Fri Sep 3 11:52:18 1993 Bob Amstadt * [windows/timer.c] Changed to use CallWindowProc() rather directly calling callback. * [windows/event.c] Implemented SetCapture() and ReleaseCapture() * [windows/keyboard.c] Created stub for GetKeyState() * [objects/linedda.c] Created stub for LineDDA() * [if1632/callback.c] Created callback handler for LineDDA callback procedure. * [if1632/callback.c] Created FreeProcInstance() Fri Sep 3 08:36:52 1993 David Metcalfe * [loader/signal.c] Patch to and code for INT 1A Thu Sep 2 00:31:54 1993 Alexandre Julliard * [objects/font.c] [objects/text.c] More text support: implemented justification and underlining. * [windows/clipping.c] [objects/clipping.c] Moved low-level clipping functions to objects/clipping.c. * [windows/clipping.c] [windows/event.c] [windows/message.c] Implemented window update regions. * [windows/dc.c] [objects/dcvalues.c] Moved some device-independent DC functions to objects/dcvalues.c. * [windows/graphics.c] Implemented InvertRect() and GetPixel(). Sat Aug 28 08:40:23 1993 Eric Youngdale * [include/neexe.h] [loader/wine.c] Added code to handle relocation type 4. * [loader/signal.h] [loader/wine.c] [loader/selector.c] Added support for dos interrupts. Thu 26 Aug 19:15:00 1993 Eric Youngdale * [loader/selector.c] Fixed bug dealing with loading DLLs. Thu Aug 26 19:22:40 1993 Alexandre Julliard * [include/gdi.h] [objects/font.c] [windows/dc.c] Beginning of real font support. * [windows/graphics.c] Implemented PatBlt(). * [memory/global.c] Corrected a bug with linked list handling in GlobalAlloc(). * [objects/bitmap.c] Corrected a bug in BITMAP_SelectObject(). Tue Aug 24 19:22:40 1993 David Metcalfe * [controls/Command*] [controls/Label*] [controls[MenuButto*] [controls/SmeMenuButt*] Change code to support & as a special character in menu item text. Tue Aug 24 19:22:40 1993 Alexandre Julliard * [include/gdi.h] [windows/dc.c] Heavily modified the DC structure for better device-independence. * [objects/bitmap.c] Implemented bitmap dimensions. * [windows/dc.c] [windows/dce.c] Implemented DC state saving and restoring. * [windows/dc.c] Implemented ROP mode. * [windows/graphics.c] Implemented FillRect(). Mon Aug 23 22:08:34 1993 Bob Amstadt (bob at pooh) * [misc/xt.c] Fixed bug in InvalidateRect(). Solitaire attempted to clear window before it was realized. * [loader/resource.c] Began rewrite of LoadBitmap(). * [loader/wine.c] Fixed code which set Argv and Argc global variables. * [loader/selector.c] Added code to set up command line arguments. * [include/neexe.h] Fixed error in PSP structure. Tue Aug 17 20:41:12 1993 Alexandre Julliard * [include/gdi.h] [windows/dc.c] Implemented device capabilities. * [objects/region.c] Implemented EqualRgn() and CombineRgn(). * [windows/clipping.c] Implemented Save/RestoreVisRgn(). * [windows/graphics.c] Implemented PaintRgn() and FillRgn(). * [windows/mapping.c] Implemented mapping modes. Tue Aug 10 14:07:38 1993 Alexandre Julliard * [if1632/user.spec] [misc/rect.c] Implemented rectangle API functions. * [if1632/gdi.spec] [include/gdi.h] [objects/region.c] Implemented regions. * [windows/class.c] Corrected a typo in UnregisterClass(). * [windows/clipping.c] [windows/dc.c] Implemented DC clipping and visible region. Tue Aug 10 20:57:56 1993 Bob Amstadt (bob at pooh) * [controls/menu.c] [windows/win.c] SetMenu(), GetMenu(), CheckMenuItem() implemented Thu Aug 5 22:33:22 1993 Bob Amstadt (bob at pooh) * [controls/menu.c] [windows/win.c] Many improvements menus. LoadMenu() should work. Wed Aug 4 14:55:36 1993 Alexandre Julliard * [objects/dib.c] Started the implementation of device-independent bitmaps. * [objects/bitmap.c] Added support for multiple bitmap depths. * [objects/brush.c] Implemented pattern brushes. * [windows/dc.c] [windows/graphics.c] Implemented some GDI graphics primitives. Tue Aug 3 21:16:47 1993 Bob Amstadt (bob at pooh) * [controls/menu.c] [windows/win.c] [include/menu.h] Code to load class menus from executable file. * [if1632/user.spec] Fixed specification of SendMessage() and PostMessage. Mon Jul 26 21:53:24 1993 Alexandre Julliard * [if1632/call.S] Corrected a bug in KERNEL_InitTask(). * [include/windows.h] Added a lot of constants. * [loader/selector.c] Corrected a bug in segment allocation in CreateSelectors(). * [objects/bitmap.c] Implemented SelectObject() for bitmaps. * [objects/brush.c] Implemented hatched brushes and SelectObject(). * [objects/gdiobj.c] Removed linked list (not needed). * [objects/palette.c] Implemented system palette creation and misc. palette API functions. * [windows/timer.c] Implemented timers. * [windows/dc.c] Implemented memory device contexts. Tue Jul 20 10:38:59 1993 Bob Amstadt (bob at pooh) * [dos.c] Split DOS3Call() out of kernel.c. Added support for get date and time functions. * [call.S] Added function ReturnFromRegisterFunc() to allow DOS calls to return values in registers. * [regfunc.h] Macros