Sat Jan 3 17:15:56 1998 Alexandre Julliard <julliard@lrc.epfl.ch> * [debugger/db_disasm.c] Added cpuid and cmpxchg instructions. * [if1632/builtin.c] [relay32/builtin32.c] Fixed broken -dll option with Win32 DLLs. * [include/heap.h] Added SYSTEM_LOCK/SYSTEM_UNLOCK macros. * [configure.in] [misc/lstr.c] Added check for wctype.h. Commented out --enable-ipc option (IPC code has been broken for a long time anyway). * [scheduler/critsection.c] [scheduler/event.c] [scheduler/mutex.c] [scheduler/semaphore.c] Implemented Win32 synchronization objects. * [scheduler/synchro.c] Implemented WaitForMultipleObjects and related functions. * [scheduler/thread.c] If possible, use clone() in CreateThread(). * [scheduler/thread.c] [scheduler/process.c] Made thread and process waitable objects. Thread and process id values are now different from the pointers they represent. * [win32/k32obj.c] Moved to scheduler directory. Added function table for waiting operations on objects. * [files/file.c] [memory/virtual.c] Added new K32OBJ function table. Sun Jan 1 16:48:23 1997 Andreas Mohr <100.30936@germany.net> * [files/file.c] Fixed my patch for GetTempFileName16() as needed. It was ...Name32A() that didn't work properly, not ...Name16(). * [graphics/x11drv/brush.c] Fixed a BadMatch error. * [msdos/int21.c] Fixed INT21_FindNextFCB() to get correct volume labels e.g. in "file open" dialog. * [multimedia/joystick.c] [relay32/winmm.spec] Stub JoyGetPosEx(). * [scheduler/process.c] [relay32/kernel32.spec] Implemented RegisterServiceProcess(). Wed Dec 31 11:14:43 1997 Lawson Whitney <lawson_whitney@juno.com> * [if1632/kernel.spec] [if1632/relay.c] Define CallProcEx32w - Thanks to Marcus Meissner for his excellent CallProc32W. * [loader/module.c] Take a shot at defining FreeLibrary32W. Sun Dec 28 12:44:04 1997 Kai Morich <kai.morich@rhein-neckar.netsurf.de> * [controls/menu.c] Menu modification from WM_INITMENUPOPUP message fixed. Menu items now can have different wID and hSubMenu (Win95 behavior). * [misc/cpu.c] Improved IsProcessorFeaturePresent. Sun Dec 28 03:21:08 1997 Ove Kaaven <ovek@main.arcticnet.no> * [include/winsock.h] [misc/winsock.c] Fixed WS_SOL_SOCKET for setsockopt(), and made select() return empty fd_sets if timeout. * [objects/palette.c] AnimatePalette() bailed out if entire palette is animated. Fixed. * [objects/dib.c] Added some code to SetDIBitsToDevice() and its helpers to fix some offseting problems. * [objects/cursoricon.c] Made CreateCursor32() convert the instance handle properly. Made DestroyCursor() return correct success status. Wed Dec 24 17:56:34 1997 Dimitrie O. Paun <dimi@cs.toronto.edu> * [windows/syscolor.c] Added definition of GetSysColorPen16/32. This function does not exist in the Win32 API but is a very close (and natural) relative to GetSysColorBrush function. Moreover, it is *very* much used within Wine since there are a lot of places where we need to draw lines with the standard colors. * [controls/button.c] [controls/combo.c] [controls/icontitle.c] [controls/menu.c] [controls/progress.c] [controls/scroll.c] [controls/updown.c] [graphics/painting.c] [misc/tweak.c] [windows/defwnd.c] [windows/graphics.c] [windows/nonclient.c] Replaced references to sysColorObjects with the appropriate call to GetSysColorBrush32/GetSysColorPen32. There is no need to expose the implementation of these functions, even within Wine. This makes the code easier to understand, debug, maintain. * [controls/uitools.c] Modified most of the functions in this file to use the now standard pens (i.e. GetSysColorPen32). These functions made *heavy* use of standard pens so I expect a lot less CreatePen/DeleteObject calls can do only good...:) Plus some minor modifications (*no* functional changes though). * [controls/updown.c] Used the new DrawFrameControl32 function to paint the control. I also deleted UDDOWN_DrawArrow since it was no longer required. Tue Dec 23 00:03:33 1997 Steinar Hamre <steinarh@stud.fim.ntnu.no> * [configure.in] Added check for -lw. * [include/wintypes.h] [tools/build.c] Changes to make the assembly understandable for even sun as. ".ascii" -> ".string", "call %foo" -> "call *%foo", "pushw/popw %[cdes]s" written out to ".byte 0x66\npushl/popl %[cdes]s". * [memory/ldt.c] #ifdef added so <sys/seg.h> will not be included on Solaris. Mon Dec 22 18:55:19 1997 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de> * [configure.in] Added XF86DGA check. * [multimedia/dsound.c][relay32/dsound.spec][include/dsound.h] Started DirectSound. Only stubs for now. * [graphics/ddraw.c][include/ddraw.h][relay32/ddraw.spec] Started to implement DirectDraw. Mostly stubs, some testcases work. Requires the XF86DGA extension to XFree86. (check demo/blizdemo.exe from the Diablo CD-ROM). * [files/drive.c] Return correct "CDFS" fsname so Diablo is a bit happier. Sun Dec 21 21:45:48 1997 Kevin Cozens <kcozens@interlog.com> * [misc/registry.c] Fixed bugs in the routines which read the Windows '95 registry files. Added extra information regarding the format of the Windows '95 registry files.
500 lines
15 KiB
C
500 lines
15 KiB
C
/******************************************************************************
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*
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* tweak.c
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*
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* Windows 95 style interface tweaks.
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* Copyright (c) 1997 Dave Cuthbert.
