: Add stub implementation for DXGI_PRESENT_TEST.
|
||||
|
||||
Louis Lenders (1):
|
||||
uxtheme: Add stub for SetWindowThemeAttribute.
|
||||
|
||||
Lucian Poston (1):
|
||||
d2d1: Implement ID2D1Factory1.
|
||||
|
||||
Mark Jansen (1):
|
||||
shobjidl.idl: Fix some typo's.
|
||||
|
||||
Martin Storsjo (4):
|
||||
ucrtbase: Hook up __intrinsic_setjmpex for x86_64 and arm64.
|
||||
ntdll: Implement NtFlushInstructionCache using __clear_cache where available.
|
||||
configure: Check for -Wno-pragma-pack.
|
||||
msvcrt: Optimize the aarch64 setjmp/longjmp using stp/ldp.
|
||||
|
||||
Masanori Kakura (1):
|
||||
xaudio2: Partially implement XA2SRC_SetChannelVolumes().
|
||||
|
||||
Michael Müller (2):
|
||||
include: Add activation.idl with IActivationFactory interface.
|
||||
include/objidl.idl: Add IApartmentShutdown interface.
|
||||
|
||||
Michael Stefaniuc (31):
|
||||
kernel32/tests: Fix the HeapReAlloc name in two comments.
|
||||
include: Add generic HeapAlloc() wrappers.
|
||||
vbscript: Use the global HeapAlloc() wrappers.
|
||||
advapi32: Use the global HeapAlloc() wrappers.
|
||||
advpack: Use the global HeapAlloc() wrappers.
|
||||
appwiz.cpl: Use the global HeapAlloc() wrappers.
|
||||
atl: Use the global HeapAlloc() wrappers.
|
||||
browseui: Use the global HeapAlloc() wrappers.
|
||||
dwrite: Use the global HeapAlloc() wrappers.
|
||||
localspl: Use the global HeapAlloc() wrappers.
|
||||
explorerframe: Use the global HeapAlloc() wrappers.
|
||||
dnsapi: Use the global HeapAlloc() wrappers.
|
||||
hhctrl.ocx: Use the global HeapAlloc() wrappers.
|
||||
iccvid: Use the global HeapAlloc() wrappers.
|
||||
dwrite/tests: Use the global HeapAlloc() wrappers.
|
||||
gdi32/tests: Use the global HeapAlloc() wrappers.
|
||||
inetcomm: Use the global HeapAlloc() wrappers.
|
||||
inetcpl.cpl: Use the global HeapAlloc() wrappers.
|
||||
inseng: Use the global HeapAlloc() wrappers.
|
||||
jsproxy: Use the global HeapAlloc() wrappers.
|
||||
hlink: Use the global HeapAlloc() wrappers.
|
||||
msident: Use the global HeapAlloc() wrappers.
|
||||
msscript.ocx: Use the global HeapAlloc() wrappers.
|
||||
ieframe: Use the global HeapAlloc() wrappers.
|
||||
jscript: Use the global HeapAlloc() wrappers.
|
||||
mshtml: Use the global HeapAlloc() wrappers.
|
||||
netprofm: Use the global HeapAlloc() wrappers.
|
||||
odbccp32: Use the global HeapAlloc() wrappers.
|
||||
ole32: Use the global HeapAlloc() wrappers.
|
||||
oleacc: Use the global HeapAlloc() wrappers.
|
||||
msvcrt: Use the global HeapAlloc() wrappers.
|
||||
|
||||
Nikolay Sivov (54):
|
||||
urlmon/tests: Add some more PARSE_PATH_FROM_URL tests.
|
||||
user32: Add SysLink to known classes list.
|
||||
oleaut32/tests: Use SafeArraySetIID() directly.
|
||||
comctl32/updown: Remove window subclass right before window is destroyed.
|
||||
shell32: Reduce code duplication in GetCommandString().
|
||||
comctl32/listview: Always return zero state mask for subitems.
|
||||
ole2disp: Implement SafeArrayDestroyData().
|
||||
user32/edit: Fix EM_SETWORDBREAKPROC return value.
|
||||
msxml3: Use IUri API to load documents.
|
||||
msxml3: Implement custom document importing callback.
|
||||
msxml3: Register msxsl:node-set() extension function.
|
||||
shell32: Fix a trace message.
|
||||
comctl32/tests: Link to activation context API directly.
|
||||
comctl32/tests: Remove not so useful macro.
|
||||
comctl32/tests: Add a helper to replace macro.
|
||||
comctl32/tests: Enable cGrow field tests for version 6 serialization format.
|
||||
comctl32/tests: Link to comctl32.dll dynamically.
|
||||
comctl32/tests: A test for TCN_SELCHANGING handling.
|
||||
comctl32/tests: Use better names for test window procedures.
|
||||
comctl32/tests: Extend TCM_SETTOOLTIPS test.
|
||||
comctl32/tests: Remove some test sequences that are not interesting.
|
||||
comctl32/tests: Reload library before starting version 6 tests.
|
||||
user32: Enable window class redirection.
|
||||
wevtapi: Add EvtNext() stub.
|
||||
comctl32/tests: Enable more ListView tests.