to access registers saved on stack. Tue Jul 20 10:38:59 1993 Alexandre Julliard * [win.c] Corrected allocation of the WM_CREATE data structure. * [dce.c] [dce.h] Implemented DCE handling. * [bitmap.c] [brush.c] [dc.c] [font.c] [gdi.h] [gdi.spec] [gdiobj.c] [palette.c] [pen.c] Implemented the GDI objects data structures and allocation. * [windows.h] Added several structures and constants for GDI objects. Mon Jul 19 12:51:10 1993 Bob Amstadt (bob at pooh) * [ldtlib.c] Modified system calls to match Linus' new interface for the LDT modification. * [win.c] Fixed bug with WM_CREATE message. * [heap.c] [kernel.spec] Completed local heap allocation functions. * [global.c] Created function GlobalQuickAlloc() for easy allocation from DLLs
369 lines
6.8 KiB
ArmAsm
369 lines
6.8 KiB
ArmAsm
/*
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* Copyright Robert J. Amstadt, 1993
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*/
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.data
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jump_target:
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return_value:
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.long 0
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/**********************************************************************
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* Places to keep info about the current 32-bit stack frame.
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*/
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saved_esp:
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.long 0
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saved_ebp:
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.long 0
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saved_ss:
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.word 0
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/**********************************************************************
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* Places to keep info about the current 16-bit stack frame.
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*/
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.globl _IF1632_Saved16_esp,_IF1632_Saved16_ebp,_IF1632_Saved16_ss
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_IF1632_Saved16_esp:
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.long 0
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_IF1632_Saved16_ebp:
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.long 0
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_IF1632_Saved16_ss:
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.word 0
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nbytes:
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.word 0
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selector:
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.word 0
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offset:
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.word 0
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.text
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/**********************************************************************
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* int CallToInit16(unsigned long csip, unsigned long sssp,
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* unsigned short ds)
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*
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* Stack: 0 ebp
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* 4 eip
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* 8 target ip
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* 10 target cs
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* 12 target sp
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* 14 target ss
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* 16 target ds
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*/
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.align 4
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.globl _CallToInit16
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_CallToInit16:
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pushl %ebp
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movl %esp,%ebp
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/*
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* Save our registers
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*/
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pushal
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pushl saved_esp
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pushl saved_ebp
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pushw saved_ss
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/*
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* Get target address.
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*/
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movl 8(%ebp),%eax
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movl %eax,jump_target
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lea jump_target,%edx
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/*
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* Put stack registers where we can get them after stack switch.
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*/
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movw %ss,saved_ss
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movl %esp,saved_esp
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movl %ebp,saved_ebp
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/*
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* Load initial registers
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*/
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movw _WIN_StackSize,%bx
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movw _WIN_HeapSize,%cx
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movl $0,%esi
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xorl %eax,%eax
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movw _PSPSelector,%ax
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movw %ax,%es
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movw 16(%ebp),%ax
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movw %ax,%ds
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movl %eax,%edi
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xorl %eax,%eax
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movw 12(%ebp),%ax
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movl %eax,%esp
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movw 14(%ebp),%ax
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movw %ax,%ss
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movl %esp,%eax
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movl %eax,%ebp
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/*
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* Call entry point
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*/
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.byte 0x66
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lcall %fs:(%edx)
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/*
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* Restore old stack and segment registers.
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*
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* Two choices here:
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* 1. Trust that fs or gs hasn't changed.
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* 2. Rely on knowledge of Linux use of segments.
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*
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* I'll opt for choice 2 because who knows what programs we
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* going to run. Linux should be fairly stable in terms of
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* GDT usage.
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*/
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pushl %eax
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movw $0x2b,%ax
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movw %ax,%ds
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movw %ax,%es
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movw %ax,%fs
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movw %ax,%gs
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popl %eax
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movw saved_ss,%ss
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movl saved_esp,%esp
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movl saved_ebp,%ebp
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/*
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* Restore registers, but do not destroy return value.
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*/
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popw saved_ss
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popl saved_ebp
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popl saved_esp
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movl %eax,return_value
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popal
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movl return_value,%eax
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.align 2,0x90
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leave
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ret
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/**********************************************************************
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* int CallTo16(unsigned long csip, unsigned short ds)
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*
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* Stack: 0 ebp
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* 4 eip
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* 8 target ip
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* 10 target cs
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* 12 target ds
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*/
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.align 4
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.globl _CallTo16
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_CallTo16:
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pushl %ebp
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movl %esp,%ebp
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/*
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* Get target address and new ds
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*/
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movl 8(%ebp),%eax
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movl %eax,jump_target
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lea jump_target,%edx
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movw 12(%ebp),%ax
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/*
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* Switch to 16-bit stack
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*/
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pushl saved_esp
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pushl saved_ebp
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pushw saved_ss
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movw %ss,saved_ss
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movl %esp,saved_esp
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movl %ebp,saved_ebp
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movw _IF1632_Saved16_ss,%ss
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movl _IF1632_Saved16_esp,%esp
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movl _IF1632_Saved16_ebp,%ebp
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/*
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* Call entry point
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*/
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movw %ax,%ds
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.byte 0x66
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lcall %fs:(%edx)
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/*
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* Restore old stack and segment registers.
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*
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* Two choices here:
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* 1. Trust that fs or gs hasn't changed.
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* 2. Rely on knowledge of Linux use of segments.
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*
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* I'll opt for choice 2 because who knows what programs we
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* going to run. Linux should be fairly stable in terms of
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* GDT usage.
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*/
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pushl %eax
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movw $0x2b,%ax
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movw %ax,%ds
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movw %ax,%es
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movw %ax,%fs
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movw %ax,%gs
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popl %eax
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movw %ss,_IF1632_Saved16_ss
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movl %esp,_IF1632_Saved16_esp
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movl %ebp,_IF1632_Saved16_ebp
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movw saved_ss,%ss
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movl saved_esp,%esp
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movl saved_ebp,%ebp
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popw saved_ss
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popl saved_ebp
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popl saved_esp
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movl %eax,return_value
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movw return_value+2,%dx
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.align 2,0x90
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leave
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ret
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/**********************************************************************
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* CallTo32()
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*
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* This function is called as a relay point to the built function
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* handler. KERNEL, USER and GDI calls are dealt with by this
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* handler. Calls to these DLLs will be mapped to a call handler
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* which will set EAX to a number indicating which DLL and which
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* function within that DLL.
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*
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* This function will pass to the function handler two arguments.
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* The first argument will be the contents of EAX, the second
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* argument will be a segment:offset pair that points to the
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* 16-bit stack.
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*/
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.align 4
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.globl _CallTo32
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_CallTo32:
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pushl %ebp
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movl %esp,%ebp
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/*
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* Save registers. 286 mode does not have fs or gs.
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*/
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pushw %ds
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pushw %es
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/*
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* Restore segment registers.
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*/
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pushl %eax
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movw $0x2b,%ax
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movw %ax,%ds
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movw %ax,%es
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popl %eax
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/*
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* Save old stack save variables, save stack registers, reload
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* stack registers.
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*/
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pushl _IF1632_Saved16_esp
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pushl _IF1632_Saved16_ebp
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pushw _IF1632_Saved16_ss
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movw %ss,_IF1632_Saved16_ss
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movl %esp,_IF1632_Saved16_esp
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movl %ebp,_IF1632_Saved16_ebp
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movw saved_ss,%ss
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movl saved_esp,%esp
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movl saved_ebp,%ebp
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/*
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* Call entry point
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*/
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pushw _IF1632_Saved16_ss
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pushw _IF1632_Saved16_esp
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pushl %eax
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call _DLLRelay
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/*
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* Restore registers, but do not destroy return value.
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*/
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movw _IF1632_Saved16_ss,%ss
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movl _IF1632_Saved16_esp,%esp
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movl _IF1632_Saved16_ebp,%ebp
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popw _IF1632_Saved16_ss
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popl _IF1632_Saved16_ebp
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popl _IF1632_Saved16_esp
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popw %es
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popw %ds
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.align 2,0x90
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leave
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/*
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* Now we need to ditch the parameter bytes that were left on the
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* stack. We do this by effectively popping the number of bytes,
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* and the return address, removing the parameters and then putting
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* the return address back on the stack.
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* Normally this field is filled in by the relevant function in
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* the emulation library, since it should know how many bytes to
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* expect.
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*/
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popw %gs:nbytes
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cmpw $0,%gs:nbytes
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je noargs
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popw %gs:offset
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popw %gs:selector
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addw %gs:nbytes,%esp
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pushw %gs:selector
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pushw %gs:offset
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noargs:
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/*
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* Last, but not least we need to move the high word from eax to dx
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*/
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pushl %eax
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popw %dx
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popw %dx
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.byte 0x66
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lret
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/**********************************************************************
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* ReturnFromRegisterFunc()
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*/
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.globl _ReturnFromRegisterFunc
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_ReturnFromRegisterFunc:
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/*
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* Restore 16-bit stack
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*/
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movw _IF1632_Saved16_ss,%ss
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movl _IF1632_Saved16_esp,%esp
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movl _IF1632_Saved16_ebp,%ebp
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popw _IF1632_Saved16_ss
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popl _IF1632_Saved16_ebp
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popl _IF1632_Saved16_esp
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popw %es
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popw %ds
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.align 2,0x90
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leave
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/*
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* This leaves us with a stack that has number of arguments,
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* the return address, the saved registers, and the return
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* address again.
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*/
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popw %ax /* Throw away the number of arguments */
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popl %eax /* Throw away first copy of return address */
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popw %es
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popw %ds
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popw %di
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popw %si
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popw %bp
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popw %ax /* Throw away pushed stack pointer */
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popw %bx
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popw %dx
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popw %cx
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popw %ax
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/*
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* Return to original caller.
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*/
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.byte 0x66
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lret
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