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*
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* FIXME: This file is, unfortunately, aptly named: the method of
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* displaying Win95 style windows is a tweak. Lots of stuff does not yet
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* work -- and probably never will unless some of this code is
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* incorporated into the mainstream Wine code.
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*
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* DEVELOPERS, PLEASE NOTE: Before delving into the mainstream code and
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* altering it, consider how your changes will affect the Win3.1 interface
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* (which has taken a major effort to create!). After you make any sort of
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* non-trivial change, *test* the Wine code running in Win3.1 mode! The
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* object here is to make it so that the person who tests the latest version
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* of Wine without adding the tweaks into wine.conf notices nothing out of
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* the ordinary.
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*
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* Revision history
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* 03-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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#include <stdio.h>
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#include <malloc.h>
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#include <X11/Xlib.h>
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#include <string.h>
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#include "dc.h"
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#include "debug.h"
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#include "graphics.h"
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#include "options.h"
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#include "stackframe.h"
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#include "tweak.h"
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#include "windows.h"
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/* Parameters for windows/nonclient.c */
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extern int NC_CaptionLeftNudge;
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extern int NC_CaptionTopNudge;
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extern int NC_SysControlNudge;
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extern int NC_MaxControlNudge;
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extern int NC_MinControlNudge;
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extern UINT32 NC_CaptionTextFlags;
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extern HBRUSH32 NC_WinHighlight95;
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extern HBRUSH32 NC_WinShadow95;
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/* Parameters for controls/menu.c */
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extern UINT32 MENU_BarItemTopNudge;
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extern UINT32 MENU_BarItemLeftNudge;
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extern UINT32 MENU_ItemTopNudge;
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extern UINT32 MENU_ItemLeftNudge;
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extern UINT32 MENU_HighlightTopNudge;
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extern UINT32 MENU_HighlightLeftNudge;
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extern UINT32 MENU_HighlightBottomNudge;
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extern UINT32 MENU_HighlightRightNudge;
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/* General options */
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HPEN32 TWEAK_PenFF95;
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HPEN32 TWEAK_PenE095;
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HPEN32 TWEAK_PenC095;
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HPEN32 TWEAK_Pen8095;
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HPEN32 TWEAK_Pen0095;
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#if defined(WIN_95_LOOK)
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int TWEAK_Win95Look = 1;
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#else
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int TWEAK_Win95Look = 0;
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#endif
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int TWEAK_WineInitialized = 0;
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/******************************************************************************
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*
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* int TWEAK_MenuInit()
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*
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* Initializes the Win95 tweaks to the menu code. See controls/menu.c.
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* Return value indicates success (non-zero) or failure.