|
||||
comctl32/tests: Use public macro for ListView class name.
|
||||
comctl32/tests: Run Header format mask tests on version 6.
|
||||
comctl32/tests: Add more tests for tab focus.
|
||||
comctl32/tests: Run some DateTime tests on version 6 too.
|
||||
comctl32/tests: Run DPA tests on version 6.
|
||||
user32/tests: Add more A/W message data conversion tests.
|
||||
comctl32/tests: Enable IP address control tests on version 6.
|
||||
comctl32/tests: Enable Trackbar tests on version 6.
|
||||
dbghelp: Preserve caller supplied structure size member in SymGetModuleInfo() functions.
|
||||
dbghelp: Make sure returned module info strings are null-terminated.
|
||||
dbghelp: Use correct destination buffer length when initializing module data.
|
||||
winedbg: Remove some unnecessary pointer casts.
|
||||
ole32/tests: Move stream creation to test function that's using it.
|
||||
dbghelp: Use correct module name buffer length when doing enumeration.
|
||||
user32: Make it possible to create windows for redirected classes.
|
||||
user32/edit: Fix replacement text trace.
|
||||
comctl32/treeview: Fix tooltip window leak.
|
||||
comctl32/tests: Run more TreeView tests on version 6.
|
||||
comctl32: Introduce Edit control.
|
||||
comctl32/edit: Get rid of ansi buffer.
|
||||
winedbg: Use longer module names when printing module list.
|
||||
comctl32/edit: Merge theming logic.
|
||||
comctl32/edit: Fix replacement text trace.
|
||||
comctl32/updown: Use HeapAlloc() wrappers.
|
||||
comctl32/treeview: Use HeapAlloc() wrappers.
|
||||
comctl32/header: Use HeapAlloc() wrappers.
|
||||
comctl32/hotkey: Use HeapAlloc() wrappers.
|
||||
comctl32/imagelist: Use HeapAlloc() wrappers.
|
||||
user32/tests: Add some tests for GetClassName() and versioned classes.
|
||||
|
||||
Paul Graham (1):
|
||||
kernel32: Fix failure reporting in WritePrivateProfile* and add tests.
|
||||
|
||||
Piotr Caban (14):
|
||||
msvcp100: Add Concurrency::details::_Concurrent_queue_base_v4 class stub.
|
||||
msvcp100: Add _Concurrent_queue_base_v4::_Internal_throw_exception implementation.
|
||||
msvcp100: Add _Concurrent_queue_base_v4 constructor implementation.
|
||||
msvcp100: Add _Concurrent_queue_base_v4 destructor implementation.
|
||||
msvcp100: Add _Concurrent_queue_base_v4::_Internal_finish_clear implementation.
|
||||
msvcp100: Add _Concurrent_queue_base_v4::_Internal_size implementation.
|
||||
msvcp100: Add _Concurrent_queue_base_v4 push/pop implementation.
|
||||
msvcp120: Add _Concurrent_queue_base_v4 tests.
|
||||
msvcp120: Add _Concurrent_queue_base_v4 multi-threaded tests.
|
||||
msvcp100: Support exceptions while copying object in _Concurrent_queue_base_v4::_Internal_push.
|
||||
msvcr100: Add _NonReentrantPPLLock@details class stub.
|
||||
msvcr100: Use scoped_lock internal buffer when locking critical_section.
|
||||
msvcr100: Add _NonReentrantPPLLock class implementation.
|
||||
msvcr100: Add _ReentrantPPLLock class implementation.
|
||||
|
||||
Sebastian Lackner (4):
|
||||
include: Add shellscalingapi.h.
|
||||
shcore: Add stub dll and GetProcessDpiAwareness stub.
|
||||
shcore: Implement semi-stub for GetDpiForMonitor.
|
||||
shcore: Add SetProcessDpiAwareness stub.
|
||||
|
||||
Sergio Gómez Del Real (1):
|
||||
ole32: Prevent adding additional cache entries to static class caches.
|
||||
|
||||
Stefan Dösinger (2):
|
||||
ws2_32/tests: Fix the printed value in a few ok lines.
|
||||
ddraw/tests: Make test_depth_readback work on Nvidia GPUs on Windows.
|
||||
|
||||
Thomas Faber (4):
|
||||
usp10: Re-use script caches for the same font.
|
||||
ntdll: Handle RtlReAllocateHeap failure in com_class_add_progid (Coverity).
|
||||
comctl32/tests: Fix broken ok() messages.
|
||||
comctl32: Unset the toolbar's hot item when deleting a button.
|
||||
|
||||
Vijay Kiran Kamuju (1):
|
||||
shdocvw: Add stub DoOrganizeFavDlg.
|
||||
|
||||
Wei Xie (1):
|
||||
wininet: Don't release connection too early.
|
||||
|
||||
Zebediah Figura (9):
|
||||
winedbg/gdbproxy: Add support for floating-point registers on x86 and x86_64.
|
||||
winedbg/gdbproxy: Replace memory read over a breakpoint with the real value.
|
||||
quartz: Wait for the PullPin thread to terminate.
|
||||
hlink: Directly check for S_OK from IHlinkBrowseContext_GetObject().
