#include "Wine.tmpl" /* * This is the second try at using Imakefiles. There are probably many * problems and things I haven't even considered. I do not have a fixed * Linux system to test them on, but thanks to Thomas Michlmayr * for use of one of his boxes. * * SEE BELOW ABOUT DEBUGGING AND LINUX * * Peter Galbavy, 31st Jan 1994: peter@wonderland.org */ #define IHaveSubdirs #define PassCDebugFlags 'CDEBUGFLAGS=$(CDEBUGFLAGS)' 'CC=$(CC)' SUBDIRS = \ tools \ controls \ etc \ if1632 \ include \ loader \ memory \ misc \ objects \ test \ windows /* * due to me not having the time and resources to test this, debugging * has been left out by for now of the Imakefiles. To put it back you have * to add: * debugger * to the SUBDIRS list and: * debugger * readline.o * to the OBJS list. * * Not doing this will make the build fail in loader/signal.c, with an * unresolved reference to wine_debug. Comment out the line for now... * sigh. Fixed soon. */ WINEDIR = $(LIBDIR)/wine OBJS = \ if1632.o \ controls.o \ loader.o \ memory.o \ misc.o \ objects.o \ windows.o #ifdef i386BsdArchitecture SYSLIBS = -ll -lm -li386 -lgnumalloc #else #ifdef LinuxArchitecture SYSLIBS = -lm #endif #endif MakeSubdirs($(SUBDIRS)) DependSubdirs($(SUBDIRS)) #ifdef i386BsdArchitecture AllTarget(wine) #endif NormalProgramTarget(wine,$(OBJS),XawClientDepLibs,XawClientLibs,$(SYSLIBS)) #ifdef LinuxArchitecture AllTarget(wine) #endif depend:: install::