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*
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* Revision history
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* 06-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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static int TWEAK_MenuInit()
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{
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MENU_BarItemTopNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuBarItemTopNudge", 0);
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MENU_BarItemLeftNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuBarItemLeftNudge", 0);
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MENU_ItemTopNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuItemTopNudge", 0);
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MENU_ItemLeftNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuItemLeftNudge", 0);
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MENU_HighlightTopNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuHighlightTopNudge", 0);
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MENU_HighlightLeftNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuHighlightLeftNudge", 0);
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MENU_HighlightBottomNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuHighlightBottomNudge", 0);
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MENU_HighlightRightNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuHighlightRightNudge", 0);
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return 1;
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}
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/******************************************************************************
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*
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* int TWEAK_NonClientInit()
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*
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* Initializes the Win95 tweaks to the non-client drawing functions. See
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* windows/nonclient.c. Return value indicates success (non-zero) or
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* failure.
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*
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* Revision history
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* 05-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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static int TWEAK_NonClientInit()
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{
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char key_value[2];
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NC_CaptionLeftNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "CaptionLeftNudge", 0);
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NC_CaptionTopNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "CaptionTopNudge", 0);
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NC_SysControlNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "SysControlNudge", 0);
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NC_MaxControlNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MaxControlNudge", 0);
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NC_MinControlNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MinControlNudge", 0);
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NC_WinHighlight95 = CreateSolidBrush32(RGB(0xc0, 0xc0, 0xc0));
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NC_WinShadow95 = CreateSolidBrush32(RGB(0x00, 0x00, 0x00));
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NC_CaptionTextFlags = DT_SINGLELINE | DT_VCENTER | DT_NOPREFIX;
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PROFILE_GetWineIniString("Tweak.Layout", "CaptionAlignment",
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TWEAK_Win95Look ? "l" : "c", key_value, 2);
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switch(key_value[0]) {
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case 'l':
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case 'L':
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NC_CaptionTextFlags |= DT_LEFT;
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break;
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case 'r':
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case 'R':
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NC_CaptionTextFlags |= DT_RIGHT;
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break;
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default:
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NC_CaptionTextFlags |= DT_CENTER;
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}
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return 1;
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}
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/******************************************************************************
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*
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* int TWEAK_VarInit()
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*
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* Initializes the miscellaneous variables which are used in the tweak
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* routines. Return value is non-zero on success.
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*
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* Revision history
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* 07-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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static int TWEAK_VarInit()
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{
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TWEAK_Win95Look = PROFILE_GetWineIniBool("Tweak.Layout", "Win95Look", 0);
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/* FIXME: Each color should really occupy a single entry in the wine.conf
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file, but I couldn't settle on a good (intuitive!) format. */
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TWEAK_PenFF95 = CreatePen32(
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PS_SOLID, 1,
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RGB(PROFILE_GetWineIniInt("Tweak.Colors", "PenFF95.Red", 0xff),
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PROFILE_GetWineIniInt("Tweak.Colors", "PenFF95.Grn", 0xff),
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PROFILE_GetWineIniInt("Tweak.Colors", "PenFF95.Blu", 0xff)));
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TWEAK_PenE095 = CreatePen32(
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PS_SOLID, 1,
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RGB(PROFILE_GetWineIniInt("Tweak.Colors", "PenE095.Red", 0xe0),
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PROFILE_GetWineIniInt("Tweak.Colors", "PenE095.Grn", 0xe0),
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PROFILE_GetWineIniInt("Tweak.Colors", "PenE095.Blu", 0xe0)));
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TWEAK_PenC095 = CreatePen32(
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PS_SOLID, 1,
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RGB(PROFILE_GetWineIniInt("Tweak.Colors", "PenC095.Red", 0xc0),
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PROFILE_GetWineIniInt("Tweak.Colors", "PenC095.Grn", 0xc0),
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PROFILE_GetWineIniInt("Tweak.Colors", "PenC095.Blu", 0xc0)));
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TWEAK_Pen8095 = CreatePen32(
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PS_SOLID, 1,
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RGB(PROFILE_GetWineIniInt("Tweak.Colors", "Pen8095.Red", 0x80),
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PROFILE_GetWineIniInt("Tweak.Colors", "Pen8095.Grn", 0x80),
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PROFILE_GetWineIniInt("Tweak.Colors", "Pen8095.Blu", 0x80)));
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TWEAK_Pen0095 = CreatePen32(
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PS_SOLID, 1,
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RGB(PROFILE_GetWineIniInt("Tweak.Colors", "Pen0095.Red", 0x00),
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PROFILE_GetWineIniInt("Tweak.Colors", "Pen0095.Grn", 0x00),
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PROFILE_GetWineIniInt("Tweak.Colors", "Pen0095.Blu", 0x00)));
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dprintf_tweak(stddeb, "TWEAK_VarInit: Using %s look and feel.\n",
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TWEAK_Win95Look ? "Win95" : "Win3.1");
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return 1;
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}
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/******************************************************************************
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*
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* int TWEAK_Init()
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*
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* Does the full initialization of the Win95 tweak subsystem. Return value
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* indicates success. Called by loader/main.c's MAIN_Init().
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*
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* Revision history
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* 05-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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int TWEAK_Init()
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{
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TWEAK_VarInit();
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TWEAK_NonClientInit();
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TWEAK_MenuInit();
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return 1;
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}
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/******************************************************************************
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*
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* int TWEAK_CheckConfiguration()
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*
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* Examines wine.conf for old/bad entries and recommends changes to the user.
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*
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* Revision history
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* 05-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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int TWEAK_CheckConfiguration()
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{
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return 1;
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}
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/******************************************************************************
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*
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* Tweak graphic subsystem.
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*
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*****************************************************************************/
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/******************************************************************************
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*
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* void TWEAK_DrawReliefRect95(
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* HDC32 hdc, // Device context on which to draw
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* RECT32 const *rect ) // Rectangle to use
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*
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* Draws the double-bordered Win95-style relief rectangle.
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*
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* Bugs
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* There are some checks missing from this function. Perhaps the
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* SelectObject32 calls should be examined? Hasn't failed on me (yet).
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*
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* Should I really be calling X functions directly from here? It is
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* an optimization, but should I be optimizing alpha code? Probably
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* not.
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*
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* Revision history
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* 08-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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void TWEAK_DrawReliefRect95(
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HDC32 hdc,
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RECT32 const *rect )
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{
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DC *dc;
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HPEN32 prevpen;
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if((dc = (DC *)GDI_GetObjPtr(hdc, DC_MAGIC))) {
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/* Draw the top/left lines first */
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prevpen = SelectObject32(hdc, TWEAK_PenE095);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left, rect->top,
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rect->right - 1, rect->top);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left, rect->top,
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rect->left, rect->bottom - 1);
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SelectObject32(hdc, TWEAK_PenFF95);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
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rect->top + 1, rect->right - 2, rect->top + 1);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
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rect->top + 1, rect->left + 1, rect->bottom - 2);
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/* Now the bottom/right lines */
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SelectObject32(hdc, TWEAK_Pen0095);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left,
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rect->bottom - 1, rect->right - 1, rect->bottom - 1);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->right - 1,
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rect->top, rect->right - 1, rect->bottom - 1);
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SelectObject32(hdc, TWEAK_Pen8095);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
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rect->bottom - 2, rect->right - 2, rect->bottom - 2);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->right - 2,
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rect->top + 1, rect->right - 2, rect->bottom - 2);
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SelectObject32(hdc, prevpen);
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}
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return;
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}
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/******************************************************************************
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*
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* void TWEAK_DrawRevReliefRect95(
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* HDC32 hdc, // Device context on which to draw
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* RECT32 const *rect ) // Rectangle to use
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*
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* Draws the double-bordered Win95-style relief rectangle.
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*
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* Bugs
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* There are some checks missing from this function. Perhaps the
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* SelectObject32 calls should be examined? Hasn't failed on me (yet).
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*
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* Should I really be calling X functions directly from here? It is
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* an optimization, but should I be optimizing alpha code? Probably
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* not.
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*
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* Revision history
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* 08-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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void TWEAK_DrawRevReliefRect95(
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HDC32 hdc,
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RECT32 const *rect )
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{
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DC *dc;
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HPEN32 prevpen;
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if((dc = (DC *)GDI_GetObjPtr(hdc, DC_MAGIC))) {
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/* Draw the top/left lines first */
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prevpen = SelectObject32(hdc, TWEAK_Pen8095);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left, rect->top,
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rect->right - 1, rect->top);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left, rect->top,
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rect->left, rect->bottom - 1);
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SelectObject32(hdc, TWEAK_Pen0095);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
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rect->top + 1, rect->right - 2, rect->top + 1);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
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rect->top + 1, rect->left + 1, rect->bottom - 2);
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/* Now the bottom/right lines */
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SelectObject32(hdc, TWEAK_PenFF95);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left,
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rect->bottom - 1, rect->right - 1, rect->bottom - 1);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->right - 1,
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rect->top, rect->right - 1, rect->bottom - 1);
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SelectObject32(hdc, TWEAK_PenE095);
|
|
DC_SetupGCForPen(dc);
|
|
XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
|
|
rect->bottom - 2, rect->right - 2, rect->bottom - 2);
|
|
XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->right - 2,
|
|
rect->top + 1, rect->right - 2, rect->bottom - 2);
|
|
|
|
SelectObject32(hdc, prevpen);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
|
|
/******************************************************************************
|
|
*
|
|
* void TWEAK_DrawMenuSeparatorHoriz95(
|
|
* HDC32 hdc, // Device context on which to draw
|
|
* UINT32 xc1, // Left x-coordinate
|
|
* UINT32 yc, // Y-coordinate of the LOWER line
|
|
* UINT32 xc2 ) // Right x-coordinate
|
|
*
|
|
* Draws a horizontal menu separator bar Win 95 style.
|
|
*
|
|
* Bugs
|
|
* Same as those for DrawReliefRect95.
|
|
*
|
|
* Revision history
|
|
* 08-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
|
|
* Original implementation.
|
|
* 11-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
|
|
* Changed name from DrawMenuSeparator95
|
|
*
|
|
*****************************************************************************/
|
|
|
|
void TWEAK_DrawMenuSeparatorHoriz95(
|
|
HDC32 hdc,
|
|
UINT32 xc1,
|
|
UINT32 yc,
|
|
UINT32 xc2 )
|
|
{
|
|
DC *dc;
|
|
HPEN32 prevpen;
|
|
|
|
if((dc = (DC *)GDI_GetObjPtr(hdc, DC_MAGIC))) {
|
|
|
|
/* Draw the top line */
|
|
prevpen = SelectObject32(hdc, TWEAK_Pen8095);
|
|
DC_SetupGCForPen(dc);
|
|
XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, xc1, yc - 1, xc2,
|
|
yc - 1);
|
|
|
|
/* And the bottom line */
|
|
SelectObject32(hdc, TWEAK_PenFF95);
|
|
DC_SetupGCForPen(dc);
|
|
XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, xc1, yc, xc2, yc);
|
|
|
|
SelectObject32(hdc, prevpen);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
/******************************************************************************
|
|
*
|
|
* void TWEAK_DrawMenuSeparatorVert95(
|
|
* HDC32 hdc, // Device context on which to draw
|
|
* UINT32 xc, // X-coordinate of the RIGHT line
|
|
* UINT32 yc1, // top Y-coordinate
|
|
* UINT32 yc2 ) // bottom Y-coordinate
|
|
*
|
|
* Draws a vertical menu separator bar Win 95 style.
|
|
*
|
|
* Bugs
|
|
* Same as those for DrawReliefRect95.
|
|
*
|
|
* Revision history
|
|
* 11-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
|
|
* Original implementation.
|
|
*
|
|
*****************************************************************************/
|
|
|
|
void TWEAK_DrawMenuSeparatorVert95(
|
|
HDC32 hdc,
|
|
UINT32 xc,
|
|
UINT32 yc1,
|
|
UINT32 yc2 )
|
|
{
|
|
DC *dc;
|
|
HPEN32 prevpen;
|
|
|
|
if((dc = (DC *)GDI_GetObjPtr(hdc, DC_MAGIC))) {
|
|
|
|
/* Draw the top line */
|
|
prevpen = SelectObject32(hdc, TWEAK_Pen8095);
|
|
DC_SetupGCForPen(dc);
|
|
XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, xc, yc1, xc,
|
|
yc2);
|
|
|
|
/* And the bottom line */
|
|
SelectObject32(hdc, TWEAK_PenFF95);
|
|
DC_SetupGCForPen(dc);
|
|
XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, xc + 1, yc1, xc + 1,
|
|
yc2);
|
|
|
|
SelectObject32(hdc, prevpen);
|
|
}
|
|
|
|
return;
|
|
}
|