|
||||
user32/tests: Add a helper to check clipboard sequence and messages.
|
||||
user32/tests: Wait for the WM_CLIPBOARDUPDATE message to be received.
|
||||
dbghelp: Avoid an infinite loop.
|
||||
user32/tests: Flush events after test_ShowWindow().
|
||||
user32: Kill focus before minimizing a window.
|
||||
|
||||
--
|
||||
Alexandre Julliard
|
||||
|
|
2
AUTHORS
2
AUTHORS
|
@ -527,6 +527,7 @@ Guido Barzini
|
|||
Guillaume Charifi
|
||||
Gunnar Dalsnes
|
||||
Günther Brammer
|
||||
Guo Lv
|
||||
Gurmail Bassi
|
||||
Gustavo Henrique Milaré
|
||||
Gustavo Junior Alves
|
||||
|
@ -1163,6 +1164,7 @@ Paul Bryan Roberts
|
|||
Paul Chitescu
|
||||
Paul Falstad
|
||||
Paul Gofman
|
||||
Paul Graham
|
||||
Paul Laufer
|
||||
Paul McNett
|
||||
Paul Millar
|
||||
|
|
2
VERSION
2
VERSION
|
@ -1 +1 @@
|
|||
Wine version 3.0
|
||||
Wine version 3.1
|
||||
|
|
18
configure
vendored
18
configure
vendored
|
@ -1,6 +1,6 @@
|
|||
#! /bin/sh
|
||||
# Guess values for system-dependent variables and create Makefiles.
|
||||
# Generated by GNU Autoconf 2.69 for Wine 3.0.
|
||||
# Generated by GNU Autoconf 2.69 for Wine 3.1.
|
||||
#
|
||||
# Report bugs to <wine-devel@winehq.org>.
|
||||
#
|
||||
|
@ -580,8 +580,8 @@ MAKEFLAGS=
|
|||
# Identity of this package.
|
||||
PACKAGE_NAME='Wine'
|
||||
PACKAGE_TARNAME='wine'
|
||||
PACKAGE_VERSION='3.0'
|
||||
PACKAGE_STRING='Wine 3.0'
|
||||
PACKAGE_VERSION='3.1'
|
||||
PACKAGE_STRING='Wine 3.1'
|
||||
PACKAGE_BUGREPORT='wine-devel@winehq.org'
|
||||
PACKAGE_URL='https://www.winehq.org'
|
||||
|
||||
|
@ -2302,7 +2302,7 @@ if test "$ac_init_help" = "long"; then
|
|||
# Omit some internal or obsolete options to make the list less imposing.
|
||||
# This message is too long to be a string in the A/UX 3.1 sh.
|
||||
cat <<_ACEOF
|
||||
\`configure' configures Wine 3.0 to adapt to many kinds of systems.
|
||||
\`configure' configures Wine 3.1 to adapt to many kinds of systems.
|
||||
|
||||
Usage: $0 [OPTION]... [VAR=VALUE]...
|
||||
|
||||
|
@ -2372,7 +2372,7 @@ fi
|
|||
|
||||
if test -n "$ac_init_help"; then
|
||||
case $ac_init_help in
|
||||
short | recursive ) echo "Configuration of Wine 3.0:";;
|
||||
short | recursive ) echo "Configuration of Wine 3.1:";;
|
||||
esac
|
||||
cat <<\_ACEOF
|
||||
|
||||
|
@ -2593,7 +2593,7 @@ fi
|
|||
test -n "$ac_init_help" && exit $ac_status
|
||||
if $ac_init_version; then
|
||||
cat <<\_ACEOF
|
||||
Wine configure 3.0
|
||||
Wine configure 3.1
|
||||
generated by GNU Autoconf 2.69
|
||||
|
||||
Copyright (C) 2012 Free Software Foundation, Inc.
|
||||
|
@ -3111,7 +3111,7 @@ cat >config.log <<_ACEOF
|
|||
This file contains any messages produced by compilers while
|
||||
running configure, to aid debugging if configure makes a mistake.
|
||||
|
||||
It was created by Wine $as_me 3.0, which was
|
||||
It was created by Wine $as_me 3.1, which was
|
||||
generated by GNU Autoconf 2.69. Invocation command line was
|
||||
|
||||
$ $0 $@
|
||||
|
@ -19978,7 +19978,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
|
|||
# report actual input values of CONFIG_FILES etc. instead of their
|
||||
# values after options handling.
|
||||
ac_log="
|
||||
This file was extended by Wine $as_me 3.0, which was
|
||||
This file was extended by Wine $as_me 3.1, which was
|
||||
generated by GNU Autoconf 2.69. Invocation command line was
|
||||
|
||||
CONFIG_FILES = $CONFIG_FILES
|
||||
|
@ -20049,7 +20049,7 @@ _ACEOF
|
|||
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
|
||||
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
|
||||
ac_cs_version="\\
|
||||
Wine config.status 3.0
|
||||
Wine config.status 3.1
|
||||
configured by $0, generated by GNU Autoconf 2.69,
|
||||
with options \\"\$ac_cs_config\\"
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue