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wine/windows/class.c
Alexandre Julliard 401710d757 Release 0.3.0
Fri Sep  3 11:52:18 1993  Bob Amstadt

	* [windows/timer.c]
	Changed to use CallWindowProc() rather directly calling callback.

	* [windows/event.c]
	Implemented SetCapture() and ReleaseCapture()

	* [windows/keyboard.c]
	Created stub for GetKeyState()

	* [objects/linedda.c]
	Created stub for LineDDA()

	* [if1632/callback.c]
	Created callback handler for LineDDA callback procedure.

	* [if1632/callback.c]
	Created FreeProcInstance()

Fri Sep  3 08:36:52 1993  David Metcalfe

	* [loader/signal.c]
	Patch to and code for INT 1A

Thu Sep  2 00:31:54 1993  Alexandre Julliard

	* [objects/font.c] [objects/text.c]
	More text support: implemented justification and underlining.

	* [windows/clipping.c] [objects/clipping.c]
	Moved low-level clipping functions to objects/clipping.c.

	* [windows/clipping.c] [windows/event.c] [windows/message.c]
	Implemented window update regions.

	* [windows/dc.c] [objects/dcvalues.c]
	Moved some device-independent DC functions to objects/dcvalues.c.

	* [windows/graphics.c]
	Implemented InvertRect() and GetPixel().

Sat Aug 28 08:40:23 1993  Eric Youngdale

	* [include/neexe.h] [loader/wine.c]
	Added code to handle relocation type 4.

	* [loader/signal.h] [loader/wine.c] [loader/selector.c]
	Added support for dos interrupts.

Thu 26 Aug 19:15:00 1993  Eric Youngdale

	* [loader/selector.c]
	Fixed bug dealing with loading DLLs.

Thu Aug 26 19:22:40 1993  Alexandre Julliard

        * [include/gdi.h] [objects/font.c] [windows/dc.c]
        Beginning of real font support.

        * [windows/graphics.c]
        Implemented PatBlt().

        * [memory/global.c]
        Corrected a bug with linked list handling in GlobalAlloc().

        * [objects/bitmap.c]
        Corrected a bug in BITMAP_SelectObject().

Tue Aug 24 19:22:40 1993  David Metcalfe

        * [controls/Command*] [controls/Label*] [controls[MenuButto*]
	  [controls/SmeMenuButt*]
	Change code to support & as a special character in menu item text.

Tue Aug 24 19:22:40 1993  Alexandre Julliard

	* [include/gdi.h] [windows/dc.c]
	Heavily modified the DC structure for better device-independence.

	* [objects/bitmap.c]
	Implemented bitmap dimensions.

	* [windows/dc.c] [windows/dce.c]
	Implemented DC state saving and restoring.

	* [windows/dc.c]
	Implemented ROP mode.

	* [windows/graphics.c]
	Implemented FillRect().

Mon Aug 23 22:08:34 1993  Bob Amstadt  (bob at pooh)

	* [misc/xt.c]
	Fixed bug in InvalidateRect().  Solitaire attempted to
	clear window before it was realized.

	* [loader/resource.c]
	Began rewrite of LoadBitmap().

	* [loader/wine.c]
	Fixed code which set Argv and Argc global variables.

	* [loader/selector.c]
	Added code to set up command line arguments.

	* [include/neexe.h]
	Fixed error in PSP structure.

Tue Aug 17 20:41:12 1993  Alexandre Julliard

	* [include/gdi.h] [windows/dc.c]
	Implemented device capabilities.

	* [objects/region.c]
	Implemented EqualRgn() and CombineRgn().

	* [windows/clipping.c]
	Implemented Save/RestoreVisRgn().

	* [windows/graphics.c]
	Implemented PaintRgn() and FillRgn().

	* [windows/mapping.c]
	Implemented mapping modes.

Tue Aug 10 14:07:38 1993  Alexandre Julliard

	* [if1632/user.spec] [misc/rect.c]
	Implemented rectangle API functions.

	* [if1632/gdi.spec] [include/gdi.h] [objects/region.c]
	Implemented regions.

	* [windows/class.c]
	Corrected a typo in UnregisterClass().

	* [windows/clipping.c] [windows/dc.c]
	Implemented DC clipping and visible region.

Tue Aug 10 20:57:56 1993  Bob Amstadt  (bob at pooh)

	* [controls/menu.c] [windows/win.c]
	SetMenu(), GetMenu(), CheckMenuItem() implemented

Thu Aug  5 22:33:22 1993  Bob Amstadt  (bob at pooh)

	* [controls/menu.c] [windows/win.c]
	Many improvements menus.  LoadMenu() should work.

Wed Aug  4 14:55:36 1993  Alexandre Julliard

        * [objects/dib.c]
        Started the implementation of device-independent bitmaps.

        * [objects/bitmap.c]
        Added support for multiple bitmap depths.

        * [objects/brush.c]
        Implemented pattern brushes.

        * [windows/dc.c] [windows/graphics.c]
        Implemented some GDI graphics primitives.

Tue Aug  3 21:16:47 1993  Bob Amstadt  (bob at pooh)

	* [controls/menu.c] [windows/win.c] [include/menu.h]
	Code to load class menus from executable file.

	* [if1632/user.spec]
	Fixed specification of SendMessage() and PostMessage.

Mon Jul 26 21:53:24 1993  Alexandre Julliard

	* [if1632/call.S]
	Corrected a bug in KERNEL_InitTask().

	* [include/windows.h]
	Added a lot of constants.

	* [loader/selector.c]
	Corrected a bug in segment allocation in CreateSelectors().

	* [objects/bitmap.c]
	Implemented SelectObject() for bitmaps.

	* [objects/brush.c]
	Implemented hatched brushes and SelectObject().

	* [objects/gdiobj.c]
	Removed linked list (not needed).

	* [objects/palette.c]
	Implemented system palette creation and misc. palette API functions.

	* [windows/timer.c]
	Implemented timers.

	* [windows/dc.c]
	Implemented memory device contexts.

Tue Jul 20 10:38:59 1993  Bob Amstadt  (bob at pooh)

        * [dos.c]
	Split DOS3Call() out of kernel.c.  Added support for get date
	and time functions.

	* [call.S]
	Added function ReturnFromRegisterFunc() to allow DOS calls
	to return values in registers.

	* [regfunc.h]
	Macros to access registers saved on stack.

Tue Jul 20 10:38:59 1993  Alexandre Julliard

        * [win.c]
        Corrected allocation of the WM_CREATE data structure.

        * [dce.c] [dce.h]
        Implemented DCE handling.

        * [bitmap.c] [brush.c] [dc.c] [font.c] [gdi.h] [gdi.spec] 
          [gdiobj.c] [palette.c] [pen.c]
        Implemented the GDI objects data structures and allocation.

        * [windows.h]
        Added several structures and constants for GDI objects.

Mon Jul 19 12:51:10 1993  Bob Amstadt  (bob at pooh)

	* [ldtlib.c]
	Modified system calls to match Linus' new interface for
	the LDT modification.

	* [win.c]
	Fixed bug with WM_CREATE message.

	* [heap.c] [kernel.spec]
	Completed local heap allocation functions.

	* [global.c]
	Created function GlobalQuickAlloc() for easy allocation from DLLs
1993-09-04 10:09:32 +00:00

187 lines
4.8 KiB
C

/*
* Window classes functions
*
* Copyright 1993 Alexandre Julliard
*/
static char Copyright[] = "Copyright Alexandre Julliard, 1993";
#include "class.h"
#include "user.h"
#include "win.h"
static HCLASS firstClass = 0;
/***********************************************************************
* CLASS_FindClassByName
*
* Return a handle and a pointer to the class.
*/
HCLASS CLASS_FindClassByName( char * name, CLASS **ptr )
{
HCLASS class = firstClass;
while(class)
{
*ptr = (CLASS *) USER_HEAP_ADDR(class);
if (!strcmp( (*ptr)->wc.lpszClassName, name )) return class;
class = (*ptr)->hNext;
}
return 0;
}
/***********************************************************************
* CLASS_FindClassPtr
*
* Return a pointer to the CLASS structure corresponding to a HCLASS.
*/
CLASS * CLASS_FindClassPtr( HCLASS hclass )
{
CLASS * ptr;
if (!hclass) return NULL;
ptr = (CLASS *) USER_HEAP_ADDR( hclass );
if (ptr->wMagic != CLASS_MAGIC) return NULL;
return ptr;
}
/***********************************************************************
* RegisterClass (USER.57)
*/
ATOM RegisterClass( LPWNDCLASS class )
{
CLASS * newClass;
HCLASS handle;
#ifdef DEBUG_CLASS
printf( "RegisterClass: wndproc=%08x hinst=%d name='%s'\n",
class->lpfnWndProc, class->hInstance, class->lpszClassName );
#endif
handle = USER_HEAP_ALLOC( GMEM_MOVEABLE, sizeof(CLASS)+class->cbClsExtra );
if (!handle) return 0;
newClass = (CLASS *) USER_HEAP_ADDR( handle );
newClass->hNext = firstClass;
newClass->wMagic = CLASS_MAGIC;
newClass->atomName = handle; /* Should be an atom */
newClass->hDCE = 0; /* Should allocate a DCE if needed */
newClass->cWindows = 0;
newClass->wc = *class;
/* Class name should also be set to zero. For now we need the
* name because we don't have atoms.
*/
newClass->wc.lpszClassName = (char *)malloc(strlen(class->lpszClassName)+1);
strcpy( newClass->wc.lpszClassName, class->lpszClassName );
if (class->cbClsExtra) memset( newClass->wExtra, 0, class->cbClsExtra );
firstClass = handle;
return handle; /* Should be an atom */
}
/***********************************************************************
* UnregisterClass (USER.403)
*/
BOOL UnregisterClass( LPSTR className, HANDLE instance )
{
HANDLE class, next, prevClass;
CLASS * classPtr, * prevClassPtr;
/* Check if we can remove this class */
class = CLASS_FindClassByName( className, &classPtr );
if (!class) return FALSE;
if ((classPtr->wc.hInstance != instance) || (classPtr->cWindows > 0))
return FALSE;
/* Remove the class from the linked list */
if (firstClass == class) firstClass = classPtr->hNext;
else
{
for (prevClass = firstClass; prevClass; prevClass=prevClassPtr->hNext)
{
prevClassPtr = (CLASS *) USER_HEAP_ADDR(prevClass);
if (prevClassPtr->hNext == class) break;
}
if (!prevClass)
{
printf( "ERROR: Class list corrupted\n" );
return FALSE;
}
prevClassPtr->hNext = classPtr->hNext;
}
USER_HEAP_FREE( class );
return TRUE;
}
/***********************************************************************
* GetClassWord (USER.129)
*/
WORD GetClassWord( HWND hwnd, short offset )
{
return (WORD)GetClassLong( hwnd, offset );
}
/***********************************************************************
* SetClassWord (USER.130)
*/
WORD SetClassWord( HWND hwnd, short offset, WORD newval )
{
CLASS * classPtr;
WND * wndPtr;
WORD retval = 0;
if (!(wndPtr = WIN_FindWndPtr( hwnd ))) return 0;
if ((classPtr = CLASS_FindClassPtr( wndPtr->hClass )))
{
WORD * ptr = (WORD *)(((char *)classPtr->wExtra) + offset);
retval = *ptr;
*ptr = newval;
}
GlobalUnlock( hwnd );
return retval;
}
/***********************************************************************
* GetClassLong (USER.131)
*/
LONG GetClassLong( HWND hwnd, short offset )
{
CLASS * classPtr;
WND * wndPtr;
LONG retval = 0;
if (!(wndPtr = WIN_FindWndPtr( hwnd ))) return 0;
if ((classPtr = CLASS_FindClassPtr( wndPtr->hClass )))
retval = *(LONG *)(((char *)classPtr->wExtra) + offset);
GlobalUnlock( hwnd );
return retval;
}
/***********************************************************************
* SetClassLong (USER.132)
*/
LONG SetClassLong( HWND hwnd, short offset, LONG newval )
{
CLASS * classPtr;
WND * wndPtr;
LONG retval = 0;
if (!(wndPtr = WIN_FindWndPtr( hwnd ))) return 0;
if ((classPtr = CLASS_FindClassPtr( wndPtr->hClass )))
{
LONG * ptr = (LONG *)(((char *)classPtr->wExtra) + offset);
retval = *ptr;
*ptr = newval;
}
GlobalUnlock( hwnd );
return retval;
}